123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759 |
- /**************************************************************************/
- /* collision_object_3d.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "collision_object_3d.h"
- #include "scene/resources/3d/shape_3d.h"
- void CollisionObject3D::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- if (_are_collision_shapes_visible()) {
- debug_shape_old_transform = get_global_transform();
- for (const KeyValue<uint32_t, ShapeData> &E : shapes) {
- debug_shapes_to_update.insert(E.key);
- }
- _update_debug_shapes();
- }
- #ifdef TOOLS_ENABLED
- if (Engine::get_singleton()->is_editor_hint()) {
- set_notify_local_transform(true); // Used for warnings and only in editor.
- }
- #endif
- } break;
- case NOTIFICATION_EXIT_TREE: {
- if (debug_shapes_count > 0) {
- _clear_debug_shapes();
- }
- } break;
- case NOTIFICATION_ENTER_WORLD: {
- if (area) {
- PhysicsServer3D::get_singleton()->area_set_transform(rid, get_global_transform());
- } else {
- PhysicsServer3D::get_singleton()->body_set_state(rid, PhysicsServer3D::BODY_STATE_TRANSFORM, get_global_transform());
- }
- bool disabled = !is_enabled();
- if (disabled && (disable_mode != DISABLE_MODE_REMOVE)) {
- _apply_disabled();
- }
- if (!disabled || (disable_mode != DISABLE_MODE_REMOVE)) {
- Ref<World3D> world_ref = get_world_3d();
- ERR_FAIL_COND(!world_ref.is_valid());
- RID space = world_ref->get_space();
- if (area) {
- PhysicsServer3D::get_singleton()->area_set_space(rid, space);
- } else {
- PhysicsServer3D::get_singleton()->body_set_space(rid, space);
- }
- _space_changed(space);
- }
- _update_pickable();
- } break;
- case NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
- update_configuration_warnings();
- } break;
- case NOTIFICATION_TRANSFORM_CHANGED: {
- if (only_update_transform_changes) {
- return;
- }
- if (area) {
- PhysicsServer3D::get_singleton()->area_set_transform(rid, get_global_transform());
- } else {
- PhysicsServer3D::get_singleton()->body_set_state(rid, PhysicsServer3D::BODY_STATE_TRANSFORM, get_global_transform());
- }
- _on_transform_changed();
- } break;
- case NOTIFICATION_VISIBILITY_CHANGED: {
- _update_pickable();
- } break;
- case NOTIFICATION_EXIT_WORLD: {
- bool disabled = !is_enabled();
- if (!disabled || (disable_mode != DISABLE_MODE_REMOVE)) {
- if (callback_lock > 0) {
- ERR_PRINT("Removing a CollisionObject node during a physics callback is not allowed and will cause undesired behavior. Remove with call_deferred() instead.");
- } else {
- if (area) {
- PhysicsServer3D::get_singleton()->area_set_space(rid, RID());
- } else {
- PhysicsServer3D::get_singleton()->body_set_space(rid, RID());
- }
- _space_changed(RID());
- }
- }
- if (disabled && (disable_mode != DISABLE_MODE_REMOVE)) {
- _apply_enabled();
- }
- } break;
- case NOTIFICATION_DISABLED: {
- _apply_disabled();
- } break;
- case NOTIFICATION_ENABLED: {
- _apply_enabled();
- } break;
- }
- }
- void CollisionObject3D::set_collision_layer(uint32_t p_layer) {
- collision_layer = p_layer;
- if (area) {
- PhysicsServer3D::get_singleton()->area_set_collision_layer(get_rid(), p_layer);
- } else {
- PhysicsServer3D::get_singleton()->body_set_collision_layer(get_rid(), p_layer);
- }
- }
- uint32_t CollisionObject3D::get_collision_layer() const {
- return collision_layer;
- }
- void CollisionObject3D::set_collision_mask(uint32_t p_mask) {
- collision_mask = p_mask;
- if (area) {
- PhysicsServer3D::get_singleton()->area_set_collision_mask(get_rid(), p_mask);
- } else {
- PhysicsServer3D::get_singleton()->body_set_collision_mask(get_rid(), p_mask);
- }
- }
- uint32_t CollisionObject3D::get_collision_mask() const {
- return collision_mask;
- }
- void CollisionObject3D::set_collision_layer_value(int p_layer_number, bool p_value) {
- ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive.");
- ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive.");
- uint32_t collision_layer_new = get_collision_layer();
- if (p_value) {
- collision_layer_new |= 1 << (p_layer_number - 1);
- } else {
- collision_layer_new &= ~(1 << (p_layer_number - 1));
- }
- set_collision_layer(collision_layer_new);
- }
- bool CollisionObject3D::get_collision_layer_value(int p_layer_number) const {
- ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive.");
- ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive.");
- return get_collision_layer() & (1 << (p_layer_number - 1));
- }
- void CollisionObject3D::set_collision_mask_value(int p_layer_number, bool p_value) {
- ERR_FAIL_COND_MSG(p_layer_number < 1, "Collision layer number must be between 1 and 32 inclusive.");
- ERR_FAIL_COND_MSG(p_layer_number > 32, "Collision layer number must be between 1 and 32 inclusive.");
- uint32_t mask = get_collision_mask();
- if (p_value) {
- mask |= 1 << (p_layer_number - 1);
- } else {
- mask &= ~(1 << (p_layer_number - 1));
- }
- set_collision_mask(mask);
- }
- bool CollisionObject3D::get_collision_mask_value(int p_layer_number) const {
- ERR_FAIL_COND_V_MSG(p_layer_number < 1, false, "Collision layer number must be between 1 and 32 inclusive.");
- ERR_FAIL_COND_V_MSG(p_layer_number > 32, false, "Collision layer number must be between 1 and 32 inclusive.");
- return get_collision_mask() & (1 << (p_layer_number - 1));
- }
- void CollisionObject3D::set_collision_priority(real_t p_priority) {
- collision_priority = p_priority;
- if (!area) {
- PhysicsServer3D::get_singleton()->body_set_collision_priority(get_rid(), p_priority);
- }
- }
- real_t CollisionObject3D::get_collision_priority() const {
- return collision_priority;
- }
- void CollisionObject3D::set_disable_mode(DisableMode p_mode) {
- if (disable_mode == p_mode) {
- return;
- }
- bool disabled = is_inside_tree() && !is_enabled();
- if (disabled) {
- // Cancel previous disable mode.
- _apply_enabled();
- }
- disable_mode = p_mode;
- if (disabled) {
- // Apply new disable mode.
- _apply_disabled();
- }
- }
- CollisionObject3D::DisableMode CollisionObject3D::get_disable_mode() const {
- return disable_mode;
- }
- void CollisionObject3D::_apply_disabled() {
- switch (disable_mode) {
- case DISABLE_MODE_REMOVE: {
- if (is_inside_tree()) {
- if (callback_lock > 0) {
- ERR_PRINT("Disabling a CollisionObject node during a physics callback is not allowed and will cause undesired behavior. Disable with call_deferred() instead.");
- } else {
- if (area) {
- PhysicsServer3D::get_singleton()->area_set_space(rid, RID());
- } else {
- PhysicsServer3D::get_singleton()->body_set_space(rid, RID());
- }
- _space_changed(RID());
- }
- }
- } break;
- case DISABLE_MODE_MAKE_STATIC: {
- if (!area && (body_mode != PhysicsServer3D::BODY_MODE_STATIC)) {
- PhysicsServer3D::get_singleton()->body_set_mode(rid, PhysicsServer3D::BODY_MODE_STATIC);
- }
- } break;
- case DISABLE_MODE_KEEP_ACTIVE: {
- // Nothing to do.
- } break;
- }
- }
- void CollisionObject3D::_apply_enabled() {
- switch (disable_mode) {
- case DISABLE_MODE_REMOVE: {
- if (is_inside_tree()) {
- RID space = get_world_3d()->get_space();
- if (area) {
- PhysicsServer3D::get_singleton()->area_set_space(rid, space);
- } else {
- PhysicsServer3D::get_singleton()->body_set_space(rid, space);
- }
- _space_changed(space);
- }
- } break;
- case DISABLE_MODE_MAKE_STATIC: {
- if (!area && (body_mode != PhysicsServer3D::BODY_MODE_STATIC)) {
- PhysicsServer3D::get_singleton()->body_set_mode(rid, body_mode);
- }
- } break;
- case DISABLE_MODE_KEEP_ACTIVE: {
- // Nothing to do.
- } break;
- }
- }
- void CollisionObject3D::_input_event_call(Camera3D *p_camera, const Ref<InputEvent> &p_input_event, const Vector3 &p_pos, const Vector3 &p_normal, int p_shape) {
- GDVIRTUAL_CALL(_input_event, p_camera, p_input_event, p_pos, p_normal, p_shape);
- emit_signal(SceneStringName(input_event), p_camera, p_input_event, p_pos, p_normal, p_shape);
- }
- void CollisionObject3D::_mouse_enter() {
- GDVIRTUAL_CALL(_mouse_enter);
- emit_signal(SceneStringName(mouse_entered));
- }
- void CollisionObject3D::_mouse_exit() {
- GDVIRTUAL_CALL(_mouse_exit);
- emit_signal(SceneStringName(mouse_exited));
- }
- void CollisionObject3D::set_body_mode(PhysicsServer3D::BodyMode p_mode) {
- ERR_FAIL_COND(area);
- if (body_mode == p_mode) {
- return;
- }
- body_mode = p_mode;
- if (is_inside_tree() && !is_enabled() && (disable_mode == DISABLE_MODE_MAKE_STATIC)) {
- return;
- }
- PhysicsServer3D::get_singleton()->body_set_mode(rid, p_mode);
- }
- void CollisionObject3D::_space_changed(const RID &p_new_space) {
- }
- void CollisionObject3D::set_only_update_transform_changes(bool p_enable) {
- only_update_transform_changes = p_enable;
- }
- bool CollisionObject3D::is_only_update_transform_changes_enabled() const {
- return only_update_transform_changes;
- }
- void CollisionObject3D::_update_pickable() {
- if (!is_inside_tree()) {
- return;
- }
- bool pickable = ray_pickable && is_visible_in_tree();
- if (area) {
- PhysicsServer3D::get_singleton()->area_set_ray_pickable(rid, pickable);
- } else {
- PhysicsServer3D::get_singleton()->body_set_ray_pickable(rid, pickable);
- }
- }
- bool CollisionObject3D::_are_collision_shapes_visible() {
- return is_inside_tree() && get_tree()->is_debugging_collisions_hint() && !Engine::get_singleton()->is_editor_hint();
- }
- void CollisionObject3D::_update_shape_data(uint32_t p_owner) {
- if (_are_collision_shapes_visible()) {
- if (debug_shapes_to_update.is_empty()) {
- callable_mp(this, &CollisionObject3D::_update_debug_shapes).call_deferred();
- }
- debug_shapes_to_update.insert(p_owner);
- }
- }
- void CollisionObject3D::_shape_changed(const Ref<Shape3D> &p_shape) {
- for (KeyValue<uint32_t, ShapeData> &E : shapes) {
- ShapeData &shapedata = E.value;
- ShapeData::ShapeBase *shape_bases = shapedata.shapes.ptrw();
- for (int i = 0; i < shapedata.shapes.size(); i++) {
- ShapeData::ShapeBase &s = shape_bases[i];
- if (s.shape == p_shape && s.debug_shape.is_valid()) {
- Ref<Mesh> mesh = s.shape->get_debug_mesh();
- RS::get_singleton()->instance_set_base(s.debug_shape, mesh->get_rid());
- }
- }
- }
- }
- void CollisionObject3D::_update_debug_shapes() {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- if (!is_inside_tree()) {
- debug_shapes_to_update.clear();
- return;
- }
- for (const uint32_t &shapedata_idx : debug_shapes_to_update) {
- if (shapes.has(shapedata_idx)) {
- ShapeData &shapedata = shapes[shapedata_idx];
- ShapeData::ShapeBase *shape_bases = shapedata.shapes.ptrw();
- for (int i = 0; i < shapedata.shapes.size(); i++) {
- ShapeData::ShapeBase &s = shape_bases[i];
- if (s.shape.is_null() || shapedata.disabled) {
- if (s.debug_shape.is_valid()) {
- RS::get_singleton()->free(s.debug_shape);
- s.debug_shape = RID();
- --debug_shapes_count;
- }
- continue;
- }
- if (s.debug_shape.is_null()) {
- s.debug_shape = RS::get_singleton()->instance_create();
- RS::get_singleton()->instance_set_scenario(s.debug_shape, get_world_3d()->get_scenario());
- s.shape->connect_changed(callable_mp(this, &CollisionObject3D::_shape_changed).bind(s.shape), CONNECT_DEFERRED);
- ++debug_shapes_count;
- }
- Ref<Mesh> mesh = s.shape->get_debug_mesh();
- RS::get_singleton()->instance_set_base(s.debug_shape, mesh->get_rid());
- RS::get_singleton()->instance_set_transform(s.debug_shape, get_global_transform() * shapedata.xform);
- }
- }
- }
- debug_shapes_to_update.clear();
- }
- void CollisionObject3D::_clear_debug_shapes() {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- for (KeyValue<uint32_t, ShapeData> &E : shapes) {
- ShapeData &shapedata = E.value;
- ShapeData::ShapeBase *shape_bases = shapedata.shapes.ptrw();
- for (int i = 0; i < shapedata.shapes.size(); i++) {
- ShapeData::ShapeBase &s = shape_bases[i];
- if (s.debug_shape.is_valid()) {
- RS::get_singleton()->free(s.debug_shape);
- s.debug_shape = RID();
- if (s.shape.is_valid()) {
- s.shape->disconnect_changed(callable_mp(this, &CollisionObject3D::_update_shape_data));
- }
- }
- }
- }
- debug_shapes_count = 0;
- }
- void CollisionObject3D::_on_transform_changed() {
- if (debug_shapes_count > 0 && !debug_shape_old_transform.is_equal_approx(get_global_transform())) {
- debug_shape_old_transform = get_global_transform();
- for (KeyValue<uint32_t, ShapeData> &E : shapes) {
- ShapeData &shapedata = E.value;
- if (shapedata.disabled) {
- continue; // If disabled then there are no debug shapes to update.
- }
- const ShapeData::ShapeBase *shape_bases = shapedata.shapes.ptr();
- for (int i = 0; i < shapedata.shapes.size(); i++) {
- if (shape_bases[i].debug_shape.is_null()) {
- continue;
- }
- RS::get_singleton()->instance_set_transform(shape_bases[i].debug_shape, debug_shape_old_transform * shapedata.xform);
- }
- }
- }
- }
- void CollisionObject3D::set_ray_pickable(bool p_ray_pickable) {
- ray_pickable = p_ray_pickable;
- _update_pickable();
- }
- bool CollisionObject3D::is_ray_pickable() const {
- return ray_pickable;
- }
- void CollisionObject3D::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_collision_layer", "layer"), &CollisionObject3D::set_collision_layer);
- ClassDB::bind_method(D_METHOD("get_collision_layer"), &CollisionObject3D::get_collision_layer);
- ClassDB::bind_method(D_METHOD("set_collision_mask", "mask"), &CollisionObject3D::set_collision_mask);
- ClassDB::bind_method(D_METHOD("get_collision_mask"), &CollisionObject3D::get_collision_mask);
- ClassDB::bind_method(D_METHOD("set_collision_layer_value", "layer_number", "value"), &CollisionObject3D::set_collision_layer_value);
- ClassDB::bind_method(D_METHOD("get_collision_layer_value", "layer_number"), &CollisionObject3D::get_collision_layer_value);
- ClassDB::bind_method(D_METHOD("set_collision_mask_value", "layer_number", "value"), &CollisionObject3D::set_collision_mask_value);
- ClassDB::bind_method(D_METHOD("get_collision_mask_value", "layer_number"), &CollisionObject3D::get_collision_mask_value);
- ClassDB::bind_method(D_METHOD("set_collision_priority", "priority"), &CollisionObject3D::set_collision_priority);
- ClassDB::bind_method(D_METHOD("get_collision_priority"), &CollisionObject3D::get_collision_priority);
- ClassDB::bind_method(D_METHOD("set_disable_mode", "mode"), &CollisionObject3D::set_disable_mode);
- ClassDB::bind_method(D_METHOD("get_disable_mode"), &CollisionObject3D::get_disable_mode);
- ClassDB::bind_method(D_METHOD("set_ray_pickable", "ray_pickable"), &CollisionObject3D::set_ray_pickable);
- ClassDB::bind_method(D_METHOD("is_ray_pickable"), &CollisionObject3D::is_ray_pickable);
- ClassDB::bind_method(D_METHOD("set_capture_input_on_drag", "enable"), &CollisionObject3D::set_capture_input_on_drag);
- ClassDB::bind_method(D_METHOD("get_capture_input_on_drag"), &CollisionObject3D::get_capture_input_on_drag);
- ClassDB::bind_method(D_METHOD("get_rid"), &CollisionObject3D::get_rid);
- ClassDB::bind_method(D_METHOD("create_shape_owner", "owner"), &CollisionObject3D::create_shape_owner);
- ClassDB::bind_method(D_METHOD("remove_shape_owner", "owner_id"), &CollisionObject3D::remove_shape_owner);
- ClassDB::bind_method(D_METHOD("get_shape_owners"), &CollisionObject3D::_get_shape_owners);
- ClassDB::bind_method(D_METHOD("shape_owner_set_transform", "owner_id", "transform"), &CollisionObject3D::shape_owner_set_transform);
- ClassDB::bind_method(D_METHOD("shape_owner_get_transform", "owner_id"), &CollisionObject3D::shape_owner_get_transform);
- ClassDB::bind_method(D_METHOD("shape_owner_get_owner", "owner_id"), &CollisionObject3D::shape_owner_get_owner);
- ClassDB::bind_method(D_METHOD("shape_owner_set_disabled", "owner_id", "disabled"), &CollisionObject3D::shape_owner_set_disabled);
- ClassDB::bind_method(D_METHOD("is_shape_owner_disabled", "owner_id"), &CollisionObject3D::is_shape_owner_disabled);
- ClassDB::bind_method(D_METHOD("shape_owner_add_shape", "owner_id", "shape"), &CollisionObject3D::shape_owner_add_shape);
- ClassDB::bind_method(D_METHOD("shape_owner_get_shape_count", "owner_id"), &CollisionObject3D::shape_owner_get_shape_count);
- ClassDB::bind_method(D_METHOD("shape_owner_get_shape", "owner_id", "shape_id"), &CollisionObject3D::shape_owner_get_shape);
- ClassDB::bind_method(D_METHOD("shape_owner_get_shape_index", "owner_id", "shape_id"), &CollisionObject3D::shape_owner_get_shape_index);
- ClassDB::bind_method(D_METHOD("shape_owner_remove_shape", "owner_id", "shape_id"), &CollisionObject3D::shape_owner_remove_shape);
- ClassDB::bind_method(D_METHOD("shape_owner_clear_shapes", "owner_id"), &CollisionObject3D::shape_owner_clear_shapes);
- ClassDB::bind_method(D_METHOD("shape_find_owner", "shape_index"), &CollisionObject3D::shape_find_owner);
- GDVIRTUAL_BIND(_input_event, "camera", "event", "event_position", "normal", "shape_idx");
- GDVIRTUAL_BIND(_mouse_enter);
- GDVIRTUAL_BIND(_mouse_exit);
- ADD_SIGNAL(MethodInfo("input_event", PropertyInfo(Variant::OBJECT, "camera", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::OBJECT, "event", PROPERTY_HINT_RESOURCE_TYPE, "InputEvent"), PropertyInfo(Variant::VECTOR3, "event_position"), PropertyInfo(Variant::VECTOR3, "normal"), PropertyInfo(Variant::INT, "shape_idx")));
- ADD_SIGNAL(MethodInfo("mouse_entered"));
- ADD_SIGNAL(MethodInfo("mouse_exited"));
- ADD_PROPERTY(PropertyInfo(Variant::INT, "disable_mode", PROPERTY_HINT_ENUM, "Remove,Make Static,Keep Active"), "set_disable_mode", "get_disable_mode");
- ADD_GROUP("Collision", "collision_");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_layer", "get_collision_layer");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask");
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "collision_priority"), "set_collision_priority", "get_collision_priority");
- ADD_GROUP("Input", "input_");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "input_ray_pickable"), "set_ray_pickable", "is_ray_pickable");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "input_capture_on_drag"), "set_capture_input_on_drag", "get_capture_input_on_drag");
- BIND_ENUM_CONSTANT(DISABLE_MODE_REMOVE);
- BIND_ENUM_CONSTANT(DISABLE_MODE_MAKE_STATIC);
- BIND_ENUM_CONSTANT(DISABLE_MODE_KEEP_ACTIVE);
- }
- uint32_t CollisionObject3D::create_shape_owner(Object *p_owner) {
- ShapeData sd;
- uint32_t id;
- if (shapes.size() == 0) {
- id = 0;
- } else {
- id = shapes.back()->key() + 1;
- }
- sd.owner_id = p_owner ? p_owner->get_instance_id() : ObjectID();
- shapes[id] = sd;
- return id;
- }
- void CollisionObject3D::remove_shape_owner(uint32_t owner) {
- ERR_FAIL_COND(!shapes.has(owner));
- shape_owner_clear_shapes(owner);
- shapes.erase(owner);
- }
- void CollisionObject3D::shape_owner_set_disabled(uint32_t p_owner, bool p_disabled) {
- ERR_FAIL_COND(!shapes.has(p_owner));
- ShapeData &sd = shapes[p_owner];
- if (sd.disabled == p_disabled) {
- return;
- }
- sd.disabled = p_disabled;
- for (int i = 0; i < sd.shapes.size(); i++) {
- if (area) {
- PhysicsServer3D::get_singleton()->area_set_shape_disabled(rid, sd.shapes[i].index, p_disabled);
- } else {
- PhysicsServer3D::get_singleton()->body_set_shape_disabled(rid, sd.shapes[i].index, p_disabled);
- }
- }
- _update_shape_data(p_owner);
- }
- bool CollisionObject3D::is_shape_owner_disabled(uint32_t p_owner) const {
- ERR_FAIL_COND_V(!shapes.has(p_owner), false);
- return shapes[p_owner].disabled;
- }
- void CollisionObject3D::get_shape_owners(List<uint32_t> *r_owners) {
- for (const KeyValue<uint32_t, ShapeData> &E : shapes) {
- r_owners->push_back(E.key);
- }
- }
- PackedInt32Array CollisionObject3D::_get_shape_owners() {
- PackedInt32Array ret;
- for (const KeyValue<uint32_t, ShapeData> &E : shapes) {
- ret.push_back(E.key);
- }
- return ret;
- }
- void CollisionObject3D::shape_owner_set_transform(uint32_t p_owner, const Transform3D &p_transform) {
- ERR_FAIL_COND(!shapes.has(p_owner));
- ShapeData &sd = shapes[p_owner];
- sd.xform = p_transform;
- for (int i = 0; i < sd.shapes.size(); i++) {
- if (area) {
- PhysicsServer3D::get_singleton()->area_set_shape_transform(rid, sd.shapes[i].index, p_transform);
- } else {
- PhysicsServer3D::get_singleton()->body_set_shape_transform(rid, sd.shapes[i].index, p_transform);
- }
- }
- _update_shape_data(p_owner);
- }
- Transform3D CollisionObject3D::shape_owner_get_transform(uint32_t p_owner) const {
- ERR_FAIL_COND_V(!shapes.has(p_owner), Transform3D());
- return shapes[p_owner].xform;
- }
- Object *CollisionObject3D::shape_owner_get_owner(uint32_t p_owner) const {
- ERR_FAIL_COND_V(!shapes.has(p_owner), nullptr);
- return ObjectDB::get_instance(shapes[p_owner].owner_id);
- }
- void CollisionObject3D::shape_owner_add_shape(uint32_t p_owner, const Ref<Shape3D> &p_shape) {
- ERR_FAIL_COND(!shapes.has(p_owner));
- ERR_FAIL_COND(p_shape.is_null());
- ShapeData &sd = shapes[p_owner];
- ShapeData::ShapeBase s;
- s.index = total_subshapes;
- s.shape = p_shape;
- if (area) {
- PhysicsServer3D::get_singleton()->area_add_shape(rid, p_shape->get_rid(), sd.xform, sd.disabled);
- } else {
- PhysicsServer3D::get_singleton()->body_add_shape(rid, p_shape->get_rid(), sd.xform, sd.disabled);
- }
- sd.shapes.push_back(s);
- total_subshapes++;
- _update_shape_data(p_owner);
- update_gizmos();
- }
- int CollisionObject3D::shape_owner_get_shape_count(uint32_t p_owner) const {
- ERR_FAIL_COND_V(!shapes.has(p_owner), 0);
- return shapes[p_owner].shapes.size();
- }
- Ref<Shape3D> CollisionObject3D::shape_owner_get_shape(uint32_t p_owner, int p_shape) const {
- ERR_FAIL_COND_V(!shapes.has(p_owner), Ref<Shape3D>());
- ERR_FAIL_INDEX_V(p_shape, shapes[p_owner].shapes.size(), Ref<Shape3D>());
- return shapes[p_owner].shapes[p_shape].shape;
- }
- int CollisionObject3D::shape_owner_get_shape_index(uint32_t p_owner, int p_shape) const {
- ERR_FAIL_COND_V(!shapes.has(p_owner), -1);
- ERR_FAIL_INDEX_V(p_shape, shapes[p_owner].shapes.size(), -1);
- return shapes[p_owner].shapes[p_shape].index;
- }
- void CollisionObject3D::shape_owner_remove_shape(uint32_t p_owner, int p_shape) {
- ERR_FAIL_NULL(RenderingServer::get_singleton());
- ERR_FAIL_COND(!shapes.has(p_owner));
- ERR_FAIL_INDEX(p_shape, shapes[p_owner].shapes.size());
- ShapeData::ShapeBase &s = shapes[p_owner].shapes.write[p_shape];
- int index_to_remove = s.index;
- if (area) {
- PhysicsServer3D::get_singleton()->area_remove_shape(rid, index_to_remove);
- } else {
- PhysicsServer3D::get_singleton()->body_remove_shape(rid, index_to_remove);
- }
- if (s.debug_shape.is_valid()) {
- RS::get_singleton()->free(s.debug_shape);
- if (s.shape.is_valid()) {
- s.shape->disconnect_changed(callable_mp(this, &CollisionObject3D::_shape_changed));
- }
- --debug_shapes_count;
- }
- shapes[p_owner].shapes.remove_at(p_shape);
- for (KeyValue<uint32_t, ShapeData> &E : shapes) {
- for (int i = 0; i < E.value.shapes.size(); i++) {
- if (E.value.shapes[i].index > index_to_remove) {
- E.value.shapes.write[i].index -= 1;
- }
- }
- }
- total_subshapes--;
- }
- void CollisionObject3D::shape_owner_clear_shapes(uint32_t p_owner) {
- ERR_FAIL_COND(!shapes.has(p_owner));
- while (shape_owner_get_shape_count(p_owner) > 0) {
- shape_owner_remove_shape(p_owner, 0);
- }
- update_gizmos();
- }
- uint32_t CollisionObject3D::shape_find_owner(int p_shape_index) const {
- ERR_FAIL_INDEX_V(p_shape_index, total_subshapes, UINT32_MAX);
- for (const KeyValue<uint32_t, ShapeData> &E : shapes) {
- for (int i = 0; i < E.value.shapes.size(); i++) {
- if (E.value.shapes[i].index == p_shape_index) {
- return E.key;
- }
- }
- }
- //in theory it should be unreachable
- ERR_FAIL_V_MSG(UINT32_MAX, "Can't find owner for shape index " + itos(p_shape_index) + ".");
- }
- CollisionObject3D::CollisionObject3D(RID p_rid, bool p_area) {
- rid = p_rid;
- area = p_area;
- set_notify_transform(true);
- if (p_area) {
- PhysicsServer3D::get_singleton()->area_attach_object_instance_id(rid, get_instance_id());
- } else {
- PhysicsServer3D::get_singleton()->body_attach_object_instance_id(rid, get_instance_id());
- PhysicsServer3D::get_singleton()->body_set_mode(rid, body_mode);
- }
- }
- void CollisionObject3D::set_capture_input_on_drag(bool p_capture) {
- capture_input_on_drag = p_capture;
- }
- bool CollisionObject3D::get_capture_input_on_drag() const {
- return capture_input_on_drag;
- }
- PackedStringArray CollisionObject3D::get_configuration_warnings() const {
- PackedStringArray warnings = Node3D::get_configuration_warnings();
- if (shapes.is_empty()) {
- warnings.push_back(RTR("This node has no shape, so it can't collide or interact with other objects.\nConsider adding a CollisionShape3D or CollisionPolygon3D as a child to define its shape."));
- }
- Vector3 scale = get_transform().get_basis().get_scale();
- if (!(Math::is_zero_approx(scale.x - scale.y) && Math::is_zero_approx(scale.y - scale.z))) {
- warnings.push_back(RTR("With a non-uniform scale this node will probably not function as expected.\nPlease make its scale uniform (i.e. the same on all axes), and change the size in children collision shapes instead."));
- }
- return warnings;
- }
- CollisionObject3D::CollisionObject3D() {
- set_notify_transform(true);
- //owner=
- //set_transform_notify(true);
- }
- CollisionObject3D::~CollisionObject3D() {
- ERR_FAIL_NULL(PhysicsServer3D::get_singleton());
- PhysicsServer3D::get_singleton()->free(rid);
- }
|