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- /*
- ** Copyright (c) 2014-2016 The Khronos Group Inc.
- **
- ** Permission is hereby granted, free of charge, to any person obtaining a copy
- ** of this software and/or associated documentation files (the "Materials"),
- ** to deal in the Materials without restriction, including without limitation
- ** the rights to use, copy, modify, merge, publish, distribute, sublicense,
- ** and/or sell copies of the Materials, and to permit persons to whom the
- ** Materials are furnished to do so, subject to the following conditions:
- **
- ** The above copyright notice and this permission notice shall be included in
- ** all copies or substantial portions of the Materials.
- **
- ** MODIFICATIONS TO THIS FILE MAY MEAN IT NO LONGER ACCURATELY REFLECTS KHRONOS
- ** STANDARDS. THE UNMODIFIED, NORMATIVE VERSIONS OF KHRONOS SPECIFICATIONS AND
- ** HEADER INFORMATION ARE LOCATED AT https://www.khronos.org/registry/
- **
- ** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- ** OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- ** FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- ** THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- ** LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- ** FROM,OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE USE OR OTHER DEALINGS
- ** IN THE MATERIALS.
- */
- #ifndef GLSLextEXT_H
- #define GLSLextEXT_H
- static const int GLSLextEXTVersion = 100;
- static const int GLSLextEXTRevision = 2;
- static const char* const E_SPV_EXT_shader_stencil_export = "SPV_EXT_shader_stencil_export";
- static const char* const E_SPV_EXT_shader_viewport_index_layer = "SPV_EXT_shader_viewport_index_layer";
- static const char* const E_SPV_EXT_fragment_fully_covered = "SPV_EXT_fragment_fully_covered";
- static const char* const E_SPV_EXT_fragment_invocation_density = "SPV_EXT_fragment_invocation_density";
- static const char* const E_SPV_EXT_demote_to_helper_invocation = "SPV_EXT_demote_to_helper_invocation";
- static const char* const E_SPV_EXT_shader_atomic_float_add = "SPV_EXT_shader_atomic_float_add";
- static const char* const E_SPV_EXT_shader_atomic_float16_add = "SPV_EXT_shader_atomic_float16_add";
- static const char* const E_SPV_EXT_shader_atomic_float_min_max = "SPV_EXT_shader_atomic_float_min_max";
- static const char* const E_SPV_EXT_shader_image_int64 = "SPV_EXT_shader_image_int64";
- static const char* const E_SPV_EXT_mesh_shader = "SPV_EXT_mesh_shader";
- #endif // #ifndef GLSLextEXT_H
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