yg2f 786b5e3545 fixes_demo3d_shaders_materials_missing_light %!s(int64=9) %!d(string=hai) anos
..
brick_color.png 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
brick_detail.png 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
brick_detail_emission.png 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
brick_detail_glow.png 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
brick_emission.png 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
brick_normal.png 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
engine.cfg 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
icon.png 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
refmap.png 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
rim.png 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
rocky_specular.png 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
s.xml 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
sb.cube 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
sb_back.png 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
sb_bottom.png 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
sb_front.png 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
sb_left.png 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
sb_right.png 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
sb_top.png 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos
shader_materials.scn 786b5e3545 fixes_demo3d_shaders_materials_missing_light %!s(int64=9) %!d(string=hai) anos
tournesol.png 0b806ee0fc GODOT IS OPEN SOURCE %!s(int64=11) %!d(string=hai) anos