12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061 |
- /**************************************************************************/
- /* webrtc_gdnative.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "modules/gdnative/gdnative.h"
- #include "modules/gdnative/include/net/godot_net.h"
- #ifdef WEBRTC_GDNATIVE_ENABLED
- #include "modules/webrtc/webrtc_data_channel_gdnative.h"
- #include "modules/webrtc/webrtc_peer_connection_gdnative.h"
- #endif
- extern "C" {
- void GDAPI godot_net_bind_webrtc_peer_connection(godot_object *p_obj, const godot_net_webrtc_peer_connection *p_impl) {
- #ifdef WEBRTC_GDNATIVE_ENABLED
- ((WebRTCPeerConnectionGDNative *)p_obj)->set_native_webrtc_peer_connection(p_impl);
- #endif
- }
- void GDAPI godot_net_bind_webrtc_data_channel(godot_object *p_obj, const godot_net_webrtc_data_channel *p_impl) {
- #ifdef WEBRTC_GDNATIVE_ENABLED
- ((WebRTCDataChannelGDNative *)p_obj)->set_native_webrtc_data_channel(p_impl);
- #endif
- }
- godot_error GDAPI godot_net_set_webrtc_library(const godot_net_webrtc_library *p_lib) {
- #ifdef WEBRTC_GDNATIVE_ENABLED
- return (godot_error)WebRTCPeerConnectionGDNative::set_default_library(p_lib);
- #else
- return (godot_error)ERR_UNAVAILABLE;
- #endif
- }
- }
|