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- /**************************************************************************/
- /* wsl_peer.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef WSL_PEER_H
- #define WSL_PEER_H
- #ifndef WEB_ENABLED
- #include "packet_buffer.h"
- #include "websocket_peer.h"
- #include "core/crypto/crypto_core.h"
- #include "core/error/error_list.h"
- #include "core/io/packet_peer.h"
- #include "core/io/stream_peer_tcp.h"
- #include "core/templates/ring_buffer.h"
- #include <wslay/wslay.h>
- #define WSL_MAX_HEADER_SIZE 4096
- class WSLPeer : public WebSocketPeer {
- private:
- static CryptoCore::RandomGenerator *_static_rng;
- static WebSocketPeer *_create(bool p_notify_postinitialize) { return static_cast<WebSocketPeer *>(ClassDB::creator<WSLPeer>(p_notify_postinitialize)); }
- // Callbacks.
- static ssize_t _wsl_recv_callback(wslay_event_context_ptr ctx, uint8_t *data, size_t len, int flags, void *user_data);
- static void _wsl_recv_start_callback(wslay_event_context_ptr ctx, const struct wslay_event_on_frame_recv_start_arg *arg, void *user_data);
- static void _wsl_frame_recv_chunk_callback(wslay_event_context_ptr ctx, const struct wslay_event_on_frame_recv_chunk_arg *arg, void *user_data);
- static void _wsl_frame_recv_end_callback(wslay_event_context_ptr ctx, void *user_data);
- static ssize_t _wsl_send_callback(wslay_event_context_ptr ctx, const uint8_t *data, size_t len, int flags, void *user_data);
- static int _wsl_genmask_callback(wslay_event_context_ptr ctx, uint8_t *buf, size_t len, void *user_data);
- static void _wsl_msg_recv_callback(wslay_event_context_ptr ctx, const struct wslay_event_on_msg_recv_arg *arg, void *user_data);
- static wslay_event_callbacks _wsl_callbacks;
- // Helpers
- static String _compute_key_response(String p_key);
- static String _generate_key();
- // Client IP resolver.
- class Resolver {
- Array ip_candidates;
- IP::ResolverID resolver_id = IP::RESOLVER_INVALID_ID;
- int port = 0;
- public:
- bool has_more_candidates() {
- return ip_candidates.size() > 0 || resolver_id != IP::RESOLVER_INVALID_ID;
- }
- void try_next_candidate(Ref<StreamPeerTCP> &p_tcp);
- void start(const String &p_host, int p_port);
- void stop();
- Resolver() {}
- };
- struct PendingMessage {
- size_t payload_size = 0;
- uint8_t opcode = 0;
- void clear() {
- payload_size = 0;
- opcode = 0;
- }
- };
- Resolver resolver;
- // WebSocket connection state.
- WebSocketPeer::State ready_state = WebSocketPeer::STATE_CLOSED;
- bool is_server = false;
- Ref<StreamPeerTCP> tcp;
- Ref<StreamPeer> connection;
- wslay_event_context_ptr wsl_ctx = nullptr;
- String requested_url;
- String requested_host;
- bool pending_request = true;
- Ref<StreamPeerBuffer> handshake_buffer;
- String selected_protocol;
- String session_key;
- int close_code = -1;
- String close_reason;
- uint8_t was_string = 0;
- uint64_t last_heartbeat = 0;
- bool heartbeat_waiting = false;
- PendingMessage pending_message;
- // WebSocket configuration.
- bool use_tls = true;
- Ref<TLSOptions> tls_options;
- // Packet buffers.
- Vector<uint8_t> packet_buffer;
- // Our packet info is just a boolean (is_string), using uint8_t for it.
- PacketBuffer<uint8_t> in_buffer;
- Error _send(const uint8_t *p_buffer, int p_buffer_size, wslay_opcode p_opcode);
- Error _do_server_handshake();
- bool _parse_client_request();
- void _do_client_handshake();
- bool _verify_server_response();
- void _clear();
- public:
- static void initialize();
- static void deinitialize();
- // PacketPeer
- virtual int get_available_packet_count() const override;
- virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size) override;
- virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size) override;
- virtual int get_max_packet_size() const override { return packet_buffer.size(); }
- // WebSocketPeer
- virtual Error send(const uint8_t *p_buffer, int p_buffer_size, WriteMode p_mode) override;
- virtual Error connect_to_url(const String &p_url, Ref<TLSOptions> p_options = Ref<TLSOptions>()) override;
- virtual Error accept_stream(Ref<StreamPeer> p_stream) override;
- virtual void close(int p_code = 1000, String p_reason = "") override;
- virtual void poll() override;
- virtual State get_ready_state() const override { return ready_state; }
- virtual int get_close_code() const override { return close_code; }
- virtual String get_close_reason() const override { return close_reason; }
- virtual int get_current_outbound_buffered_amount() const override;
- virtual IPAddress get_connected_host() const override;
- virtual uint16_t get_connected_port() const override;
- virtual String get_selected_protocol() const override;
- virtual String get_requested_url() const override;
- virtual bool was_string_packet() const override { return was_string; }
- virtual void set_no_delay(bool p_enabled) override;
- WSLPeer();
- ~WSLPeer();
- };
- #endif // WEB_ENABLED
- #endif // WSL_PEER_H
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