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- /**************************************************************************/
- /* reparent_dialog.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "reparent_dialog.h"
- #include "core/string/print_string.h"
- #include "scene/gui/box_container.h"
- #include "scene/gui/label.h"
- #include "scene/gui/tree.h"
- void ReparentDialog::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- connect("confirmed", callable_mp(this, &ReparentDialog::_reparent));
- } break;
- case NOTIFICATION_EXIT_TREE: {
- disconnect("confirmed", callable_mp(this, &ReparentDialog::_reparent));
- } break;
- }
- }
- void ReparentDialog::_cancel() {
- hide();
- }
- void ReparentDialog::_reparent() {
- if (tree->get_selected()) {
- emit_signal(SNAME("reparent"), tree->get_selected()->get_path(), keep_transform->is_pressed());
- hide();
- }
- }
- void ReparentDialog::set_current(const HashSet<Node *> &p_selection) {
- tree->set_marked(p_selection, false, false);
- //tree->set_selected(p_node->get_parent());
- }
- void ReparentDialog::_bind_methods() {
- ClassDB::bind_method("_cancel", &ReparentDialog::_cancel);
- ADD_SIGNAL(MethodInfo("reparent", PropertyInfo(Variant::NODE_PATH, "path"), PropertyInfo(Variant::BOOL, "keep_global_xform")));
- }
- ReparentDialog::ReparentDialog() {
- set_title(TTR("Reparent Node"));
- VBoxContainer *vbc = memnew(VBoxContainer);
- add_child(vbc);
- //set_child_rect(vbc);
- tree = memnew(SceneTreeEditor(false));
- tree->set_show_enabled_subscene(true);
- tree->get_scene_tree()->connect("item_activated", callable_mp(this, &ReparentDialog::_reparent));
- vbc->add_margin_child(TTR("Select new parent:"), tree, true);
- keep_transform = memnew(CheckBox);
- keep_transform->set_text(TTR("Keep Global Transform"));
- keep_transform->set_pressed(true);
- vbc->add_child(keep_transform);
- //vbc->add_margin_child("Options:",node_only);
- //cancel->connect("pressed", this,"_cancel");
- set_ok_button_text(TTR("Reparent"));
- }
- ReparentDialog::~ReparentDialog() {
- }
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