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- /**************************************************************************/
- /* particles_editor_plugin.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "particles_editor_plugin.h"
- #include "canvas_item_editor_plugin.h"
- #include "core/io/image_loader.h"
- #include "editor/editor_node.h"
- #include "editor/editor_settings.h"
- #include "editor/editor_undo_redo_manager.h"
- #include "editor/gui/editor_file_dialog.h"
- #include "editor/scene_tree_dock.h"
- #include "scene/2d/cpu_particles_2d.h"
- #include "scene/2d/gpu_particles_2d.h"
- #include "scene/3d/cpu_particles_3d.h"
- #include "scene/3d/gpu_particles_3d.h"
- #include "scene/3d/mesh_instance_3d.h"
- #include "scene/gui/box_container.h"
- #include "scene/gui/menu_button.h"
- #include "scene/gui/spin_box.h"
- #include "scene/resources/image_texture.h"
- #include "scene/resources/particle_process_material.h"
- void ParticlesEditorPlugin::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- if (handled_type.ends_with("2D")) {
- add_control_to_container(CONTAINER_CANVAS_EDITOR_MENU, toolbar);
- } else if (handled_type.ends_with("3D")) {
- add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, toolbar);
- } else {
- DEV_ASSERT(false);
- }
- menu->set_button_icon(menu->get_editor_theme_icon(handled_type));
- menu->set_text(handled_type);
- PopupMenu *popup = menu->get_popup();
- popup->add_shortcut(ED_SHORTCUT("particles/restart_emission", TTRC("Restart Emission"), KeyModifierMask::CTRL | Key::R), MENU_RESTART);
- _add_menu_options(popup);
- popup->add_item(conversion_option_name, MENU_OPTION_CONVERT);
- } break;
- }
- }
- bool ParticlesEditorPlugin::need_show_lifetime_dialog(SpinBox *p_seconds) {
- // Add one second to the default generation lifetime, since the progress is updated every second.
- p_seconds->set_value(MAX(1.0, trunc(edited_node->get("lifetime").operator double()) + 1.0));
- if (p_seconds->get_value() >= 11.0 + CMP_EPSILON) {
- // Only pop up the time dialog if the particle's lifetime is long enough to warrant shortening it.
- return true;
- } else {
- // Generate the visibility rect/AABB immediately.
- return false;
- }
- }
- void ParticlesEditorPlugin::_menu_callback(int p_idx) {
- switch (p_idx) {
- case MENU_OPTION_CONVERT: {
- Node *converted_node = _convert_particles();
- EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
- ur->create_action(conversion_option_name, UndoRedo::MERGE_DISABLE, edited_node);
- SceneTreeDock::get_singleton()->replace_node(edited_node, converted_node);
- ur->commit_action(false);
- } break;
- case MENU_RESTART: {
- edited_node->call("restart");
- }
- }
- }
- void ParticlesEditorPlugin::edit(Object *p_object) {
- edited_node = Object::cast_to<Node>(p_object);
- }
- bool ParticlesEditorPlugin::handles(Object *p_object) const {
- return p_object->is_class(handled_type);
- }
- void ParticlesEditorPlugin::make_visible(bool p_visible) {
- toolbar->set_visible(p_visible);
- }
- ParticlesEditorPlugin::ParticlesEditorPlugin() {
- toolbar = memnew(HBoxContainer);
- toolbar->hide();
- menu = memnew(MenuButton);
- menu->set_switch_on_hover(true);
- toolbar->add_child(menu);
- menu->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &ParticlesEditorPlugin::_menu_callback));
- }
- // 2D /////////////////////////////////////////////
- void GPUParticles2DEditorPlugin::_menu_callback(int p_idx) {
- if (p_idx == MENU_GENERATE_VISIBILITY_RECT) {
- if (need_show_lifetime_dialog(generate_seconds)) {
- generate_visibility_rect->popup_centered();
- } else {
- _generate_visibility_rect();
- }
- } else {
- Particles2DEditorPlugin::_menu_callback(p_idx);
- }
- }
- void GPUParticles2DEditorPlugin::_add_menu_options(PopupMenu *p_menu) {
- Particles2DEditorPlugin::_add_menu_options(p_menu);
- p_menu->add_item(TTR("Generate Visibility Rect"), MENU_GENERATE_VISIBILITY_RECT);
- }
- void Particles2DEditorPlugin::_file_selected(const String &p_file) {
- source_emission_file = p_file;
- emission_mask->popup_centered();
- }
- void Particles2DEditorPlugin::_get_base_emission_mask(PackedVector2Array &r_valid_positions, PackedVector2Array &r_valid_normals, PackedByteArray &r_valid_colors, Vector2i &r_image_size) {
- Ref<Image> img;
- img.instantiate();
- Error err = ImageLoader::load_image(source_emission_file, img);
- ERR_FAIL_COND_MSG(err != OK, "Error loading image '" + source_emission_file + "'.");
- if (img->is_compressed()) {
- img->decompress();
- }
- img->convert(Image::FORMAT_RGBA8);
- ERR_FAIL_COND(img->get_format() != Image::FORMAT_RGBA8);
- Size2i s = img->get_size();
- ERR_FAIL_COND(s.width == 0 || s.height == 0);
- r_image_size = s;
- r_valid_positions.resize(s.width * s.height);
- EmissionMode emode = (EmissionMode)emission_mask_mode->get_selected();
- if (emode == EMISSION_MODE_BORDER_DIRECTED) {
- r_valid_normals.resize(s.width * s.height);
- }
- bool capture_colors = emission_colors->is_pressed();
- if (capture_colors) {
- r_valid_colors.resize(s.width * s.height * 4);
- }
- int vpc = 0;
- {
- Vector<uint8_t> img_data = img->get_data();
- const uint8_t *r = img_data.ptr();
- for (int i = 0; i < s.width; i++) {
- for (int j = 0; j < s.height; j++) {
- uint8_t a = r[(j * s.width + i) * 4 + 3];
- if (a > 128) {
- if (emode == EMISSION_MODE_SOLID) {
- if (capture_colors) {
- r_valid_colors.write[vpc * 4 + 0] = r[(j * s.width + i) * 4 + 0];
- r_valid_colors.write[vpc * 4 + 1] = r[(j * s.width + i) * 4 + 1];
- r_valid_colors.write[vpc * 4 + 2] = r[(j * s.width + i) * 4 + 2];
- r_valid_colors.write[vpc * 4 + 3] = r[(j * s.width + i) * 4 + 3];
- }
- r_valid_positions.write[vpc++] = Point2(i, j);
- } else {
- bool on_border = false;
- for (int x = i - 1; x <= i + 1; x++) {
- for (int y = j - 1; y <= j + 1; y++) {
- if (x < 0 || y < 0 || x >= s.width || y >= s.height || r[(y * s.width + x) * 4 + 3] <= 128) {
- on_border = true;
- break;
- }
- }
- if (on_border) {
- break;
- }
- }
- if (on_border) {
- r_valid_positions.write[vpc] = Point2(i, j);
- if (emode == EMISSION_MODE_BORDER_DIRECTED) {
- Vector2 normal;
- for (int x = i - 2; x <= i + 2; x++) {
- for (int y = j - 2; y <= j + 2; y++) {
- if (x == i && y == j) {
- continue;
- }
- if (x < 0 || y < 0 || x >= s.width || y >= s.height || r[(y * s.width + x) * 4 + 3] <= 128) {
- normal += Vector2(x - i, y - j).normalized();
- }
- }
- }
- normal.normalize();
- r_valid_normals.write[vpc] = normal;
- }
- if (capture_colors) {
- r_valid_colors.write[vpc * 4 + 0] = r[(j * s.width + i) * 4 + 0];
- r_valid_colors.write[vpc * 4 + 1] = r[(j * s.width + i) * 4 + 1];
- r_valid_colors.write[vpc * 4 + 2] = r[(j * s.width + i) * 4 + 2];
- r_valid_colors.write[vpc * 4 + 3] = r[(j * s.width + i) * 4 + 3];
- }
- vpc++;
- }
- }
- }
- }
- }
- }
- r_valid_positions.resize(vpc);
- if (!r_valid_normals.is_empty()) {
- r_valid_normals.resize(vpc);
- }
- }
- Particles2DEditorPlugin::Particles2DEditorPlugin() {
- file = memnew(EditorFileDialog);
- List<String> ext;
- ImageLoader::get_recognized_extensions(&ext);
- for (const String &E : ext) {
- file->add_filter("*." + E, E.to_upper());
- }
- file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
- EditorNode::get_singleton()->get_gui_base()->add_child(file);
- file->connect("file_selected", callable_mp(this, &Particles2DEditorPlugin::_file_selected));
- emission_mask = memnew(ConfirmationDialog);
- emission_mask->set_title(TTR("Load Emission Mask"));
- VBoxContainer *emvb = memnew(VBoxContainer);
- emission_mask->add_child(emvb);
- emission_mask_mode = memnew(OptionButton);
- emission_mask_mode->add_item(TTR("Solid Pixels"), EMISSION_MODE_SOLID);
- emission_mask_mode->add_item(TTR("Border Pixels"), EMISSION_MODE_BORDER);
- emission_mask_mode->add_item(TTR("Directed Border Pixels"), EMISSION_MODE_BORDER_DIRECTED);
- emvb->add_margin_child(TTR("Emission Mask"), emission_mask_mode);
- VBoxContainer *optionsvb = memnew(VBoxContainer);
- emvb->add_margin_child(TTR("Options"), optionsvb);
- emission_mask_centered = memnew(CheckBox(TTR("Centered")));
- optionsvb->add_child(emission_mask_centered);
- emission_colors = memnew(CheckBox(TTR("Capture Colors from Pixel")));
- optionsvb->add_child(emission_colors);
- EditorNode::get_singleton()->get_gui_base()->add_child(emission_mask);
- emission_mask->connect(SceneStringName(confirmed), callable_mp(this, &Particles2DEditorPlugin::_generate_emission_mask));
- }
- void GPUParticles2DEditorPlugin::_selection_changed() {
- List<Node *> selected_nodes = EditorNode::get_singleton()->get_editor_selection()->get_selected_node_list();
- if (selected_particles.is_empty() && selected_nodes.is_empty()) {
- return;
- }
- for (GPUParticles2D *particles : selected_particles) {
- particles->set_show_visibility_rect(false);
- }
- selected_particles.clear();
- for (Node *node : selected_nodes) {
- GPUParticles2D *selected_particle = Object::cast_to<GPUParticles2D>(node);
- if (selected_particle) {
- selected_particle->set_show_visibility_rect(true);
- selected_particles.push_back(selected_particle);
- }
- }
- }
- void GPUParticles2DEditorPlugin::_generate_visibility_rect() {
- GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);
- double time = generate_seconds->get_value();
- float running = 0.0;
- EditorProgress ep("gen_vrect", TTR("Generating Visibility Rect (Waiting for Particle Simulation)"), int(time));
- bool was_emitting = particles->is_emitting();
- if (!was_emitting) {
- particles->set_emitting(true);
- OS::get_singleton()->delay_usec(1000);
- }
- Rect2 rect;
- while (running < time) {
- uint64_t ticks = OS::get_singleton()->get_ticks_usec();
- ep.step(TTR("Generating..."), int(running), true);
- OS::get_singleton()->delay_usec(1000);
- Rect2 capture = particles->capture_rect();
- if (rect == Rect2()) {
- rect = capture;
- } else {
- rect = rect.merge(capture);
- }
- running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0;
- }
- if (!was_emitting) {
- particles->set_emitting(false);
- }
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Generate Visibility Rect"));
- undo_redo->add_do_method(particles, "set_visibility_rect", rect);
- undo_redo->add_undo_method(particles, "set_visibility_rect", particles->get_visibility_rect());
- undo_redo->commit_action();
- }
- void GPUParticles2DEditorPlugin::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- EditorNode::get_singleton()->get_editor_selection()->connect("selection_changed", callable_mp(this, &GPUParticles2DEditorPlugin::_selection_changed));
- } break;
- }
- }
- void Particles2DEditorPlugin::_menu_callback(int p_idx) {
- if (p_idx == MENU_LOAD_EMISSION_MASK) {
- GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);
- if (particles && particles->get_process_material().is_null()) {
- EditorNode::get_singleton()->show_warning(TTR("Loading emission mask requires ParticleProcessMaterial."));
- return;
- }
- file->popup_file_dialog();
- } else {
- ParticlesEditorPlugin::_menu_callback(p_idx);
- }
- }
- void Particles2DEditorPlugin::_add_menu_options(PopupMenu *p_menu) {
- p_menu->add_item(TTR("Load Emission Mask"), MENU_LOAD_EMISSION_MASK);
- }
- Node *GPUParticles2DEditorPlugin::_convert_particles() {
- GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);
- CPUParticles2D *cpu_particles = memnew(CPUParticles2D);
- cpu_particles->convert_from_particles(particles);
- cpu_particles->set_name(particles->get_name());
- cpu_particles->set_transform(particles->get_transform());
- cpu_particles->set_visible(particles->is_visible());
- cpu_particles->set_process_mode(particles->get_process_mode());
- cpu_particles->set_z_index(particles->get_z_index());
- return cpu_particles;
- }
- void GPUParticles2DEditorPlugin::_generate_emission_mask() {
- GPUParticles2D *particles = Object::cast_to<GPUParticles2D>(edited_node);
- Ref<ParticleProcessMaterial> pm = particles->get_process_material();
- ERR_FAIL_COND(pm.is_null());
- PackedVector2Array valid_positions;
- PackedVector2Array valid_normals;
- PackedByteArray valid_colors;
- Vector2i image_size;
- _get_base_emission_mask(valid_positions, valid_normals, valid_colors, image_size);
- ERR_FAIL_COND_MSG(valid_positions.is_empty(), "No pixels with transparency > 128 in image...");
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Load Emission Mask"));
- ParticleProcessMaterial *pmptr = pm.ptr();
- Vector<uint8_t> texdata;
- int vpc = valid_positions.size();
- int w = 2048;
- int h = (vpc / 2048) + 1;
- texdata.resize(w * h * 2 * sizeof(float));
- {
- Vector2 offset;
- if (emission_mask_centered->is_pressed()) {
- offset = Vector2(-image_size.width * 0.5, -image_size.height * 0.5);
- }
- uint8_t *tw = texdata.ptrw();
- float *twf = reinterpret_cast<float *>(tw);
- for (int i = 0; i < vpc; i++) {
- twf[i * 2 + 0] = valid_positions[i].x + offset.x;
- twf[i * 2 + 1] = valid_positions[i].y + offset.y;
- }
- }
- Ref<Image> img;
- img.instantiate();
- img->set_data(w, h, false, Image::FORMAT_RGF, texdata);
- undo_redo->add_do_property(pmptr, "emission_point_texture", ImageTexture::create_from_image(img));
- undo_redo->add_undo_property(pmptr, "emission_point_texture", pm->get_emission_point_texture());
- undo_redo->add_do_property(pmptr, "emission_point_count", vpc);
- undo_redo->add_undo_property(pmptr, "emission_point_count", pm->get_emission_point_count());
- if (emission_colors->is_pressed()) {
- Vector<uint8_t> colordata;
- colordata.resize(w * h * 4); //use RG texture
- {
- uint8_t *tw = colordata.ptrw();
- for (int i = 0; i < vpc * 4; i++) {
- tw[i] = valid_colors[i];
- }
- }
- img.instantiate();
- img->set_data(w, h, false, Image::FORMAT_RGBA8, colordata);
- undo_redo->add_do_property(pmptr, "emission_color_texture", ImageTexture::create_from_image(img));
- undo_redo->add_undo_property(pmptr, "emission_color_texture", pm->get_emission_color_texture());
- }
- if (valid_normals.size()) {
- undo_redo->add_do_property(pmptr, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS);
- undo_redo->add_undo_property(pmptr, "emission_shape", pm->get_emission_shape());
- pm->set_emission_shape(ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS);
- Vector<uint8_t> normdata;
- normdata.resize(w * h * 2 * sizeof(float)); //use RG texture
- {
- uint8_t *tw = normdata.ptrw();
- float *twf = reinterpret_cast<float *>(tw);
- for (int i = 0; i < vpc; i++) {
- twf[i * 2 + 0] = valid_normals[i].x;
- twf[i * 2 + 1] = valid_normals[i].y;
- }
- }
- img.instantiate();
- img->set_data(w, h, false, Image::FORMAT_RGF, normdata);
- undo_redo->add_do_property(pmptr, "emission_normal_texture", ImageTexture::create_from_image(img));
- undo_redo->add_undo_property(pmptr, "emission_normal_texture", pm->get_emission_normal_texture());
- } else {
- undo_redo->add_do_property(pmptr, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_POINTS);
- undo_redo->add_undo_property(pmptr, "emission_shape", pm->get_emission_shape());
- }
- undo_redo->commit_action();
- }
- GPUParticles2DEditorPlugin::GPUParticles2DEditorPlugin() {
- handled_type = TTRC("GPUParticles2D");
- conversion_option_name = TTR("Convert to CPUParticles2D");
- generate_visibility_rect = memnew(ConfirmationDialog);
- generate_visibility_rect->set_title(TTR("Generate Visibility Rect"));
- VBoxContainer *genvb = memnew(VBoxContainer);
- generate_visibility_rect->add_child(genvb);
- generate_seconds = memnew(SpinBox);
- generate_seconds->set_min(0.1);
- generate_seconds->set_max(25);
- generate_seconds->set_value(2);
- genvb->add_margin_child(TTR("Generation Time (sec):"), generate_seconds);
- EditorNode::get_singleton()->get_gui_base()->add_child(generate_visibility_rect);
- generate_visibility_rect->connect(SceneStringName(confirmed), callable_mp(this, &GPUParticles2DEditorPlugin::_generate_visibility_rect));
- }
- Node *CPUParticles2DEditorPlugin::_convert_particles() {
- CPUParticles2D *particles = Object::cast_to<CPUParticles2D>(edited_node);
- GPUParticles2D *gpu_particles = memnew(GPUParticles2D);
- gpu_particles->convert_from_particles(particles);
- gpu_particles->set_name(particles->get_name());
- gpu_particles->set_transform(particles->get_transform());
- gpu_particles->set_visible(particles->is_visible());
- gpu_particles->set_process_mode(particles->get_process_mode());
- return gpu_particles;
- }
- void CPUParticles2DEditorPlugin::_generate_emission_mask() {
- CPUParticles2D *particles = Object::cast_to<CPUParticles2D>(edited_node);
- PackedVector2Array valid_positions;
- PackedVector2Array valid_normals;
- PackedByteArray valid_colors;
- Vector2i image_size;
- _get_base_emission_mask(valid_positions, valid_normals, valid_colors, image_size);
- ERR_FAIL_COND_MSG(valid_positions.is_empty(), "No pixels with transparency > 128 in image...");
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Load Emission Mask"));
- int vpc = valid_positions.size();
- if (emission_colors->is_pressed()) {
- PackedColorArray pca;
- pca.resize(vpc);
- Color *pcaw = pca.ptrw();
- for (int i = 0; i < vpc; i += 1) {
- Color color;
- color.r = valid_colors[i * 4 + 0] / 255.0f;
- color.g = valid_colors[i * 4 + 1] / 255.0f;
- color.b = valid_colors[i * 4 + 2] / 255.0f;
- color.a = valid_colors[i * 4 + 3] / 255.0f;
- pcaw[i] = color;
- }
- undo_redo->add_do_property(particles, "emission_colors", pca);
- undo_redo->add_undo_property(particles, "emission_colors", particles->get_emission_colors());
- }
- if (valid_normals.size()) {
- undo_redo->add_do_property(particles, "emission_shape", CPUParticles2D::EMISSION_SHAPE_DIRECTED_POINTS);
- undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_shape());
- PackedVector2Array norms;
- norms.resize(valid_normals.size());
- Vector2 *normsw = norms.ptrw();
- for (int i = 0; i < valid_normals.size(); i += 1) {
- normsw[i] = valid_normals[i];
- }
- undo_redo->add_do_property(particles, "emission_normals", norms);
- undo_redo->add_undo_property(particles, "emission_normals", particles->get_emission_normals());
- } else {
- undo_redo->add_do_property(particles, "emission_shape", CPUParticles2D::EMISSION_SHAPE_POINTS);
- undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_shape());
- }
- {
- Vector2 offset;
- if (emission_mask_centered->is_pressed()) {
- offset = Vector2(-image_size.width * 0.5, -image_size.height * 0.5);
- }
- PackedVector2Array points;
- points.resize(valid_positions.size());
- Vector2 *pointsw = points.ptrw();
- for (int i = 0; i < valid_positions.size(); i += 1) {
- pointsw[i] = valid_positions[i] + offset;
- }
- undo_redo->add_do_property(particles, "emission_points", points);
- undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_points());
- }
- undo_redo->commit_action();
- }
- CPUParticles2DEditorPlugin::CPUParticles2DEditorPlugin() {
- handled_type = TTRC("CPUParticles2D");
- conversion_option_name = TTR("Convert to GPUParticles2D");
- }
- // 3D /////////////////////////////////////////////
- void Particles3DEditorPlugin::_generate_aabb() {
- double time = generate_seconds->get_value();
- double running = 0.0;
- EditorProgress ep("gen_aabb", TTR("Generating Visibility AABB (Waiting for Particle Simulation)"), int(time));
- bool was_emitting = edited_node->get("emitting");
- if (!was_emitting) {
- edited_node->set("emitting", true);
- OS::get_singleton()->delay_usec(1000);
- }
- AABB rect;
- Callable capture_aabb = Callable(edited_node, "capture_aabb");
- while (running < time) {
- uint64_t ticks = OS::get_singleton()->get_ticks_usec();
- ep.step(TTR("Generating..."), int(running), true);
- OS::get_singleton()->delay_usec(1000);
- AABB capture = capture_aabb.call();
- if (rect == AABB()) {
- rect = capture;
- } else {
- rect.merge_with(capture);
- }
- running += (OS::get_singleton()->get_ticks_usec() - ticks) / 1000000.0;
- }
- if (!was_emitting) {
- edited_node->set("emitting", false);
- }
- EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
- ur->create_action(TTR("Generate Visibility AABB"));
- ur->add_do_property(edited_node, "visibility_aabb", rect);
- ur->add_undo_property(edited_node, "visibility_aabb", edited_node->get("visibility_aabb"));
- ur->commit_action();
- }
- void Particles3DEditorPlugin::_node_selected(const NodePath &p_path) {
- Node *sel = get_node(p_path);
- if (!sel) {
- return;
- }
- if (!sel->is_class("Node3D")) {
- EditorNode::get_singleton()->show_warning(vformat(TTR("\"%s\" doesn't inherit from Node3D."), sel->get_name()));
- return;
- }
- MeshInstance3D *mi = Object::cast_to<MeshInstance3D>(sel);
- if (!mi || mi->get_mesh().is_null()) {
- EditorNode::get_singleton()->show_warning(vformat(TTR("\"%s\" doesn't contain geometry."), sel->get_name()));
- return;
- }
- geometry = mi->get_mesh()->get_faces();
- if (geometry.size() == 0) {
- EditorNode::get_singleton()->show_warning(vformat(TTR("\"%s\" doesn't contain face geometry."), sel->get_name()));
- return;
- }
- Transform3D geom_xform = edited_node->get("global_transform");
- geom_xform = geom_xform.affine_inverse() * mi->get_global_transform();
- int gc = geometry.size();
- Face3 *w = geometry.ptrw();
- for (int i = 0; i < gc; i++) {
- for (int j = 0; j < 3; j++) {
- w[i].vertex[j] = geom_xform.xform(w[i].vertex[j]);
- }
- }
- emission_dialog->popup_centered(Size2(300, 130));
- }
- void Particles3DEditorPlugin::_menu_callback(int p_idx) {
- switch (p_idx) {
- case MENU_OPTION_GENERATE_AABB: {
- if (need_show_lifetime_dialog(generate_seconds)) {
- generate_aabb->popup_centered();
- } else {
- _generate_aabb();
- }
- } break;
- case MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE: {
- if (_can_generate_points()) {
- emission_tree_dialog->popup_scenetree_dialog();
- }
- } break;
- default: {
- ParticlesEditorPlugin::_menu_callback(p_idx);
- }
- }
- }
- void Particles3DEditorPlugin::_add_menu_options(PopupMenu *p_menu) {
- p_menu->add_item(TTR("Generate AABB"), MENU_OPTION_GENERATE_AABB);
- p_menu->add_item(TTR("Create Emission Points From Node"), MENU_OPTION_CREATE_EMISSION_VOLUME_FROM_NODE);
- }
- bool Particles3DEditorPlugin::_generate(Vector<Vector3> &r_points, Vector<Vector3> &r_normals) {
- bool use_normals = emission_fill->get_selected() == 1;
- if (emission_fill->get_selected() < 2) {
- float area_accum = 0;
- RBMap<float, int> triangle_area_map;
- for (int i = 0; i < geometry.size(); i++) {
- float area = geometry[i].get_area();
- if (area < CMP_EPSILON) {
- continue;
- }
- triangle_area_map[area_accum] = i;
- area_accum += area;
- }
- if (!triangle_area_map.size() || area_accum == 0) {
- EditorNode::get_singleton()->show_warning(TTR("The geometry's faces don't contain any area."));
- return false;
- }
- int emissor_count = emission_amount->get_value();
- for (int i = 0; i < emissor_count; i++) {
- float areapos = Math::random(0.0f, area_accum);
- RBMap<float, int>::Iterator E = triangle_area_map.find_closest(areapos);
- ERR_FAIL_COND_V(!E, false);
- int index = E->value;
- ERR_FAIL_INDEX_V(index, geometry.size(), false);
- // ok FINALLY get face
- Face3 face = geometry[index];
- //now compute some position inside the face...
- Vector3 pos = face.get_random_point_inside();
- r_points.push_back(pos);
- if (use_normals) {
- Vector3 normal = face.get_plane().normal;
- r_normals.push_back(normal);
- }
- }
- } else {
- int gcount = geometry.size();
- if (gcount == 0) {
- EditorNode::get_singleton()->show_warning(TTR("The geometry doesn't contain any faces."));
- return false;
- }
- const Face3 *r = geometry.ptr();
- AABB aabb;
- for (int i = 0; i < gcount; i++) {
- for (int j = 0; j < 3; j++) {
- if (i == 0 && j == 0) {
- aabb.position = r[i].vertex[j];
- } else {
- aabb.expand_to(r[i].vertex[j]);
- }
- }
- }
- int emissor_count = emission_amount->get_value();
- for (int i = 0; i < emissor_count; i++) {
- int attempts = 5;
- for (int j = 0; j < attempts; j++) {
- Vector3 dir;
- dir[Math::rand() % 3] = 1.0;
- Vector3 ofs = (Vector3(1, 1, 1) - dir) * Vector3(Math::randf(), Math::randf(), Math::randf()) * aabb.size + aabb.position;
- Vector3 ofsv = ofs + aabb.size * dir;
- //space it a little
- ofs -= dir;
- ofsv += dir;
- float max = -1e7, min = 1e7;
- for (int k = 0; k < gcount; k++) {
- const Face3 &f3 = r[k];
- Vector3 res;
- if (f3.intersects_segment(ofs, ofsv, &res)) {
- res -= ofs;
- float d = dir.dot(res);
- if (d < min) {
- min = d;
- }
- if (d > max) {
- max = d;
- }
- }
- }
- if (max < min) {
- continue; //lost attempt
- }
- float val = min + (max - min) * Math::randf();
- Vector3 point = ofs + dir * val;
- r_points.push_back(point);
- break;
- }
- }
- }
- return true;
- }
- Particles3DEditorPlugin::Particles3DEditorPlugin() {
- generate_aabb = memnew(ConfirmationDialog);
- generate_aabb->set_title(TTR("Generate Visibility AABB"));
- VBoxContainer *genvb = memnew(VBoxContainer);
- generate_aabb->add_child(genvb);
- generate_seconds = memnew(SpinBox);
- generate_seconds->set_min(0.1);
- generate_seconds->set_max(25);
- generate_seconds->set_value(2);
- genvb->add_margin_child(TTR("Generation Time (sec):"), generate_seconds);
- EditorNode::get_singleton()->get_gui_base()->add_child(generate_aabb);
- generate_aabb->connect(SceneStringName(confirmed), callable_mp(this, &Particles3DEditorPlugin::_generate_aabb));
- emission_tree_dialog = memnew(SceneTreeDialog);
- Vector<StringName> valid_types;
- valid_types.push_back("MeshInstance3D");
- emission_tree_dialog->set_valid_types(valid_types);
- EditorNode::get_singleton()->get_gui_base()->add_child(emission_tree_dialog);
- emission_tree_dialog->connect("selected", callable_mp(this, &Particles3DEditorPlugin::_node_selected));
- emission_dialog = memnew(ConfirmationDialog);
- emission_dialog->set_title(TTR("Create Emitter"));
- EditorNode::get_singleton()->get_gui_base()->add_child(emission_dialog);
- VBoxContainer *emd_vb = memnew(VBoxContainer);
- emission_dialog->add_child(emd_vb);
- emission_amount = memnew(SpinBox);
- emission_amount->set_min(1);
- emission_amount->set_max(100000);
- emission_amount->set_value(512);
- emd_vb->add_margin_child(TTR("Emission Points:"), emission_amount);
- emission_fill = memnew(OptionButton);
- emission_fill->add_item(TTR("Surface Points"));
- emission_fill->add_item(TTR("Surface Points+Normal (Directed)"));
- emission_fill->add_item(TTR("Volume"));
- emd_vb->add_margin_child(TTR("Emission Source:"), emission_fill);
- emission_dialog->set_ok_button_text(TTR("Create"));
- emission_dialog->connect(SceneStringName(confirmed), callable_mp(this, &Particles3DEditorPlugin::_generate_emission_points));
- }
- Node *GPUParticles3DEditorPlugin::_convert_particles() {
- GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(edited_node);
- CPUParticles3D *cpu_particles = memnew(CPUParticles3D);
- cpu_particles->convert_from_particles(particles);
- cpu_particles->set_name(particles->get_name());
- cpu_particles->set_transform(particles->get_transform());
- cpu_particles->set_visible(particles->is_visible());
- cpu_particles->set_process_mode(particles->get_process_mode());
- return cpu_particles;
- }
- bool GPUParticles3DEditorPlugin::_can_generate_points() const {
- GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(edited_node);
- Ref<ParticleProcessMaterial> mat = particles->get_process_material();
- if (mat.is_null()) {
- EditorNode::get_singleton()->show_warning(TTR("A processor material of type 'ParticleProcessMaterial' is required."));
- return false;
- }
- return true;
- }
- void GPUParticles3DEditorPlugin::_generate_emission_points() {
- GPUParticles3D *particles = Object::cast_to<GPUParticles3D>(edited_node);
- /// hacer codigo aca
- Vector<Vector3> points;
- Vector<Vector3> normals;
- if (!_generate(points, normals)) {
- return;
- }
- int point_count = points.size();
- int w = 2048;
- int h = (point_count / 2048) + 1;
- Vector<uint8_t> point_img;
- point_img.resize(w * h * 3 * sizeof(float));
- {
- uint8_t *iw = point_img.ptrw();
- memset(iw, 0, w * h * 3 * sizeof(float));
- const Vector3 *r = points.ptr();
- float *wf = reinterpret_cast<float *>(iw);
- for (int i = 0; i < point_count; i++) {
- wf[i * 3 + 0] = r[i].x;
- wf[i * 3 + 1] = r[i].y;
- wf[i * 3 + 2] = r[i].z;
- }
- }
- Ref<Image> image = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img));
- Ref<ImageTexture> tex = ImageTexture::create_from_image(image);
- Ref<ParticleProcessMaterial> mat = particles->get_process_material();
- ERR_FAIL_COND(mat.is_null());
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Create Emission Points"));
- ParticleProcessMaterial *matptr = mat.ptr();
- if (normals.size() > 0) {
- undo_redo->add_do_property(matptr, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS);
- undo_redo->add_undo_property(matptr, "emission_shape", matptr->get_emission_shape());
- Vector<uint8_t> point_img2;
- point_img2.resize(w * h * 3 * sizeof(float));
- {
- uint8_t *iw = point_img2.ptrw();
- memset(iw, 0, w * h * 3 * sizeof(float));
- const Vector3 *r = normals.ptr();
- float *wf = reinterpret_cast<float *>(iw);
- for (int i = 0; i < point_count; i++) {
- wf[i * 3 + 0] = r[i].x;
- wf[i * 3 + 1] = r[i].y;
- wf[i * 3 + 2] = r[i].z;
- }
- }
- Ref<Image> image2 = memnew(Image(w, h, false, Image::FORMAT_RGBF, point_img2));
- undo_redo->add_do_property(matptr, "emission_normal_texture", image2);
- undo_redo->add_undo_property(matptr, "emission_normal_texture", matptr->get_emission_normal_texture());
- } else {
- undo_redo->add_do_property(matptr, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_POINTS);
- undo_redo->add_undo_property(matptr, "emission_shape", matptr->get_emission_shape());
- }
- undo_redo->add_do_property(matptr, "emission_point_count", point_count);
- undo_redo->add_undo_property(matptr, "emission_point_count", matptr->get_emission_point_count());
- undo_redo->add_do_property(matptr, "emission_point_texture", tex);
- undo_redo->add_undo_property(matptr, "emission_point_texture", matptr->get_emission_point_texture());
- undo_redo->commit_action();
- }
- GPUParticles3DEditorPlugin::GPUParticles3DEditorPlugin() {
- handled_type = TTRC("GPUParticles3D");
- conversion_option_name = TTR("Convert to CPUParticles3D");
- }
- Node *CPUParticles3DEditorPlugin::_convert_particles() {
- CPUParticles3D *particles = Object::cast_to<CPUParticles3D>(edited_node);
- GPUParticles3D *gpu_particles = memnew(GPUParticles3D);
- gpu_particles->convert_from_particles(particles);
- gpu_particles->set_name(particles->get_name());
- gpu_particles->set_transform(particles->get_transform());
- gpu_particles->set_visible(particles->is_visible());
- gpu_particles->set_process_mode(particles->get_process_mode());
- return gpu_particles;
- }
- void CPUParticles3DEditorPlugin::_generate_emission_points() {
- CPUParticles3D *particles = Object::cast_to<CPUParticles3D>(edited_node);
- /// hacer codigo aca
- Vector<Vector3> points;
- Vector<Vector3> normals;
- if (!_generate(points, normals)) {
- return;
- }
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- undo_redo->create_action(TTR("Create Emission Points"));
- if (normals.is_empty()) {
- undo_redo->add_do_property(particles, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_POINTS);
- undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_shape());
- } else {
- undo_redo->add_do_property(particles, "emission_shape", ParticleProcessMaterial::EMISSION_SHAPE_DIRECTED_POINTS);
- undo_redo->add_undo_property(particles, "emission_shape", particles->get_emission_shape());
- undo_redo->add_do_property(particles, "emission_normals", normals);
- undo_redo->add_undo_property(particles, "emission_normals", particles->get_emission_normals());
- }
- undo_redo->add_do_property(particles, "emission_points", points);
- undo_redo->add_undo_property(particles, "emission_points", particles->get_emission_points());
- undo_redo->commit_action();
- }
- CPUParticles3DEditorPlugin::CPUParticles3DEditorPlugin() {
- handled_type = TTRC("CPUParticles3D");
- conversion_option_name = TTR("Convert to GPUParticles3D");
- }
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