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- /**************************************************************************/
- /* skin.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "skin.h"
- void Skin::set_bind_count(int p_size) {
- ERR_FAIL_COND(p_size < 0);
- binds.resize(p_size);
- binds_ptr = binds.ptrw();
- bind_count = p_size;
- emit_changed();
- }
- void Skin::add_bind(int p_bone, const Transform &p_pose) {
- uint32_t index = bind_count;
- set_bind_count(bind_count + 1);
- set_bind_bone(index, p_bone);
- set_bind_pose(index, p_pose);
- }
- void Skin::add_named_bind(const String &p_name, const Transform &p_pose) {
- uint32_t index = bind_count;
- set_bind_count(bind_count + 1);
- set_bind_name(index, p_name);
- set_bind_pose(index, p_pose);
- }
- void Skin::set_bind_name(int p_index, const StringName &p_name) {
- ERR_FAIL_INDEX(p_index, bind_count);
- bool notify_change = (binds_ptr[p_index].name != StringName()) != (p_name != StringName());
- binds_ptr[p_index].name = p_name;
- emit_changed();
- if (notify_change) {
- _change_notify();
- }
- }
- void Skin::set_bind_bone(int p_index, int p_bone) {
- ERR_FAIL_INDEX(p_index, bind_count);
- binds_ptr[p_index].bone = p_bone;
- emit_changed();
- }
- void Skin::set_bind_pose(int p_index, const Transform &p_pose) {
- ERR_FAIL_INDEX(p_index, bind_count);
- binds_ptr[p_index].pose = p_pose;
- emit_changed();
- }
- void Skin::clear_binds() {
- binds.clear();
- binds_ptr = nullptr;
- bind_count = 0;
- emit_changed();
- }
- bool Skin::_set(const StringName &p_name, const Variant &p_value) {
- String name = p_name;
- if (name == "bind_count") {
- set_bind_count(p_value);
- return true;
- } else if (name.begins_with("bind/")) {
- int index = name.get_slicec('/', 1).to_int();
- String what = name.get_slicec('/', 2);
- if (what == "bone") {
- set_bind_bone(index, p_value);
- return true;
- } else if (what == "name") {
- set_bind_name(index, p_value);
- return true;
- } else if (what == "pose") {
- set_bind_pose(index, p_value);
- return true;
- }
- }
- return false;
- }
- bool Skin::_get(const StringName &p_name, Variant &r_ret) const {
- String name = p_name;
- if (name == "bind_count") {
- r_ret = get_bind_count();
- return true;
- } else if (name.begins_with("bind/")) {
- int index = name.get_slicec('/', 1).to_int();
- String what = name.get_slicec('/', 2);
- if (what == "bone") {
- r_ret = get_bind_bone(index);
- return true;
- } else if (what == "name") {
- r_ret = get_bind_name(index);
- return true;
- } else if (what == "pose") {
- r_ret = get_bind_pose(index);
- return true;
- }
- }
- return false;
- }
- void Skin::_get_property_list(List<PropertyInfo> *p_list) const {
- p_list->push_back(PropertyInfo(Variant::INT, PNAME("bind_count"), PROPERTY_HINT_RANGE, "0,16384,1,or_greater"));
- for (int i = 0; i < get_bind_count(); i++) {
- const String prefix = vformat("%s/%d/", PNAME("bind"), i);
- p_list->push_back(PropertyInfo(Variant::STRING, prefix + PNAME("name")));
- p_list->push_back(PropertyInfo(Variant::INT, prefix + PNAME("bone"), PROPERTY_HINT_RANGE, "0,16384,1,or_greater", get_bind_name(i) != StringName() ? PROPERTY_USAGE_NOEDITOR : PROPERTY_USAGE_DEFAULT));
- p_list->push_back(PropertyInfo(Variant::TRANSFORM, prefix + PNAME("pose")));
- }
- }
- void Skin::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_bind_count", "bind_count"), &Skin::set_bind_count);
- ClassDB::bind_method(D_METHOD("get_bind_count"), &Skin::get_bind_count);
- ClassDB::bind_method(D_METHOD("add_bind", "bone", "pose"), &Skin::add_bind);
- ClassDB::bind_method(D_METHOD("set_bind_pose", "bind_index", "pose"), &Skin::set_bind_pose);
- ClassDB::bind_method(D_METHOD("get_bind_pose", "bind_index"), &Skin::get_bind_pose);
- ClassDB::bind_method(D_METHOD("set_bind_name", "bind_index", "name"), &Skin::set_bind_name);
- ClassDB::bind_method(D_METHOD("get_bind_name", "bind_index"), &Skin::get_bind_name);
- ClassDB::bind_method(D_METHOD("set_bind_bone", "bind_index", "bone"), &Skin::set_bind_bone);
- ClassDB::bind_method(D_METHOD("get_bind_bone", "bind_index"), &Skin::get_bind_bone);
- ClassDB::bind_method(D_METHOD("clear_binds"), &Skin::clear_binds);
- }
- Skin::Skin() {
- bind_count = 0;
- binds_ptr = nullptr;
- }
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