range.h 3.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113
  1. /**************************************************************************/
  2. /* range.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef RANGE_H
  31. #define RANGE_H
  32. #include "scene/gui/control.h"
  33. class Range : public Control {
  34. GDCLASS(Range, Control);
  35. struct Shared {
  36. double val = 0.0;
  37. double min = 0.0;
  38. double max = 100.0;
  39. double step = 1.0;
  40. double page = 0.0;
  41. bool exp_ratio = false;
  42. bool allow_greater = false;
  43. bool allow_lesser = false;
  44. HashSet<Range *> owners;
  45. void emit_value_changed();
  46. void emit_changed(const char *p_what = "");
  47. void redraw_owners();
  48. };
  49. Shared *shared = nullptr;
  50. void _ref_shared(Shared *p_shared);
  51. void _unref_shared();
  52. void _share(Node *p_range);
  53. void _value_changed_notify();
  54. void _changed_notify(const char *p_what = "");
  55. void _set_value_no_signal(double p_val);
  56. protected:
  57. virtual void _value_changed(double p_value);
  58. void _notify_shared_value_changed() { shared->emit_value_changed(); };
  59. static void _bind_methods();
  60. bool _rounded_values = false;
  61. GDVIRTUAL1(_value_changed, double)
  62. public:
  63. void set_value(double p_val);
  64. void set_value_no_signal(double p_val);
  65. void set_min(double p_min);
  66. void set_max(double p_max);
  67. void set_step(double p_step);
  68. void set_page(double p_page);
  69. void set_as_ratio(double p_value);
  70. double get_value() const;
  71. double get_min() const;
  72. double get_max() const;
  73. double get_step() const;
  74. double get_page() const;
  75. double get_as_ratio() const;
  76. void set_use_rounded_values(bool p_enable);
  77. bool is_using_rounded_values() const;
  78. void set_exp_ratio(bool p_enable);
  79. bool is_ratio_exp() const;
  80. void set_allow_greater(bool p_allow);
  81. bool is_greater_allowed() const;
  82. void set_allow_lesser(bool p_allow);
  83. bool is_lesser_allowed() const;
  84. void share(Range *p_range);
  85. void unshare();
  86. PackedStringArray get_configuration_warnings() const override;
  87. Range();
  88. ~Range();
  89. };
  90. #endif // RANGE_H