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- /**************************************************************************/
- /* tts_macos.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef TTS_MACOS_H
- #define TTS_MACOS_H
- #include "core/string/ustring.h"
- #include "core/templates/hash_map.h"
- #include "core/templates/list.h"
- #include "core/variant/array.h"
- #include "servers/display_server.h"
- #import <AppKit/AppKit.h>
- #if __has_include(<AVFAudio/AVSpeechSynthesis.h>)
- #import <AVFAudio/AVSpeechSynthesis.h>
- #else
- #import <AVFoundation/AVFoundation.h>
- #endif
- @interface TTS_MacOS : NSObject <AVSpeechSynthesizerDelegate> {
- // AVSpeechSynthesizer
- bool speaking;
- HashMap<id, int> ids;
- // NSSpeechSynthesizer
- bool paused;
- bool have_utterance;
- int last_utterance;
- id synth; // NSSpeechSynthesizer or AVSpeechSynthesizer
- List<DisplayServer::TTSUtterance> queue;
- }
- - (void)pauseSpeaking;
- - (void)resumeSpeaking;
- - (void)stopSpeaking;
- - (bool)isSpeaking;
- - (bool)isPaused;
- - (void)speak:(const String &)text voice:(const String &)voice volume:(int)volume pitch:(float)pitch rate:(float)rate utterance_id:(int)utterance_id interrupt:(bool)interrupt;
- - (Array)getVoices;
- @end
- #endif // TTS_MACOS_H
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