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- /**************************************************************************/
- /* rectangle_shape_2d.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "rectangle_shape_2d.h"
- #include "servers/physics_2d_server.h"
- #include "servers/visual_server.h"
- void RectangleShape2D::_update_shape() {
- Physics2DServer::get_singleton()->shape_set_data(get_rid(), extents);
- emit_changed();
- }
- void RectangleShape2D::set_extents(const Vector2 &p_extents) {
- extents = p_extents;
- _update_shape();
- }
- Vector2 RectangleShape2D::get_extents() const {
- return extents;
- }
- void RectangleShape2D::draw(const RID &p_to_rid, const Color &p_color) {
- VisualServer::get_singleton()->canvas_item_add_rect(p_to_rid, Rect2(-extents, extents * 2.0), p_color);
- if (is_collision_outline_enabled()) {
- // Draw an outlined rectangle to make individual shapes easier to distinguish.
- Vector<Vector2> stroke_points;
- stroke_points.resize(5);
- stroke_points.write[0] = -extents;
- stroke_points.write[1] = Vector2(extents.x, -extents.y);
- stroke_points.write[2] = extents;
- stroke_points.write[3] = Vector2(-extents.x, extents.y);
- stroke_points.write[4] = -extents;
- Vector<Color> stroke_colors;
- stroke_colors.resize(5);
- for (int i = 0; i < 5; i++) {
- stroke_colors.write[i] = p_color;
- }
- VisualServer::get_singleton()->canvas_item_add_polyline(p_to_rid, stroke_points, stroke_colors, 1.0, true);
- }
- }
- Rect2 RectangleShape2D::get_rect() const {
- return Rect2(-extents, extents * 2.0);
- }
- real_t RectangleShape2D::get_enclosing_radius() const {
- return extents.length();
- }
- void RectangleShape2D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_extents", "extents"), &RectangleShape2D::set_extents);
- ClassDB::bind_method(D_METHOD("get_extents"), &RectangleShape2D::get_extents);
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "extents"), "set_extents", "get_extents");
- }
- RectangleShape2D::RectangleShape2D() :
- Shape2D(Physics2DServer::get_singleton()->rectangle_shape_create()) {
- extents = Vector2(10, 10);
- _update_shape();
- }
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