core_bind.h 21 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570
  1. /**************************************************************************/
  2. /* core_bind.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef CORE_BIND_H
  31. #define CORE_BIND_H
  32. #include "core/debugger/engine_profiler.h"
  33. #include "core/io/image.h"
  34. #include "core/io/resource_loader.h"
  35. #include "core/io/resource_saver.h"
  36. #include "core/object/script_language.h"
  37. #include "core/os/os.h"
  38. #include "core/os/semaphore.h"
  39. #include "core/os/thread.h"
  40. #include "core/templates/safe_refcount.h"
  41. class MainLoop;
  42. template <typename T>
  43. class TypedArray;
  44. namespace core_bind {
  45. class ResourceLoader : public Object {
  46. GDCLASS(ResourceLoader, Object);
  47. protected:
  48. static void _bind_methods();
  49. static ResourceLoader *singleton;
  50. public:
  51. enum ThreadLoadStatus {
  52. THREAD_LOAD_INVALID_RESOURCE,
  53. THREAD_LOAD_IN_PROGRESS,
  54. THREAD_LOAD_FAILED,
  55. THREAD_LOAD_LOADED
  56. };
  57. enum CacheMode {
  58. CACHE_MODE_IGNORE, // Resource and subresources do not use path cache, no path is set into resource.
  59. CACHE_MODE_REUSE, // Resource and subresources use patch cache, reuse existing loaded resources instead of loading from disk when available.
  60. CACHE_MODE_REPLACE, // Resource and subresource use path cache, but replace existing loaded resources when available with information from disk.
  61. };
  62. static ResourceLoader *get_singleton() { return singleton; }
  63. Error load_threaded_request(const String &p_path, const String &p_type_hint = "", bool p_use_sub_threads = false, CacheMode p_cache_mode = CACHE_MODE_REUSE);
  64. ThreadLoadStatus load_threaded_get_status(const String &p_path, Array r_progress = Array());
  65. Ref<Resource> load_threaded_get(const String &p_path);
  66. Ref<Resource> load(const String &p_path, const String &p_type_hint = "", CacheMode p_cache_mode = CACHE_MODE_REUSE);
  67. Vector<String> get_recognized_extensions_for_type(const String &p_type);
  68. void add_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader, bool p_at_front);
  69. void remove_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader);
  70. void set_abort_on_missing_resources(bool p_abort);
  71. PackedStringArray get_dependencies(const String &p_path);
  72. bool has_cached(const String &p_path);
  73. bool exists(const String &p_path, const String &p_type_hint = "");
  74. ResourceUID::ID get_resource_uid(const String &p_path);
  75. ResourceLoader() { singleton = this; }
  76. };
  77. class ResourceSaver : public Object {
  78. GDCLASS(ResourceSaver, Object);
  79. protected:
  80. static void _bind_methods();
  81. static ResourceSaver *singleton;
  82. public:
  83. enum SaverFlags {
  84. FLAG_NONE = 0,
  85. FLAG_RELATIVE_PATHS = 1,
  86. FLAG_BUNDLE_RESOURCES = 2,
  87. FLAG_CHANGE_PATH = 4,
  88. FLAG_OMIT_EDITOR_PROPERTIES = 8,
  89. FLAG_SAVE_BIG_ENDIAN = 16,
  90. FLAG_COMPRESS = 32,
  91. FLAG_REPLACE_SUBRESOURCE_PATHS = 64,
  92. };
  93. static ResourceSaver *get_singleton() { return singleton; }
  94. Error save(const Ref<Resource> &p_resource, const String &p_path, BitField<SaverFlags> p_flags);
  95. Vector<String> get_recognized_extensions(const Ref<Resource> &p_resource);
  96. void add_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver, bool p_at_front);
  97. void remove_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver);
  98. ResourceSaver() { singleton = this; }
  99. };
  100. class OS : public Object {
  101. GDCLASS(OS, Object);
  102. protected:
  103. static void _bind_methods();
  104. static OS *singleton;
  105. public:
  106. enum RenderingDriver {
  107. RENDERING_DRIVER_VULKAN,
  108. RENDERING_DRIVER_OPENGL3,
  109. };
  110. virtual PackedStringArray get_connected_midi_inputs();
  111. virtual void open_midi_inputs();
  112. virtual void close_midi_inputs();
  113. void set_low_processor_usage_mode(bool p_enabled);
  114. bool is_in_low_processor_usage_mode() const;
  115. void set_low_processor_usage_mode_sleep_usec(int p_usec);
  116. int get_low_processor_usage_mode_sleep_usec() const;
  117. void alert(const String &p_alert, const String &p_title = "ALERT!");
  118. void crash(const String &p_message);
  119. Vector<String> get_system_fonts() const;
  120. String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const;
  121. Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const;
  122. String get_executable_path() const;
  123. String read_string_from_stdin();
  124. int execute(const String &p_path, const Vector<String> &p_arguments, Array r_output = Array(), bool p_read_stderr = false, bool p_open_console = false);
  125. int create_process(const String &p_path, const Vector<String> &p_arguments, bool p_open_console = false);
  126. int create_instance(const Vector<String> &p_arguments);
  127. Error kill(int p_pid);
  128. Error shell_open(String p_uri);
  129. bool is_process_running(int p_pid) const;
  130. int get_process_id() const;
  131. void set_restart_on_exit(bool p_restart, const Vector<String> &p_restart_arguments = Vector<String>());
  132. bool is_restart_on_exit_set() const;
  133. Vector<String> get_restart_on_exit_arguments() const;
  134. bool has_environment(const String &p_var) const;
  135. String get_environment(const String &p_var) const;
  136. void set_environment(const String &p_var, const String &p_value) const;
  137. void unset_environment(const String &p_var) const;
  138. String get_name() const;
  139. String get_distribution_name() const;
  140. String get_version() const;
  141. Vector<String> get_cmdline_args();
  142. Vector<String> get_cmdline_user_args();
  143. Vector<String> get_video_adapter_driver_info() const;
  144. String get_locale() const;
  145. String get_locale_language() const;
  146. String get_model_name() const;
  147. bool is_debug_build() const;
  148. String get_unique_id() const;
  149. String get_keycode_string(Key p_code) const;
  150. bool is_keycode_unicode(char32_t p_unicode) const;
  151. Key find_keycode_from_string(const String &p_code) const;
  152. void set_use_file_access_save_and_swap(bool p_enable);
  153. uint64_t get_static_memory_usage() const;
  154. uint64_t get_static_memory_peak_usage() const;
  155. void delay_usec(int p_usec) const;
  156. void delay_msec(int p_msec) const;
  157. uint64_t get_ticks_msec() const;
  158. uint64_t get_ticks_usec() const;
  159. bool is_userfs_persistent() const;
  160. bool is_stdout_verbose() const;
  161. int get_processor_count() const;
  162. String get_processor_name() const;
  163. enum SystemDir {
  164. SYSTEM_DIR_DESKTOP,
  165. SYSTEM_DIR_DCIM,
  166. SYSTEM_DIR_DOCUMENTS,
  167. SYSTEM_DIR_DOWNLOADS,
  168. SYSTEM_DIR_MOVIES,
  169. SYSTEM_DIR_MUSIC,
  170. SYSTEM_DIR_PICTURES,
  171. SYSTEM_DIR_RINGTONES,
  172. };
  173. String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const;
  174. Error move_to_trash(const String &p_path) const;
  175. String get_user_data_dir() const;
  176. String get_config_dir() const;
  177. String get_data_dir() const;
  178. String get_cache_dir() const;
  179. Error set_thread_name(const String &p_name);
  180. Thread::ID get_thread_caller_id() const;
  181. Thread::ID get_main_thread_id() const;
  182. bool has_feature(const String &p_feature) const;
  183. bool request_permission(const String &p_name);
  184. bool request_permissions();
  185. Vector<String> get_granted_permissions() const;
  186. static OS *get_singleton() { return singleton; }
  187. OS() { singleton = this; }
  188. };
  189. class Geometry2D : public Object {
  190. GDCLASS(Geometry2D, Object);
  191. static Geometry2D *singleton;
  192. protected:
  193. static void _bind_methods();
  194. public:
  195. static Geometry2D *get_singleton();
  196. Variant segment_intersects_segment(const Vector2 &p_from_a, const Vector2 &p_to_a, const Vector2 &p_from_b, const Vector2 &p_to_b);
  197. Variant line_intersects_line(const Vector2 &p_from_a, const Vector2 &p_dir_a, const Vector2 &p_from_b, const Vector2 &p_dir_b);
  198. Vector<Vector2> get_closest_points_between_segments(const Vector2 &p1, const Vector2 &q1, const Vector2 &p2, const Vector2 &q2);
  199. Vector2 get_closest_point_to_segment(const Vector2 &p_point, const Vector2 &p_a, const Vector2 &p_b);
  200. Vector2 get_closest_point_to_segment_uncapped(const Vector2 &p_point, const Vector2 &p_a, const Vector2 &p_b);
  201. bool point_is_inside_triangle(const Vector2 &s, const Vector2 &a, const Vector2 &b, const Vector2 &c) const;
  202. bool is_point_in_circle(const Vector2 &p_point, const Vector2 &p_circle_pos, real_t p_circle_radius);
  203. real_t segment_intersects_circle(const Vector2 &p_from, const Vector2 &p_to, const Vector2 &p_circle_pos, real_t p_circle_radius);
  204. bool is_polygon_clockwise(const Vector<Vector2> &p_polygon);
  205. bool is_point_in_polygon(const Point2 &p_point, const Vector<Vector2> &p_polygon);
  206. Vector<int> triangulate_polygon(const Vector<Vector2> &p_polygon);
  207. Vector<int> triangulate_delaunay(const Vector<Vector2> &p_points);
  208. Vector<Point2> convex_hull(const Vector<Point2> &p_points);
  209. TypedArray<PackedVector2Array> decompose_polygon_in_convex(const Vector<Vector2> &p_polygon);
  210. enum PolyBooleanOperation {
  211. OPERATION_UNION,
  212. OPERATION_DIFFERENCE,
  213. OPERATION_INTERSECTION,
  214. OPERATION_XOR
  215. };
  216. // 2D polygon boolean operations.
  217. TypedArray<PackedVector2Array> merge_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // Union (add).
  218. TypedArray<PackedVector2Array> clip_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // Difference (subtract).
  219. TypedArray<PackedVector2Array> intersect_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // Common area (multiply).
  220. TypedArray<PackedVector2Array> exclude_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // All but common area (xor).
  221. // 2D polyline vs polygon operations.
  222. TypedArray<PackedVector2Array> clip_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon); // Cut.
  223. TypedArray<PackedVector2Array> intersect_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon); // Chop.
  224. // 2D offset polygons/polylines.
  225. enum PolyJoinType {
  226. JOIN_SQUARE,
  227. JOIN_ROUND,
  228. JOIN_MITER
  229. };
  230. enum PolyEndType {
  231. END_POLYGON,
  232. END_JOINED,
  233. END_BUTT,
  234. END_SQUARE,
  235. END_ROUND
  236. };
  237. TypedArray<PackedVector2Array> offset_polygon(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type = JOIN_SQUARE);
  238. TypedArray<PackedVector2Array> offset_polyline(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type = JOIN_SQUARE, PolyEndType p_end_type = END_SQUARE);
  239. Dictionary make_atlas(const Vector<Size2> &p_rects);
  240. Geometry2D() { singleton = this; }
  241. };
  242. class Geometry3D : public Object {
  243. GDCLASS(Geometry3D, Object);
  244. static Geometry3D *singleton;
  245. protected:
  246. static void _bind_methods();
  247. public:
  248. static Geometry3D *get_singleton();
  249. TypedArray<Plane> build_box_planes(const Vector3 &p_extents);
  250. TypedArray<Plane> build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis = Vector3::AXIS_Z);
  251. TypedArray<Plane> build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis = Vector3::AXIS_Z);
  252. Vector<Vector3> get_closest_points_between_segments(const Vector3 &p1, const Vector3 &p2, const Vector3 &q1, const Vector3 &q2);
  253. Vector3 get_closest_point_to_segment(const Vector3 &p_point, const Vector3 &p_a, const Vector3 &p_b);
  254. Vector3 get_closest_point_to_segment_uncapped(const Vector3 &p_point, const Vector3 &p_a, const Vector3 &p_b);
  255. Variant ray_intersects_triangle(const Vector3 &p_from, const Vector3 &p_dir, const Vector3 &p_v0, const Vector3 &p_v1, const Vector3 &p_v2);
  256. Variant segment_intersects_triangle(const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_v0, const Vector3 &p_v1, const Vector3 &p_v2);
  257. Vector<Vector3> segment_intersects_sphere(const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_sphere_pos, real_t p_sphere_radius);
  258. Vector<Vector3> segment_intersects_cylinder(const Vector3 &p_from, const Vector3 &p_to, float p_height, float p_radius);
  259. Vector<Vector3> segment_intersects_convex(const Vector3 &p_from, const Vector3 &p_to, const Vector<Plane> &p_planes);
  260. Vector<Vector3> clip_polygon(const Vector<Vector3> &p_points, const Plane &p_plane);
  261. Geometry3D() { singleton = this; }
  262. };
  263. class Marshalls : public Object {
  264. GDCLASS(Marshalls, Object);
  265. static Marshalls *singleton;
  266. protected:
  267. static void _bind_methods();
  268. public:
  269. static Marshalls *get_singleton();
  270. String variant_to_base64(const Variant &p_var, bool p_full_objects = false);
  271. Variant base64_to_variant(const String &p_str, bool p_allow_objects = false);
  272. String raw_to_base64(const Vector<uint8_t> &p_arr);
  273. Vector<uint8_t> base64_to_raw(const String &p_str);
  274. String utf8_to_base64(const String &p_str);
  275. String base64_to_utf8(const String &p_str);
  276. Marshalls() { singleton = this; }
  277. ~Marshalls() { singleton = nullptr; }
  278. };
  279. class Mutex : public RefCounted {
  280. GDCLASS(Mutex, RefCounted);
  281. ::Mutex mutex;
  282. static void _bind_methods();
  283. public:
  284. void lock();
  285. bool try_lock();
  286. void unlock();
  287. };
  288. class Semaphore : public RefCounted {
  289. GDCLASS(Semaphore, RefCounted);
  290. ::Semaphore semaphore;
  291. static void _bind_methods();
  292. public:
  293. void wait();
  294. bool try_wait();
  295. void post();
  296. };
  297. class Thread : public RefCounted {
  298. GDCLASS(Thread, RefCounted);
  299. protected:
  300. Variant ret;
  301. SafeFlag running;
  302. Callable target_callable;
  303. ::Thread thread;
  304. static void _bind_methods();
  305. static void _start_func(void *ud);
  306. public:
  307. enum Priority {
  308. PRIORITY_LOW,
  309. PRIORITY_NORMAL,
  310. PRIORITY_HIGH,
  311. PRIORITY_MAX
  312. };
  313. Error start(const Callable &p_callable, Priority p_priority = PRIORITY_NORMAL);
  314. String get_id() const;
  315. bool is_started() const;
  316. bool is_alive() const;
  317. Variant wait_to_finish();
  318. };
  319. namespace special {
  320. class ClassDB : public Object {
  321. GDCLASS(ClassDB, Object);
  322. protected:
  323. static void _bind_methods();
  324. public:
  325. PackedStringArray get_class_list() const;
  326. PackedStringArray get_inheriters_from_class(const StringName &p_class) const;
  327. StringName get_parent_class(const StringName &p_class) const;
  328. bool class_exists(const StringName &p_class) const;
  329. bool is_parent_class(const StringName &p_class, const StringName &p_inherits) const;
  330. bool can_instantiate(const StringName &p_class) const;
  331. Variant instantiate(const StringName &p_class) const;
  332. bool has_signal(StringName p_class, StringName p_signal) const;
  333. Dictionary get_signal(StringName p_class, StringName p_signal) const;
  334. TypedArray<Dictionary> get_signal_list(StringName p_class, bool p_no_inheritance = false) const;
  335. TypedArray<Dictionary> get_property_list(StringName p_class, bool p_no_inheritance = false) const;
  336. Variant get_property(Object *p_object, const StringName &p_property) const;
  337. Error set_property(Object *p_object, const StringName &p_property, const Variant &p_value) const;
  338. bool has_method(StringName p_class, StringName p_method, bool p_no_inheritance = false) const;
  339. TypedArray<Dictionary> get_method_list(StringName p_class, bool p_no_inheritance = false) const;
  340. PackedStringArray get_integer_constant_list(const StringName &p_class, bool p_no_inheritance = false) const;
  341. bool has_integer_constant(const StringName &p_class, const StringName &p_name) const;
  342. int64_t get_integer_constant(const StringName &p_class, const StringName &p_name) const;
  343. bool has_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false) const;
  344. PackedStringArray get_enum_list(const StringName &p_class, bool p_no_inheritance = false) const;
  345. PackedStringArray get_enum_constants(const StringName &p_class, const StringName &p_enum, bool p_no_inheritance = false) const;
  346. StringName get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false) const;
  347. bool is_class_enabled(StringName p_class) const;
  348. ClassDB() {}
  349. ~ClassDB() {}
  350. };
  351. } // namespace special
  352. class Engine : public Object {
  353. GDCLASS(Engine, Object);
  354. protected:
  355. static void _bind_methods();
  356. static Engine *singleton;
  357. public:
  358. static Engine *get_singleton() { return singleton; }
  359. void set_physics_ticks_per_second(int p_ips);
  360. int get_physics_ticks_per_second() const;
  361. void set_max_physics_steps_per_frame(int p_max_physics_steps);
  362. int get_max_physics_steps_per_frame() const;
  363. void set_physics_jitter_fix(double p_threshold);
  364. double get_physics_jitter_fix() const;
  365. double get_physics_interpolation_fraction() const;
  366. void set_max_fps(int p_fps);
  367. int get_max_fps() const;
  368. double get_frames_per_second() const;
  369. uint64_t get_physics_frames() const;
  370. uint64_t get_process_frames() const;
  371. int get_frames_drawn();
  372. void set_time_scale(double p_scale);
  373. double get_time_scale();
  374. MainLoop *get_main_loop() const;
  375. Dictionary get_version_info() const;
  376. Dictionary get_author_info() const;
  377. TypedArray<Dictionary> get_copyright_info() const;
  378. Dictionary get_donor_info() const;
  379. Dictionary get_license_info() const;
  380. String get_license_text() const;
  381. String get_architecture_name() const;
  382. bool is_in_physics_frame() const;
  383. bool has_singleton(const StringName &p_name) const;
  384. Object *get_singleton_object(const StringName &p_name) const;
  385. void register_singleton(const StringName &p_name, Object *p_object);
  386. void unregister_singleton(const StringName &p_name);
  387. Vector<String> get_singleton_list() const;
  388. Error register_script_language(ScriptLanguage *p_language);
  389. Error unregister_script_language(const ScriptLanguage *p_language);
  390. int get_script_language_count();
  391. ScriptLanguage *get_script_language(int p_index) const;
  392. void set_editor_hint(bool p_enabled);
  393. bool is_editor_hint() const;
  394. // `set_write_movie_path()` is not exposed to the scripting API as changing it at run-time has no effect.
  395. String get_write_movie_path() const;
  396. void set_print_error_messages(bool p_enabled);
  397. bool is_printing_error_messages() const;
  398. Engine() { singleton = this; }
  399. };
  400. class EngineDebugger : public Object {
  401. GDCLASS(EngineDebugger, Object);
  402. HashMap<StringName, Callable> captures;
  403. HashMap<StringName, Ref<EngineProfiler>> profilers;
  404. protected:
  405. static void _bind_methods();
  406. static EngineDebugger *singleton;
  407. public:
  408. static EngineDebugger *get_singleton() { return singleton; }
  409. bool is_active();
  410. void register_profiler(const StringName &p_name, Ref<EngineProfiler> p_profiler);
  411. void unregister_profiler(const StringName &p_name);
  412. bool is_profiling(const StringName &p_name);
  413. bool has_profiler(const StringName &p_name);
  414. void profiler_add_frame_data(const StringName &p_name, const Array &p_data);
  415. void profiler_enable(const StringName &p_name, bool p_enabled, const Array &p_opts = Array());
  416. void register_message_capture(const StringName &p_name, const Callable &p_callable);
  417. void unregister_message_capture(const StringName &p_name);
  418. bool has_capture(const StringName &p_name);
  419. void send_message(const String &p_msg, const Array &p_data);
  420. static Error call_capture(void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured);
  421. EngineDebugger() { singleton = this; }
  422. ~EngineDebugger();
  423. };
  424. } // namespace core_bind
  425. VARIANT_ENUM_CAST(core_bind::ResourceLoader::ThreadLoadStatus);
  426. VARIANT_ENUM_CAST(core_bind::ResourceLoader::CacheMode);
  427. VARIANT_BITFIELD_CAST(core_bind::ResourceSaver::SaverFlags);
  428. VARIANT_ENUM_CAST(core_bind::OS::RenderingDriver);
  429. VARIANT_ENUM_CAST(core_bind::OS::SystemDir);
  430. VARIANT_ENUM_CAST(core_bind::Geometry2D::PolyBooleanOperation);
  431. VARIANT_ENUM_CAST(core_bind::Geometry2D::PolyJoinType);
  432. VARIANT_ENUM_CAST(core_bind::Geometry2D::PolyEndType);
  433. VARIANT_ENUM_CAST(core_bind::Thread::Priority);
  434. #endif // CORE_BIND_H