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- /**************************************************************************/
- /* core_bind.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef CORE_BIND_H
- #define CORE_BIND_H
- #include "core/debugger/engine_profiler.h"
- #include "core/io/image.h"
- #include "core/io/resource_loader.h"
- #include "core/io/resource_saver.h"
- #include "core/object/script_language.h"
- #include "core/os/os.h"
- #include "core/os/semaphore.h"
- #include "core/os/thread.h"
- #include "core/templates/safe_refcount.h"
- class MainLoop;
- template <typename T>
- class TypedArray;
- namespace core_bind {
- class ResourceLoader : public Object {
- GDCLASS(ResourceLoader, Object);
- protected:
- static void _bind_methods();
- static ResourceLoader *singleton;
- public:
- enum ThreadLoadStatus {
- THREAD_LOAD_INVALID_RESOURCE,
- THREAD_LOAD_IN_PROGRESS,
- THREAD_LOAD_FAILED,
- THREAD_LOAD_LOADED
- };
- enum CacheMode {
- CACHE_MODE_IGNORE, // Resource and subresources do not use path cache, no path is set into resource.
- CACHE_MODE_REUSE, // Resource and subresources use patch cache, reuse existing loaded resources instead of loading from disk when available.
- CACHE_MODE_REPLACE, // Resource and subresource use path cache, but replace existing loaded resources when available with information from disk.
- };
- static ResourceLoader *get_singleton() { return singleton; }
- Error load_threaded_request(const String &p_path, const String &p_type_hint = "", bool p_use_sub_threads = false, CacheMode p_cache_mode = CACHE_MODE_REUSE);
- ThreadLoadStatus load_threaded_get_status(const String &p_path, Array r_progress = Array());
- Ref<Resource> load_threaded_get(const String &p_path);
- Ref<Resource> load(const String &p_path, const String &p_type_hint = "", CacheMode p_cache_mode = CACHE_MODE_REUSE);
- Vector<String> get_recognized_extensions_for_type(const String &p_type);
- void add_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader, bool p_at_front);
- void remove_resource_format_loader(Ref<ResourceFormatLoader> p_format_loader);
- void set_abort_on_missing_resources(bool p_abort);
- PackedStringArray get_dependencies(const String &p_path);
- bool has_cached(const String &p_path);
- bool exists(const String &p_path, const String &p_type_hint = "");
- ResourceUID::ID get_resource_uid(const String &p_path);
- ResourceLoader() { singleton = this; }
- };
- class ResourceSaver : public Object {
- GDCLASS(ResourceSaver, Object);
- protected:
- static void _bind_methods();
- static ResourceSaver *singleton;
- public:
- enum SaverFlags {
- FLAG_NONE = 0,
- FLAG_RELATIVE_PATHS = 1,
- FLAG_BUNDLE_RESOURCES = 2,
- FLAG_CHANGE_PATH = 4,
- FLAG_OMIT_EDITOR_PROPERTIES = 8,
- FLAG_SAVE_BIG_ENDIAN = 16,
- FLAG_COMPRESS = 32,
- FLAG_REPLACE_SUBRESOURCE_PATHS = 64,
- };
- static ResourceSaver *get_singleton() { return singleton; }
- Error save(const Ref<Resource> &p_resource, const String &p_path, BitField<SaverFlags> p_flags);
- Vector<String> get_recognized_extensions(const Ref<Resource> &p_resource);
- void add_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver, bool p_at_front);
- void remove_resource_format_saver(Ref<ResourceFormatSaver> p_format_saver);
- ResourceSaver() { singleton = this; }
- };
- class OS : public Object {
- GDCLASS(OS, Object);
- protected:
- static void _bind_methods();
- static OS *singleton;
- public:
- enum RenderingDriver {
- RENDERING_DRIVER_VULKAN,
- RENDERING_DRIVER_OPENGL3,
- };
- virtual PackedStringArray get_connected_midi_inputs();
- virtual void open_midi_inputs();
- virtual void close_midi_inputs();
- void set_low_processor_usage_mode(bool p_enabled);
- bool is_in_low_processor_usage_mode() const;
- void set_low_processor_usage_mode_sleep_usec(int p_usec);
- int get_low_processor_usage_mode_sleep_usec() const;
- void alert(const String &p_alert, const String &p_title = "ALERT!");
- void crash(const String &p_message);
- Vector<String> get_system_fonts() const;
- String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const;
- Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const;
- String get_executable_path() const;
- String read_string_from_stdin();
- int execute(const String &p_path, const Vector<String> &p_arguments, Array r_output = Array(), bool p_read_stderr = false, bool p_open_console = false);
- int create_process(const String &p_path, const Vector<String> &p_arguments, bool p_open_console = false);
- int create_instance(const Vector<String> &p_arguments);
- Error kill(int p_pid);
- Error shell_open(String p_uri);
- bool is_process_running(int p_pid) const;
- int get_process_id() const;
- void set_restart_on_exit(bool p_restart, const Vector<String> &p_restart_arguments = Vector<String>());
- bool is_restart_on_exit_set() const;
- Vector<String> get_restart_on_exit_arguments() const;
- bool has_environment(const String &p_var) const;
- String get_environment(const String &p_var) const;
- void set_environment(const String &p_var, const String &p_value) const;
- void unset_environment(const String &p_var) const;
- String get_name() const;
- String get_distribution_name() const;
- String get_version() const;
- Vector<String> get_cmdline_args();
- Vector<String> get_cmdline_user_args();
- Vector<String> get_video_adapter_driver_info() const;
- String get_locale() const;
- String get_locale_language() const;
- String get_model_name() const;
- bool is_debug_build() const;
- String get_unique_id() const;
- String get_keycode_string(Key p_code) const;
- bool is_keycode_unicode(char32_t p_unicode) const;
- Key find_keycode_from_string(const String &p_code) const;
- void set_use_file_access_save_and_swap(bool p_enable);
- uint64_t get_static_memory_usage() const;
- uint64_t get_static_memory_peak_usage() const;
- void delay_usec(int p_usec) const;
- void delay_msec(int p_msec) const;
- uint64_t get_ticks_msec() const;
- uint64_t get_ticks_usec() const;
- bool is_userfs_persistent() const;
- bool is_stdout_verbose() const;
- int get_processor_count() const;
- String get_processor_name() const;
- enum SystemDir {
- SYSTEM_DIR_DESKTOP,
- SYSTEM_DIR_DCIM,
- SYSTEM_DIR_DOCUMENTS,
- SYSTEM_DIR_DOWNLOADS,
- SYSTEM_DIR_MOVIES,
- SYSTEM_DIR_MUSIC,
- SYSTEM_DIR_PICTURES,
- SYSTEM_DIR_RINGTONES,
- };
- String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const;
- Error move_to_trash(const String &p_path) const;
- String get_user_data_dir() const;
- String get_config_dir() const;
- String get_data_dir() const;
- String get_cache_dir() const;
- Error set_thread_name(const String &p_name);
- Thread::ID get_thread_caller_id() const;
- Thread::ID get_main_thread_id() const;
- bool has_feature(const String &p_feature) const;
- bool request_permission(const String &p_name);
- bool request_permissions();
- Vector<String> get_granted_permissions() const;
- static OS *get_singleton() { return singleton; }
- OS() { singleton = this; }
- };
- class Geometry2D : public Object {
- GDCLASS(Geometry2D, Object);
- static Geometry2D *singleton;
- protected:
- static void _bind_methods();
- public:
- static Geometry2D *get_singleton();
- Variant segment_intersects_segment(const Vector2 &p_from_a, const Vector2 &p_to_a, const Vector2 &p_from_b, const Vector2 &p_to_b);
- Variant line_intersects_line(const Vector2 &p_from_a, const Vector2 &p_dir_a, const Vector2 &p_from_b, const Vector2 &p_dir_b);
- Vector<Vector2> get_closest_points_between_segments(const Vector2 &p1, const Vector2 &q1, const Vector2 &p2, const Vector2 &q2);
- Vector2 get_closest_point_to_segment(const Vector2 &p_point, const Vector2 &p_a, const Vector2 &p_b);
- Vector2 get_closest_point_to_segment_uncapped(const Vector2 &p_point, const Vector2 &p_a, const Vector2 &p_b);
- bool point_is_inside_triangle(const Vector2 &s, const Vector2 &a, const Vector2 &b, const Vector2 &c) const;
- bool is_point_in_circle(const Vector2 &p_point, const Vector2 &p_circle_pos, real_t p_circle_radius);
- real_t segment_intersects_circle(const Vector2 &p_from, const Vector2 &p_to, const Vector2 &p_circle_pos, real_t p_circle_radius);
- bool is_polygon_clockwise(const Vector<Vector2> &p_polygon);
- bool is_point_in_polygon(const Point2 &p_point, const Vector<Vector2> &p_polygon);
- Vector<int> triangulate_polygon(const Vector<Vector2> &p_polygon);
- Vector<int> triangulate_delaunay(const Vector<Vector2> &p_points);
- Vector<Point2> convex_hull(const Vector<Point2> &p_points);
- TypedArray<PackedVector2Array> decompose_polygon_in_convex(const Vector<Vector2> &p_polygon);
- enum PolyBooleanOperation {
- OPERATION_UNION,
- OPERATION_DIFFERENCE,
- OPERATION_INTERSECTION,
- OPERATION_XOR
- };
- // 2D polygon boolean operations.
- TypedArray<PackedVector2Array> merge_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // Union (add).
- TypedArray<PackedVector2Array> clip_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // Difference (subtract).
- TypedArray<PackedVector2Array> intersect_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // Common area (multiply).
- TypedArray<PackedVector2Array> exclude_polygons(const Vector<Vector2> &p_polygon_a, const Vector<Vector2> &p_polygon_b); // All but common area (xor).
- // 2D polyline vs polygon operations.
- TypedArray<PackedVector2Array> clip_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon); // Cut.
- TypedArray<PackedVector2Array> intersect_polyline_with_polygon(const Vector<Vector2> &p_polyline, const Vector<Vector2> &p_polygon); // Chop.
- // 2D offset polygons/polylines.
- enum PolyJoinType {
- JOIN_SQUARE,
- JOIN_ROUND,
- JOIN_MITER
- };
- enum PolyEndType {
- END_POLYGON,
- END_JOINED,
- END_BUTT,
- END_SQUARE,
- END_ROUND
- };
- TypedArray<PackedVector2Array> offset_polygon(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type = JOIN_SQUARE);
- TypedArray<PackedVector2Array> offset_polyline(const Vector<Vector2> &p_polygon, real_t p_delta, PolyJoinType p_join_type = JOIN_SQUARE, PolyEndType p_end_type = END_SQUARE);
- Dictionary make_atlas(const Vector<Size2> &p_rects);
- Geometry2D() { singleton = this; }
- };
- class Geometry3D : public Object {
- GDCLASS(Geometry3D, Object);
- static Geometry3D *singleton;
- protected:
- static void _bind_methods();
- public:
- static Geometry3D *get_singleton();
- TypedArray<Plane> build_box_planes(const Vector3 &p_extents);
- TypedArray<Plane> build_cylinder_planes(float p_radius, float p_height, int p_sides, Vector3::Axis p_axis = Vector3::AXIS_Z);
- TypedArray<Plane> build_capsule_planes(float p_radius, float p_height, int p_sides, int p_lats, Vector3::Axis p_axis = Vector3::AXIS_Z);
- Vector<Vector3> get_closest_points_between_segments(const Vector3 &p1, const Vector3 &p2, const Vector3 &q1, const Vector3 &q2);
- Vector3 get_closest_point_to_segment(const Vector3 &p_point, const Vector3 &p_a, const Vector3 &p_b);
- Vector3 get_closest_point_to_segment_uncapped(const Vector3 &p_point, const Vector3 &p_a, const Vector3 &p_b);
- Variant ray_intersects_triangle(const Vector3 &p_from, const Vector3 &p_dir, const Vector3 &p_v0, const Vector3 &p_v1, const Vector3 &p_v2);
- Variant segment_intersects_triangle(const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_v0, const Vector3 &p_v1, const Vector3 &p_v2);
- Vector<Vector3> segment_intersects_sphere(const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_sphere_pos, real_t p_sphere_radius);
- Vector<Vector3> segment_intersects_cylinder(const Vector3 &p_from, const Vector3 &p_to, float p_height, float p_radius);
- Vector<Vector3> segment_intersects_convex(const Vector3 &p_from, const Vector3 &p_to, const Vector<Plane> &p_planes);
- Vector<Vector3> clip_polygon(const Vector<Vector3> &p_points, const Plane &p_plane);
- Geometry3D() { singleton = this; }
- };
- class Marshalls : public Object {
- GDCLASS(Marshalls, Object);
- static Marshalls *singleton;
- protected:
- static void _bind_methods();
- public:
- static Marshalls *get_singleton();
- String variant_to_base64(const Variant &p_var, bool p_full_objects = false);
- Variant base64_to_variant(const String &p_str, bool p_allow_objects = false);
- String raw_to_base64(const Vector<uint8_t> &p_arr);
- Vector<uint8_t> base64_to_raw(const String &p_str);
- String utf8_to_base64(const String &p_str);
- String base64_to_utf8(const String &p_str);
- Marshalls() { singleton = this; }
- ~Marshalls() { singleton = nullptr; }
- };
- class Mutex : public RefCounted {
- GDCLASS(Mutex, RefCounted);
- ::Mutex mutex;
- static void _bind_methods();
- public:
- void lock();
- bool try_lock();
- void unlock();
- };
- class Semaphore : public RefCounted {
- GDCLASS(Semaphore, RefCounted);
- ::Semaphore semaphore;
- static void _bind_methods();
- public:
- void wait();
- bool try_wait();
- void post();
- };
- class Thread : public RefCounted {
- GDCLASS(Thread, RefCounted);
- protected:
- Variant ret;
- SafeFlag running;
- Callable target_callable;
- ::Thread thread;
- static void _bind_methods();
- static void _start_func(void *ud);
- public:
- enum Priority {
- PRIORITY_LOW,
- PRIORITY_NORMAL,
- PRIORITY_HIGH,
- PRIORITY_MAX
- };
- Error start(const Callable &p_callable, Priority p_priority = PRIORITY_NORMAL);
- String get_id() const;
- bool is_started() const;
- bool is_alive() const;
- Variant wait_to_finish();
- };
- namespace special {
- class ClassDB : public Object {
- GDCLASS(ClassDB, Object);
- protected:
- static void _bind_methods();
- public:
- PackedStringArray get_class_list() const;
- PackedStringArray get_inheriters_from_class(const StringName &p_class) const;
- StringName get_parent_class(const StringName &p_class) const;
- bool class_exists(const StringName &p_class) const;
- bool is_parent_class(const StringName &p_class, const StringName &p_inherits) const;
- bool can_instantiate(const StringName &p_class) const;
- Variant instantiate(const StringName &p_class) const;
- bool has_signal(StringName p_class, StringName p_signal) const;
- Dictionary get_signal(StringName p_class, StringName p_signal) const;
- TypedArray<Dictionary> get_signal_list(StringName p_class, bool p_no_inheritance = false) const;
- TypedArray<Dictionary> get_property_list(StringName p_class, bool p_no_inheritance = false) const;
- Variant get_property(Object *p_object, const StringName &p_property) const;
- Error set_property(Object *p_object, const StringName &p_property, const Variant &p_value) const;
- bool has_method(StringName p_class, StringName p_method, bool p_no_inheritance = false) const;
- TypedArray<Dictionary> get_method_list(StringName p_class, bool p_no_inheritance = false) const;
- PackedStringArray get_integer_constant_list(const StringName &p_class, bool p_no_inheritance = false) const;
- bool has_integer_constant(const StringName &p_class, const StringName &p_name) const;
- int64_t get_integer_constant(const StringName &p_class, const StringName &p_name) const;
- bool has_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false) const;
- PackedStringArray get_enum_list(const StringName &p_class, bool p_no_inheritance = false) const;
- PackedStringArray get_enum_constants(const StringName &p_class, const StringName &p_enum, bool p_no_inheritance = false) const;
- StringName get_integer_constant_enum(const StringName &p_class, const StringName &p_name, bool p_no_inheritance = false) const;
- bool is_class_enabled(StringName p_class) const;
- ClassDB() {}
- ~ClassDB() {}
- };
- } // namespace special
- class Engine : public Object {
- GDCLASS(Engine, Object);
- protected:
- static void _bind_methods();
- static Engine *singleton;
- public:
- static Engine *get_singleton() { return singleton; }
- void set_physics_ticks_per_second(int p_ips);
- int get_physics_ticks_per_second() const;
- void set_max_physics_steps_per_frame(int p_max_physics_steps);
- int get_max_physics_steps_per_frame() const;
- void set_physics_jitter_fix(double p_threshold);
- double get_physics_jitter_fix() const;
- double get_physics_interpolation_fraction() const;
- void set_max_fps(int p_fps);
- int get_max_fps() const;
- double get_frames_per_second() const;
- uint64_t get_physics_frames() const;
- uint64_t get_process_frames() const;
- int get_frames_drawn();
- void set_time_scale(double p_scale);
- double get_time_scale();
- MainLoop *get_main_loop() const;
- Dictionary get_version_info() const;
- Dictionary get_author_info() const;
- TypedArray<Dictionary> get_copyright_info() const;
- Dictionary get_donor_info() const;
- Dictionary get_license_info() const;
- String get_license_text() const;
- String get_architecture_name() const;
- bool is_in_physics_frame() const;
- bool has_singleton(const StringName &p_name) const;
- Object *get_singleton_object(const StringName &p_name) const;
- void register_singleton(const StringName &p_name, Object *p_object);
- void unregister_singleton(const StringName &p_name);
- Vector<String> get_singleton_list() const;
- Error register_script_language(ScriptLanguage *p_language);
- Error unregister_script_language(const ScriptLanguage *p_language);
- int get_script_language_count();
- ScriptLanguage *get_script_language(int p_index) const;
- void set_editor_hint(bool p_enabled);
- bool is_editor_hint() const;
- // `set_write_movie_path()` is not exposed to the scripting API as changing it at run-time has no effect.
- String get_write_movie_path() const;
- void set_print_error_messages(bool p_enabled);
- bool is_printing_error_messages() const;
- Engine() { singleton = this; }
- };
- class EngineDebugger : public Object {
- GDCLASS(EngineDebugger, Object);
- HashMap<StringName, Callable> captures;
- HashMap<StringName, Ref<EngineProfiler>> profilers;
- protected:
- static void _bind_methods();
- static EngineDebugger *singleton;
- public:
- static EngineDebugger *get_singleton() { return singleton; }
- bool is_active();
- void register_profiler(const StringName &p_name, Ref<EngineProfiler> p_profiler);
- void unregister_profiler(const StringName &p_name);
- bool is_profiling(const StringName &p_name);
- bool has_profiler(const StringName &p_name);
- void profiler_add_frame_data(const StringName &p_name, const Array &p_data);
- void profiler_enable(const StringName &p_name, bool p_enabled, const Array &p_opts = Array());
- void register_message_capture(const StringName &p_name, const Callable &p_callable);
- void unregister_message_capture(const StringName &p_name);
- bool has_capture(const StringName &p_name);
- void send_message(const String &p_msg, const Array &p_data);
- static Error call_capture(void *p_user, const String &p_cmd, const Array &p_data, bool &r_captured);
- EngineDebugger() { singleton = this; }
- ~EngineDebugger();
- };
- } // namespace core_bind
- VARIANT_ENUM_CAST(core_bind::ResourceLoader::ThreadLoadStatus);
- VARIANT_ENUM_CAST(core_bind::ResourceLoader::CacheMode);
- VARIANT_BITFIELD_CAST(core_bind::ResourceSaver::SaverFlags);
- VARIANT_ENUM_CAST(core_bind::OS::RenderingDriver);
- VARIANT_ENUM_CAST(core_bind::OS::SystemDir);
- VARIANT_ENUM_CAST(core_bind::Geometry2D::PolyBooleanOperation);
- VARIANT_ENUM_CAST(core_bind::Geometry2D::PolyJoinType);
- VARIANT_ENUM_CAST(core_bind::Geometry2D::PolyEndType);
- VARIANT_ENUM_CAST(core_bind::Thread::Priority);
- #endif // CORE_BIND_H
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