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- #!/usr/bin/env python
- Import("env")
- Import("env_modules")
- env_svg = env_modules.Clone()
- # Thirdparty source files
- thirdparty_obj = []
- thirdparty_dir = "#thirdparty/thorvg/"
- thirdparty_sources = [
- # common
- "src/common/tvgBezier.cpp",
- "src/common/tvgCompressor.cpp",
- "src/common/tvgMath.cpp",
- "src/common/tvgStr.cpp",
- # SVG parser
- "src/loaders/svg/tvgSvgCssStyle.cpp",
- "src/loaders/svg/tvgSvgLoader.cpp",
- "src/loaders/svg/tvgSvgPath.cpp",
- "src/loaders/svg/tvgSvgSceneBuilder.cpp",
- "src/loaders/svg/tvgSvgUtil.cpp",
- "src/loaders/svg/tvgXmlParser.cpp",
- "src/loaders/raw/tvgRawLoader.cpp",
- "src/loaders/external_png/tvgPngLoader.cpp",
- "src/loaders/jpg/tvgJpgd.cpp",
- "src/loaders/jpg/tvgJpgLoader.cpp",
- # renderer common
- "src/renderer/tvgAccessor.cpp",
- # "src/renderer/tvgAnimation.cpp",
- "src/renderer/tvgCanvas.cpp",
- "src/renderer/tvgFill.cpp",
- # "src/renderer/tvgGlCanvas.cpp",
- "src/renderer/tvgInitializer.cpp",
- "src/renderer/tvgLoader.cpp",
- "src/renderer/tvgPaint.cpp",
- "src/renderer/tvgPicture.cpp",
- "src/renderer/tvgRender.cpp",
- # "src/renderer/tvgSaver.cpp",
- "src/renderer/tvgScene.cpp",
- "src/renderer/tvgShape.cpp",
- "src/renderer/tvgSwCanvas.cpp",
- "src/renderer/tvgTaskScheduler.cpp",
- "src/renderer/tvgText.cpp",
- # "src/renderer/tvgWgCanvas.cpp",
- # renderer sw_engine
- "src/renderer/sw_engine/tvgSwFill.cpp",
- "src/renderer/sw_engine/tvgSwImage.cpp",
- "src/renderer/sw_engine/tvgSwMath.cpp",
- "src/renderer/sw_engine/tvgSwMemPool.cpp",
- "src/renderer/sw_engine/tvgSwRaster.cpp",
- "src/renderer/sw_engine/tvgSwRenderer.cpp",
- "src/renderer/sw_engine/tvgSwRle.cpp",
- "src/renderer/sw_engine/tvgSwShape.cpp",
- "src/renderer/sw_engine/tvgSwStroke.cpp",
- ]
- thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
- env_svg.Prepend(CPPPATH=[thirdparty_dir + "inc"])
- # Enable ThorVG static object linking.
- env_svg.Append(CPPDEFINES=["TVG_STATIC"])
- env_thirdparty = env_svg.Clone()
- env_thirdparty.disable_warnings()
- env_thirdparty.Prepend(
- CPPPATH=[
- thirdparty_dir + "src/common",
- thirdparty_dir + "src/loaders/svg",
- thirdparty_dir + "src/renderer",
- thirdparty_dir + "src/renderer/sw_engine",
- thirdparty_dir + "src/loaders/raw",
- thirdparty_dir + "src/loaders/external_png",
- thirdparty_dir + "src/loaders/jpg",
- ]
- )
- env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
- env.modules_sources += thirdparty_obj
- # Godot source files
- module_obj = []
- env_svg.add_source_files(module_obj, "*.cpp")
- env.modules_sources += module_obj
- # Needed to force rebuilding the module files when the thirdparty library is updated.
- env.Depends(module_obj, thirdparty_obj)
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