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- /**************************************************************************/
- /* editor_data.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "editor_data.h"
- #include "core/io/resource_loader.h"
- #include "core/os/dir_access.h"
- #include "core/os/file_access.h"
- #include "core/project_settings.h"
- #include "editor_node.h"
- #include "editor_settings.h"
- #include "scene/resources/packed_scene.h"
- void EditorHistory::cleanup_history() {
- for (int i = 0; i < history.size(); i++) {
- bool fail = false;
- for (int j = 0; j < history[i].path.size(); j++) {
- if (!history[i].path[j].ref.is_null()) {
- continue;
- }
- Object *obj = ObjectDB::get_instance(history[i].path[j].object);
- if (obj) {
- Node *n = Object::cast_to<Node>(obj);
- if (n && n->is_inside_tree()) {
- continue;
- }
- if (!n) { // Possibly still alive
- continue;
- }
- }
- if (j <= history[i].level) {
- //before or equal level, complete fail
- fail = true;
- } else {
- //after level, clip
- history.write[i].path.resize(j);
- }
- break;
- }
- if (fail) {
- history.remove(i);
- i--;
- }
- }
- if (current >= history.size()) {
- current = history.size() - 1;
- }
- }
- void EditorHistory::_add_object(ObjectID p_object, const String &p_property, int p_level_change, bool p_inspector_only) {
- Object *obj = ObjectDB::get_instance(p_object);
- ERR_FAIL_COND(!obj);
- Reference *r = Object::cast_to<Reference>(obj);
- Obj o;
- if (r) {
- o.ref = REF(r);
- }
- o.object = p_object;
- o.property = p_property;
- o.inspector_only = p_inspector_only;
- History h;
- bool has_prev = current >= 0 && current < history.size();
- if (has_prev) {
- history.resize(current + 1); //clip history to next
- }
- if (p_property != "" && has_prev) {
- //add a sub property
- History &pr = history.write[current];
- h = pr;
- h.path.resize(h.level + 1);
- h.path.push_back(o);
- h.level++;
- } else if (p_level_change != -1 && has_prev) {
- //add a sub property
- History &pr = history.write[current];
- h = pr;
- ERR_FAIL_INDEX(p_level_change, h.path.size());
- h.level = p_level_change;
- } else {
- //add a new node
- h.path.push_back(o);
- h.level = 0;
- }
- history.push_back(h);
- current++;
- }
- void EditorHistory::add_object_inspector_only(ObjectID p_object) {
- _add_object(p_object, "", -1, true);
- }
- void EditorHistory::add_object(ObjectID p_object) {
- _add_object(p_object, "", -1);
- }
- void EditorHistory::add_object(ObjectID p_object, const String &p_subprop) {
- _add_object(p_object, p_subprop, -1);
- }
- void EditorHistory::add_object(ObjectID p_object, int p_relevel) {
- _add_object(p_object, "", p_relevel);
- }
- int EditorHistory::get_history_len() {
- return history.size();
- }
- int EditorHistory::get_history_pos() {
- return current;
- }
- bool EditorHistory::is_history_obj_inspector_only(int p_obj) const {
- ERR_FAIL_INDEX_V(p_obj, history.size(), false);
- ERR_FAIL_INDEX_V(history[p_obj].level, history[p_obj].path.size(), false);
- return history[p_obj].path[history[p_obj].level].inspector_only;
- }
- ObjectID EditorHistory::get_history_obj(int p_obj) const {
- ERR_FAIL_INDEX_V(p_obj, history.size(), 0);
- ERR_FAIL_INDEX_V(history[p_obj].level, history[p_obj].path.size(), 0);
- return history[p_obj].path[history[p_obj].level].object;
- }
- bool EditorHistory::is_at_beginning() const {
- return current <= 0;
- }
- bool EditorHistory::is_at_end() const {
- return ((current + 1) >= history.size());
- }
- bool EditorHistory::next() {
- cleanup_history();
- if ((current + 1) < history.size()) {
- current++;
- } else {
- return false;
- }
- return true;
- }
- bool EditorHistory::previous() {
- cleanup_history();
- if (current > 0) {
- current--;
- } else {
- return false;
- }
- return true;
- }
- bool EditorHistory::is_current_inspector_only() const {
- if (current < 0 || current >= history.size()) {
- return false;
- }
- const History &h = history[current];
- return h.path[h.level].inspector_only;
- }
- ObjectID EditorHistory::get_current() {
- if (current < 0 || current >= history.size()) {
- return 0;
- }
- History &h = history.write[current];
- Object *obj = ObjectDB::get_instance(h.path[h.level].object);
- if (!obj) {
- return 0;
- }
- return obj->get_instance_id();
- }
- int EditorHistory::get_path_size() const {
- if (current < 0 || current >= history.size()) {
- return 0;
- }
- const History &h = history[current];
- return h.path.size();
- }
- ObjectID EditorHistory::get_path_object(int p_index) const {
- if (current < 0 || current >= history.size()) {
- return 0;
- }
- const History &h = history[current];
- ERR_FAIL_INDEX_V(p_index, h.path.size(), 0);
- Object *obj = ObjectDB::get_instance(h.path[p_index].object);
- if (!obj) {
- return 0;
- }
- return obj->get_instance_id();
- }
- String EditorHistory::get_path_property(int p_index) const {
- if (current < 0 || current >= history.size()) {
- return "";
- }
- const History &h = history[current];
- ERR_FAIL_INDEX_V(p_index, h.path.size(), "");
- return h.path[p_index].property;
- }
- void EditorHistory::clear() {
- history.clear();
- current = -1;
- }
- EditorHistory::EditorHistory() {
- current = -1;
- }
- EditorPlugin *EditorData::get_editor(Object *p_object) {
- for (int i = 0; i < editor_plugins.size(); i++) {
- if (editor_plugins[i]->has_main_screen() && editor_plugins[i]->handles(p_object)) {
- return editor_plugins[i];
- }
- }
- return nullptr;
- }
- EditorPlugin *EditorData::get_subeditor(Object *p_object) {
- for (int i = 0; i < editor_plugins.size(); i++) {
- if (!editor_plugins[i]->has_main_screen() && editor_plugins[i]->handles(p_object)) {
- return editor_plugins[i];
- }
- }
- return nullptr;
- }
- Vector<EditorPlugin *> EditorData::get_subeditors(Object *p_object) {
- Vector<EditorPlugin *> sub_plugins;
- for (int i = 0; i < editor_plugins.size(); i++) {
- if (!editor_plugins[i]->has_main_screen() && editor_plugins[i]->handles(p_object)) {
- sub_plugins.push_back(editor_plugins[i]);
- }
- }
- return sub_plugins;
- }
- EditorPlugin *EditorData::get_editor(String p_name) {
- for (int i = 0; i < editor_plugins.size(); i++) {
- if (editor_plugins[i]->get_name() == p_name) {
- return editor_plugins[i];
- }
- }
- return nullptr;
- }
- void EditorData::copy_object_params(Object *p_object) {
- clipboard.clear();
- List<PropertyInfo> pinfo;
- p_object->get_property_list(&pinfo);
- for (List<PropertyInfo>::Element *E = pinfo.front(); E; E = E->next()) {
- if (!(E->get().usage & PROPERTY_USAGE_EDITOR) || E->get().name == "script" || E->get().name == "scripts") {
- continue;
- }
- PropertyData pd;
- pd.name = E->get().name;
- pd.value = p_object->get(pd.name);
- clipboard.push_back(pd);
- }
- }
- void EditorData::get_editor_breakpoints(List<String> *p_breakpoints) {
- for (int i = 0; i < editor_plugins.size(); i++) {
- editor_plugins[i]->get_breakpoints(p_breakpoints);
- }
- }
- Dictionary EditorData::get_editor_states() const {
- Dictionary metadata;
- for (int i = 0; i < editor_plugins.size(); i++) {
- Dictionary state = editor_plugins[i]->get_state();
- if (state.empty()) {
- continue;
- }
- metadata[editor_plugins[i]->get_name()] = state;
- }
- return metadata;
- }
- Dictionary EditorData::get_scene_editor_states(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), Dictionary());
- EditedScene es = edited_scene[p_idx];
- return es.editor_states;
- }
- void EditorData::set_editor_states(const Dictionary &p_states) {
- List<Variant> keys;
- p_states.get_key_list(&keys);
- List<Variant>::Element *E = keys.front();
- for (; E; E = E->next()) {
- String name = E->get();
- int idx = -1;
- for (int i = 0; i < editor_plugins.size(); i++) {
- if (editor_plugins[i]->get_name() == name) {
- idx = i;
- break;
- }
- }
- if (idx == -1) {
- continue;
- }
- editor_plugins[idx]->set_state(p_states[name]);
- }
- }
- void EditorData::notify_edited_scene_changed() {
- for (int i = 0; i < editor_plugins.size(); i++) {
- editor_plugins[i]->edited_scene_changed();
- editor_plugins[i]->notify_scene_changed(get_edited_scene_root());
- }
- }
- void EditorData::notify_resource_saved(const Ref<Resource> &p_resource) {
- for (int i = 0; i < editor_plugins.size(); i++) {
- editor_plugins[i]->notify_resource_saved(p_resource);
- }
- }
- void EditorData::clear_editor_states() {
- for (int i = 0; i < editor_plugins.size(); i++) {
- editor_plugins[i]->clear();
- }
- }
- void EditorData::save_editor_external_data() {
- for (int i = 0; i < editor_plugins.size(); i++) {
- editor_plugins[i]->save_external_data();
- }
- }
- void EditorData::apply_changes_in_editors() {
- for (int i = 0; i < editor_plugins.size(); i++) {
- editor_plugins[i]->apply_changes();
- }
- }
- void EditorData::save_editor_global_states() {
- for (int i = 0; i < editor_plugins.size(); i++) {
- editor_plugins[i]->save_global_state();
- }
- }
- void EditorData::restore_editor_global_states() {
- for (int i = 0; i < editor_plugins.size(); i++) {
- editor_plugins[i]->restore_global_state();
- }
- }
- void EditorData::paste_object_params(Object *p_object) {
- ERR_FAIL_NULL(p_object);
- undo_redo.create_action(TTR("Paste Params"));
- for (List<PropertyData>::Element *E = clipboard.front(); E; E = E->next()) {
- String name = E->get().name;
- undo_redo.add_do_property(p_object, name, E->get().value);
- undo_redo.add_undo_property(p_object, name, p_object->get(name));
- }
- undo_redo.commit_action();
- }
- bool EditorData::call_build() {
- bool result = true;
- for (int i = 0; i < editor_plugins.size() && result; i++) {
- result &= editor_plugins[i]->build();
- }
- return result;
- }
- UndoRedo &EditorData::get_undo_redo() {
- return undo_redo;
- }
- void EditorData::remove_editor_plugin(EditorPlugin *p_plugin) {
- p_plugin->undo_redo = nullptr;
- editor_plugins.erase(p_plugin);
- }
- void EditorData::add_editor_plugin(EditorPlugin *p_plugin) {
- p_plugin->undo_redo = &undo_redo;
- editor_plugins.push_back(p_plugin);
- }
- int EditorData::get_editor_plugin_count() const {
- return editor_plugins.size();
- }
- EditorPlugin *EditorData::get_editor_plugin(int p_idx) {
- ERR_FAIL_INDEX_V(p_idx, editor_plugins.size(), nullptr);
- return editor_plugins[p_idx];
- }
- void EditorData::add_custom_type(const String &p_type, const String &p_inherits, const Ref<Script> &p_script, const Ref<Texture> &p_icon) {
- ERR_FAIL_COND_MSG(p_script.is_null(), "It's not a reference to a valid Script object.");
- CustomType ct;
- ct.name = p_type;
- ct.icon = p_icon;
- ct.script = p_script;
- if (!custom_types.has(p_inherits)) {
- custom_types[p_inherits] = Vector<CustomType>();
- }
- custom_types[p_inherits].push_back(ct);
- }
- Variant EditorData::instance_custom_type(const String &p_type, const String &p_inherits) {
- if (get_custom_types().has(p_inherits)) {
- for (int i = 0; i < get_custom_types()[p_inherits].size(); i++) {
- if (get_custom_types()[p_inherits][i].name == p_type) {
- Ref<Script> script = get_custom_types()[p_inherits][i].script;
- Variant ob = ClassDB::instance(p_inherits);
- ERR_FAIL_COND_V(!ob, Variant());
- Node *n = Object::cast_to<Node>(ob);
- if (n) {
- n->set_name(p_type);
- }
- ((Object *)ob)->set_script(script.get_ref_ptr());
- return ob;
- }
- }
- }
- return Variant();
- }
- void EditorData::remove_custom_type(const String &p_type) {
- for (Map<String, Vector<CustomType>>::Element *E = custom_types.front(); E; E = E->next()) {
- for (int i = 0; i < E->get().size(); i++) {
- if (E->get()[i].name == p_type) {
- E->get().remove(i);
- if (E->get().empty()) {
- custom_types.erase(E->key());
- }
- return;
- }
- }
- }
- }
- int EditorData::add_edited_scene(int p_at_pos) {
- if (p_at_pos < 0) {
- p_at_pos = edited_scene.size();
- }
- EditedScene es;
- es.root = nullptr;
- es.path = String();
- es.file_modified_time = 0;
- es.history_current = -1;
- es.version = 0;
- es.live_edit_root = NodePath(String("/root"));
- if (p_at_pos == edited_scene.size()) {
- edited_scene.push_back(es);
- } else {
- edited_scene.insert(p_at_pos, es);
- }
- if (current_edited_scene < 0) {
- current_edited_scene = 0;
- }
- return p_at_pos;
- }
- void EditorData::move_edited_scene_index(int p_idx, int p_to_idx) {
- ERR_FAIL_INDEX(p_idx, edited_scene.size());
- ERR_FAIL_INDEX(p_to_idx, edited_scene.size());
- SWAP(edited_scene.write[p_idx], edited_scene.write[p_to_idx]);
- }
- void EditorData::remove_scene(int p_idx) {
- ERR_FAIL_INDEX(p_idx, edited_scene.size());
- if (edited_scene[p_idx].root) {
- for (int i = 0; i < editor_plugins.size(); i++) {
- editor_plugins[i]->notify_scene_closed(edited_scene[p_idx].root->get_filename());
- }
- memdelete(edited_scene[p_idx].root);
- edited_scene.write[p_idx].root = nullptr;
- }
- if (current_edited_scene > p_idx) {
- current_edited_scene--;
- } else if (current_edited_scene == p_idx && current_edited_scene > 0) {
- current_edited_scene--;
- }
- if (edited_scene[p_idx].path != String()) {
- ScriptEditor::get_singleton()->close_builtin_scripts_from_scene(edited_scene[p_idx].path);
- }
- edited_scene.remove(p_idx);
- }
- bool EditorData::_find_updated_instances(Node *p_root, Node *p_node, Set<String> &checked_paths) {
- /*
- if (p_root!=p_node && p_node->get_owner()!=p_root && !p_root->is_editable_instance(p_node->get_owner()))
- return false;
- */
- Ref<SceneState> ss;
- if (p_node == p_root) {
- ss = p_node->get_scene_inherited_state();
- } else if (p_node->get_filename() != String()) {
- ss = p_node->get_scene_instance_state();
- }
- if (ss.is_valid()) {
- String path = ss->get_path();
- if (!checked_paths.has(path)) {
- uint64_t modified_time = FileAccess::get_modified_time(path);
- if (modified_time != ss->get_last_modified_time()) {
- return true; //external scene changed
- }
- checked_paths.insert(path);
- }
- }
- for (int i = 0; i < p_node->get_child_count(); i++) {
- bool found = _find_updated_instances(p_root, p_node->get_child(i), checked_paths);
- if (found) {
- return true;
- }
- }
- return false;
- }
- bool EditorData::check_and_update_scene(int p_idx) {
- ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), false);
- if (!edited_scene[p_idx].root) {
- return false;
- }
- Set<String> checked_scenes;
- bool must_reload = _find_updated_instances(edited_scene[p_idx].root, edited_scene[p_idx].root, checked_scenes);
- if (must_reload) {
- Ref<PackedScene> pscene;
- pscene.instance();
- EditorProgress ep("update_scene", TTR("Updating Scene"), 2);
- ep.step(TTR("Storing local changes..."), 0);
- //pack first, so it stores diffs to previous version of saved scene
- Error err = pscene->pack(edited_scene[p_idx].root);
- ERR_FAIL_COND_V(err != OK, false);
- ep.step(TTR("Updating scene..."), 1);
- Node *new_scene = pscene->instance(PackedScene::GEN_EDIT_STATE_MAIN);
- ERR_FAIL_COND_V(!new_scene, false);
- //transfer selection
- List<Node *> new_selection;
- for (List<Node *>::Element *E = edited_scene.write[p_idx].selection.front(); E; E = E->next()) {
- NodePath p = edited_scene[p_idx].root->get_path_to(E->get());
- Node *new_node = new_scene->get_node(p);
- if (new_node) {
- new_selection.push_back(new_node);
- }
- }
- new_scene->set_filename(edited_scene[p_idx].root->get_filename());
- memdelete(edited_scene[p_idx].root);
- edited_scene.write[p_idx].root = new_scene;
- if (new_scene->get_filename() != "") {
- edited_scene.write[p_idx].path = new_scene->get_filename();
- }
- edited_scene.write[p_idx].selection = new_selection;
- return true;
- }
- return false;
- }
- int EditorData::get_edited_scene() const {
- return current_edited_scene;
- }
- void EditorData::set_edited_scene(int p_idx) {
- ERR_FAIL_INDEX(p_idx, edited_scene.size());
- current_edited_scene = p_idx;
- //swap
- }
- Node *EditorData::get_edited_scene_root(int p_idx) {
- if (p_idx < 0) {
- ERR_FAIL_INDEX_V(current_edited_scene, edited_scene.size(), nullptr);
- return edited_scene[current_edited_scene].root;
- } else {
- ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), nullptr);
- return edited_scene[p_idx].root;
- }
- }
- void EditorData::set_edited_scene_root(Node *p_root) {
- ERR_FAIL_INDEX(current_edited_scene, edited_scene.size());
- edited_scene.write[current_edited_scene].root = p_root;
- if (p_root) {
- if (p_root->get_filename() != "") {
- edited_scene.write[current_edited_scene].path = p_root->get_filename();
- } else {
- p_root->set_filename(edited_scene[current_edited_scene].path);
- }
- }
- if (edited_scene[current_edited_scene].path != "") {
- edited_scene.write[current_edited_scene].file_modified_time = FileAccess::get_modified_time(edited_scene[current_edited_scene].path);
- }
- }
- int EditorData::get_edited_scene_count() const {
- return edited_scene.size();
- }
- Vector<EditorData::EditedScene> EditorData::get_edited_scenes() const {
- Vector<EditedScene> out_edited_scenes_list = Vector<EditedScene>();
- for (int i = 0; i < edited_scene.size(); i++) {
- out_edited_scenes_list.push_back(edited_scene[i]);
- }
- return out_edited_scenes_list;
- }
- void EditorData::set_edited_scene_version(uint64_t version, int p_scene_idx) {
- ERR_FAIL_INDEX(current_edited_scene, edited_scene.size());
- if (p_scene_idx < 0) {
- edited_scene.write[current_edited_scene].version = version;
- } else {
- ERR_FAIL_INDEX(p_scene_idx, edited_scene.size());
- edited_scene.write[p_scene_idx].version = version;
- }
- }
- uint64_t EditorData::get_edited_scene_version() const {
- ERR_FAIL_INDEX_V(current_edited_scene, edited_scene.size(), 0);
- return edited_scene[current_edited_scene].version;
- }
- uint64_t EditorData::get_scene_version(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), 0);
- return edited_scene[p_idx].version;
- }
- void EditorData::set_scene_modified_time(int p_idx, uint64_t p_time) {
- if (p_idx == -1) {
- p_idx = current_edited_scene;
- }
- ERR_FAIL_INDEX(p_idx, edited_scene.size());
- edited_scene.write[p_idx].file_modified_time = p_time;
- }
- uint64_t EditorData::get_scene_modified_time(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), 0);
- return edited_scene[p_idx].file_modified_time;
- }
- String EditorData::get_scene_type(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), String());
- if (!edited_scene[p_idx].root) {
- return "";
- }
- return edited_scene[p_idx].root->get_class();
- }
- void EditorData::move_edited_scene_to_index(int p_idx) {
- ERR_FAIL_INDEX(current_edited_scene, edited_scene.size());
- ERR_FAIL_INDEX(p_idx, edited_scene.size());
- EditedScene es = edited_scene[current_edited_scene];
- edited_scene.remove(current_edited_scene);
- edited_scene.insert(p_idx, es);
- current_edited_scene = p_idx;
- }
- Ref<Script> EditorData::get_scene_root_script(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), Ref<Script>());
- if (!edited_scene[p_idx].root) {
- return Ref<Script>();
- }
- Ref<Script> s = edited_scene[p_idx].root->get_script();
- if (!s.is_valid() && edited_scene[p_idx].root->get_child_count()) {
- Node *n = edited_scene[p_idx].root->get_child(0);
- while (!s.is_valid() && n && n->get_filename() == String()) {
- s = n->get_script();
- n = n->get_parent();
- }
- }
- return s;
- }
- String EditorData::get_scene_title(int p_idx, bool p_always_strip_extension) const {
- ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), String());
- if (!edited_scene[p_idx].root) {
- return TTR("[empty]");
- }
- if (edited_scene[p_idx].root->get_filename() == "") {
- return TTR("[unsaved]");
- }
- const String filename = edited_scene[p_idx].root->get_filename().get_file();
- const String basename = filename.get_basename();
- if (p_always_strip_extension) {
- return basename;
- }
- // Return the filename including the extension if there's ambiguity (e.g. both `foo.tscn` and `foo.scn` are being edited).
- for (int i = 0; i < edited_scene.size(); i++) {
- if (i == p_idx) {
- // Don't compare the edited scene against itself.
- continue;
- }
- if (edited_scene[i].root && basename == edited_scene[i].root->get_filename().get_file().get_basename()) {
- return filename;
- }
- }
- // Else, return just the basename as there's no ambiguity.
- return basename;
- }
- void EditorData::set_scene_path(int p_idx, const String &p_path) {
- ERR_FAIL_INDEX(p_idx, edited_scene.size());
- edited_scene.write[p_idx].path = p_path;
- if (!edited_scene[p_idx].root) {
- return;
- }
- edited_scene[p_idx].root->set_filename(p_path);
- }
- String EditorData::get_scene_path(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, edited_scene.size(), String());
- if (edited_scene[p_idx].root) {
- if (edited_scene[p_idx].root->get_filename() == "") {
- edited_scene[p_idx].root->set_filename(edited_scene[p_idx].path);
- } else {
- return edited_scene[p_idx].root->get_filename();
- }
- }
- return edited_scene[p_idx].path;
- }
- void EditorData::set_edited_scene_live_edit_root(const NodePath &p_root) {
- ERR_FAIL_INDEX(current_edited_scene, edited_scene.size());
- edited_scene.write[current_edited_scene].live_edit_root = p_root;
- }
- NodePath EditorData::get_edited_scene_live_edit_root() {
- ERR_FAIL_INDEX_V(current_edited_scene, edited_scene.size(), String());
- return edited_scene[current_edited_scene].live_edit_root;
- }
- void EditorData::save_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history, const Dictionary &p_custom) {
- ERR_FAIL_INDEX(current_edited_scene, edited_scene.size());
- EditedScene &es = edited_scene.write[current_edited_scene];
- es.selection = p_selection->get_full_selected_node_list();
- es.history_current = p_history->current;
- es.history_stored = p_history->history;
- es.editor_states = get_editor_states();
- es.custom_state = p_custom;
- }
- Dictionary EditorData::restore_edited_scene_state(EditorSelection *p_selection, EditorHistory *p_history) {
- ERR_FAIL_INDEX_V(current_edited_scene, edited_scene.size(), Dictionary());
- EditedScene &es = edited_scene.write[current_edited_scene];
- p_history->current = es.history_current;
- p_history->history = es.history_stored;
- p_selection->clear();
- for (List<Node *>::Element *E = es.selection.front(); E; E = E->next()) {
- p_selection->add_node(E->get());
- }
- set_editor_states(es.editor_states);
- return es.custom_state;
- }
- void EditorData::clear_edited_scenes() {
- for (int i = 0; i < edited_scene.size(); i++) {
- if (edited_scene[i].root) {
- memdelete(edited_scene[i].root);
- }
- }
- edited_scene.clear();
- }
- void EditorData::set_plugin_window_layout(Ref<ConfigFile> p_layout) {
- for (int i = 0; i < editor_plugins.size(); i++) {
- editor_plugins[i]->set_window_layout(p_layout);
- }
- }
- void EditorData::get_plugin_window_layout(Ref<ConfigFile> p_layout) {
- for (int i = 0; i < editor_plugins.size(); i++) {
- editor_plugins[i]->get_window_layout(p_layout);
- }
- }
- bool EditorData::script_class_is_parent(const String &p_class, const String &p_inherits) {
- if (!ScriptServer::is_global_class(p_class)) {
- return false;
- }
- String base = p_class;
- while (base != p_inherits) {
- if (ClassDB::class_exists(base)) {
- return ClassDB::is_parent_class(base, p_inherits);
- } else if (ScriptServer::is_global_class(base)) {
- base = ScriptServer::get_global_class_base(base);
- } else {
- return false;
- }
- }
- return true;
- }
- StringName EditorData::script_class_get_base(const String &p_class) const {
- Ref<Script> script = script_class_load_script(p_class);
- if (script.is_null()) {
- return StringName();
- }
- Ref<Script> base_script = script->get_base_script();
- if (base_script.is_null()) {
- return ScriptServer::get_global_class_base(p_class);
- }
- return script->get_language()->get_global_class_name(base_script->get_path());
- }
- Variant EditorData::script_class_instance(const String &p_class) {
- if (ScriptServer::is_global_class(p_class)) {
- Variant obj = ClassDB::instance(ScriptServer::get_global_class_native_base(p_class));
- if (obj) {
- Ref<Script> script = script_class_load_script(p_class);
- if (script.is_valid()) {
- ((Object *)obj)->set_script(script.get_ref_ptr());
- }
- return obj;
- }
- }
- return Variant();
- }
- Ref<Script> EditorData::script_class_load_script(const String &p_class) const {
- if (!ScriptServer::is_global_class(p_class)) {
- return Ref<Script>();
- }
- String path = ScriptServer::get_global_class_path(p_class);
- return ResourceLoader::load(path, "Script");
- }
- void EditorData::script_class_set_icon_path(const String &p_class, const String &p_icon_path) {
- _script_class_icon_paths[p_class] = p_icon_path;
- }
- String EditorData::script_class_get_icon_path(const String &p_class) const {
- if (!ScriptServer::is_global_class(p_class)) {
- return String();
- }
- String current = p_class;
- String ret = _script_class_icon_paths[current];
- while (ret.empty()) {
- current = script_class_get_base(current);
- if (!ScriptServer::is_global_class(current)) {
- return String();
- }
- ret = _script_class_icon_paths.has(current) ? _script_class_icon_paths[current] : String();
- }
- return ret;
- }
- StringName EditorData::script_class_get_name(const String &p_path) const {
- return _script_class_file_to_path.has(p_path) ? _script_class_file_to_path[p_path] : StringName();
- }
- void EditorData::script_class_set_name(const String &p_path, const StringName &p_class) {
- _script_class_file_to_path[p_path] = p_class;
- }
- void EditorData::script_class_save_icon_paths() {
- List<StringName> keys;
- _script_class_icon_paths.get_key_list(&keys);
- Dictionary d;
- for (List<StringName>::Element *E = keys.front(); E; E = E->next()) {
- if (ScriptServer::is_global_class(E->get())) {
- d[E->get()] = _script_class_icon_paths[E->get()];
- }
- }
- Dictionary old;
- if (ProjectSettings::get_singleton()->has_setting("_global_script_class_icons")) {
- old = ProjectSettings::get_singleton()->get("_global_script_class_icons");
- }
- if ((!old.empty() || d.empty()) && d.hash() == old.hash()) {
- return;
- }
- if (d.empty()) {
- if (ProjectSettings::get_singleton()->has_setting("_global_script_class_icons")) {
- ProjectSettings::get_singleton()->clear("_global_script_class_icons");
- }
- } else {
- ProjectSettings::get_singleton()->set("_global_script_class_icons", d);
- }
- ProjectSettings::get_singleton()->save();
- }
- void EditorData::script_class_load_icon_paths() {
- script_class_clear_icon_paths();
- if (ProjectSettings::get_singleton()->has_setting("_global_script_class_icons")) {
- Dictionary d = ProjectSettings::get_singleton()->get("_global_script_class_icons");
- List<Variant> keys;
- d.get_key_list(&keys);
- for (List<Variant>::Element *E = keys.front(); E; E = E->next()) {
- String name = E->get().operator String();
- _script_class_icon_paths[name] = d[name];
- String path = ScriptServer::get_global_class_path(name);
- script_class_set_name(path, name);
- }
- }
- }
- EditorData::EditorData() {
- current_edited_scene = -1;
- //load_imported_scenes_from_globals();
- script_class_load_icon_paths();
- }
- ///////////
- void EditorSelection::_node_removed(Node *p_node) {
- if (!selection.has(p_node)) {
- return;
- }
- Object *meta = selection[p_node];
- if (meta) {
- memdelete(meta);
- }
- selection.erase(p_node);
- changed = true;
- nl_changed = true;
- }
- void EditorSelection::add_node(Node *p_node) {
- ERR_FAIL_NULL(p_node);
- ERR_FAIL_COND(!p_node->is_inside_tree());
- if (selection.has(p_node)) {
- return;
- }
- changed = true;
- nl_changed = true;
- Object *meta = nullptr;
- for (List<Object *>::Element *E = editor_plugins.front(); E; E = E->next()) {
- meta = E->get()->call("_get_editor_data", p_node);
- if (meta) {
- break;
- }
- }
- selection[p_node] = meta;
- p_node->connect("tree_exiting", this, "_node_removed", varray(p_node), CONNECT_ONESHOT);
- //emit_signal("selection_changed");
- }
- void EditorSelection::remove_node(Node *p_node) {
- ERR_FAIL_NULL(p_node);
- if (!selection.has(p_node)) {
- return;
- }
- changed = true;
- nl_changed = true;
- Object *meta = selection[p_node];
- if (meta) {
- memdelete(meta);
- }
- selection.erase(p_node);
- p_node->disconnect("tree_exiting", this, "_node_removed");
- //emit_signal("selection_changed");
- }
- bool EditorSelection::is_selected(Node *p_node) const {
- return selection.has(p_node);
- }
- Array EditorSelection::_get_transformable_selected_nodes() {
- Array ret;
- for (List<Node *>::Element *E = selected_node_list.front(); E; E = E->next()) {
- ret.push_back(E->get());
- }
- return ret;
- }
- Array EditorSelection::get_selected_nodes() {
- Array ret;
- for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
- ret.push_back(E->key());
- }
- return ret;
- }
- void EditorSelection::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_node_removed"), &EditorSelection::_node_removed);
- ClassDB::bind_method(D_METHOD("clear"), &EditorSelection::clear);
- ClassDB::bind_method(D_METHOD("add_node", "node"), &EditorSelection::add_node);
- ClassDB::bind_method(D_METHOD("remove_node", "node"), &EditorSelection::remove_node);
- ClassDB::bind_method(D_METHOD("get_selected_nodes"), &EditorSelection::get_selected_nodes);
- ClassDB::bind_method(D_METHOD("get_transformable_selected_nodes"), &EditorSelection::_get_transformable_selected_nodes);
- ClassDB::bind_method(D_METHOD("_emit_change"), &EditorSelection::_emit_change);
- ADD_SIGNAL(MethodInfo("selection_changed"));
- }
- void EditorSelection::add_editor_plugin(Object *p_object) {
- editor_plugins.push_back(p_object);
- }
- void EditorSelection::_update_nl() {
- if (!nl_changed) {
- return;
- }
- selected_node_list.clear();
- for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
- Node *parent = E->key();
- parent = parent->get_parent();
- bool skip = false;
- while (parent) {
- if (selection.has(parent)) {
- skip = true;
- break;
- }
- parent = parent->get_parent();
- }
- if (skip) {
- continue;
- }
- selected_node_list.push_back(E->key());
- }
- nl_changed = true;
- }
- void EditorSelection::update() {
- _update_nl();
- if (!changed) {
- return;
- }
- changed = false;
- if (!emitted) {
- emitted = true;
- call_deferred("_emit_change");
- }
- }
- void EditorSelection::_emit_change() {
- emit_signal("selection_changed");
- emitted = false;
- }
- List<Node *> &EditorSelection::get_selected_node_list() {
- if (changed) {
- update();
- } else {
- _update_nl();
- }
- return selected_node_list;
- }
- List<Node *> EditorSelection::get_full_selected_node_list() {
- List<Node *> node_list;
- for (Map<Node *, Object *>::Element *E = selection.front(); E; E = E->next()) {
- node_list.push_back(E->key());
- }
- return node_list;
- }
- void EditorSelection::clear() {
- while (!selection.empty()) {
- remove_node(selection.front()->key());
- }
- changed = true;
- nl_changed = true;
- }
- EditorSelection::EditorSelection() {
- emitted = false;
- changed = false;
- nl_changed = false;
- }
- EditorSelection::~EditorSelection() {
- clear();
- }
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