script_language.h 19 KB

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  1. /**************************************************************************/
  2. /* script_language.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef SCRIPT_LANGUAGE_H
  31. #define SCRIPT_LANGUAGE_H
  32. #include "core/doc_data.h"
  33. #include "core/io/resource.h"
  34. #include "core/templates/pair.h"
  35. #include "core/templates/rb_map.h"
  36. class ScriptLanguage;
  37. template <typename T>
  38. class TypedArray;
  39. typedef void (*ScriptEditRequestFunction)(const String &p_path);
  40. class ScriptServer {
  41. enum {
  42. MAX_LANGUAGES = 16
  43. };
  44. static ScriptLanguage *_languages[MAX_LANGUAGES];
  45. static int _language_count;
  46. static bool scripting_enabled;
  47. static bool reload_scripts_on_save;
  48. static bool languages_finished;
  49. struct GlobalScriptClass {
  50. StringName language;
  51. String path;
  52. StringName base;
  53. };
  54. static HashMap<StringName, GlobalScriptClass> global_classes;
  55. static HashMap<StringName, Vector<StringName>> inheriters_cache;
  56. static bool inheriters_cache_dirty;
  57. public:
  58. static ScriptEditRequestFunction edit_request_func;
  59. static void set_scripting_enabled(bool p_enabled);
  60. static bool is_scripting_enabled();
  61. _FORCE_INLINE_ static int get_language_count() { return _language_count; }
  62. static ScriptLanguage *get_language(int p_idx);
  63. static Error register_language(ScriptLanguage *p_language);
  64. static Error unregister_language(const ScriptLanguage *p_language);
  65. static void set_reload_scripts_on_save(bool p_enable);
  66. static bool is_reload_scripts_on_save_enabled();
  67. static void thread_enter();
  68. static void thread_exit();
  69. static void global_classes_clear();
  70. static void add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path);
  71. static void remove_global_class(const StringName &p_class);
  72. static void remove_global_class_by_path(const String &p_path);
  73. static bool is_global_class(const StringName &p_class);
  74. static StringName get_global_class_language(const StringName &p_class);
  75. static String get_global_class_path(const String &p_class);
  76. static StringName get_global_class_base(const String &p_class);
  77. static StringName get_global_class_native_base(const String &p_class);
  78. static void get_global_class_list(List<StringName> *r_global_classes);
  79. static void get_inheriters_list(const StringName &p_base_type, List<StringName> *r_classes);
  80. static void save_global_classes();
  81. static String get_global_class_cache_file_path();
  82. static void init_languages();
  83. static void finish_languages();
  84. static bool are_languages_finished() { return languages_finished; }
  85. };
  86. class ScriptInstance;
  87. class PlaceHolderScriptInstance;
  88. class Script : public Resource {
  89. GDCLASS(Script, Resource);
  90. OBJ_SAVE_TYPE(Script);
  91. protected:
  92. virtual bool editor_can_reload_from_file() override { return false; } // this is handled by editor better
  93. void _notification(int p_what);
  94. static void _bind_methods();
  95. friend class PlaceHolderScriptInstance;
  96. virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {}
  97. Variant _get_property_default_value(const StringName &p_property);
  98. TypedArray<Dictionary> _get_script_property_list();
  99. TypedArray<Dictionary> _get_script_method_list();
  100. TypedArray<Dictionary> _get_script_signal_list();
  101. Dictionary _get_script_constant_map();
  102. public:
  103. virtual bool can_instantiate() const = 0;
  104. virtual Ref<Script> get_base_script() const = 0; //for script inheritance
  105. virtual StringName get_global_name() const = 0;
  106. virtual bool inherits_script(const Ref<Script> &p_script) const = 0;
  107. virtual StringName get_instance_base_type() const = 0; // this may not work in all scripts, will return empty if so
  108. virtual ScriptInstance *instance_create(Object *p_this) = 0;
  109. virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) { return nullptr; }
  110. virtual bool instance_has(const Object *p_this) const = 0;
  111. virtual bool has_source_code() const = 0;
  112. virtual String get_source_code() const = 0;
  113. virtual void set_source_code(const String &p_code) = 0;
  114. virtual Error reload(bool p_keep_state = false) = 0;
  115. #ifdef TOOLS_ENABLED
  116. virtual Vector<DocData::ClassDoc> get_documentation() const = 0;
  117. virtual PropertyInfo get_class_category() const;
  118. #endif // TOOLS_ENABLED
  119. virtual bool has_method(const StringName &p_method) const = 0;
  120. virtual MethodInfo get_method_info(const StringName &p_method) const = 0;
  121. virtual bool is_tool() const = 0;
  122. virtual bool is_valid() const = 0;
  123. virtual ScriptLanguage *get_language() const = 0;
  124. virtual bool has_script_signal(const StringName &p_signal) const = 0;
  125. virtual void get_script_signal_list(List<MethodInfo> *r_signals) const = 0;
  126. virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const = 0;
  127. virtual void update_exports() {} //editor tool
  128. virtual void get_script_method_list(List<MethodInfo> *p_list) const = 0;
  129. virtual void get_script_property_list(List<PropertyInfo> *p_list) const = 0;
  130. virtual int get_member_line(const StringName &p_member) const { return -1; }
  131. virtual void get_constants(HashMap<StringName, Variant> *p_constants) {}
  132. virtual void get_members(HashSet<StringName> *p_constants) {}
  133. virtual bool is_placeholder_fallback_enabled() const { return false; }
  134. virtual const Variant get_rpc_config() const = 0;
  135. Script() {}
  136. };
  137. class ScriptInstance {
  138. public:
  139. virtual bool set(const StringName &p_name, const Variant &p_value) = 0;
  140. virtual bool get(const StringName &p_name, Variant &r_ret) const = 0;
  141. virtual void get_property_list(List<PropertyInfo> *p_properties) const = 0;
  142. virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const = 0;
  143. virtual bool property_can_revert(const StringName &p_name) const = 0;
  144. virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const = 0;
  145. virtual Object *get_owner() { return nullptr; }
  146. virtual void get_property_state(List<Pair<StringName, Variant>> &state);
  147. virtual void get_method_list(List<MethodInfo> *p_list) const = 0;
  148. virtual bool has_method(const StringName &p_method) const = 0;
  149. virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) = 0;
  150. template <typename... VarArgs>
  151. Variant call(const StringName &p_method, VarArgs... p_args) {
  152. Variant args[sizeof...(p_args) + 1] = { p_args..., Variant() }; // +1 makes sure zero sized arrays are also supported.
  153. const Variant *argptrs[sizeof...(p_args) + 1];
  154. for (uint32_t i = 0; i < sizeof...(p_args); i++) {
  155. argptrs[i] = &args[i];
  156. }
  157. Callable::CallError cerr;
  158. return callp(p_method, sizeof...(p_args) == 0 ? nullptr : (const Variant **)argptrs, sizeof...(p_args), cerr);
  159. }
  160. virtual Variant call_const(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error); // implement if language supports const functions
  161. virtual void notification(int p_notification) = 0;
  162. virtual String to_string(bool *r_valid) {
  163. if (r_valid) {
  164. *r_valid = false;
  165. }
  166. return String();
  167. }
  168. //this is used by script languages that keep a reference counter of their own
  169. //you can make make Ref<> not die when it reaches zero, so deleting the reference
  170. //depends entirely from the script
  171. virtual void refcount_incremented() {}
  172. virtual bool refcount_decremented() { return true; } //return true if it can die
  173. virtual Ref<Script> get_script() const = 0;
  174. virtual bool is_placeholder() const { return false; }
  175. virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid);
  176. virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid);
  177. virtual const Variant get_rpc_config() const { return get_script()->get_rpc_config(); }
  178. virtual ScriptLanguage *get_language() = 0;
  179. virtual ~ScriptInstance();
  180. };
  181. class ScriptCodeCompletionCache {
  182. static ScriptCodeCompletionCache *singleton;
  183. public:
  184. static ScriptCodeCompletionCache *get_singleton() { return singleton; }
  185. ScriptCodeCompletionCache();
  186. virtual ~ScriptCodeCompletionCache() {}
  187. };
  188. class ScriptLanguage : public Object {
  189. GDCLASS(ScriptLanguage, Object)
  190. public:
  191. virtual String get_name() const = 0;
  192. /* LANGUAGE FUNCTIONS */
  193. virtual void init() = 0;
  194. virtual String get_type() const = 0;
  195. virtual String get_extension() const = 0;
  196. virtual void finish() = 0;
  197. /* EDITOR FUNCTIONS */
  198. struct Warning {
  199. int start_line = -1, end_line = -1;
  200. int leftmost_column = -1, rightmost_column = -1;
  201. int code;
  202. String string_code;
  203. String message;
  204. };
  205. struct ScriptError {
  206. int line = -1;
  207. int column = -1;
  208. String message;
  209. };
  210. enum TemplateLocation {
  211. TEMPLATE_BUILT_IN,
  212. TEMPLATE_EDITOR,
  213. TEMPLATE_PROJECT
  214. };
  215. struct ScriptTemplate {
  216. String inherit = "Object";
  217. String name;
  218. String description;
  219. String content;
  220. int id = 0;
  221. TemplateLocation origin = TemplateLocation::TEMPLATE_BUILT_IN;
  222. String get_hash() const {
  223. return itos(origin) + inherit + name;
  224. }
  225. };
  226. void get_core_type_words(List<String> *p_core_type_words) const;
  227. virtual void get_reserved_words(List<String> *p_words) const = 0;
  228. virtual bool is_control_flow_keyword(String p_string) const = 0;
  229. virtual void get_comment_delimiters(List<String> *p_delimiters) const = 0;
  230. virtual void get_string_delimiters(List<String> *p_delimiters) const = 0;
  231. virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const { return Ref<Script>(); }
  232. virtual Vector<ScriptTemplate> get_built_in_templates(StringName p_object) { return Vector<ScriptTemplate>(); }
  233. virtual bool is_using_templates() { return false; }
  234. virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptError> *r_errors = nullptr, List<Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const = 0;
  235. virtual String validate_path(const String &p_path) const { return ""; }
  236. virtual Script *create_script() const = 0;
  237. virtual bool has_named_classes() const = 0;
  238. virtual bool supports_builtin_mode() const = 0;
  239. virtual bool supports_documentation() const { return false; }
  240. virtual bool can_inherit_from_file() const { return false; }
  241. virtual int find_function(const String &p_function, const String &p_code) const = 0;
  242. virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const = 0;
  243. virtual Error open_in_external_editor(const Ref<Script> &p_script, int p_line, int p_col) { return ERR_UNAVAILABLE; }
  244. virtual bool overrides_external_editor() { return false; }
  245. /* Keep enum in Sync with: */
  246. /* /scene/gui/code_edit.h - CodeEdit::CodeCompletionKind */
  247. enum CodeCompletionKind {
  248. CODE_COMPLETION_KIND_CLASS,
  249. CODE_COMPLETION_KIND_FUNCTION,
  250. CODE_COMPLETION_KIND_SIGNAL,
  251. CODE_COMPLETION_KIND_VARIABLE,
  252. CODE_COMPLETION_KIND_MEMBER,
  253. CODE_COMPLETION_KIND_ENUM,
  254. CODE_COMPLETION_KIND_CONSTANT,
  255. CODE_COMPLETION_KIND_NODE_PATH,
  256. CODE_COMPLETION_KIND_FILE_PATH,
  257. CODE_COMPLETION_KIND_PLAIN_TEXT,
  258. CODE_COMPLETION_KIND_MAX
  259. };
  260. enum CodeCompletionLocation {
  261. LOCATION_LOCAL = 0,
  262. LOCATION_PARENT_MASK = 1 << 8,
  263. LOCATION_OTHER_USER_CODE = 1 << 9,
  264. LOCATION_OTHER = 1 << 10,
  265. };
  266. struct CodeCompletionOption {
  267. CodeCompletionKind kind = CODE_COMPLETION_KIND_PLAIN_TEXT;
  268. String display;
  269. String insert_text;
  270. Color font_color;
  271. Ref<Resource> icon;
  272. Variant default_value;
  273. Vector<Pair<int, int>> matches;
  274. int location = LOCATION_OTHER;
  275. CodeCompletionOption() {}
  276. CodeCompletionOption(const String &p_text, CodeCompletionKind p_kind, int p_location = LOCATION_OTHER) {
  277. display = p_text;
  278. insert_text = p_text;
  279. kind = p_kind;
  280. location = p_location;
  281. }
  282. };
  283. virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<CodeCompletionOption> *r_options, bool &r_force, String &r_call_hint) { return ERR_UNAVAILABLE; }
  284. enum LookupResultType {
  285. LOOKUP_RESULT_SCRIPT_LOCATION,
  286. LOOKUP_RESULT_CLASS,
  287. LOOKUP_RESULT_CLASS_CONSTANT,
  288. LOOKUP_RESULT_CLASS_PROPERTY,
  289. LOOKUP_RESULT_CLASS_METHOD,
  290. LOOKUP_RESULT_CLASS_SIGNAL,
  291. LOOKUP_RESULT_CLASS_ENUM,
  292. LOOKUP_RESULT_CLASS_TBD_GLOBALSCOPE,
  293. LOOKUP_RESULT_CLASS_ANNOTATION,
  294. LOOKUP_RESULT_MAX
  295. };
  296. struct LookupResult {
  297. LookupResultType type;
  298. Ref<Script> script;
  299. String class_name;
  300. String class_member;
  301. String class_path;
  302. int location;
  303. };
  304. virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result) { return ERR_UNAVAILABLE; }
  305. virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const = 0;
  306. virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) = 0;
  307. virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value) {}
  308. virtual void remove_named_global_constant(const StringName &p_name) {}
  309. /* MULTITHREAD FUNCTIONS */
  310. //some VMs need to be notified of thread creation/exiting to allocate a stack
  311. virtual void thread_enter() {}
  312. virtual void thread_exit() {}
  313. /* DEBUGGER FUNCTIONS */
  314. struct StackInfo {
  315. String file;
  316. String func;
  317. int line;
  318. };
  319. virtual String debug_get_error() const = 0;
  320. virtual int debug_get_stack_level_count() const = 0;
  321. virtual int debug_get_stack_level_line(int p_level) const = 0;
  322. virtual String debug_get_stack_level_function(int p_level) const = 0;
  323. virtual String debug_get_stack_level_source(int p_level) const = 0;
  324. virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0;
  325. virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0;
  326. virtual ScriptInstance *debug_get_stack_level_instance(int p_level) { return nullptr; }
  327. virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0;
  328. virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1) = 0;
  329. virtual Vector<StackInfo> debug_get_current_stack_info() { return Vector<StackInfo>(); }
  330. virtual void reload_all_scripts() = 0;
  331. virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) = 0;
  332. /* LOADER FUNCTIONS */
  333. virtual void get_recognized_extensions(List<String> *p_extensions) const = 0;
  334. virtual void get_public_functions(List<MethodInfo> *p_functions) const = 0;
  335. virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const = 0;
  336. virtual void get_public_annotations(List<MethodInfo> *p_annotations) const = 0;
  337. struct ProfilingInfo {
  338. StringName signature;
  339. uint64_t call_count;
  340. uint64_t total_time;
  341. uint64_t self_time;
  342. };
  343. virtual void profiling_start() = 0;
  344. virtual void profiling_stop() = 0;
  345. virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) = 0;
  346. virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) = 0;
  347. virtual void frame();
  348. virtual bool handles_global_class_type(const String &p_type) const { return false; }
  349. virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const { return String(); }
  350. virtual ~ScriptLanguage() {}
  351. };
  352. extern uint8_t script_encryption_key[32];
  353. class PlaceHolderScriptInstance : public ScriptInstance {
  354. Object *owner = nullptr;
  355. List<PropertyInfo> properties;
  356. HashMap<StringName, Variant> values;
  357. HashMap<StringName, Variant> constants;
  358. ScriptLanguage *language = nullptr;
  359. Ref<Script> script;
  360. public:
  361. virtual bool set(const StringName &p_name, const Variant &p_value) override;
  362. virtual bool get(const StringName &p_name, Variant &r_ret) const override;
  363. virtual void get_property_list(List<PropertyInfo> *p_properties) const override;
  364. virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const override;
  365. virtual bool property_can_revert(const StringName &p_name) const override { return false; };
  366. virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const override { return false; };
  367. virtual void get_method_list(List<MethodInfo> *p_list) const override;
  368. virtual bool has_method(const StringName &p_method) const override;
  369. virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override {
  370. r_error.error = Callable::CallError::CALL_ERROR_INVALID_METHOD;
  371. return Variant();
  372. }
  373. virtual void notification(int p_notification) override {}
  374. virtual Ref<Script> get_script() const override { return script; }
  375. virtual ScriptLanguage *get_language() override { return language; }
  376. Object *get_owner() override { return owner; }
  377. void update(const List<PropertyInfo> &p_properties, const HashMap<StringName, Variant> &p_values); //likely changed in editor
  378. virtual bool is_placeholder() const override { return true; }
  379. virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid = nullptr) override;
  380. virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid = nullptr) override;
  381. virtual const Variant get_rpc_config() const override { return Variant(); }
  382. PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner);
  383. ~PlaceHolderScriptInstance();
  384. };
  385. #endif // SCRIPT_LANGUAGE_H