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- /**************************************************************************/
- /* rendering_device_driver.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "rendering_device_driver.h"
- #include "thirdparty/spirv-reflect/spirv_reflect.h"
- /****************/
- /**** SHADER ****/
- /****************/
- Error RenderingDeviceDriver::_reflect_spirv(VectorView<ShaderStageSPIRVData> p_spirv, ShaderReflection &r_reflection) {
- r_reflection = {};
- for (uint32_t i = 0; i < p_spirv.size(); i++) {
- ShaderStage stage = p_spirv[i].shader_stage;
- ShaderStage stage_flag = (ShaderStage)(1 << p_spirv[i].shader_stage);
- if (p_spirv[i].shader_stage == SHADER_STAGE_COMPUTE) {
- r_reflection.is_compute = true;
- ERR_FAIL_COND_V_MSG(p_spirv.size() != 1, FAILED,
- "Compute shaders can only receive one stage, dedicated to compute.");
- }
- ERR_FAIL_COND_V_MSG(r_reflection.stages.has_flag(stage_flag), FAILED,
- "Stage " + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + " submitted more than once.");
- {
- SpvReflectShaderModule module;
- const uint8_t *spirv = p_spirv[i].spirv.ptr();
- SpvReflectResult result = spvReflectCreateShaderModule(p_spirv[i].spirv.size(), spirv, &module);
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
- "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed parsing shader.");
- if (r_reflection.is_compute) {
- r_reflection.compute_local_size[0] = module.entry_points->local_size.x;
- r_reflection.compute_local_size[1] = module.entry_points->local_size.y;
- r_reflection.compute_local_size[2] = module.entry_points->local_size.z;
- }
- uint32_t binding_count = 0;
- result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, nullptr);
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
- "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating descriptor bindings.");
- if (binding_count > 0) {
- // Parse bindings.
- Vector<SpvReflectDescriptorBinding *> bindings;
- bindings.resize(binding_count);
- result = spvReflectEnumerateDescriptorBindings(&module, &binding_count, bindings.ptrw());
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
- "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed getting descriptor bindings.");
- for (uint32_t j = 0; j < binding_count; j++) {
- const SpvReflectDescriptorBinding &binding = *bindings[j];
- ShaderUniform uniform;
- bool need_array_dimensions = false;
- bool need_block_size = false;
- bool may_be_writable = false;
- switch (binding.descriptor_type) {
- case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLER: {
- uniform.type = UNIFORM_TYPE_SAMPLER;
- need_array_dimensions = true;
- } break;
- case SPV_REFLECT_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER: {
- uniform.type = UNIFORM_TYPE_SAMPLER_WITH_TEXTURE;
- need_array_dimensions = true;
- } break;
- case SPV_REFLECT_DESCRIPTOR_TYPE_SAMPLED_IMAGE: {
- uniform.type = UNIFORM_TYPE_TEXTURE;
- need_array_dimensions = true;
- } break;
- case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_IMAGE: {
- uniform.type = UNIFORM_TYPE_IMAGE;
- need_array_dimensions = true;
- may_be_writable = true;
- } break;
- case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER: {
- uniform.type = UNIFORM_TYPE_TEXTURE_BUFFER;
- need_array_dimensions = true;
- } break;
- case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER: {
- uniform.type = UNIFORM_TYPE_IMAGE_BUFFER;
- need_array_dimensions = true;
- may_be_writable = true;
- } break;
- case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER: {
- uniform.type = UNIFORM_TYPE_UNIFORM_BUFFER;
- need_block_size = true;
- } break;
- case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER: {
- uniform.type = UNIFORM_TYPE_STORAGE_BUFFER;
- need_block_size = true;
- may_be_writable = true;
- } break;
- case SPV_REFLECT_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC: {
- ERR_PRINT("Dynamic uniform buffer not supported.");
- continue;
- } break;
- case SPV_REFLECT_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC: {
- ERR_PRINT("Dynamic storage buffer not supported.");
- continue;
- } break;
- case SPV_REFLECT_DESCRIPTOR_TYPE_INPUT_ATTACHMENT: {
- uniform.type = UNIFORM_TYPE_INPUT_ATTACHMENT;
- need_array_dimensions = true;
- } break;
- case SPV_REFLECT_DESCRIPTOR_TYPE_ACCELERATION_STRUCTURE_KHR: {
- ERR_PRINT("Acceleration structure not supported.");
- continue;
- } break;
- }
- if (need_array_dimensions) {
- if (binding.array.dims_count == 0) {
- uniform.length = 1;
- } else {
- for (uint32_t k = 0; k < binding.array.dims_count; k++) {
- if (k == 0) {
- uniform.length = binding.array.dims[0];
- } else {
- uniform.length *= binding.array.dims[k];
- }
- }
- }
- } else if (need_block_size) {
- uniform.length = binding.block.size;
- } else {
- uniform.length = 0;
- }
- if (may_be_writable) {
- uniform.writable = !(binding.type_description->decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE) && !(binding.block.decoration_flags & SPV_REFLECT_DECORATION_NON_WRITABLE);
- } else {
- uniform.writable = false;
- }
- uniform.binding = binding.binding;
- uint32_t set = binding.set;
- ERR_FAIL_COND_V_MSG(set >= MAX_UNIFORM_SETS, FAILED,
- "On shader stage '" + String(SHADER_STAGE_NAMES[stage]) + "', uniform '" + binding.name + "' uses a set (" + itos(set) + ") index larger than what is supported (" + itos(MAX_UNIFORM_SETS) + ").");
- if (set < (uint32_t)r_reflection.uniform_sets.size()) {
- // Check if this already exists.
- bool exists = false;
- for (int k = 0; k < r_reflection.uniform_sets[set].size(); k++) {
- if (r_reflection.uniform_sets[set][k].binding == uniform.binding) {
- // Already exists, verify that it's the same type.
- ERR_FAIL_COND_V_MSG(r_reflection.uniform_sets[set][k].type != uniform.type, FAILED,
- "On shader stage '" + String(SHADER_STAGE_NAMES[stage]) + "', uniform '" + binding.name + "' trying to reuse location for set=" + itos(set) + ", binding=" + itos(uniform.binding) + " with different uniform type.");
- // Also, verify that it's the same size.
- ERR_FAIL_COND_V_MSG(r_reflection.uniform_sets[set][k].length != uniform.length, FAILED,
- "On shader stage '" + String(SHADER_STAGE_NAMES[stage]) + "', uniform '" + binding.name + "' trying to reuse location for set=" + itos(set) + ", binding=" + itos(uniform.binding) + " with different uniform size.");
- // Also, verify that it has the same writability.
- ERR_FAIL_COND_V_MSG(r_reflection.uniform_sets[set][k].writable != uniform.writable, FAILED,
- "On shader stage '" + String(SHADER_STAGE_NAMES[stage]) + "', uniform '" + binding.name + "' trying to reuse location for set=" + itos(set) + ", binding=" + itos(uniform.binding) + " with different writability.");
- // Just append stage mask and return.
- r_reflection.uniform_sets.write[set].write[k].stages.set_flag(stage_flag);
- exists = true;
- break;
- }
- }
- if (exists) {
- continue; // Merged.
- }
- }
- uniform.stages.set_flag(stage_flag);
- if (set >= (uint32_t)r_reflection.uniform_sets.size()) {
- r_reflection.uniform_sets.resize(set + 1);
- }
- r_reflection.uniform_sets.write[set].push_back(uniform);
- }
- }
- {
- // Specialization constants.
- uint32_t sc_count = 0;
- result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, nullptr);
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
- "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating specialization constants.");
- if (sc_count) {
- Vector<SpvReflectSpecializationConstant *> spec_constants;
- spec_constants.resize(sc_count);
- result = spvReflectEnumerateSpecializationConstants(&module, &sc_count, spec_constants.ptrw());
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
- "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed obtaining specialization constants.");
- for (uint32_t j = 0; j < sc_count; j++) {
- int32_t existing = -1;
- ShaderSpecializationConstant sconst;
- SpvReflectSpecializationConstant *spc = spec_constants[j];
- sconst.constant_id = spc->constant_id;
- sconst.int_value = 0; // Clear previous value JIC.
- switch (spc->constant_type) {
- case SPV_REFLECT_SPECIALIZATION_CONSTANT_BOOL: {
- sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL;
- sconst.bool_value = spc->default_value.int_bool_value != 0;
- } break;
- case SPV_REFLECT_SPECIALIZATION_CONSTANT_INT: {
- sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT;
- sconst.int_value = spc->default_value.int_bool_value;
- } break;
- case SPV_REFLECT_SPECIALIZATION_CONSTANT_FLOAT: {
- sconst.type = PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT;
- sconst.float_value = spc->default_value.float_value;
- } break;
- }
- sconst.stages.set_flag(stage_flag);
- for (int k = 0; k < r_reflection.specialization_constants.size(); k++) {
- if (r_reflection.specialization_constants[k].constant_id == sconst.constant_id) {
- ERR_FAIL_COND_V_MSG(r_reflection.specialization_constants[k].type != sconst.type, FAILED, "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their types differ.");
- ERR_FAIL_COND_V_MSG(r_reflection.specialization_constants[k].int_value != sconst.int_value, FAILED, "More than one specialization constant used for id (" + itos(sconst.constant_id) + "), but their default values differ.");
- existing = k;
- break;
- }
- }
- if (existing > 0) {
- r_reflection.specialization_constants.write[existing].stages.set_flag(stage_flag);
- } else {
- r_reflection.specialization_constants.push_back(sconst);
- }
- }
- r_reflection.specialization_constants.sort();
- }
- }
- if (stage == SHADER_STAGE_VERTEX) {
- uint32_t iv_count = 0;
- result = spvReflectEnumerateInputVariables(&module, &iv_count, nullptr);
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
- "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating input variables.");
- if (iv_count) {
- Vector<SpvReflectInterfaceVariable *> input_vars;
- input_vars.resize(iv_count);
- result = spvReflectEnumerateInputVariables(&module, &iv_count, input_vars.ptrw());
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
- "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed obtaining input variables.");
- for (uint32_t j = 0; j < iv_count; j++) {
- if (input_vars[j] && input_vars[j]->decoration_flags == 0) { // Regular input.
- r_reflection.vertex_input_mask |= (((uint64_t)1) << input_vars[j]->location);
- }
- }
- }
- }
- if (stage == SHADER_STAGE_FRAGMENT) {
- uint32_t ov_count = 0;
- result = spvReflectEnumerateOutputVariables(&module, &ov_count, nullptr);
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
- "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating output variables.");
- if (ov_count) {
- Vector<SpvReflectInterfaceVariable *> output_vars;
- output_vars.resize(ov_count);
- result = spvReflectEnumerateOutputVariables(&module, &ov_count, output_vars.ptrw());
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
- "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed obtaining output variables.");
- for (uint32_t j = 0; j < ov_count; j++) {
- const SpvReflectInterfaceVariable *refvar = output_vars[j];
- if (refvar != nullptr && refvar->built_in != SpvBuiltInFragDepth) {
- r_reflection.fragment_output_mask |= 1 << refvar->location;
- }
- }
- }
- }
- uint32_t pc_count = 0;
- result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, nullptr);
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
- "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed enumerating push constants.");
- if (pc_count) {
- ERR_FAIL_COND_V_MSG(pc_count > 1, FAILED,
- "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "': Only one push constant is supported, which should be the same across shader stages.");
- Vector<SpvReflectBlockVariable *> pconstants;
- pconstants.resize(pc_count);
- result = spvReflectEnumeratePushConstantBlocks(&module, &pc_count, pconstants.ptrw());
- ERR_FAIL_COND_V_MSG(result != SPV_REFLECT_RESULT_SUCCESS, FAILED,
- "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "' failed obtaining push constants.");
- #if 0
- if (pconstants[0] == nullptr) {
- Ref<FileAccess> f = FileAccess::open("res://popo.spv", FileAccess::WRITE);
- f->store_buffer((const uint8_t *)&SpirV[0], SpirV.size() * sizeof(uint32_t));
- }
- #endif
- ERR_FAIL_COND_V_MSG(r_reflection.push_constant_size && r_reflection.push_constant_size != pconstants[0]->size, FAILED,
- "Reflection of SPIR-V shader stage '" + String(SHADER_STAGE_NAMES[p_spirv[i].shader_stage]) + "': Push constant block must be the same across shader stages.");
- r_reflection.push_constant_size = pconstants[0]->size;
- r_reflection.push_constant_stages.set_flag(stage_flag);
- //print_line("Stage: " + String(SHADER_STAGE_NAMES[stage]) + " push constant of size=" + itos(push_constant.push_constant_size));
- }
- // Destroy the reflection data when no longer required.
- spvReflectDestroyShaderModule(&module);
- }
- r_reflection.stages.set_flag(stage_flag);
- }
- return OK;
- }
- /**************/
- /**** MISC ****/
- /**************/
- uint64_t RenderingDeviceDriver::api_trait_get(ApiTrait p_trait) {
- // Sensible canonical defaults.
- switch (p_trait) {
- case API_TRAIT_HONORS_PIPELINE_BARRIERS:
- return 1;
- case API_TRAIT_SHADER_CHANGE_INVALIDATION:
- return SHADER_CHANGE_INVALIDATION_ALL_BOUND_UNIFORM_SETS;
- case API_TRAIT_TEXTURE_TRANSFER_ALIGNMENT:
- return 1;
- case API_TRAIT_TEXTURE_DATA_ROW_PITCH_STEP:
- return 1;
- case API_TRAIT_SECONDARY_VIEWPORT_SCISSOR:
- return 1;
- case API_TRAIT_CLEARS_WITH_COPY_ENGINE:
- return true;
- case API_TRAIT_USE_GENERAL_IN_COPY_QUEUES:
- return false;
- case API_TRAIT_BUFFERS_REQUIRE_TRANSITIONS:
- return false;
- default:
- ERR_FAIL_V(0);
- }
- }
- /******************/
- RenderingDeviceDriver::~RenderingDeviceDriver() {}
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