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- #pragma once
- #include "arithmetics.hpp"
- namespace msdfgen {
- typedef unsigned char byte;
- inline byte pixelFloatToByte(float x) {
- return byte(clamp(256.f*x, 255.f));
- }
- inline float pixelByteToFloat(byte x) {
- return 1.f/255.f*float(x);
- }
- }
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