123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206 |
- /**************************************************************************/
- /* worker_thread_pool.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef WORKER_THREAD_POOL_H
- #define WORKER_THREAD_POOL_H
- #include "core/os/memory.h"
- #include "core/os/os.h"
- #include "core/os/semaphore.h"
- #include "core/os/thread.h"
- #include "core/templates/local_vector.h"
- #include "core/templates/paged_allocator.h"
- #include "core/templates/rid.h"
- #include "core/templates/safe_refcount.h"
- class WorkerThreadPool : public Object {
- GDCLASS(WorkerThreadPool, Object)
- public:
- enum {
- INVALID_TASK_ID = -1
- };
- typedef int64_t TaskID;
- typedef int64_t GroupID;
- private:
- struct Task;
- struct BaseTemplateUserdata {
- virtual void callback() {}
- virtual void callback_indexed(uint32_t p_index) {}
- virtual ~BaseTemplateUserdata() {}
- };
- struct Group {
- GroupID self;
- SafeNumeric<uint32_t> index;
- SafeNumeric<uint32_t> completed_index;
- uint32_t max = 0;
- Semaphore done_semaphore;
- SafeFlag completed;
- SafeNumeric<uint32_t> finished;
- uint32_t tasks_used = 0;
- TightLocalVector<Task *> low_priority_native_tasks;
- };
- struct Task {
- Callable callable;
- void (*native_func)(void *) = nullptr;
- void (*native_group_func)(void *, uint32_t) = nullptr;
- void *native_func_userdata = nullptr;
- String description;
- Semaphore done_semaphore;
- bool completed = false;
- Group *group = nullptr;
- SelfList<Task> task_elem;
- uint32_t waiting = 0;
- bool low_priority = false;
- BaseTemplateUserdata *template_userdata = nullptr;
- Thread *low_priority_thread = nullptr;
- int pool_thread_index = -1;
- void free_template_userdata();
- Task() :
- task_elem(this) {}
- };
- PagedAllocator<Task> task_allocator;
- PagedAllocator<Group> group_allocator;
- PagedAllocator<Thread> native_thread_allocator;
- SelfList<Task>::List low_priority_task_queue;
- SelfList<Task>::List task_queue;
- Mutex task_mutex;
- Semaphore task_available_semaphore;
- struct ThreadData {
- uint32_t index;
- Thread thread;
- Task *current_low_prio_task = nullptr;
- };
- TightLocalVector<ThreadData> threads;
- bool exit_threads = false;
- HashMap<Thread::ID, int> thread_ids;
- HashMap<TaskID, Task *> tasks;
- HashMap<GroupID, Group *> groups;
- bool use_native_low_priority_threads = false;
- uint32_t max_low_priority_threads = 0;
- uint32_t low_priority_threads_used = 0;
- uint32_t low_priority_tasks_running = 0;
- uint32_t low_priority_tasks_awaiting_others = 0;
- uint64_t last_task = 1;
- static void _thread_function(void *p_user);
- static void _native_low_priority_thread_function(void *p_user);
- void _process_task_queue();
- void _process_task(Task *task);
- void _post_task(Task *p_task, bool p_high_priority);
- bool _try_promote_low_priority_task();
- void _prevent_low_prio_saturation_deadlock();
- static WorkerThreadPool *singleton;
- TaskID _add_task(const Callable &p_callable, void (*p_func)(void *), void *p_userdata, BaseTemplateUserdata *p_template_userdata, bool p_high_priority, const String &p_description);
- GroupID _add_group_task(const Callable &p_callable, void (*p_func)(void *, uint32_t), void *p_userdata, BaseTemplateUserdata *p_template_userdata, int p_elements, int p_tasks, bool p_high_priority, const String &p_description);
- template <class C, class M, class U>
- struct TaskUserData : public BaseTemplateUserdata {
- C *instance;
- M method;
- U userdata;
- virtual void callback() override {
- (instance->*method)(userdata);
- }
- };
- template <class C, class M, class U>
- struct GroupUserData : public BaseTemplateUserdata {
- C *instance;
- M method;
- U userdata;
- virtual void callback_indexed(uint32_t p_index) override {
- (instance->*method)(p_index, userdata);
- }
- };
- protected:
- static void _bind_methods();
- public:
- template <class C, class M, class U>
- TaskID add_template_task(C *p_instance, M p_method, U p_userdata, bool p_high_priority = false, const String &p_description = String()) {
- typedef TaskUserData<C, M, U> TUD;
- TUD *ud = memnew(TUD);
- ud->instance = p_instance;
- ud->method = p_method;
- ud->userdata = p_userdata;
- return _add_task(Callable(), nullptr, nullptr, ud, p_high_priority, p_description);
- }
- TaskID add_native_task(void (*p_func)(void *), void *p_userdata, bool p_high_priority = false, const String &p_description = String());
- TaskID add_task(const Callable &p_action, bool p_high_priority = false, const String &p_description = String());
- bool is_task_completed(TaskID p_task_id) const;
- Error wait_for_task_completion(TaskID p_task_id);
- template <class C, class M, class U>
- GroupID add_template_group_task(C *p_instance, M p_method, U p_userdata, int p_elements, int p_tasks = -1, bool p_high_priority = false, const String &p_description = String()) {
- typedef GroupUserData<C, M, U> GroupUD;
- GroupUD *ud = memnew(GroupUD);
- ud->instance = p_instance;
- ud->method = p_method;
- ud->userdata = p_userdata;
- return _add_group_task(Callable(), nullptr, nullptr, ud, p_elements, p_tasks, p_high_priority, p_description);
- }
- GroupID add_native_group_task(void (*p_func)(void *, uint32_t), void *p_userdata, int p_elements, int p_tasks = -1, bool p_high_priority = false, const String &p_description = String());
- GroupID add_group_task(const Callable &p_action, int p_elements, int p_tasks = -1, bool p_high_priority = false, const String &p_description = String());
- uint32_t get_group_processed_element_count(GroupID p_group) const;
- bool is_group_task_completed(GroupID p_group) const;
- void wait_for_group_task_completion(GroupID p_group);
- _FORCE_INLINE_ int get_thread_count() const { return threads.size(); }
- static WorkerThreadPool *get_singleton() { return singleton; }
- void init(int p_thread_count = -1, bool p_use_native_threads_low_priority = true, float p_low_priority_task_ratio = 0.3);
- void finish();
- WorkerThreadPool();
- ~WorkerThreadPool();
- };
- #endif // WORKER_THREAD_POOL_H
|