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- /**************************************************************************/
- /* native_ptr.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef NATIVE_PTR_H
- #define NATIVE_PTR_H
- #include "core/math/audio_frame.h"
- #include "core/variant/method_ptrcall.h"
- #include "core/variant/type_info.h"
- template <class T>
- struct GDExtensionConstPtr {
- const T *data = nullptr;
- GDExtensionConstPtr(const T *p_assign) { data = p_assign; }
- static const char *get_name() { return "const void"; }
- operator const T *() const { return data; }
- operator Variant() const { return uint64_t(data); }
- };
- template <class T>
- struct GDExtensionPtr {
- T *data = nullptr;
- GDExtensionPtr(T *p_assign) { data = p_assign; }
- static const char *get_name() { return "void"; }
- operator T *() const { return data; }
- operator Variant() const { return uint64_t(data); }
- };
- #define GDVIRTUAL_NATIVE_PTR(m_type) \
- template <> \
- struct GDExtensionConstPtr<const m_type> { \
- const m_type *data = nullptr; \
- GDExtensionConstPtr() {} \
- GDExtensionConstPtr(const m_type *p_assign) { data = p_assign; } \
- static const char *get_name() { return "const " #m_type; } \
- operator const m_type *() const { return data; } \
- operator Variant() const { return uint64_t(data); } \
- }; \
- template <> \
- struct VariantCaster<GDExtensionConstPtr<const m_type>> { \
- static _FORCE_INLINE_ GDExtensionConstPtr<const m_type> cast(const Variant &p_variant) { \
- return GDExtensionConstPtr<const m_type>((const m_type *)p_variant.operator uint64_t()); \
- } \
- }; \
- template <> \
- struct VariantInternalAccessor<GDExtensionConstPtr<const m_type>> { \
- static _FORCE_INLINE_ const GDExtensionConstPtr<const m_type> &get(const Variant *v) { return *reinterpret_cast<const GDExtensionConstPtr<const m_type> *>(VariantInternal::get_int(v)); } \
- static _FORCE_INLINE_ void set(Variant *v, const GDExtensionConstPtr<const m_type> &p_value) { *VariantInternal::get_int(v) = uint64_t(p_value.data); } \
- }; \
- template <> \
- struct GDExtensionPtr<m_type> { \
- m_type *data = nullptr; \
- GDExtensionPtr() {} \
- GDExtensionPtr(m_type *p_assign) { data = p_assign; } \
- static const char *get_name() { return #m_type; } \
- operator m_type *() const { return data; } \
- operator Variant() const { return uint64_t(data); } \
- }; \
- template <> \
- struct VariantCaster<GDExtensionPtr<m_type>> { \
- static _FORCE_INLINE_ GDExtensionPtr<m_type> cast(const Variant &p_variant) { \
- return GDExtensionPtr<m_type>((m_type *)p_variant.operator uint64_t()); \
- } \
- }; \
- template <> \
- struct VariantInternalAccessor<GDExtensionPtr<m_type>> { \
- static _FORCE_INLINE_ const GDExtensionPtr<m_type> &get(const Variant *v) { return *reinterpret_cast<const GDExtensionPtr<m_type> *>(VariantInternal::get_int(v)); } \
- static _FORCE_INLINE_ void set(Variant *v, const GDExtensionPtr<m_type> &p_value) { *VariantInternal::get_int(v) = uint64_t(p_value.data); } \
- };
- template <class T>
- struct GetTypeInfo<GDExtensionConstPtr<T>> {
- static const Variant::Type VARIANT_TYPE = Variant::NIL;
- static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE;
- static inline PropertyInfo get_class_info() {
- return PropertyInfo(Variant::INT, String(), PROPERTY_HINT_INT_IS_POINTER, GDExtensionConstPtr<T>::get_name());
- }
- };
- template <class T>
- struct GetTypeInfo<GDExtensionPtr<T>> {
- static const Variant::Type VARIANT_TYPE = Variant::NIL;
- static const GodotTypeInfo::Metadata METADATA = GodotTypeInfo::METADATA_NONE;
- static inline PropertyInfo get_class_info() {
- return PropertyInfo(Variant::INT, String(), PROPERTY_HINT_INT_IS_POINTER, GDExtensionPtr<T>::get_name());
- }
- };
- template <class T>
- struct PtrToArg<GDExtensionConstPtr<T>> {
- _FORCE_INLINE_ static GDExtensionConstPtr<T> convert(const void *p_ptr) {
- return GDExtensionConstPtr<T>(reinterpret_cast<const T *>(p_ptr));
- }
- typedef const T *EncodeT;
- _FORCE_INLINE_ static void encode(GDExtensionConstPtr<T> p_val, void *p_ptr) {
- *((const T **)p_ptr) = p_val.data;
- }
- };
- template <class T>
- struct PtrToArg<GDExtensionPtr<T>> {
- _FORCE_INLINE_ static GDExtensionPtr<T> convert(const void *p_ptr) {
- return GDExtensionPtr<T>(reinterpret_cast<const T *>(p_ptr));
- }
- typedef T *EncodeT;
- _FORCE_INLINE_ static void encode(GDExtensionPtr<T> p_val, void *p_ptr) {
- *((T **)p_ptr) = p_val.data;
- }
- };
- GDVIRTUAL_NATIVE_PTR(void)
- GDVIRTUAL_NATIVE_PTR(AudioFrame)
- GDVIRTUAL_NATIVE_PTR(bool)
- GDVIRTUAL_NATIVE_PTR(char)
- GDVIRTUAL_NATIVE_PTR(char16_t)
- GDVIRTUAL_NATIVE_PTR(char32_t)
- GDVIRTUAL_NATIVE_PTR(wchar_t)
- GDVIRTUAL_NATIVE_PTR(uint8_t)
- GDVIRTUAL_NATIVE_PTR(uint8_t *)
- GDVIRTUAL_NATIVE_PTR(int8_t)
- GDVIRTUAL_NATIVE_PTR(uint16_t)
- GDVIRTUAL_NATIVE_PTR(int16_t)
- GDVIRTUAL_NATIVE_PTR(uint32_t)
- GDVIRTUAL_NATIVE_PTR(int32_t)
- GDVIRTUAL_NATIVE_PTR(int64_t)
- GDVIRTUAL_NATIVE_PTR(uint64_t)
- GDVIRTUAL_NATIVE_PTR(float)
- GDVIRTUAL_NATIVE_PTR(double)
- #endif // NATIVE_PTR_H
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