123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687 |
- /**************************************************************************/
- /* atlas_merging_dialog.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef ATLAS_MERGING_DIALOG_H
- #define ATLAS_MERGING_DIALOG_H
- #include "editor/editor_properties.h"
- #include "scene/gui/dialogs.h"
- #include "scene/gui/item_list.h"
- #include "scene/gui/texture_rect.h"
- #include "scene/resources/tile_set.h"
- class EditorFileDialog;
- class AtlasMergingDialog : public ConfirmationDialog {
- GDCLASS(AtlasMergingDialog, ConfirmationDialog);
- private:
- int commited_actions_count = 0;
- bool delete_original_atlases = true;
- Ref<TileSetAtlasSource> merged;
- LocalVector<HashMap<Vector2i, Vector2i>> merged_mapping;
- Ref<TileSet> tile_set;
- // Settings.
- int next_line_after_column = 30;
- // GUI.
- ItemList *atlas_merging_atlases_list = nullptr;
- EditorPropertyVector2i *texture_region_size_editor_property = nullptr;
- EditorPropertyInteger *columns_editor_property = nullptr;
- TextureRect *preview = nullptr;
- Label *select_2_atlases_label = nullptr;
- EditorFileDialog *editor_file_dialog = nullptr;
- Button *merge_button = nullptr;
- void _property_changed(const StringName &p_property, const Variant &p_value, const String &p_field, bool p_changing);
- void _generate_merged(Vector<Ref<TileSetAtlasSource>> p_atlas_sources, int p_max_columns);
- void _update_texture();
- void _merge_confirmed(String p_path);
- protected:
- virtual void ok_pressed() override;
- virtual void cancel_pressed() override;
- virtual void custom_action(const String &) override;
- bool _set(const StringName &p_name, const Variant &p_value);
- bool _get(const StringName &p_name, Variant &r_ret) const;
- void _notification(int p_what);
- public:
- void update_tile_set(Ref<TileSet> p_tile_set);
- AtlasMergingDialog();
- };
- #endif // ATLAS_MERGING_DIALOG_H
|