grid.xml 5.8 KB

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <resource_file type="PackedScene" subresource_count="2" version="0.99" version_name="Godot Engine v0.99.3037-pre-beta">
  3. <ext_resource path="res://grid.gd" type="GDScript"></ext_resource>
  4. <main_resource>
  5. <string name="resource/name"> "" </string>
  6. <dictionary name="_bundled">
  7. <string> "names" </string>
  8. <string_array len="57">
  9. <string> "Grid" </string>
  10. <string> "Control" </string>
  11. <string> "process/process" </string>
  12. <string> "process/fixed_process" </string>
  13. <string> "process/input" </string>
  14. <string> "process/unhandled_input" </string>
  15. <string> "process/mode" </string>
  16. <string> "visibility/visible" </string>
  17. <string> "visibility/toplevel" </string>
  18. <string> "visibility/opacity" </string>
  19. <string> "visibility/self_opacity" </string>
  20. <string> "visibility/on_top" </string>
  21. <string> "visibility/blend_mode" </string>
  22. <string> "transform/notify" </string>
  23. <string> "anchor/left" </string>
  24. <string> "anchor/top" </string>
  25. <string> "anchor/right" </string>
  26. <string> "anchor/bottom" </string>
  27. <string> "margin/left" </string>
  28. <string> "margin/top" </string>
  29. <string> "margin/right" </string>
  30. <string> "margin/bottom" </string>
  31. <string> "hint/tooltip" </string>
  32. <string> "focus_neighbour/left" </string>
  33. <string> "focus_neighbour/top" </string>
  34. <string> "focus_neighbour/right" </string>
  35. <string> "focus_neighbour/bottom" </string>
  36. <string> "focus/ignore_mouse" </string>
  37. <string> "focus/stop_mouse" </string>
  38. <string> "size_flags/horizontal" </string>
  39. <string> "size_flags/vertical" </string>
  40. <string> "size_flags/stretch_ratio" </string>
  41. <string> "script/script" </string>
  42. <string> "__meta__" </string>
  43. <string> "timer" </string>
  44. <string> "Timer" </string>
  45. <string> "wait_time" </string>
  46. <string> "one_shot" </string>
  47. <string> "autostart" </string>
  48. <string> "gameover" </string>
  49. <string> "Label" </string>
  50. <string> "custom_colors/font_color" </string>
  51. <string> "custom_constants/shadow_offset_x" </string>
  52. <string> "custom_constants/shadow_offset_y" </string>
  53. <string> "range/min" </string>
  54. <string> "range/max" </string>
  55. <string> "range/step" </string>
  56. <string> "range/page" </string>
  57. <string> "range/value" </string>
  58. <string> "range/exp_edit" </string>
  59. <string> "rounded_values" </string>
  60. <string> "text" </string>
  61. <string> "align" </string>
  62. <string> "valign" </string>
  63. <string> "autowrap" </string>
  64. <string> "piece_move_down" </string>
  65. <string> "timeout" </string>
  66. </string_array>
  67. <string> "version" </string>
  68. <int> 1 </int>
  69. <string> "conn_count" </string>
  70. <int> 1 </int>
  71. <string> "node_count" </string>
  72. <int> 3 </int>
  73. <string> "variants" </string>
  74. <array len="14">
  75. <bool> False </bool>
  76. <int> 0 </int>
  77. <bool> True </bool>
  78. <real> 1 </real>
  79. <real> 0 </real>
  80. <real> 40 </real>
  81. <string> "" </string>
  82. <node_path> "" </node_path>
  83. <int> 2 </int>
  84. <resource resource_type="GDScript" path="res://grid.gd"> </resource>
  85. <dictionary>
  86. <string> "__editor_plugin_states__" </string>
  87. <dictionary>
  88. <string> "Script" </string>
  89. <dictionary>
  90. <string> "current" </string>
  91. <int> 0 </int>
  92. <string> "sources" </string>
  93. <array len="1">
  94. <string> "res://grid.gd" </string>
  95. </array>
  96. </dictionary>
  97. <string> "2D" </string>
  98. <dictionary>
  99. <string> "zoom" </string>
  100. <real> 1 </real>
  101. <string> "ofs" </string>
  102. <vector2> -69, -22 </vector2>
  103. </dictionary>
  104. <string> "3D" </string>
  105. <dictionary>
  106. <string> "zfar" </string>
  107. <real> 500 </real>
  108. <string> "fov" </string>
  109. <real> 45 </real>
  110. <string> "window_mode" </string>
  111. <int> 0 </int>
  112. <string> "window_0" </string>
  113. <dictionary>
  114. <string> "distance" </string>
  115. <real> 4 </real>
  116. <string> "default_light" </string>
  117. <bool> True </bool>
  118. <string> "x_rot" </string>
  119. <real> 0.337 </real>
  120. <string> "y_rot" </string>
  121. <real> -0.575 </real>
  122. <string> "show_grid" </string>
  123. <bool> True </bool>
  124. <string> "show_origin" </string>
  125. <bool> True </bool>
  126. <string> "pos" </string>
  127. <vector3> 0, 0, 0 </vector3>
  128. </dictionary>
  129. <string> "znear" </string>
  130. <real> 0.1 </real>
  131. </dictionary>
  132. </dictionary>
  133. <string> "__editor_run_settings__" </string>
  134. <dictionary>
  135. <string> "custom_args" </string>
  136. <string> "-l $scene" </string>
  137. <string> "run_mode" </string>
  138. <int> 0 </int>
  139. </dictionary>
  140. <string> "__editor_plugin_screen__" </string>
  141. <string> "Script" </string>
  142. </dictionary>
  143. <resource name=""></resource> <int> 1 </int>
  144. <color> 0, 0, 0, 1 </color>
  145. </array>
  146. <string> "nodes" </string>
  147. <int_array len="193"> -1, -1, 1, 0, -1, 32, 2, 0, 3, 0, 4, 0, 5, 0, 6, 1, 7, 2, 8, 0, 9, 3, 10, 3, 11, 2, 12, 1, 13, 0, 14, 1, 15, 1, 16, 1, 17, 1, 18, 4, 19, 4, 20, 5, 21, 5, 22, 6, 23, 7, 24, 7, 25, 7, 26, 7, 27, 0, 28, 2, 29, 8, 30, 8, 31, 3, 32, 9, 33, 10, 0, 0, 0, 35, 34, -1, 9, 2, 0, 3, 0, 4, 0, 5, 0, 6, 1, 36, 3, 37, 0, 38, 0, 32, 11, 0, 0, 0, 40, 39, -1, 45, 2, 0, 3, 0, 4, 0, 5, 0, 6, 1, 7, 2, 8, 0, 9, 3, 10, 3, 11, 2, 12, 1, 13, 0, 14, 1, 15, 1, 16, 12, 17, 12, 18, 4, 19, 4, 20, 4, 21, 4, 22, 6, 23, 7, 24, 7, 25, 7, 26, 7, 27, 2, 28, 2, 29, 8, 30, 1, 31, 3, 41, 13, 42, 12, 43, 12, 44, 4, 45, 3, 46, 3, 47, 3, 48, 4, 49, 0, 50, 0, 51, 6, 52, 12, 53, 12, 54, 0, 32, 11, 0 </int_array>
  148. <string> "conns" </string>
  149. <int_array len="6"> 1, 0, 56, 55, 2, 0 </int_array>
  150. </dictionary>
  151. <resource name="script/script"></resource>
  152. </main_resource>
  153. </resource_file>