GLSL.ext.EXT.h 2.4 KB

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  1. /*
  2. ** Copyright (c) 2014-2016 The Khronos Group Inc.
  3. **
  4. ** Permission is hereby granted, free of charge, to any person obtaining a copy
  5. ** of this software and/or associated documentation files (the "Materials"),
  6. ** to deal in the Materials without restriction, including without limitation
  7. ** the rights to use, copy, modify, merge, publish, distribute, sublicense,
  8. ** and/or sell copies of the Materials, and to permit persons to whom the
  9. ** Materials are furnished to do so, subject to the following conditions:
  10. **
  11. ** The above copyright notice and this permission notice shall be included in
  12. ** all copies or substantial portions of the Materials.
  13. **
  14. ** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
  15. ** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
  16. ** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
  17. **
  18. ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  19. ** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  20. ** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  21. ** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  22. ** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
  23. ** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
  24. ** IN THE MATERIALS.
  25. */
  26. #ifndef GLSLextEXT_H
  27. #define GLSLextEXT_H
  28. static const int GLSLextEXTVersion = 100;
  29. static const int GLSLextEXTRevision = 2;
  30. static const char* const E_SPV_EXT_shader_stencil_export = "SPV_EXT_shader_stencil_export";
  31. static const char* const E_SPV_EXT_shader_viewport_index_layer = "SPV_EXT_shader_viewport_index_layer";
  32. static const char* const E_SPV_EXT_fragment_fully_covered = "SPV_EXT_fragment_fully_covered";
  33. static const char* const E_SPV_EXT_fragment_invocation_density = "SPV_EXT_fragment_invocation_density";
  34. static const char* const E_SPV_EXT_demote_to_helper_invocation = "SPV_EXT_demote_to_helper_invocation";
  35. static const char* const E_SPV_EXT_shader_atomic_float_add = "SPV_EXT_shader_atomic_float_add";
  36. static const char* const E_SPV_EXT_shader_atomic_float16_add = "SPV_EXT_shader_atomic_float16_add";
  37. static const char* const E_SPV_EXT_shader_atomic_float_min_max = "SPV_EXT_shader_atomic_float_min_max";
  38. static const char* const E_SPV_EXT_shader_image_int64 = "SPV_EXT_shader_image_int64";
  39. static const char* const E_SPV_EXT_mesh_shader = "SPV_EXT_mesh_shader";
  40. #endif // #ifndef GLSLextEXT_H