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- /**************************************************************************/
- /* control_editor_plugin.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef CONTROL_EDITOR_PLUGIN_H
- #define CONTROL_EDITOR_PLUGIN_H
- #include "editor/editor_inspector.h"
- #include "editor/editor_plugin.h"
- #include "scene/gui/box_container.h"
- #include "scene/gui/button.h"
- #include "scene/gui/check_box.h"
- #include "scene/gui/control.h"
- #include "scene/gui/label.h"
- #include "scene/gui/margin_container.h"
- #include "scene/gui/option_button.h"
- #include "scene/gui/panel_container.h"
- #include "scene/gui/popup.h"
- #include "scene/gui/separator.h"
- #include "scene/gui/texture_rect.h"
- class GridContainer;
- // Inspector controls.
- class ControlPositioningWarning : public MarginContainer {
- GDCLASS(ControlPositioningWarning, MarginContainer);
- Control *control_node = nullptr;
- PanelContainer *bg_panel = nullptr;
- GridContainer *grid = nullptr;
- TextureRect *title_icon = nullptr;
- TextureRect *hint_icon = nullptr;
- Label *title_label = nullptr;
- Label *hint_label = nullptr;
- Control *hint_filler_left = nullptr;
- Control *hint_filler_right = nullptr;
- void _update_warning();
- void _update_toggler();
- virtual void gui_input(const Ref<InputEvent> &p_event) override;
- protected:
- void _notification(int p_notification);
- public:
- void set_control(Control *p_node);
- ControlPositioningWarning();
- };
- class EditorPropertyAnchorsPreset : public EditorProperty {
- GDCLASS(EditorPropertyAnchorsPreset, EditorProperty);
- OptionButton *options = nullptr;
- void _option_selected(int p_which);
- protected:
- virtual void _set_read_only(bool p_read_only) override;
- public:
- void setup(const Vector<String> &p_options);
- virtual void update_property() override;
- EditorPropertyAnchorsPreset();
- };
- class EditorPropertySizeFlags : public EditorProperty {
- GDCLASS(EditorPropertySizeFlags, EditorProperty);
- enum FlagPreset {
- SIZE_FLAGS_PRESET_FILL,
- SIZE_FLAGS_PRESET_SHRINK_BEGIN,
- SIZE_FLAGS_PRESET_SHRINK_CENTER,
- SIZE_FLAGS_PRESET_SHRINK_END,
- SIZE_FLAGS_PRESET_CUSTOM,
- };
- OptionButton *flag_presets = nullptr;
- CheckBox *flag_expand = nullptr;
- VBoxContainer *flag_options = nullptr;
- Vector<CheckBox *> flag_checks;
- bool vertical = false;
- bool keep_selected_preset = false;
- void _preset_selected(int p_which);
- void _expand_toggled();
- void _flag_toggled();
- protected:
- virtual void _set_read_only(bool p_read_only) override;
- public:
- void setup(const Vector<String> &p_options, bool p_vertical);
- virtual void update_property() override;
- EditorPropertySizeFlags();
- };
- class EditorInspectorPluginControl : public EditorInspectorPlugin {
- GDCLASS(EditorInspectorPluginControl, EditorInspectorPlugin);
- public:
- virtual bool can_handle(Object *p_object) override;
- virtual void parse_group(Object *p_object, const String &p_group) override;
- virtual bool parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide = false) override;
- };
- // Toolbar controls.
- class ControlEditorPopupButton : public Button {
- GDCLASS(ControlEditorPopupButton, Button);
- Ref<Texture2D> arrow_icon;
- PopupPanel *popup_panel = nullptr;
- VBoxContainer *popup_vbox = nullptr;
- void _popup_visibility_changed(bool p_visible);
- protected:
- void _notification(int p_what);
- public:
- virtual Size2 get_minimum_size() const override;
- virtual void toggled(bool p_pressed) override;
- VBoxContainer *get_popup_hbox() const { return popup_vbox; }
- ControlEditorPopupButton();
- };
- class ControlEditorPresetPicker : public MarginContainer {
- GDCLASS(ControlEditorPresetPicker, MarginContainer);
- virtual void _preset_button_pressed(const int p_preset) {}
- protected:
- static constexpr int grid_separation = 0;
- HashMap<int, Button *> preset_buttons;
- void _add_row_button(HBoxContainer *p_row, const int p_preset, const String &p_name);
- void _add_separator(BoxContainer *p_box, Separator *p_separator);
- public:
- ControlEditorPresetPicker() {}
- };
- class AnchorPresetPicker : public ControlEditorPresetPicker {
- GDCLASS(AnchorPresetPicker, ControlEditorPresetPicker);
- virtual void _preset_button_pressed(const int p_preset) override;
- protected:
- void _notification(int p_notification);
- static void _bind_methods();
- public:
- AnchorPresetPicker();
- };
- class SizeFlagPresetPicker : public ControlEditorPresetPicker {
- GDCLASS(SizeFlagPresetPicker, ControlEditorPresetPicker);
- CheckBox *expand_button = nullptr;
- bool vertical = false;
- virtual void _preset_button_pressed(const int p_preset) override;
- protected:
- void _notification(int p_notification);
- static void _bind_methods();
- public:
- void set_allowed_flags(Vector<SizeFlags> &p_flags);
- SizeFlagPresetPicker(bool p_vertical);
- };
- class ControlEditorToolbar : public HBoxContainer {
- GDCLASS(ControlEditorToolbar, HBoxContainer);
- EditorSelection *editor_selection = nullptr;
- ControlEditorPopupButton *anchors_button = nullptr;
- ControlEditorPopupButton *containers_button = nullptr;
- Button *anchor_mode_button = nullptr;
- SizeFlagPresetPicker *container_h_picker = nullptr;
- SizeFlagPresetPicker *container_v_picker = nullptr;
- bool anchors_mode = false;
- void _anchors_preset_selected(int p_preset);
- void _anchors_to_current_ratio();
- void _anchor_mode_toggled(bool p_status);
- void _container_flags_selected(int p_flags, bool p_vertical);
- Vector2 _position_to_anchor(const Control *p_control, Vector2 position);
- bool _is_node_locked(const Node *p_node);
- List<Control *> _get_edited_controls();
- void _selection_changed();
- protected:
- void _notification(int p_notification);
- static ControlEditorToolbar *singleton;
- public:
- bool is_anchors_mode_enabled() { return anchors_mode; };
- static ControlEditorToolbar *get_singleton() { return singleton; }
- ControlEditorToolbar();
- };
- // Editor plugin.
- class ControlEditorPlugin : public EditorPlugin {
- GDCLASS(ControlEditorPlugin, EditorPlugin);
- ControlEditorToolbar *toolbar = nullptr;
- public:
- virtual String get_name() const override { return "Control"; }
- ControlEditorPlugin();
- };
- #endif // CONTROL_EDITOR_PLUGIN_H
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