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- /**************************************************************************/
- /* tab_container.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef TAB_CONTAINER_H
- #define TAB_CONTAINER_H
- #include "scene/gui/container.h"
- #include "scene/gui/popup.h"
- #include "scene/gui/tab_bar.h"
- class TabContainer : public Container {
- GDCLASS(TabContainer, Container);
- TabBar *tab_bar = nullptr;
- bool tabs_visible = true;
- bool all_tabs_in_front = false;
- bool menu_hovered = false;
- mutable ObjectID popup_obj_id;
- bool use_hidden_tabs_for_min_size = false;
- bool theme_changing = false;
- Vector<Control *> children_removing;
- bool drag_to_rearrange_enabled = false;
- int setup_current_tab = -1;
- struct ThemeCache {
- int side_margin = 0;
- Ref<StyleBox> panel_style;
- Ref<StyleBox> tabbar_style;
- Ref<Texture2D> menu_icon;
- Ref<Texture2D> menu_hl_icon;
- // TabBar overrides.
- int icon_separation = 0;
- int icon_max_width = 0;
- int outline_size = 0;
- Ref<StyleBox> tab_unselected_style;
- Ref<StyleBox> tab_hovered_style;
- Ref<StyleBox> tab_selected_style;
- Ref<StyleBox> tab_disabled_style;
- Ref<StyleBox> tab_focus_style;
- Ref<Texture2D> increment_icon;
- Ref<Texture2D> increment_hl_icon;
- Ref<Texture2D> decrement_icon;
- Ref<Texture2D> decrement_hl_icon;
- Ref<Texture2D> drop_mark_icon;
- Color drop_mark_color;
- Color font_selected_color;
- Color font_hovered_color;
- Color font_unselected_color;
- Color font_disabled_color;
- Color font_outline_color;
- Ref<Font> tab_font;
- int tab_font_size;
- } theme_cache;
- int _get_top_margin() const;
- Vector<Control *> _get_tab_controls() const;
- void _on_theme_changed();
- void _repaint();
- void _refresh_tab_names();
- void _update_margins();
- void _on_mouse_exited();
- void _on_tab_changed(int p_tab);
- void _on_tab_clicked(int p_tab);
- void _on_tab_hovered(int p_tab);
- void _on_tab_selected(int p_tab);
- void _on_tab_button_pressed(int p_tab);
- void _on_active_tab_rearranged(int p_tab);
- Variant _get_drag_data_fw(const Point2 &p_point, Control *p_from_control);
- bool _can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from_control) const;
- void _drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from_control);
- void _drag_move_tab(int p_from_index, int p_to_index);
- void _drag_move_tab_from(TabBar *p_from_tabbar, int p_from_index, int p_to_index);
- protected:
- virtual void gui_input(const Ref<InputEvent> &p_event) override;
- void _notification(int p_what);
- virtual void add_child_notify(Node *p_child) override;
- virtual void move_child_notify(Node *p_child) override;
- virtual void remove_child_notify(Node *p_child) override;
- static void _bind_methods();
- public:
- TabBar *get_tab_bar() const;
- int get_tab_idx_at_point(const Point2 &p_point) const;
- int get_tab_idx_from_control(Control *p_child) const;
- void set_tab_alignment(TabBar::AlignmentMode p_alignment);
- TabBar::AlignmentMode get_tab_alignment() const;
- void set_tab_focus_mode(FocusMode p_focus_mode);
- FocusMode get_tab_focus_mode() const;
- void set_clip_tabs(bool p_clip_tabs);
- bool get_clip_tabs() const;
- void set_tabs_visible(bool p_visible);
- bool are_tabs_visible() const;
- void set_all_tabs_in_front(bool p_is_front);
- bool is_all_tabs_in_front() const;
- void set_tab_title(int p_tab, const String &p_title);
- String get_tab_title(int p_tab) const;
- void set_tab_icon(int p_tab, const Ref<Texture2D> &p_icon);
- Ref<Texture2D> get_tab_icon(int p_tab) const;
- void set_tab_disabled(int p_tab, bool p_disabled);
- bool is_tab_disabled(int p_tab) const;
- void set_tab_hidden(int p_tab, bool p_hidden);
- bool is_tab_hidden(int p_tab) const;
- void set_tab_metadata(int p_tab, const Variant &p_metadata);
- Variant get_tab_metadata(int p_tab) const;
- void set_tab_button_icon(int p_tab, const Ref<Texture2D> &p_icon);
- Ref<Texture2D> get_tab_button_icon(int p_tab) const;
- int get_tab_count() const;
- void set_current_tab(int p_current);
- int get_current_tab() const;
- int get_previous_tab() const;
- bool select_previous_available();
- bool select_next_available();
- Control *get_tab_control(int p_idx) const;
- Control *get_current_tab_control() const;
- virtual Size2 get_minimum_size() const override;
- void set_popup(Node *p_popup);
- Popup *get_popup() const;
- void move_tab_from_tab_container(TabContainer *p_from, int p_from_index, int p_to_index = -1);
- void set_drag_to_rearrange_enabled(bool p_enabled);
- bool get_drag_to_rearrange_enabled() const;
- void set_tabs_rearrange_group(int p_group_id);
- int get_tabs_rearrange_group() const;
- void set_use_hidden_tabs_for_min_size(bool p_use_hidden_tabs);
- bool get_use_hidden_tabs_for_min_size() const;
- virtual Vector<int> get_allowed_size_flags_horizontal() const override;
- virtual Vector<int> get_allowed_size_flags_vertical() const override;
- TabContainer();
- };
- #endif // TAB_CONTAINER_H
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