nav_base.h 3.3 KB

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  1. /**************************************************************************/
  2. /* nav_base.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef NAV_BASE_H
  31. #define NAV_BASE_H
  32. #include "nav_rid.h"
  33. #include "nav_utils.h"
  34. #include "servers/navigation/navigation_utilities.h"
  35. class NavMap;
  36. class NavBase : public NavRid {
  37. protected:
  38. uint32_t navigation_layers = 1;
  39. real_t enter_cost = 0.0;
  40. real_t travel_cost = 1.0;
  41. ObjectID owner_id;
  42. NavigationUtilities::PathSegmentType type;
  43. public:
  44. NavigationUtilities::PathSegmentType get_type() const { return type; }
  45. virtual void set_use_edge_connections(bool p_enabled) {}
  46. virtual bool get_use_edge_connections() const { return false; }
  47. void set_navigation_layers(uint32_t p_navigation_layers) { navigation_layers = p_navigation_layers; }
  48. uint32_t get_navigation_layers() const { return navigation_layers; }
  49. void set_enter_cost(real_t p_enter_cost) { enter_cost = MAX(p_enter_cost, 0.0); }
  50. real_t get_enter_cost() const { return enter_cost; }
  51. void set_travel_cost(real_t p_travel_cost) { travel_cost = MAX(p_travel_cost, 0.0); }
  52. real_t get_travel_cost() const { return travel_cost; }
  53. void set_owner_id(ObjectID p_owner_id) { owner_id = p_owner_id; }
  54. ObjectID get_owner_id() const { return owner_id; }
  55. virtual ~NavBase() {}
  56. };
  57. #endif // NAV_BASE_H