123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550 |
- /**************************************************************************/
- /* display_server.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef DISPLAY_SERVER_H
- #define DISPLAY_SERVER_H
- #include "core/input/input.h"
- #include "core/io/resource.h"
- #include "core/os/os.h"
- #include "core/variant/callable.h"
- class Texture2D;
- class DisplayServer : public Object {
- GDCLASS(DisplayServer, Object)
- static DisplayServer *singleton;
- static bool hidpi_allowed;
- public:
- _FORCE_INLINE_ static DisplayServer *get_singleton() {
- return singleton;
- }
- enum WindowMode {
- WINDOW_MODE_WINDOWED,
- WINDOW_MODE_MINIMIZED,
- WINDOW_MODE_MAXIMIZED,
- WINDOW_MODE_FULLSCREEN,
- WINDOW_MODE_EXCLUSIVE_FULLSCREEN,
- };
- // Keep the VSyncMode enum values in sync with the `display/window/vsync/vsync_mode`
- // project setting hint.
- enum VSyncMode {
- VSYNC_DISABLED,
- VSYNC_ENABLED,
- VSYNC_ADAPTIVE,
- VSYNC_MAILBOX
- };
- enum HandleType {
- DISPLAY_HANDLE,
- WINDOW_HANDLE,
- WINDOW_VIEW,
- OPENGL_CONTEXT,
- };
- typedef DisplayServer *(*CreateFunction)(const String &, WindowMode, VSyncMode, uint32_t, const Point2i *, const Size2i &, int p_screen, Error &r_error);
- typedef Vector<String> (*GetRenderingDriversFunction)();
- private:
- static void _input_set_mouse_mode(Input::MouseMode p_mode);
- static Input::MouseMode _input_get_mouse_mode();
- static void _input_warp(const Vector2 &p_to_pos);
- static Input::CursorShape _input_get_current_cursor_shape();
- static void _input_set_custom_mouse_cursor_func(const Ref<Resource> &, Input::CursorShape, const Vector2 &p_hostspot);
- protected:
- static void _bind_methods();
- enum {
- MAX_SERVERS = 64
- };
- struct DisplayServerCreate {
- const char *name;
- CreateFunction create_function;
- GetRenderingDriversFunction get_rendering_drivers_function;
- };
- static DisplayServerCreate server_create_functions[MAX_SERVERS];
- static int server_create_count;
- friend class RendererViewport;
- public:
- enum Feature {
- FEATURE_GLOBAL_MENU,
- FEATURE_SUBWINDOWS,
- FEATURE_TOUCHSCREEN,
- FEATURE_MOUSE,
- FEATURE_MOUSE_WARP,
- FEATURE_CLIPBOARD,
- FEATURE_VIRTUAL_KEYBOARD,
- FEATURE_CURSOR_SHAPE,
- FEATURE_CUSTOM_CURSOR_SHAPE,
- FEATURE_NATIVE_DIALOG,
- FEATURE_IME,
- FEATURE_WINDOW_TRANSPARENCY,
- FEATURE_HIDPI,
- FEATURE_ICON,
- FEATURE_NATIVE_ICON,
- FEATURE_ORIENTATION,
- FEATURE_SWAP_BUFFERS,
- FEATURE_KEEP_SCREEN_ON,
- FEATURE_CLIPBOARD_PRIMARY,
- FEATURE_TEXT_TO_SPEECH,
- FEATURE_EXTEND_TO_TITLE,
- FEATURE_SCREEN_CAPTURE,
- };
- virtual bool has_feature(Feature p_feature) const = 0;
- virtual String get_name() const = 0;
- virtual int global_menu_add_submenu_item(const String &p_menu_root, const String &p_label, const String &p_submenu, int p_index = -1);
- virtual int global_menu_add_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1);
- virtual int global_menu_add_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1);
- virtual int global_menu_add_icon_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1);
- virtual int global_menu_add_icon_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1);
- virtual int global_menu_add_radio_check_item(const String &p_menu_root, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1);
- virtual int global_menu_add_icon_radio_check_item(const String &p_menu_root, const Ref<Texture2D> &p_icon, const String &p_label, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1);
- virtual int global_menu_add_multistate_item(const String &p_menu_root, const String &p_label, int p_max_states, int p_default_state, const Callable &p_callback = Callable(), const Callable &p_key_callback = Callable(), const Variant &p_tag = Variant(), Key p_accel = Key::NONE, int p_index = -1);
- virtual int global_menu_add_separator(const String &p_menu_root, int p_index = -1);
- virtual int global_menu_get_item_index_from_text(const String &p_menu_root, const String &p_text) const;
- virtual int global_menu_get_item_index_from_tag(const String &p_menu_root, const Variant &p_tag) const;
- virtual bool global_menu_is_item_checked(const String &p_menu_root, int p_idx) const;
- virtual bool global_menu_is_item_checkable(const String &p_menu_root, int p_idx) const;
- virtual bool global_menu_is_item_radio_checkable(const String &p_menu_root, int p_idx) const;
- virtual Callable global_menu_get_item_callback(const String &p_menu_root, int p_idx) const;
- virtual Callable global_menu_get_item_key_callback(const String &p_menu_root, int p_idx) const;
- virtual Variant global_menu_get_item_tag(const String &p_menu_root, int p_idx) const;
- virtual String global_menu_get_item_text(const String &p_menu_root, int p_idx) const;
- virtual String global_menu_get_item_submenu(const String &p_menu_root, int p_idx) const;
- virtual Key global_menu_get_item_accelerator(const String &p_menu_root, int p_idx) const;
- virtual bool global_menu_is_item_disabled(const String &p_menu_root, int p_idx) const;
- virtual String global_menu_get_item_tooltip(const String &p_menu_root, int p_idx) const;
- virtual int global_menu_get_item_state(const String &p_menu_root, int p_idx) const;
- virtual int global_menu_get_item_max_states(const String &p_menu_root, int p_idx) const;
- virtual Ref<Texture2D> global_menu_get_item_icon(const String &p_menu_root, int p_idx) const;
- virtual int global_menu_get_item_indentation_level(const String &p_menu_root, int p_idx) const;
- virtual void global_menu_set_item_checked(const String &p_menu_root, int p_idx, bool p_checked);
- virtual void global_menu_set_item_checkable(const String &p_menu_root, int p_idx, bool p_checkable);
- virtual void global_menu_set_item_radio_checkable(const String &p_menu_root, int p_idx, bool p_checkable);
- virtual void global_menu_set_item_callback(const String &p_menu_root, int p_idx, const Callable &p_callback);
- virtual void global_menu_set_item_key_callback(const String &p_menu_root, int p_idx, const Callable &p_key_callback);
- virtual void global_menu_set_item_tag(const String &p_menu_root, int p_idx, const Variant &p_tag);
- virtual void global_menu_set_item_text(const String &p_menu_root, int p_idx, const String &p_text);
- virtual void global_menu_set_item_submenu(const String &p_menu_root, int p_idx, const String &p_submenu);
- virtual void global_menu_set_item_accelerator(const String &p_menu_root, int p_idx, Key p_keycode);
- virtual void global_menu_set_item_disabled(const String &p_menu_root, int p_idx, bool p_disabled);
- virtual void global_menu_set_item_tooltip(const String &p_menu_root, int p_idx, const String &p_tooltip);
- virtual void global_menu_set_item_state(const String &p_menu_root, int p_idx, int p_state);
- virtual void global_menu_set_item_max_states(const String &p_menu_root, int p_idx, int p_max_states);
- virtual void global_menu_set_item_icon(const String &p_menu_root, int p_idx, const Ref<Texture2D> &p_icon);
- virtual void global_menu_set_item_indentation_level(const String &p_menu_root, int p_idx, int p_level);
- virtual int global_menu_get_item_count(const String &p_menu_root) const;
- virtual void global_menu_remove_item(const String &p_menu_root, int p_idx);
- virtual void global_menu_clear(const String &p_menu_root);
- struct TTSUtterance {
- String text;
- String voice;
- int volume = 50;
- float pitch = 1.f;
- float rate = 1.f;
- int id = 0;
- };
- enum TTSUtteranceEvent {
- TTS_UTTERANCE_STARTED,
- TTS_UTTERANCE_ENDED,
- TTS_UTTERANCE_CANCELED,
- TTS_UTTERANCE_BOUNDARY,
- TTS_UTTERANCE_MAX,
- };
- private:
- Callable utterance_callback[TTS_UTTERANCE_MAX];
- public:
- virtual bool tts_is_speaking() const;
- virtual bool tts_is_paused() const;
- virtual TypedArray<Dictionary> tts_get_voices() const;
- virtual PackedStringArray tts_get_voices_for_language(const String &p_language) const;
- virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int p_utterance_id = 0, bool p_interrupt = false);
- virtual void tts_pause();
- virtual void tts_resume();
- virtual void tts_stop();
- virtual void tts_set_utterance_callback(TTSUtteranceEvent p_event, const Callable &p_callable);
- virtual void tts_post_utterance_event(TTSUtteranceEvent p_event, int p_id, int p_pos = 0);
- virtual bool is_dark_mode_supported() const { return false; };
- virtual bool is_dark_mode() const { return false; };
- virtual Color get_accent_color() const { return Color(0, 0, 0, 0); };
- private:
- static bool window_early_clear_override_enabled;
- static Color window_early_clear_override_color;
- protected:
- static bool _get_window_early_clear_override(Color &r_color);
- public:
- static void set_early_window_clear_color_override(bool p_enabled, Color p_color = Color(0, 0, 0, 0));
- enum MouseMode {
- MOUSE_MODE_VISIBLE,
- MOUSE_MODE_HIDDEN,
- MOUSE_MODE_CAPTURED,
- MOUSE_MODE_CONFINED,
- MOUSE_MODE_CONFINED_HIDDEN,
- };
- virtual void mouse_set_mode(MouseMode p_mode);
- virtual MouseMode mouse_get_mode() const;
- virtual void warp_mouse(const Point2i &p_position);
- virtual Point2i mouse_get_position() const;
- virtual BitField<MouseButtonMask> mouse_get_button_state() const;
- virtual void clipboard_set(const String &p_text);
- virtual String clipboard_get() const;
- virtual bool clipboard_has() const;
- virtual void clipboard_set_primary(const String &p_text);
- virtual String clipboard_get_primary() const;
- virtual TypedArray<Rect2> get_display_cutouts() const { return TypedArray<Rect2>(); }
- virtual Rect2i get_display_safe_area() const { return screen_get_usable_rect(); }
- enum {
- SCREEN_WITH_MOUSE_FOCUS = -4,
- SCREEN_WITH_KEYBOARD_FOCUS = -3,
- SCREEN_PRIMARY = -2,
- SCREEN_OF_MAIN_WINDOW = -1, // Note: for the main window, determine screen from position.
- };
- const float SCREEN_REFRESH_RATE_FALLBACK = -1.0; // Returned by screen_get_refresh_rate if the method fails.
- int _get_screen_index(int p_screen) const {
- switch (p_screen) {
- case SCREEN_WITH_MOUSE_FOCUS: {
- const Rect2i rect = Rect2i(mouse_get_position(), Vector2i(1, 1));
- return get_screen_from_rect(rect);
- } break;
- case SCREEN_WITH_KEYBOARD_FOCUS: {
- return get_keyboard_focus_screen();
- } break;
- case SCREEN_PRIMARY: {
- return get_primary_screen();
- } break;
- case SCREEN_OF_MAIN_WINDOW: {
- return window_get_current_screen(MAIN_WINDOW_ID);
- } break;
- default: {
- return p_screen;
- } break;
- }
- }
- virtual int get_screen_count() const = 0;
- virtual int get_primary_screen() const = 0;
- virtual int get_keyboard_focus_screen() const { return get_primary_screen(); }
- virtual int get_screen_from_rect(const Rect2 &p_rect) const;
- virtual Point2i screen_get_position(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
- virtual Size2i screen_get_size(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
- virtual Rect2i screen_get_usable_rect(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
- virtual int screen_get_dpi(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
- virtual float screen_get_scale(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual float screen_get_max_scale() const {
- float scale = 1.f;
- int screen_count = get_screen_count();
- for (int i = 0; i < screen_count; i++) {
- scale = fmax(scale, screen_get_scale(i));
- }
- return scale;
- }
- virtual float screen_get_refresh_rate(int p_screen = SCREEN_OF_MAIN_WINDOW) const = 0;
- virtual Color screen_get_pixel(const Point2i &p_position) const { return Color(); };
- virtual Ref<Image> screen_get_image(int p_screen = SCREEN_OF_MAIN_WINDOW) const { return Ref<Image>(); };
- virtual bool is_touchscreen_available() const;
- // Keep the ScreenOrientation enum values in sync with the `display/window/handheld/orientation`
- // project setting hint.
- enum ScreenOrientation {
- SCREEN_LANDSCAPE,
- SCREEN_PORTRAIT,
- SCREEN_REVERSE_LANDSCAPE,
- SCREEN_REVERSE_PORTRAIT,
- SCREEN_SENSOR_LANDSCAPE,
- SCREEN_SENSOR_PORTRAIT,
- SCREEN_SENSOR,
- };
- virtual void screen_set_orientation(ScreenOrientation p_orientation, int p_screen = SCREEN_OF_MAIN_WINDOW);
- virtual ScreenOrientation screen_get_orientation(int p_screen = SCREEN_OF_MAIN_WINDOW) const;
- virtual void screen_set_keep_on(bool p_enable); //disable screensaver
- virtual bool screen_is_kept_on() const;
- enum {
- MAIN_WINDOW_ID = 0,
- INVALID_WINDOW_ID = -1
- };
- typedef int WindowID;
- virtual Vector<DisplayServer::WindowID> get_window_list() const = 0;
- enum WindowFlags {
- WINDOW_FLAG_RESIZE_DISABLED,
- WINDOW_FLAG_BORDERLESS,
- WINDOW_FLAG_ALWAYS_ON_TOP,
- WINDOW_FLAG_TRANSPARENT,
- WINDOW_FLAG_NO_FOCUS,
- WINDOW_FLAG_POPUP,
- WINDOW_FLAG_EXTEND_TO_TITLE,
- WINDOW_FLAG_MOUSE_PASSTHROUGH,
- WINDOW_FLAG_MAX,
- };
- // Separate enum otherwise we get warnings in switches not handling all values.
- enum WindowFlagsBit {
- WINDOW_FLAG_RESIZE_DISABLED_BIT = (1 << WINDOW_FLAG_RESIZE_DISABLED),
- WINDOW_FLAG_BORDERLESS_BIT = (1 << WINDOW_FLAG_BORDERLESS),
- WINDOW_FLAG_ALWAYS_ON_TOP_BIT = (1 << WINDOW_FLAG_ALWAYS_ON_TOP),
- WINDOW_FLAG_TRANSPARENT_BIT = (1 << WINDOW_FLAG_TRANSPARENT),
- WINDOW_FLAG_NO_FOCUS_BIT = (1 << WINDOW_FLAG_NO_FOCUS),
- WINDOW_FLAG_POPUP_BIT = (1 << WINDOW_FLAG_POPUP),
- WINDOW_FLAG_EXTEND_TO_TITLE_BIT = (1 << WINDOW_FLAG_EXTEND_TO_TITLE),
- WINDOW_FLAG_MOUSE_PASSTHROUGH_BIT = (1 << WINDOW_FLAG_MOUSE_PASSTHROUGH),
- };
- virtual WindowID create_sub_window(WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Rect2i &p_rect = Rect2i());
- virtual void show_window(WindowID p_id);
- virtual void delete_sub_window(WindowID p_id);
- virtual WindowID window_get_active_popup() const { return INVALID_WINDOW_ID; };
- virtual void window_set_popup_safe_rect(WindowID p_window, const Rect2i &p_rect){};
- virtual Rect2i window_get_popup_safe_rect(WindowID p_window) const { return Rect2i(); };
- virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const;
- virtual WindowID get_window_at_screen_position(const Point2i &p_position) const = 0;
- virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window = MAIN_WINDOW_ID) = 0;
- virtual ObjectID window_get_attached_instance_id(WindowID p_window = MAIN_WINDOW_ID) const = 0;
- virtual void window_set_rect_changed_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
- enum WindowEvent {
- WINDOW_EVENT_MOUSE_ENTER,
- WINDOW_EVENT_MOUSE_EXIT,
- WINDOW_EVENT_FOCUS_IN,
- WINDOW_EVENT_FOCUS_OUT,
- WINDOW_EVENT_CLOSE_REQUEST,
- WINDOW_EVENT_GO_BACK_REQUEST,
- WINDOW_EVENT_DPI_CHANGE,
- WINDOW_EVENT_TITLEBAR_CHANGE,
- };
- virtual void window_set_window_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
- virtual void window_set_input_event_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
- virtual void window_set_input_text_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
- virtual void window_set_drop_files_callback(const Callable &p_callable, WindowID p_window = MAIN_WINDOW_ID) = 0;
- virtual void window_set_title(const String &p_title, WindowID p_window = MAIN_WINDOW_ID) = 0;
- virtual void window_set_mouse_passthrough(const Vector<Vector2> &p_region, WindowID p_window = MAIN_WINDOW_ID);
- virtual int window_get_current_screen(WindowID p_window = MAIN_WINDOW_ID) const = 0;
- virtual void window_set_current_screen(int p_screen, WindowID p_window = MAIN_WINDOW_ID) = 0;
- virtual Point2i window_get_position(WindowID p_window = MAIN_WINDOW_ID) const = 0;
- virtual Point2i window_get_position_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const = 0;
- virtual void window_set_position(const Point2i &p_position, WindowID p_window = MAIN_WINDOW_ID) = 0;
- virtual void window_set_transient(WindowID p_window, WindowID p_parent) = 0;
- virtual void window_set_exclusive(WindowID p_window, bool p_exclusive);
- virtual void window_set_max_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0;
- virtual Size2i window_get_max_size(WindowID p_window = MAIN_WINDOW_ID) const = 0;
- virtual void window_set_min_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0;
- virtual Size2i window_get_min_size(WindowID p_window = MAIN_WINDOW_ID) const = 0;
- virtual void window_set_size(const Size2i p_size, WindowID p_window = MAIN_WINDOW_ID) = 0;
- virtual Size2i window_get_size(WindowID p_window = MAIN_WINDOW_ID) const = 0;
- virtual Size2i window_get_size_with_decorations(WindowID p_window = MAIN_WINDOW_ID) const = 0;
- virtual void window_set_mode(WindowMode p_mode, WindowID p_window = MAIN_WINDOW_ID) = 0;
- virtual WindowMode window_get_mode(WindowID p_window = MAIN_WINDOW_ID) const = 0;
- virtual void window_set_vsync_mode(VSyncMode p_vsync_mode, WindowID p_window = MAIN_WINDOW_ID);
- virtual VSyncMode window_get_vsync_mode(WindowID p_window) const;
- virtual bool window_is_maximize_allowed(WindowID p_window = MAIN_WINDOW_ID) const = 0;
- virtual void window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window = MAIN_WINDOW_ID) = 0;
- virtual bool window_get_flag(WindowFlags p_flag, WindowID p_window = MAIN_WINDOW_ID) const = 0;
- virtual void window_request_attention(WindowID p_window = MAIN_WINDOW_ID) = 0;
- virtual void window_move_to_foreground(WindowID p_window = MAIN_WINDOW_ID) = 0;
- virtual bool window_is_focused(WindowID p_window = MAIN_WINDOW_ID) const = 0;
- virtual void window_set_window_buttons_offset(const Vector2i &p_offset, WindowID p_window = MAIN_WINDOW_ID) {}
- virtual Vector3i window_get_safe_title_margins(WindowID p_window = MAIN_WINDOW_ID) const { return Vector3i(); }
- virtual bool window_can_draw(WindowID p_window = MAIN_WINDOW_ID) const = 0;
- virtual bool can_any_window_draw() const = 0;
- virtual void window_set_ime_active(const bool p_active, WindowID p_window = MAIN_WINDOW_ID);
- virtual void window_set_ime_position(const Point2i &p_pos, WindowID p_window = MAIN_WINDOW_ID);
- virtual bool window_maximize_on_title_dbl_click() const { return false; }
- virtual bool window_minimize_on_title_dbl_click() const { return false; }
- // necessary for GL focus, may be able to use one of the existing functions for this, not sure yet
- virtual void gl_window_make_current(DisplayServer::WindowID p_window_id);
- virtual Point2i ime_get_selection() const;
- virtual String ime_get_text() const;
- enum VirtualKeyboardType {
- KEYBOARD_TYPE_DEFAULT,
- KEYBOARD_TYPE_MULTILINE,
- KEYBOARD_TYPE_NUMBER,
- KEYBOARD_TYPE_NUMBER_DECIMAL,
- KEYBOARD_TYPE_PHONE,
- KEYBOARD_TYPE_EMAIL_ADDRESS,
- KEYBOARD_TYPE_PASSWORD,
- KEYBOARD_TYPE_URL
- };
- virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect = Rect2(), VirtualKeyboardType p_type = KEYBOARD_TYPE_DEFAULT, int p_max_length = -1, int p_cursor_start = -1, int p_cursor_end = -1);
- virtual void virtual_keyboard_hide();
- // returns height of the currently shown virtual keyboard (0 if keyboard is hidden)
- virtual int virtual_keyboard_get_height() const;
- enum CursorShape {
- CURSOR_ARROW,
- CURSOR_IBEAM,
- CURSOR_POINTING_HAND,
- CURSOR_CROSS,
- CURSOR_WAIT,
- CURSOR_BUSY,
- CURSOR_DRAG,
- CURSOR_CAN_DROP,
- CURSOR_FORBIDDEN,
- CURSOR_VSIZE,
- CURSOR_HSIZE,
- CURSOR_BDIAGSIZE,
- CURSOR_FDIAGSIZE,
- CURSOR_MOVE,
- CURSOR_VSPLIT,
- CURSOR_HSPLIT,
- CURSOR_HELP,
- CURSOR_MAX
- };
- virtual void cursor_set_shape(CursorShape p_shape);
- virtual CursorShape cursor_get_shape() const;
- virtual void cursor_set_custom_image(const Ref<Resource> &p_cursor, CursorShape p_shape = CURSOR_ARROW, const Vector2 &p_hotspot = Vector2());
- virtual bool get_swap_cancel_ok();
- virtual void enable_for_stealing_focus(OS::ProcessID pid);
- virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback);
- virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback);
- virtual int keyboard_get_layout_count() const;
- virtual int keyboard_get_current_layout() const;
- virtual void keyboard_set_current_layout(int p_index);
- virtual String keyboard_get_layout_language(int p_index) const;
- virtual String keyboard_get_layout_name(int p_index) const;
- virtual Key keyboard_get_keycode_from_physical(Key p_keycode) const;
- virtual int tablet_get_driver_count() const { return 1; };
- virtual String tablet_get_driver_name(int p_driver) const { return "default"; };
- virtual String tablet_get_current_driver() const { return "default"; };
- virtual void tablet_set_current_driver(const String &p_driver){};
- virtual void process_events() = 0;
- virtual void force_process_and_drop_events();
- virtual void release_rendering_thread();
- virtual void make_rendering_thread();
- virtual void swap_buffers();
- virtual void set_native_icon(const String &p_filename);
- virtual void set_icon(const Ref<Image> &p_icon);
- enum Context {
- CONTEXT_EDITOR,
- CONTEXT_PROJECTMAN,
- CONTEXT_ENGINE,
- };
- virtual void set_context(Context p_context);
- static void register_create_function(const char *p_name, CreateFunction p_function, GetRenderingDriversFunction p_get_drivers);
- static int get_create_function_count();
- static const char *get_create_function_name(int p_index);
- static Vector<String> get_create_function_rendering_drivers(int p_index);
- static DisplayServer *create(int p_index, const String &p_rendering_driver, WindowMode p_mode, VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, Error &r_error);
- DisplayServer();
- ~DisplayServer();
- };
- VARIANT_ENUM_CAST(DisplayServer::WindowEvent)
- VARIANT_ENUM_CAST(DisplayServer::Feature)
- VARIANT_ENUM_CAST(DisplayServer::MouseMode)
- VARIANT_ENUM_CAST(DisplayServer::ScreenOrientation)
- VARIANT_ENUM_CAST(DisplayServer::WindowMode)
- VARIANT_ENUM_CAST(DisplayServer::WindowFlags)
- VARIANT_ENUM_CAST(DisplayServer::HandleType)
- VARIANT_ENUM_CAST(DisplayServer::VirtualKeyboardType);
- VARIANT_ENUM_CAST(DisplayServer::CursorShape)
- VARIANT_ENUM_CAST(DisplayServer::VSyncMode)
- VARIANT_ENUM_CAST(DisplayServer::TTSUtteranceEvent)
- #endif // DISPLAY_SERVER_H
|