variant.h 13 KB

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  1. /*************************************************************************/
  2. /* variant.h */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* http://www.godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
  9. /* */
  10. /* Permission is hereby granted, free of charge, to any person obtaining */
  11. /* a copy of this software and associated documentation files (the */
  12. /* "Software"), to deal in the Software without restriction, including */
  13. /* without limitation the rights to use, copy, modify, merge, publish, */
  14. /* distribute, sublicense, and/or sell copies of the Software, and to */
  15. /* permit persons to whom the Software is furnished to do so, subject to */
  16. /* the following conditions: */
  17. /* */
  18. /* The above copyright notice and this permission notice shall be */
  19. /* included in all copies or substantial portions of the Software. */
  20. /* */
  21. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  22. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  23. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  24. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  25. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  26. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  27. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  28. /*************************************************************************/
  29. #ifndef VARIANT_H
  30. #define VARIANT_H
  31. /**
  32. @author Juan Linietsky <reduzio@gmail.com>
  33. */
  34. #include "aabb.h"
  35. #include "ustring.h"
  36. #include "vector3.h"
  37. #include "plane.h"
  38. #include "quat.h"
  39. #include "matrix3.h"
  40. #include "transform.h"
  41. #include "image.h"
  42. #include "dvector.h"
  43. #include "path_db.h"
  44. #include "simple_type.h"
  45. #include "os/input_event.h"
  46. #include "color.h"
  47. #include "face3.h"
  48. #include "ref_ptr.h"
  49. #include "math_2d.h"
  50. #include "rid.h"
  51. #include "io/ip_address.h"
  52. #include "dictionary.h"
  53. #include "array.h"
  54. class RefPtr;
  55. class Object;
  56. class Node; // helper
  57. class Control; // helper
  58. struct PropertyInfo;
  59. struct MethodInfo;
  60. typedef DVector<uint8_t> ByteArray;
  61. typedef DVector<int> IntArray;
  62. typedef DVector<real_t> RealArray;
  63. typedef DVector<String> StringArray;
  64. typedef DVector<Vector2> Vector2Array;
  65. typedef DVector<Vector3> Vector3Array;
  66. typedef DVector<Color> ColorArray;
  67. class Variant {
  68. public:
  69. enum Type {
  70. NIL,
  71. // atomic types
  72. BOOL,
  73. INT,
  74. REAL,
  75. STRING,
  76. // math types
  77. VECTOR2, // 5
  78. RECT2,
  79. VECTOR3,
  80. MATRIX32,
  81. PLANE,
  82. QUAT, // 10
  83. _AABB, //sorry naming convention fail :( not like it's used often
  84. MATRIX3,
  85. TRANSFORM,
  86. // misc types
  87. COLOR,
  88. IMAGE, // 15
  89. NODE_PATH,
  90. _RID,
  91. OBJECT,
  92. INPUT_EVENT,
  93. DICTIONARY, // 20
  94. ARRAY,
  95. // arrays
  96. RAW_ARRAY,
  97. INT_ARRAY,
  98. REAL_ARRAY,
  99. STRING_ARRAY, // 25
  100. VECTOR2_ARRAY,
  101. VECTOR3_ARRAY,
  102. COLOR_ARRAY,
  103. VARIANT_MAX
  104. };
  105. private:
  106. friend class _VariantCall;
  107. // Variant takes 20 bytes when real_t is float, and 36 if double
  108. // it only allocates extra memory for aabb/matrix.
  109. Type type;
  110. struct ObjData {
  111. Object *obj;
  112. RefPtr ref;
  113. };
  114. _FORCE_INLINE_ ObjData& _get_obj();
  115. _FORCE_INLINE_ const ObjData& _get_obj() const;
  116. union {
  117. bool _bool;
  118. int _int;
  119. double _real;
  120. Matrix32 *_matrix32;
  121. AABB* _aabb;
  122. Matrix3 *_matrix3;
  123. Transform *_transform;
  124. RefPtr *_resource;
  125. InputEvent *_input_event;
  126. Image *_image;
  127. void *_ptr; //generic pointer
  128. #ifdef USE_QUAD_VECTORS
  129. uint8_t _mem[sizeof(ObjData) > (sizeof(real_t)*5) ? sizeof(ObjData) : (sizeof(real_t)*5)]; // plane uses an extra real
  130. #else
  131. uint8_t _mem[sizeof(ObjData) > (sizeof(real_t)*4) ? sizeof(ObjData) : (sizeof(real_t)*4)];
  132. #endif
  133. } _data;
  134. void reference(const Variant& p_variant);
  135. void clear();
  136. public:
  137. _FORCE_INLINE_ Type get_type() const { return type; }
  138. static String get_type_name(Variant::Type p_type);
  139. static bool can_convert(Type p_type_from, Type p_type_to);
  140. static bool can_convert_strict(Type p_type_from, Type p_type_to);
  141. template<class T>
  142. static Type get_type_for() {
  143. GetSimpleType<T> t;
  144. Variant v(t.type);
  145. Type r = v.get_type();
  146. return r;
  147. }
  148. bool is_ref() const;
  149. _FORCE_INLINE_ bool is_num() const { return type==INT || type==REAL; };
  150. _FORCE_INLINE_ bool is_array() const { return type>=ARRAY; };
  151. bool is_shared() const;
  152. bool is_zero() const;
  153. operator bool() const;
  154. operator signed int() const;
  155. operator unsigned int() const; // this is the real one
  156. operator signed short() const;
  157. operator unsigned short() const;
  158. operator signed char() const;
  159. operator unsigned char() const;
  160. //operator long unsigned int() const;
  161. operator int64_t() const;
  162. operator uint64_t() const;
  163. #ifdef NEED_LONG_INT
  164. operator signed long() const;
  165. operator unsigned long() const;
  166. #endif
  167. #ifndef CHARTYPE_16BITS
  168. operator CharType() const;
  169. #endif
  170. operator float() const;
  171. operator double() const;
  172. operator String() const;
  173. operator StringName() const;
  174. operator Vector2() const;
  175. operator Rect2() const;
  176. operator Vector3() const;
  177. operator Plane() const;
  178. operator AABB() const;
  179. operator Quat() const;
  180. operator Matrix3() const;
  181. operator Transform() const;
  182. operator Matrix32() const;
  183. operator Color() const;
  184. operator Image() const;
  185. operator NodePath() const;
  186. operator RefPtr() const;
  187. operator RID() const;
  188. operator InputEvent() const;
  189. operator Object*() const;
  190. operator Node*() const;
  191. operator Control*() const;
  192. operator Dictionary() const;
  193. operator Array() const;
  194. operator DVector<uint8_t>() const;
  195. operator DVector<int>() const;
  196. operator DVector<real_t>() const;
  197. operator DVector<String>() const;
  198. operator DVector<Vector3>() const;
  199. operator DVector<Color>() const;
  200. operator DVector<Plane>() const;
  201. operator DVector<Face3>() const;
  202. operator Vector<Variant>() const;
  203. operator Vector<uint8_t>() const;
  204. operator Vector<int>() const;
  205. operator Vector<real_t>() const;
  206. operator Vector<String>() const;
  207. operator Vector<Vector3>() const;
  208. operator Vector<Color>() const;
  209. operator Vector<RID>() const;
  210. operator Vector<Vector2>() const;
  211. operator DVector<Vector2>() const;
  212. operator Vector<Plane>() const;
  213. // some core type enums to convert to
  214. operator Margin() const;
  215. operator Orientation() const;
  216. operator IP_Address() const;
  217. Variant(bool p_bool);
  218. Variant(signed int p_int); // real one
  219. Variant(unsigned int p_int);
  220. #ifdef NEED_LONG_INT
  221. Variant(signed long p_long); // real one
  222. Variant(unsigned long p_long);
  223. //Variant(long unsigned int p_long);
  224. #endif
  225. Variant(signed short p_short); // real one
  226. Variant(unsigned short p_short);
  227. Variant(signed char p_char); // real one
  228. Variant(unsigned char p_char);
  229. Variant(int64_t p_char); // real one
  230. Variant(uint64_t p_char);
  231. Variant(float p_float);
  232. Variant(double p_double);
  233. Variant(const String& p_string);
  234. Variant(const StringName& p_string);
  235. Variant(const char * const p_cstring);
  236. Variant(const CharType * p_wstring);
  237. Variant(const Vector2& p_vector2);
  238. Variant(const Rect2& p_rect2);
  239. Variant(const Vector3& p_vector3);
  240. Variant(const Plane& p_plane);
  241. Variant(const AABB& p_aabb);
  242. Variant(const Quat& p_quat);
  243. Variant(const Matrix3& p_transform);
  244. Variant(const Matrix32& p_transform);
  245. Variant(const Transform& p_transform);
  246. Variant(const Color& p_color);
  247. Variant(const Image& p_image);
  248. Variant(const NodePath& p_path);
  249. Variant(const RefPtr& p_resource);
  250. Variant(const RID& p_rid);
  251. Variant(const Object* p_object);
  252. Variant(const InputEvent& p_input_event);
  253. Variant(const Dictionary& p_dictionary);
  254. Variant(const Array& p_array);
  255. Variant(const DVector<Plane>& p_array); // helper
  256. Variant(const DVector<uint8_t>& p_raw_array);
  257. Variant(const DVector<int>& p_int_array);
  258. Variant(const DVector<real_t>& p_real_array);
  259. Variant(const DVector<String>& p_string_array);
  260. Variant(const DVector<Vector3>& p_vector3_array);
  261. Variant(const DVector<Color>& p_color_array);
  262. Variant(const DVector<Face3>& p_face_array);
  263. Variant(const Vector<Variant>& p_array);
  264. Variant(const Vector<uint8_t>& p_raw_array);
  265. Variant(const Vector<int>& p_int_array);
  266. Variant(const Vector<real_t>& p_real_array);
  267. Variant(const Vector<String>& p_string_array);
  268. Variant(const Vector<Vector3>& p_vector3_array);
  269. Variant(const Vector<Color>& p_color_array);
  270. Variant(const Vector<Plane>& p_array); // helper
  271. Variant(const Vector<RID>& p_array); // helper
  272. Variant(const Vector<Vector2>& p_array); // helper
  273. Variant(const DVector<Vector2>& p_array); // helper
  274. Variant(const IP_Address& p_address);
  275. enum Operator {
  276. //comparation
  277. OP_EQUAL,
  278. OP_NOT_EQUAL,
  279. OP_LESS,
  280. OP_LESS_EQUAL,
  281. OP_GREATER,
  282. OP_GREATER_EQUAL,
  283. //mathematic
  284. OP_ADD,
  285. OP_SUBSTRACT,
  286. OP_MULTIPLY,
  287. OP_DIVIDE,
  288. OP_NEGATE,
  289. OP_MODULE,
  290. OP_STRING_CONCAT,
  291. //bitwise
  292. OP_SHIFT_LEFT,
  293. OP_SHIFT_RIGHT,
  294. OP_BIT_AND,
  295. OP_BIT_OR,
  296. OP_BIT_XOR,
  297. OP_BIT_NEGATE,
  298. //logic
  299. OP_AND,
  300. OP_OR,
  301. OP_XOR,
  302. OP_NOT,
  303. //containment
  304. OP_IN,
  305. OP_MAX
  306. };
  307. static String get_operator_name(Operator p_op);
  308. static void evaluate(const Operator& p_op,const Variant& p_a, const Variant& p_b,Variant &r_ret,bool &r_valid);
  309. static _FORCE_INLINE_ Variant evaluate(const Operator& p_op,const Variant& p_a, const Variant& p_b) {
  310. bool valid=true;
  311. Variant res;
  312. evaluate(p_op,p_a,p_b,res,valid);
  313. return res;
  314. }
  315. static void interpolate(const Variant& a, const Variant& b, float c,Variant &r_dst);
  316. struct CallError {
  317. enum Error {
  318. CALL_OK,
  319. CALL_ERROR_INVALID_METHOD,
  320. CALL_ERROR_INVALID_ARGUMENT,
  321. CALL_ERROR_TOO_MANY_ARGUMENTS,
  322. CALL_ERROR_TOO_FEW_ARGUMENTS,
  323. CALL_ERROR_INSTANCE_IS_NULL,
  324. };
  325. Error error;
  326. int argument;
  327. Type expected;
  328. };
  329. Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,CallError &r_error);
  330. Variant call(const StringName& p_method,const Variant& p_arg1=Variant(),const Variant& p_arg2=Variant(),const Variant& p_arg3=Variant(),const Variant& p_arg4=Variant(),const Variant& p_arg5=Variant());
  331. static Variant construct(const Variant::Type,const Variant** p_args,int p_argcount,CallError &r_error);
  332. void get_method_list(List<MethodInfo> *p_list) const;
  333. bool has_method(const StringName& p_method) const;
  334. void set_named(const StringName& p_index, const Variant& p_value, bool *r_valid=NULL);
  335. Variant get_named(const StringName& p_index, bool *r_valid=NULL) const;
  336. void set(const Variant& p_index, const Variant& p_value, bool *r_valid=NULL);
  337. Variant get(const Variant& p_index, bool *r_valid=NULL) const;
  338. bool in(const Variant& p_index, bool *r_valid=NULL) const;
  339. bool iter_init(Variant& r_iter,bool &r_valid) const;
  340. bool iter_next(Variant& r_iter,bool &r_valid) const;
  341. Variant iter_get(const Variant& r_iter,bool &r_valid) const;
  342. void get_property_list(List<PropertyInfo> *p_list) const;
  343. //argsVariant call()
  344. bool operator==(const Variant& p_variant) const;
  345. bool operator<(const Variant& p_variant) const;
  346. uint32_t hash() const;
  347. bool booleanize(bool &valid) const;
  348. void static_assign(const Variant& p_variant);
  349. static void get_constructor_list(Variant::Type p_type, List<MethodInfo> *p_list);
  350. static void get_numeric_constants_for_type(Variant::Type p_type, List<StringName> *p_constants);
  351. static bool has_numeric_constant(Variant::Type p_type, const StringName& p_value);
  352. static int get_numeric_constant_value(Variant::Type p_type, const StringName& p_value);
  353. typedef String (*ObjectDeConstruct)(const Variant& p_object,void *ud);
  354. typedef void (*ObjectConstruct)(const String& p_text,void *ud,Variant& r_value);
  355. String get_construct_string(ObjectDeConstruct p_obj_deconstruct=NULL,void *p_deconstruct_ud=NULL) const;
  356. static void construct_from_string(const String& p_string,Variant& r_value,ObjectConstruct p_obj_construct=NULL,void *p_construct_ud=NULL);
  357. void operator=(const Variant& p_variant); // only this is enough for all the other types
  358. Variant(const Variant& p_variant);
  359. _FORCE_INLINE_ Variant() { type=NIL; }
  360. _FORCE_INLINE_ ~Variant() { if (type!=Variant::NIL) clear(); }
  361. };
  362. //typedef Dictionary Dictionary; no
  363. //typedef Array Array;
  364. Vector<Variant> varray();
  365. Vector<Variant> varray(const Variant& p_arg1);
  366. Vector<Variant> varray(const Variant& p_arg1,const Variant& p_arg2);
  367. Vector<Variant> varray(const Variant& p_arg1,const Variant& p_arg2,const Variant& p_arg3);
  368. Vector<Variant> varray(const Variant& p_arg1,const Variant& p_arg2,const Variant& p_arg3,const Variant& p_arg4);
  369. Vector<Variant> varray(const Variant& p_arg1,const Variant& p_arg2,const Variant& p_arg3,const Variant& p_arg4,const Variant& p_arg5);
  370. struct VariantHasher {
  371. static _FORCE_INLINE_ uint32_t hash(const Variant &p_variant) { return p_variant.hash(); }
  372. };
  373. Variant::ObjData& Variant::_get_obj() {
  374. return *reinterpret_cast<ObjData*>(&_data._mem[0]);
  375. }
  376. const Variant::ObjData& Variant::_get_obj() const {
  377. return *reinterpret_cast<const ObjData*>(&_data._mem[0]);
  378. }
  379. #endif