video_player.cpp 14 KB

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  1. /**************************************************************************/
  2. /* video_player.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "video_player.h"
  31. #include "scene/scene_string_names.h"
  32. #include "core/os/os.h"
  33. #include "servers/audio_server.h"
  34. int VideoPlayer::sp_get_channel_count() const {
  35. if (playback.is_null()) {
  36. return 0;
  37. }
  38. return playback->get_channels();
  39. }
  40. bool VideoPlayer::mix(AudioFrame *p_buffer, int p_frames) {
  41. // Check the amount resampler can really handle.
  42. // If it cannot, wait "wait_resampler_phase_limit" times.
  43. // This mechanism contributes to smoother pause/unpause operation.
  44. if (p_frames <= resampler.get_num_of_ready_frames() ||
  45. wait_resampler_limit <= wait_resampler) {
  46. wait_resampler = 0;
  47. return resampler.mix(p_buffer, p_frames);
  48. }
  49. wait_resampler++;
  50. return false;
  51. }
  52. // Called from main thread (eg VideoStreamPlaybackWebm::update)
  53. int VideoPlayer::_audio_mix_callback(void *p_udata, const float *p_data, int p_frames) {
  54. ERR_FAIL_NULL_V(p_udata, 0);
  55. ERR_FAIL_NULL_V(p_data, 0);
  56. VideoPlayer *vp = (VideoPlayer *)p_udata;
  57. int todo = MIN(vp->resampler.get_writer_space(), p_frames);
  58. float *wb = vp->resampler.get_write_buffer();
  59. int c = vp->resampler.get_channel_count();
  60. for (int i = 0; i < todo * c; i++) {
  61. wb[i] = p_data[i];
  62. }
  63. vp->resampler.write(todo);
  64. return todo;
  65. }
  66. void VideoPlayer::_mix_audios(void *p_self) {
  67. ERR_FAIL_NULL(p_self);
  68. reinterpret_cast<VideoPlayer *>(p_self)->_mix_audio();
  69. }
  70. // Called from audio thread
  71. void VideoPlayer::_mix_audio() {
  72. if (!stream.is_valid()) {
  73. return;
  74. }
  75. if (!playback.is_valid() || !playback->is_playing() || playback->is_paused()) {
  76. return;
  77. }
  78. AudioFrame *buffer = mix_buffer.ptrw();
  79. int buffer_size = mix_buffer.size();
  80. // Resample
  81. if (!mix(buffer, buffer_size)) {
  82. return;
  83. }
  84. AudioFrame vol = AudioFrame(volume, volume);
  85. int cc = AudioServer::get_singleton()->get_channel_count();
  86. if (cc == 1) {
  87. AudioFrame *target = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, 0);
  88. ERR_FAIL_COND(!target);
  89. for (int j = 0; j < buffer_size; j++) {
  90. target[j] += buffer[j] * vol;
  91. }
  92. } else {
  93. AudioFrame *targets[4];
  94. for (int k = 0; k < cc; k++) {
  95. targets[k] = AudioServer::get_singleton()->thread_get_channel_mix_buffer(bus_index, k);
  96. ERR_FAIL_COND(!targets[k]);
  97. }
  98. for (int j = 0; j < buffer_size; j++) {
  99. AudioFrame frame = buffer[j] * vol;
  100. for (int k = 0; k < cc; k++) {
  101. targets[k][j] += frame;
  102. }
  103. }
  104. }
  105. }
  106. void VideoPlayer::_notification(int p_notification) {
  107. switch (p_notification) {
  108. case NOTIFICATION_ENTER_TREE: {
  109. AudioServer::get_singleton()->add_callback(_mix_audios, this);
  110. if (stream.is_valid() && autoplay && !Engine::get_singleton()->is_editor_hint()) {
  111. play();
  112. }
  113. } break;
  114. case NOTIFICATION_EXIT_TREE: {
  115. AudioServer::get_singleton()->remove_callback(_mix_audios, this);
  116. } break;
  117. case NOTIFICATION_INTERNAL_PROCESS: {
  118. bus_index = AudioServer::get_singleton()->thread_find_bus_index(bus);
  119. if (stream.is_null() || paused || playback.is_null() || !playback->is_playing()) {
  120. return;
  121. }
  122. double audio_time = USEC_TO_SEC(OS::get_singleton()->get_ticks_usec());
  123. double delta = last_audio_time == 0 ? 0 : audio_time - last_audio_time;
  124. last_audio_time = audio_time;
  125. if (delta == 0) {
  126. return;
  127. }
  128. playback->update(delta); // playback->is_playing() returns false in the last video frame
  129. if (!playback->is_playing()) {
  130. emit_signal(SceneStringNames::get_singleton()->finished);
  131. }
  132. } break;
  133. case NOTIFICATION_DRAW: {
  134. if (texture.is_null()) {
  135. return;
  136. }
  137. if (texture->get_width() == 0) {
  138. return;
  139. }
  140. Size2 s = expand ? get_size() : texture->get_size();
  141. draw_texture_rect(texture, Rect2(Point2(), s), false);
  142. } break;
  143. };
  144. };
  145. Size2 VideoPlayer::get_minimum_size() const {
  146. if (!expand && !texture.is_null()) {
  147. return texture->get_size();
  148. } else {
  149. return Size2();
  150. }
  151. }
  152. void VideoPlayer::set_expand(bool p_expand) {
  153. expand = p_expand;
  154. update();
  155. minimum_size_changed();
  156. }
  157. bool VideoPlayer::has_expand() const {
  158. return expand;
  159. }
  160. void VideoPlayer::set_stream(const Ref<VideoStream> &p_stream) {
  161. stop();
  162. AudioServer::get_singleton()->lock();
  163. mix_buffer.resize(AudioServer::get_singleton()->thread_get_mix_buffer_size());
  164. stream = p_stream;
  165. if (stream.is_valid()) {
  166. stream->set_audio_track(audio_track);
  167. playback = stream->instance_playback();
  168. } else {
  169. playback = Ref<VideoStreamPlayback>();
  170. }
  171. AudioServer::get_singleton()->unlock();
  172. if (!playback.is_null()) {
  173. playback->set_loop(loops);
  174. playback->set_paused(paused);
  175. texture = playback->get_texture();
  176. const int channels = playback->get_channels();
  177. AudioServer::get_singleton()->lock();
  178. if (channels > 0) {
  179. resampler.setup(channels, playback->get_mix_rate(), AudioServer::get_singleton()->get_mix_rate(), buffering_ms, 0);
  180. } else {
  181. resampler.clear();
  182. }
  183. AudioServer::get_singleton()->unlock();
  184. if (channels > 0) {
  185. playback->set_mix_callback(_audio_mix_callback, this);
  186. }
  187. } else {
  188. texture.unref();
  189. AudioServer::get_singleton()->lock();
  190. resampler.clear();
  191. AudioServer::get_singleton()->unlock();
  192. }
  193. update();
  194. if (!expand) {
  195. minimum_size_changed();
  196. }
  197. };
  198. Ref<VideoStream> VideoPlayer::get_stream() const {
  199. return stream;
  200. };
  201. void VideoPlayer::play() {
  202. ERR_FAIL_COND(!is_inside_tree());
  203. if (playback.is_null()) {
  204. return;
  205. }
  206. playback->stop();
  207. playback->play();
  208. set_process_internal(true);
  209. // AudioServer::get_singleton()->stream_set_active(stream_rid,true);
  210. // AudioServer::get_singleton()->stream_set_volume_scale(stream_rid,volume);
  211. last_audio_time = 0;
  212. };
  213. void VideoPlayer::stop() {
  214. if (!is_inside_tree()) {
  215. return;
  216. }
  217. if (playback.is_null()) {
  218. return;
  219. }
  220. playback->stop();
  221. // AudioServer::get_singleton()->stream_set_active(stream_rid,false);
  222. resampler.flush();
  223. set_process_internal(false);
  224. last_audio_time = 0;
  225. };
  226. bool VideoPlayer::is_playing() const {
  227. if (playback.is_null()) {
  228. return false;
  229. }
  230. return playback->is_playing();
  231. };
  232. void VideoPlayer::set_paused(bool p_paused) {
  233. paused = p_paused;
  234. if (playback.is_valid()) {
  235. playback->set_paused(p_paused);
  236. set_process_internal(!p_paused);
  237. };
  238. last_audio_time = 0;
  239. };
  240. bool VideoPlayer::is_paused() const {
  241. return paused;
  242. }
  243. void VideoPlayer::set_buffering_msec(int p_msec) {
  244. buffering_ms = p_msec;
  245. }
  246. int VideoPlayer::get_buffering_msec() const {
  247. return buffering_ms;
  248. }
  249. void VideoPlayer::set_audio_track(int p_track) {
  250. audio_track = p_track;
  251. }
  252. int VideoPlayer::get_audio_track() const {
  253. return audio_track;
  254. }
  255. void VideoPlayer::set_volume(float p_vol) {
  256. volume = p_vol;
  257. };
  258. float VideoPlayer::get_volume() const {
  259. return volume;
  260. };
  261. void VideoPlayer::set_volume_db(float p_db) {
  262. if (p_db < -79) {
  263. set_volume(0);
  264. } else {
  265. set_volume(Math::db2linear(p_db));
  266. }
  267. };
  268. float VideoPlayer::get_volume_db() const {
  269. if (volume == 0) {
  270. return -80;
  271. } else {
  272. return Math::linear2db(volume);
  273. }
  274. };
  275. String VideoPlayer::get_stream_name() const {
  276. if (stream.is_null()) {
  277. return "<No Stream>";
  278. }
  279. return stream->get_name();
  280. };
  281. float VideoPlayer::get_stream_position() const {
  282. if (playback.is_null()) {
  283. return 0;
  284. }
  285. return playback->get_playback_position();
  286. };
  287. void VideoPlayer::set_stream_position(float p_position) {
  288. if (playback.is_valid()) {
  289. playback->seek(p_position);
  290. }
  291. }
  292. Ref<Texture> VideoPlayer::get_video_texture() const {
  293. if (playback.is_valid()) {
  294. return playback->get_texture();
  295. }
  296. return Ref<Texture>();
  297. }
  298. void VideoPlayer::set_autoplay(bool p_enable) {
  299. autoplay = p_enable;
  300. };
  301. bool VideoPlayer::has_autoplay() const {
  302. return autoplay;
  303. };
  304. void VideoPlayer::set_bus(const StringName &p_bus) {
  305. //if audio is active, must lock this
  306. AudioServer::get_singleton()->lock();
  307. bus = p_bus;
  308. AudioServer::get_singleton()->unlock();
  309. }
  310. StringName VideoPlayer::get_bus() const {
  311. for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
  312. if (AudioServer::get_singleton()->get_bus_name(i) == bus) {
  313. return bus;
  314. }
  315. }
  316. return "Master";
  317. }
  318. void VideoPlayer::_validate_property(PropertyInfo &p_property) const {
  319. if (p_property.name == "bus") {
  320. String options;
  321. for (int i = 0; i < AudioServer::get_singleton()->get_bus_count(); i++) {
  322. if (i > 0) {
  323. options += ",";
  324. }
  325. String name = AudioServer::get_singleton()->get_bus_name(i);
  326. options += name;
  327. }
  328. p_property.hint_string = options;
  329. }
  330. }
  331. void VideoPlayer::_bind_methods() {
  332. ClassDB::bind_method(D_METHOD("set_stream", "stream"), &VideoPlayer::set_stream);
  333. ClassDB::bind_method(D_METHOD("get_stream"), &VideoPlayer::get_stream);
  334. ClassDB::bind_method(D_METHOD("play"), &VideoPlayer::play);
  335. ClassDB::bind_method(D_METHOD("stop"), &VideoPlayer::stop);
  336. ClassDB::bind_method(D_METHOD("is_playing"), &VideoPlayer::is_playing);
  337. ClassDB::bind_method(D_METHOD("set_paused", "paused"), &VideoPlayer::set_paused);
  338. ClassDB::bind_method(D_METHOD("is_paused"), &VideoPlayer::is_paused);
  339. ClassDB::bind_method(D_METHOD("set_volume", "volume"), &VideoPlayer::set_volume);
  340. ClassDB::bind_method(D_METHOD("get_volume"), &VideoPlayer::get_volume);
  341. ClassDB::bind_method(D_METHOD("set_volume_db", "db"), &VideoPlayer::set_volume_db);
  342. ClassDB::bind_method(D_METHOD("get_volume_db"), &VideoPlayer::get_volume_db);
  343. ClassDB::bind_method(D_METHOD("set_audio_track", "track"), &VideoPlayer::set_audio_track);
  344. ClassDB::bind_method(D_METHOD("get_audio_track"), &VideoPlayer::get_audio_track);
  345. ClassDB::bind_method(D_METHOD("get_stream_name"), &VideoPlayer::get_stream_name);
  346. ClassDB::bind_method(D_METHOD("set_stream_position", "position"), &VideoPlayer::set_stream_position);
  347. ClassDB::bind_method(D_METHOD("get_stream_position"), &VideoPlayer::get_stream_position);
  348. ClassDB::bind_method(D_METHOD("set_autoplay", "enabled"), &VideoPlayer::set_autoplay);
  349. ClassDB::bind_method(D_METHOD("has_autoplay"), &VideoPlayer::has_autoplay);
  350. ClassDB::bind_method(D_METHOD("set_expand", "enable"), &VideoPlayer::set_expand);
  351. ClassDB::bind_method(D_METHOD("has_expand"), &VideoPlayer::has_expand);
  352. ClassDB::bind_method(D_METHOD("set_buffering_msec", "msec"), &VideoPlayer::set_buffering_msec);
  353. ClassDB::bind_method(D_METHOD("get_buffering_msec"), &VideoPlayer::get_buffering_msec);
  354. ClassDB::bind_method(D_METHOD("set_bus", "bus"), &VideoPlayer::set_bus);
  355. ClassDB::bind_method(D_METHOD("get_bus"), &VideoPlayer::get_bus);
  356. ClassDB::bind_method(D_METHOD("get_video_texture"), &VideoPlayer::get_video_texture);
  357. ADD_SIGNAL(MethodInfo("finished"));
  358. ADD_PROPERTY(PropertyInfo(Variant::INT, "audio_track", PROPERTY_HINT_RANGE, "0,128,1"), "set_audio_track", "get_audio_track");
  359. ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "stream", PROPERTY_HINT_RESOURCE_TYPE, "VideoStream"), "set_stream", "get_stream");
  360. //ADD_PROPERTY( PropertyInfo(Variant::BOOL, "stream/loop"), "set_loop", "has_loop") ;
  361. ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume_db", PROPERTY_HINT_RANGE, "-80,24,0.01"), "set_volume_db", "get_volume_db");
  362. ADD_PROPERTY(PropertyInfo(Variant::REAL, "volume", PROPERTY_HINT_EXP_RANGE, "0,15,0.01", 0), "set_volume", "get_volume");
  363. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "autoplay"), "set_autoplay", "has_autoplay");
  364. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "paused"), "set_paused", "is_paused");
  365. ADD_PROPERTY(PropertyInfo(Variant::BOOL, "expand"), "set_expand", "has_expand");
  366. ADD_PROPERTY(PropertyInfo(Variant::INT, "buffering_msec", PROPERTY_HINT_RANGE, "10,1000"), "set_buffering_msec", "get_buffering_msec");
  367. ADD_PROPERTY(PropertyInfo(Variant::REAL, "stream_position", PROPERTY_HINT_RANGE, "0,1280000,0.1", 0), "set_stream_position", "get_stream_position");
  368. ADD_PROPERTY(PropertyInfo(Variant::STRING, "bus", PROPERTY_HINT_ENUM, ""), "set_bus", "get_bus");
  369. }
  370. VideoPlayer::VideoPlayer() {
  371. volume = 1;
  372. loops = false;
  373. paused = false;
  374. autoplay = false;
  375. expand = true;
  376. audio_track = 0;
  377. bus_index = 0;
  378. buffering_ms = 500;
  379. // internal_stream.player=this;
  380. // stream_rid=AudioServer::get_singleton()->audio_stream_create(&internal_stream);
  381. last_audio_time = 0;
  382. wait_resampler = 0;
  383. wait_resampler_limit = 2;
  384. };
  385. VideoPlayer::~VideoPlayer() {
  386. // if (stream_rid.is_valid())
  387. // AudioServer::get_singleton()->free(stream_rid);
  388. resampler.clear(); //Not necessary here, but make in consistent with other "stream_player" classes
  389. };