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- /*************************************************************************/
- /* image_loader.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef IMAGE_LOADER_H
- #define IMAGE_LOADER_H
- #include "image.h"
- #include "ustring.h"
- #include "os/file_access.h"
- #include "list.h"
- /**
- @author Juan Linietsky <reduzio@gmail.com>
- */
- /**
- * @class ImageScanLineLoader
- * @author Juan Linietsky <reduzio@gmail.com>
- *
-
- */
- class ImageLoader;
-
- /**
- * @class ImageLoader
- * Base Class and singleton for loading images from disk
- * Can load images in one go, or by scanline
- */
- class ImageFormatLoader {
- friend class ImageLoader;
- protected:
- virtual Error load_image(Image *p_image,FileAccess *p_fileaccess)=0;
- virtual void get_recognized_extensions(List<String> *p_extensions) const=0;
- bool recognize(const String& p_extension) const;
-
-
- public:
- virtual ~ImageFormatLoader() {}
- };
- class ImageLoader {
- enum {
- MAX_LOADERS=8
- };
- static ImageFormatLoader *loader[MAX_LOADERS];
- static int loader_count;
- protected:
- public:
-
- static Error load_image(String p_file,Image *p_image, FileAccess *p_custom=NULL);
- static void get_recognized_extensions(List<String> *p_extensions) ;
- static bool recognize(const String& p_extension) ;
-
- static void add_image_format_loader(ImageFormatLoader *p_loader);
- };
- #endif
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