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- //
- // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
- // Use of this source code is governed by a BSD-style license that can be
- // found in the LICENSE file.
- //
- // angle_windowsstore.h:
- #ifndef ANGLE_WINDOWSSTORE_H_
- #define ANGLE_WINDOWSSTORE_H_
- // The following properties can be set on the CoreApplication to support additional
- // ANGLE configuration options.
- //
- // The Visual Studio sample templates provided with this version of ANGLE have examples
- // of how to set these property values.
- //
- // Property: EGLNativeWindowTypeProperty
- // Type: IInspectable
- // Description: Set this property to specify the window type to use for creating a surface.
- // If this property is missing, surface creation will fail.
- //
- const wchar_t EGLNativeWindowTypeProperty[] = L"EGLNativeWindowTypeProperty";
- //
- // Property: EGLRenderSurfaceSizeProperty
- // Type: Size
- // Description: Set this property to specify a preferred size in pixels of the render surface.
- // The render surface size width and height must be greater than 0.
- // If this property is set, then the render surface size is fixed.
- // If this property is missing, a default behavior will be provided.
- // The default behavior uses the window size if a CoreWindow is specified or
- // the size of the SwapChainPanel control if one is specified.
- //
- const wchar_t EGLRenderSurfaceSizeProperty[] = L"EGLRenderSurfaceSizeProperty";
- #endif // ANGLE_WINDOWSSTORE_H_
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