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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="GLTFTextureSampler" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
- <brief_description>
- Represents a glTF texture sampler
- </brief_description>
- <description>
- Represents a texture sampler as defined by the base glTF spec. Texture samplers in glTF specify how to sample data from the texture's base image, when rendering the texture on an object.
- </description>
- <tutorials>
- <link title="Runtime file loading and saving">$DOCS_URL/tutorials/io/runtime_file_loading_and_saving.html</link>
- </tutorials>
- <members>
- <member name="mag_filter" type="int" setter="set_mag_filter" getter="get_mag_filter" default="9729">
- Texture's magnification filter, used when texture appears larger on screen than the source image.
- </member>
- <member name="min_filter" type="int" setter="set_min_filter" getter="get_min_filter" default="9987">
- Texture's minification filter, used when the texture appears smaller on screen than the source image.
- </member>
- <member name="wrap_s" type="int" setter="set_wrap_s" getter="get_wrap_s" default="10497">
- Wrapping mode to use for S-axis (horizontal) texture coordinates.
- </member>
- <member name="wrap_t" type="int" setter="set_wrap_t" getter="get_wrap_t" default="10497">
- Wrapping mode to use for T-axis (vertical) texture coordinates.
- </member>
- </members>
- </class>
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