export_plugin.h 4.6 KB

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  1. /**************************************************************************/
  2. /* export_plugin.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef LINUXBSD_EXPORT_PLUGIN_H
  31. #define LINUXBSD_EXPORT_PLUGIN_H
  32. #include "core/io/file_access.h"
  33. #include "editor/editor_settings.h"
  34. #include "editor/export/editor_export_platform_pc.h"
  35. #include "scene/resources/texture.h"
  36. class EditorExportPlatformLinuxBSD : public EditorExportPlatformPC {
  37. GDCLASS(EditorExportPlatformLinuxBSD, EditorExportPlatformPC);
  38. HashMap<String, String> extensions;
  39. struct SSHCleanupCommand {
  40. String host;
  41. String port;
  42. Vector<String> ssh_args;
  43. String cmd_args;
  44. bool wait = false;
  45. SSHCleanupCommand(){};
  46. SSHCleanupCommand(const String &p_host, const String &p_port, const Vector<String> &p_ssh_arg, const String &p_cmd_args, bool p_wait = false) {
  47. host = p_host;
  48. port = p_port;
  49. ssh_args = p_ssh_arg;
  50. cmd_args = p_cmd_args;
  51. wait = p_wait;
  52. };
  53. };
  54. Ref<ImageTexture> run_icon;
  55. Ref<ImageTexture> stop_icon;
  56. Vector<SSHCleanupCommand> cleanup_commands;
  57. OS::ProcessID ssh_pid = 0;
  58. int menu_options = 0;
  59. bool is_elf(const String &p_path) const;
  60. bool is_shebang(const String &p_path) const;
  61. Error _export_debug_script(const Ref<EditorExportPreset> &p_preset, const String &p_app_name, const String &p_pkg_name, const String &p_path);
  62. public:
  63. virtual void get_export_options(List<ExportOption> *r_options) const override;
  64. virtual List<String> get_binary_extensions(const Ref<EditorExportPreset> &p_preset) const override;
  65. virtual bool get_export_option_visibility(const EditorExportPreset *p_preset, const String &p_option) const override;
  66. virtual Error export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags = 0) override;
  67. virtual String get_template_file_name(const String &p_target, const String &p_arch) const override;
  68. virtual Error fixup_embedded_pck(const String &p_path, int64_t p_embedded_start, int64_t p_embedded_size) override;
  69. virtual bool is_executable(const String &p_path) const override;
  70. virtual Ref<Texture2D> get_run_icon() const override;
  71. virtual bool poll_export() override;
  72. virtual Ref<ImageTexture> get_option_icon(int p_index) const override;
  73. virtual int get_options_count() const override;
  74. virtual String get_option_label(int p_index) const override;
  75. virtual String get_option_tooltip(int p_index) const override;
  76. virtual Error run(const Ref<EditorExportPreset> &p_preset, int p_device, int p_debug_flags) override;
  77. virtual void cleanup() override;
  78. EditorExportPlatformLinuxBSD();
  79. };
  80. #endif // LINUXBSD_EXPORT_PLUGIN_H