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- /**************************************************************************/
- /* physics_2d_server_wrap_mt.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "physics_2d_server_wrap_mt.h"
- #include "core/os/os.h"
- void Physics2DServerWrapMT::thread_exit() {
- exit.set();
- }
- void Physics2DServerWrapMT::thread_step(real_t p_delta) {
- physics_2d_server->step(p_delta);
- step_sem.post();
- }
- void Physics2DServerWrapMT::_thread_callback(void *_instance) {
- Physics2DServerWrapMT *vsmt = reinterpret_cast<Physics2DServerWrapMT *>(_instance);
- vsmt->thread_loop();
- }
- void Physics2DServerWrapMT::thread_loop() {
- server_thread = Thread::get_caller_id();
- physics_2d_server->init();
- exit.clear();
- step_thread_up.set();
- while (!exit.is_set()) {
- // flush commands one by one, until exit is requested
- command_queue.wait_and_flush_one();
- }
- command_queue.flush_all(); // flush all
- physics_2d_server->finish();
- }
- /* EVENT QUEUING */
- void Physics2DServerWrapMT::step(real_t p_step) {
- if (create_thread) {
- command_queue.push(this, &Physics2DServerWrapMT::thread_step, p_step);
- } else {
- command_queue.flush_all(); //flush all pending from other threads
- physics_2d_server->step(p_step);
- }
- }
- void Physics2DServerWrapMT::sync() {
- if (create_thread) {
- if (first_frame) {
- first_frame = false;
- } else {
- step_sem.wait(); //must not wait if a step was not issued
- }
- }
- physics_2d_server->sync();
- }
- void Physics2DServerWrapMT::flush_queries() {
- physics_2d_server->flush_queries();
- }
- void Physics2DServerWrapMT::end_sync() {
- physics_2d_server->end_sync();
- }
- void Physics2DServerWrapMT::init() {
- if (create_thread) {
- //OS::get_singleton()->release_rendering_thread();
- thread.start(_thread_callback, this);
- while (!step_thread_up.is_set()) {
- OS::get_singleton()->delay_usec(1000);
- }
- } else {
- physics_2d_server->init();
- }
- }
- void Physics2DServerWrapMT::finish() {
- if (create_thread) {
- command_queue.push(this, &Physics2DServerWrapMT::thread_exit);
- thread.wait_to_finish();
- } else {
- physics_2d_server->finish();
- }
- line_shape_free_cached_ids();
- ray_shape_free_cached_ids();
- segment_shape_free_cached_ids();
- circle_shape_free_cached_ids();
- rectangle_shape_free_cached_ids();
- capsule_shape_free_cached_ids();
- convex_polygon_shape_free_cached_ids();
- concave_polygon_shape_free_cached_ids();
- space_free_cached_ids();
- area_free_cached_ids();
- body_free_cached_ids();
- }
- Physics2DServerWrapMT::Physics2DServerWrapMT(Physics2DServer *p_contained, bool p_create_thread) :
- command_queue(p_create_thread) {
- physics_2d_server = p_contained;
- create_thread = p_create_thread;
- pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc");
- if (!p_create_thread) {
- server_thread = Thread::get_caller_id();
- } else {
- server_thread = 0;
- }
- main_thread = Thread::get_caller_id();
- first_frame = true;
- }
- Physics2DServerWrapMT::~Physics2DServerWrapMT() {
- memdelete(physics_2d_server);
- //finish();
- }
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