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- /**************************************************************************/
- /* audio_stream_player_3d.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef AUDIO_STREAM_PLAYER_3D_H
- #define AUDIO_STREAM_PLAYER_3D_H
- #include "core/safe_refcount.h"
- #include "scene/3d/spatial.h"
- #include "scene/3d/spatial_velocity_tracker.h"
- #include "servers/audio/audio_filter_sw.h"
- #include "servers/audio/audio_stream.h"
- #include "servers/audio_server.h"
- class Camera;
- class AudioStreamPlayer3D : public Spatial {
- GDCLASS(AudioStreamPlayer3D, Spatial);
- public:
- enum AttenuationModel {
- ATTENUATION_INVERSE_DISTANCE,
- ATTENUATION_INVERSE_SQUARE_DISTANCE,
- ATTENUATION_LOGARITHMIC,
- ATTENUATION_DISABLED,
- };
- enum OutOfRangeMode {
- OUT_OF_RANGE_MIX,
- OUT_OF_RANGE_PAUSE,
- };
- enum DopplerTracking {
- DOPPLER_TRACKING_DISABLED,
- DOPPLER_TRACKING_IDLE_STEP,
- DOPPLER_TRACKING_PHYSICS_STEP
- };
- private:
- enum {
- MAX_OUTPUTS = 8,
- MAX_INTERSECT_AREAS = 32
- };
- struct Output {
- AudioFilterSW filter;
- AudioFilterSW::Processor filter_process[8];
- AudioFrame vol[4];
- float filter_gain;
- float pitch_scale;
- int bus_index;
- int reverb_bus_index;
- AudioFrame reverb_vol[4];
- Viewport *viewport; //pointer only used for reference to previous mix
- Output() {
- filter_gain = 0;
- viewport = nullptr;
- reverb_bus_index = -1;
- bus_index = -1;
- }
- };
- Output outputs[MAX_OUTPUTS];
- SafeNumeric<int> output_count;
- SafeFlag output_ready;
- //these are used by audio thread to have a reference of previous volumes (for ramping volume and avoiding clicks)
- Output prev_outputs[MAX_OUTPUTS];
- int prev_output_count;
- Ref<AudioStreamPlayback> stream_playback;
- Ref<AudioStream> stream;
- Vector<AudioFrame> mix_buffer;
- SafeNumeric<float> setseek;
- SafeFlag active;
- SafeNumeric<float> setplay;
- AttenuationModel attenuation_model;
- float unit_db;
- float unit_size;
- float max_db;
- float pitch_scale;
- bool autoplay;
- bool stream_paused;
- bool stream_paused_fade_in;
- bool stream_paused_fade_out;
- StringName bus;
- static void _calc_output_vol(const Vector3 &source_dir, real_t tightness, Output &output);
- void _mix_audio();
- static void _mix_audios(void *self) { reinterpret_cast<AudioStreamPlayer3D *>(self)->_mix_audio(); }
- void _set_playing(bool p_enable);
- bool _is_active() const;
- void _bus_layout_changed();
- uint32_t area_mask;
- bool emission_angle_enabled;
- float emission_angle;
- float emission_angle_filter_attenuation_db;
- float attenuation_filter_cutoff_hz;
- float attenuation_filter_db;
- float max_distance;
- Ref<SpatialVelocityTracker> velocity_tracker;
- DopplerTracking doppler_tracking;
- OutOfRangeMode out_of_range_mode;
- float _get_attenuation_db(float p_distance) const;
- protected:
- void _validate_property(PropertyInfo &property) const;
- void _notification(int p_what);
- static void _bind_methods();
- public:
- void set_stream(Ref<AudioStream> p_stream);
- Ref<AudioStream> get_stream() const;
- void set_unit_db(float p_volume);
- float get_unit_db() const;
- void set_unit_size(float p_volume);
- float get_unit_size() const;
- void set_max_db(float p_boost);
- float get_max_db() const;
- void set_pitch_scale(float p_pitch_scale);
- float get_pitch_scale() const;
- void play(float p_from_pos = 0.0);
- void seek(float p_seconds);
- void stop();
- bool is_playing() const;
- float get_playback_position();
- void set_bus(const StringName &p_bus);
- StringName get_bus() const;
- void set_autoplay(bool p_enable);
- bool is_autoplay_enabled();
- void set_max_distance(float p_metres);
- float get_max_distance() const;
- void set_area_mask(uint32_t p_mask);
- uint32_t get_area_mask() const;
- void set_emission_angle_enabled(bool p_enable);
- bool is_emission_angle_enabled() const;
- void set_emission_angle(float p_angle);
- float get_emission_angle() const;
- void set_emission_angle_filter_attenuation_db(float p_angle_attenuation_db);
- float get_emission_angle_filter_attenuation_db() const;
- void set_attenuation_filter_cutoff_hz(float p_hz);
- float get_attenuation_filter_cutoff_hz() const;
- void set_attenuation_filter_db(float p_db);
- float get_attenuation_filter_db() const;
- void set_attenuation_model(AttenuationModel p_model);
- AttenuationModel get_attenuation_model() const;
- void set_out_of_range_mode(OutOfRangeMode p_mode);
- OutOfRangeMode get_out_of_range_mode() const;
- void set_doppler_tracking(DopplerTracking p_tracking);
- DopplerTracking get_doppler_tracking() const;
- void set_stream_paused(bool p_pause);
- bool get_stream_paused() const;
- Ref<AudioStreamPlayback> get_stream_playback();
- AudioStreamPlayer3D();
- ~AudioStreamPlayer3D();
- };
- VARIANT_ENUM_CAST(AudioStreamPlayer3D::AttenuationModel)
- VARIANT_ENUM_CAST(AudioStreamPlayer3D::OutOfRangeMode)
- VARIANT_ENUM_CAST(AudioStreamPlayer3D::DopplerTracking)
- #endif // AUDIO_STREAM_PLAYER_3D_H
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