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- /**************************************************************************/
- /* texture_region_editor_plugin.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "texture_region_editor_plugin.h"
- #include "core/input/input.h"
- #include "core/os/keyboard.h"
- #include "editor/editor_node.h"
- #include "editor/editor_settings.h"
- #include "editor/editor_string_names.h"
- #include "editor/editor_undo_redo_manager.h"
- #include "editor/themes/editor_scale.h"
- #include "scene/2d/sprite_2d.h"
- #include "scene/3d/sprite_3d.h"
- #include "scene/gui/nine_patch_rect.h"
- #include "scene/gui/option_button.h"
- #include "scene/gui/panel_container.h"
- #include "scene/gui/separator.h"
- #include "scene/gui/spin_box.h"
- #include "scene/gui/view_panner.h"
- #include "scene/resources/atlas_texture.h"
- #include "scene/resources/style_box_texture.h"
- Transform2D TextureRegionEditor::_get_offset_transform() const {
- Transform2D mtx;
- mtx.columns[2] = -draw_ofs * draw_zoom;
- mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
- return mtx;
- }
- void TextureRegionEditor::_texture_preview_draw() {
- const Ref<Texture2D> object_texture = _get_edited_object_texture();
- if (object_texture.is_null()) {
- return;
- }
- Transform2D mtx = _get_offset_transform();
- RS::get_singleton()->canvas_item_add_set_transform(texture_preview->get_canvas_item(), mtx);
- texture_preview->draw_rect(Rect2(Point2(), object_texture->get_size()), Color(0.5, 0.5, 0.5, 0.5), false);
- texture_preview->draw_texture(object_texture, Point2());
- RS::get_singleton()->canvas_item_add_set_transform(texture_preview->get_canvas_item(), Transform2D());
- }
- void TextureRegionEditor::_texture_overlay_draw() {
- const Ref<Texture2D> object_texture = _get_edited_object_texture();
- if (object_texture.is_null()) {
- return;
- }
- Transform2D mtx = _get_offset_transform();
- const Color color = get_theme_color(SNAME("mono_color"), EditorStringName(Editor));
- if (snap_mode == SNAP_GRID) {
- const Color grid_color = Color(color.r, color.g, color.b, color.a * 0.15);
- Size2 s = texture_overlay->get_size();
- int last_cell = 0;
- if (snap_step.x != 0) {
- if (snap_separation.x == 0) {
- for (int i = 0; i < s.width; i++) {
- int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / snap_step.x));
- if (i == 0) {
- last_cell = cell;
- }
- if (last_cell != cell) {
- texture_overlay->draw_line(Point2(i, 0), Point2(i, s.height), grid_color);
- }
- last_cell = cell;
- }
- } else {
- for (int i = 0; i < s.width + snap_separation.x; i++) {
- int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(i, 0)).x - snap_offset.x) / (snap_step.x + snap_separation.x)));
- if (i == 0) {
- last_cell = cell;
- }
- if (last_cell != cell) {
- texture_overlay->draw_rect(Rect2(i - snap_separation.x * draw_zoom, 0, snap_separation.x * draw_zoom, s.height), grid_color);
- }
- last_cell = cell;
- }
- }
- }
- if (snap_step.y != 0) {
- if (snap_separation.y == 0) {
- for (int i = 0; i < s.height; i++) {
- int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / snap_step.y));
- if (i == 0) {
- last_cell = cell;
- }
- if (last_cell != cell) {
- texture_overlay->draw_line(Point2(0, i), Point2(s.width, i), grid_color);
- }
- last_cell = cell;
- }
- } else {
- for (int i = 0; i < s.height + snap_separation.y; i++) {
- int cell = Math::fast_ftoi(Math::floor((mtx.affine_inverse().xform(Vector2(0, i)).y - snap_offset.y) / (snap_step.y + snap_separation.y)));
- if (i == 0) {
- last_cell = cell;
- }
- if (last_cell != cell) {
- texture_overlay->draw_rect(Rect2(0, i - snap_separation.y * draw_zoom, s.width, snap_separation.y * draw_zoom), grid_color);
- }
- last_cell = cell;
- }
- }
- }
- } else if (snap_mode == SNAP_AUTOSLICE) {
- for (const Rect2 &r : autoslice_cache) {
- const Vector2 endpoints[4] = {
- mtx.basis_xform(r.position),
- mtx.basis_xform(r.position + Vector2(r.size.x, 0)),
- mtx.basis_xform(r.position + r.size),
- mtx.basis_xform(r.position + Vector2(0, r.size.y))
- };
- for (int i = 0; i < 4; i++) {
- int next = (i + 1) % 4;
- texture_overlay->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, Color(0.3, 0.7, 1, 1), 2);
- }
- }
- }
- Ref<Texture2D> select_handle = get_editor_theme_icon(SNAME("EditorHandle"));
- Rect2 scroll_rect(Point2(), object_texture->get_size());
- const Vector2 raw_endpoints[4] = {
- rect.position,
- rect.position + Vector2(rect.size.x, 0),
- rect.position + rect.size,
- rect.position + Vector2(0, rect.size.y)
- };
- const Vector2 endpoints[4] = {
- mtx.basis_xform(raw_endpoints[0]),
- mtx.basis_xform(raw_endpoints[1]),
- mtx.basis_xform(raw_endpoints[2]),
- mtx.basis_xform(raw_endpoints[3])
- };
- for (int i = 0; i < 4; i++) {
- int prev = (i + 3) % 4;
- int next = (i + 1) % 4;
- Vector2 ofs = ((endpoints[i] - endpoints[prev]).normalized() + ((endpoints[i] - endpoints[next]).normalized())).normalized();
- ofs *= Math_SQRT2 * (select_handle->get_size().width / 2);
- texture_overlay->draw_line(endpoints[i] - draw_ofs * draw_zoom, endpoints[next] - draw_ofs * draw_zoom, color, 2);
- if (snap_mode != SNAP_AUTOSLICE) {
- texture_overlay->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs * draw_zoom);
- }
- ofs = (endpoints[next] - endpoints[i]) / 2;
- ofs += (endpoints[next] - endpoints[i]).orthogonal().normalized() * (select_handle->get_size().width / 2);
- if (snap_mode != SNAP_AUTOSLICE) {
- texture_overlay->draw_texture(select_handle, (endpoints[i] + ofs - (select_handle->get_size() / 2)).floor() - draw_ofs * draw_zoom);
- }
- scroll_rect.expand_to(raw_endpoints[i]);
- }
- const Size2 scroll_margin = texture_overlay->get_size() / draw_zoom;
- scroll_rect.position -= scroll_margin;
- scroll_rect.size += scroll_margin * 2;
- updating_scroll = true;
- hscroll->set_min(scroll_rect.position.x);
- hscroll->set_max(scroll_rect.position.x + scroll_rect.size.x);
- if (ABS(scroll_rect.position.x - (scroll_rect.position.x + scroll_rect.size.x)) <= scroll_margin.x) {
- hscroll->hide();
- } else {
- hscroll->show();
- hscroll->set_page(scroll_margin.x);
- hscroll->set_value(draw_ofs.x);
- }
- vscroll->set_min(scroll_rect.position.y);
- vscroll->set_max(scroll_rect.position.y + scroll_rect.size.y);
- if (ABS(scroll_rect.position.y - (scroll_rect.position.y + scroll_rect.size.y)) <= scroll_margin.y) {
- vscroll->hide();
- draw_ofs.y = scroll_rect.position.y;
- } else {
- vscroll->show();
- vscroll->set_page(scroll_margin.y);
- vscroll->set_value(draw_ofs.y);
- }
- Size2 hmin = hscroll->get_combined_minimum_size();
- Size2 vmin = vscroll->get_combined_minimum_size();
- // Avoid scrollbar overlapping.
- hscroll->set_anchor_and_offset(SIDE_RIGHT, Control::ANCHOR_END, vscroll->is_visible() ? -vmin.width : 0);
- vscroll->set_anchor_and_offset(SIDE_BOTTOM, Control::ANCHOR_END, hscroll->is_visible() ? -hmin.height : 0);
- updating_scroll = false;
- if (request_center && hscroll->get_min() < 0) {
- hscroll->set_value((hscroll->get_min() + hscroll->get_max() - hscroll->get_page()) / 2);
- vscroll->set_value((vscroll->get_min() + vscroll->get_max() - vscroll->get_page()) / 2);
- // This ensures that the view is updated correctly.
- callable_mp(this, &TextureRegionEditor::_pan_callback).call_deferred(Vector2(1, 0), Ref<InputEvent>());
- callable_mp(this, &TextureRegionEditor::_scroll_changed).call_deferred(0.0);
- request_center = false;
- }
- if (node_ninepatch || res_stylebox.is_valid()) {
- float margins[4] = { 0 };
- if (node_ninepatch) {
- margins[0] = node_ninepatch->get_patch_margin(SIDE_TOP);
- margins[1] = node_ninepatch->get_patch_margin(SIDE_BOTTOM);
- margins[2] = node_ninepatch->get_patch_margin(SIDE_LEFT);
- margins[3] = node_ninepatch->get_patch_margin(SIDE_RIGHT);
- } else if (res_stylebox.is_valid()) {
- margins[0] = res_stylebox->get_texture_margin(SIDE_TOP);
- margins[1] = res_stylebox->get_texture_margin(SIDE_BOTTOM);
- margins[2] = res_stylebox->get_texture_margin(SIDE_LEFT);
- margins[3] = res_stylebox->get_texture_margin(SIDE_RIGHT);
- }
- Vector2 pos[4] = {
- mtx.basis_xform(Vector2(0, margins[0])) + Vector2(0, endpoints[0].y - draw_ofs.y * draw_zoom),
- -mtx.basis_xform(Vector2(0, margins[1])) + Vector2(0, endpoints[2].y - draw_ofs.y * draw_zoom),
- mtx.basis_xform(Vector2(margins[2], 0)) + Vector2(endpoints[0].x - draw_ofs.x * draw_zoom, 0),
- -mtx.basis_xform(Vector2(margins[3], 0)) + Vector2(endpoints[2].x - draw_ofs.x * draw_zoom, 0)
- };
- _draw_margin_line(pos[0], pos[0] + Vector2(texture_overlay->get_size().x, 0));
- _draw_margin_line(pos[1], pos[1] + Vector2(texture_overlay->get_size().x, 0));
- _draw_margin_line(pos[2], pos[2] + Vector2(0, texture_overlay->get_size().y));
- _draw_margin_line(pos[3], pos[3] + Vector2(0, texture_overlay->get_size().y));
- }
- }
- void TextureRegionEditor::_draw_margin_line(Vector2 p_from, Vector2 p_to) {
- // Margin line is a dashed line with a normalized dash length. This method works
- // for both vertical and horizontal lines.
- Vector2 dash_size = (p_to - p_from).normalized() * 10;
- const int dash_thickness = Math::round(2 * EDSCALE);
- const Color dash_color = get_theme_color(SNAME("mono_color"), EditorStringName(Editor));
- const Color dash_bg_color = dash_color.inverted() * Color(1, 1, 1, 0.5);
- const int line_threshold = 200;
- // Draw a translucent background line to make the foreground line visible on any background.
- texture_overlay->draw_line(p_from, p_to, dash_bg_color, dash_thickness);
- Vector2 dash_start = p_from;
- while (dash_start.distance_squared_to(p_to) > line_threshold) {
- texture_overlay->draw_line(dash_start, dash_start + dash_size, dash_color, dash_thickness);
- // Skip two size lengths, one for the drawn dash and one for the gap.
- dash_start += dash_size * 2;
- }
- }
- void TextureRegionEditor::_set_grid_parameters_clamping(bool p_enabled) {
- sb_off_x->set_allow_lesser(!p_enabled);
- sb_off_x->set_allow_greater(!p_enabled);
- sb_off_y->set_allow_lesser(!p_enabled);
- sb_off_y->set_allow_greater(!p_enabled);
- sb_step_x->set_allow_greater(!p_enabled);
- sb_step_y->set_allow_greater(!p_enabled);
- sb_sep_x->set_allow_greater(!p_enabled);
- sb_sep_y->set_allow_greater(!p_enabled);
- }
- void TextureRegionEditor::_texture_overlay_input(const Ref<InputEvent> &p_input) {
- if (panner->gui_input(p_input)) {
- return;
- }
- Transform2D mtx;
- mtx.columns[2] = -draw_ofs * draw_zoom;
- mtx.scale_basis(Vector2(draw_zoom, draw_zoom));
- EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
- Ref<InputEventMouseButton> mb = p_input;
- if (mb.is_valid()) {
- if (mb->get_button_index() == MouseButton::LEFT) {
- if (mb->is_pressed() && !panner->is_panning()) {
- // Check if we click on any handle first.
- {
- const real_t handle_radius = 16 * EDSCALE;
- const real_t handle_offset = 8 * EDSCALE;
- // Position of selection handles.
- const Vector2 endpoints[8] = {
- mtx.xform(rect.position) + Vector2(-handle_offset, -handle_offset),
- mtx.xform(rect.position + Vector2(rect.size.x / 2, 0)) + Vector2(0, -handle_offset),
- mtx.xform(rect.position + Vector2(rect.size.x, 0)) + Vector2(handle_offset, -handle_offset),
- mtx.xform(rect.position + Vector2(rect.size.x, rect.size.y / 2)) + Vector2(handle_offset, 0),
- mtx.xform(rect.position + rect.size) + Vector2(handle_offset, handle_offset),
- mtx.xform(rect.position + Vector2(rect.size.x / 2, rect.size.y)) + Vector2(0, handle_offset),
- mtx.xform(rect.position + Vector2(0, rect.size.y)) + Vector2(-handle_offset, handle_offset),
- mtx.xform(rect.position + Vector2(0, rect.size.y / 2)) + Vector2(-handle_offset, 0)
- };
- drag_from = mtx.affine_inverse().xform(mb->get_position());
- if (snap_mode == SNAP_PIXEL) {
- drag_from = drag_from.snappedf(1);
- } else if (snap_mode == SNAP_GRID) {
- drag_from = snap_point(drag_from);
- }
- drag = true;
- rect_prev = _get_edited_object_region();
- for (int i = 0; i < 8; i++) {
- Vector2 tuv = endpoints[i];
- if (tuv.distance_to(mb->get_position()) < handle_radius) {
- drag_index = i;
- }
- }
- }
- // We didn't hit any handle, try other options.
- if (drag_index < 0) {
- if (node_ninepatch || res_stylebox.is_valid()) {
- // For ninepatchable objects check if we are clicking on margin bars.
- edited_margin = -1;
- float margins[4] = { 0 };
- if (node_ninepatch) {
- margins[0] = node_ninepatch->get_patch_margin(SIDE_TOP);
- margins[1] = node_ninepatch->get_patch_margin(SIDE_BOTTOM);
- margins[2] = node_ninepatch->get_patch_margin(SIDE_LEFT);
- margins[3] = node_ninepatch->get_patch_margin(SIDE_RIGHT);
- } else if (res_stylebox.is_valid()) {
- margins[0] = res_stylebox->get_texture_margin(SIDE_TOP);
- margins[1] = res_stylebox->get_texture_margin(SIDE_BOTTOM);
- margins[2] = res_stylebox->get_texture_margin(SIDE_LEFT);
- margins[3] = res_stylebox->get_texture_margin(SIDE_RIGHT);
- }
- Vector2 pos[4] = {
- mtx.basis_xform(rect.position + Vector2(0, margins[0])) - draw_ofs * draw_zoom,
- mtx.basis_xform(rect.position + rect.size - Vector2(0, margins[1])) - draw_ofs * draw_zoom,
- mtx.basis_xform(rect.position + Vector2(margins[2], 0)) - draw_ofs * draw_zoom,
- mtx.basis_xform(rect.position + rect.size - Vector2(margins[3], 0)) - draw_ofs * draw_zoom
- };
- if (Math::abs(mb->get_position().y - pos[0].y) < 8) {
- edited_margin = 0;
- prev_margin = margins[0];
- } else if (Math::abs(mb->get_position().y - pos[1].y) < 8) {
- edited_margin = 1;
- prev_margin = margins[1];
- } else if (Math::abs(mb->get_position().x - pos[2].x) < 8) {
- edited_margin = 2;
- prev_margin = margins[2];
- } else if (Math::abs(mb->get_position().x - pos[3].x) < 8) {
- edited_margin = 3;
- prev_margin = margins[3];
- }
- if (edited_margin >= 0) {
- drag_from = mb->get_position();
- drag = true;
- }
- }
- if (edited_margin < 0 && snap_mode == SNAP_AUTOSLICE) {
- // We didn't hit anything, but we're in the autoslice mode. Handle it.
- Vector2 point = mtx.affine_inverse().xform(mb->get_position());
- for (const Rect2 &E : autoslice_cache) {
- if (E.has_point(point)) {
- rect = E;
- if (Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL) && !(Input::get_singleton()->is_key_pressed(Key(Key::SHIFT | Key::ALT)))) {
- Rect2 r;
- if (node_sprite_2d) {
- r = node_sprite_2d->get_region_rect();
- } else if (node_sprite_3d) {
- r = node_sprite_3d->get_region_rect();
- } else if (node_ninepatch) {
- r = node_ninepatch->get_region_rect();
- } else if (res_stylebox.is_valid()) {
- r = res_stylebox->get_region_rect();
- } else if (res_atlas_texture.is_valid()) {
- r = res_atlas_texture->get_region();
- }
- rect.expand_to(r.position);
- rect.expand_to(r.get_end());
- }
- undo_redo->create_action(TTR("Set Region Rect"));
- if (node_sprite_2d) {
- undo_redo->add_do_method(node_sprite_2d, "set_region_rect", rect);
- undo_redo->add_undo_method(node_sprite_2d, "set_region_rect", node_sprite_2d->get_region_rect());
- } else if (node_sprite_3d) {
- undo_redo->add_do_method(node_sprite_3d, "set_region_rect", rect);
- undo_redo->add_undo_method(node_sprite_3d, "set_region_rect", node_sprite_3d->get_region_rect());
- } else if (node_ninepatch) {
- undo_redo->add_do_method(node_ninepatch, "set_region_rect", rect);
- undo_redo->add_undo_method(node_ninepatch, "set_region_rect", node_ninepatch->get_region_rect());
- } else if (res_stylebox.is_valid()) {
- undo_redo->add_do_method(res_stylebox.ptr(), "set_region_rect", rect);
- undo_redo->add_undo_method(res_stylebox.ptr(), "set_region_rect", res_stylebox->get_region_rect());
- } else if (res_atlas_texture.is_valid()) {
- undo_redo->add_do_method(res_atlas_texture.ptr(), "set_region", rect);
- undo_redo->add_undo_method(res_atlas_texture.ptr(), "set_region", res_atlas_texture->get_region());
- }
- undo_redo->add_do_method(this, "_update_rect");
- undo_redo->add_undo_method(this, "_update_rect");
- undo_redo->add_do_method(texture_overlay, "queue_redraw");
- undo_redo->add_undo_method(texture_overlay, "queue_redraw");
- undo_redo->commit_action();
- break;
- }
- }
- } else if (edited_margin < 0) {
- // We didn't hit anything and it's not autoslice, which means we try to create a new region.
- if (drag_index == -1) {
- creating = true;
- rect = Rect2(drag_from, Size2());
- }
- }
- }
- } else if (!mb->is_pressed() && drag) {
- if (edited_margin >= 0) {
- undo_redo->create_action(TTR("Set Margin"));
- static Side side[4] = { SIDE_TOP, SIDE_BOTTOM, SIDE_LEFT, SIDE_RIGHT };
- if (node_ninepatch) {
- undo_redo->add_do_method(node_ninepatch, "set_patch_margin", side[edited_margin], node_ninepatch->get_patch_margin(side[edited_margin]));
- undo_redo->add_undo_method(node_ninepatch, "set_patch_margin", side[edited_margin], prev_margin);
- } else if (res_stylebox.is_valid()) {
- undo_redo->add_do_method(res_stylebox.ptr(), "set_texture_margin", side[edited_margin], res_stylebox->get_texture_margin(side[edited_margin]));
- undo_redo->add_undo_method(res_stylebox.ptr(), "set_texture_margin", side[edited_margin], prev_margin);
- res_stylebox->emit_changed();
- }
- edited_margin = -1;
- } else {
- undo_redo->create_action(TTR("Set Region Rect"));
- if (node_sprite_2d) {
- undo_redo->add_do_method(node_sprite_2d, "set_region_rect", node_sprite_2d->get_region_rect());
- undo_redo->add_undo_method(node_sprite_2d, "set_region_rect", rect_prev);
- } else if (node_sprite_3d) {
- undo_redo->add_do_method(node_sprite_3d, "set_region_rect", node_sprite_3d->get_region_rect());
- undo_redo->add_undo_method(node_sprite_3d, "set_region_rect", rect_prev);
- } else if (node_ninepatch) {
- undo_redo->add_do_method(node_ninepatch, "set_region_rect", node_ninepatch->get_region_rect());
- undo_redo->add_undo_method(node_ninepatch, "set_region_rect", rect_prev);
- } else if (res_stylebox.is_valid()) {
- undo_redo->add_do_method(res_stylebox.ptr(), "set_region_rect", res_stylebox->get_region_rect());
- undo_redo->add_undo_method(res_stylebox.ptr(), "set_region_rect", rect_prev);
- } else if (res_atlas_texture.is_valid()) {
- undo_redo->add_do_method(res_atlas_texture.ptr(), "set_region", res_atlas_texture->get_region());
- undo_redo->add_undo_method(res_atlas_texture.ptr(), "set_region", rect_prev);
- }
- drag_index = -1;
- }
- undo_redo->add_do_method(this, "_update_rect");
- undo_redo->add_undo_method(this, "_update_rect");
- undo_redo->add_do_method(texture_overlay, "queue_redraw");
- undo_redo->add_undo_method(texture_overlay, "queue_redraw");
- undo_redo->commit_action();
- drag = false;
- creating = false;
- }
- } else if (mb->get_button_index() == MouseButton::RIGHT && mb->is_pressed()) {
- if (drag) {
- drag = false;
- if (edited_margin >= 0) {
- static Side side[4] = { SIDE_TOP, SIDE_BOTTOM, SIDE_LEFT, SIDE_RIGHT };
- if (node_ninepatch) {
- node_ninepatch->set_patch_margin(side[edited_margin], prev_margin);
- }
- if (res_stylebox.is_valid()) {
- res_stylebox->set_texture_margin(side[edited_margin], prev_margin);
- }
- edited_margin = -1;
- } else {
- _apply_rect(rect_prev);
- rect = rect_prev;
- texture_preview->queue_redraw();
- texture_overlay->queue_redraw();
- drag_index = -1;
- }
- }
- }
- }
- Ref<InputEventMouseMotion> mm = p_input;
- if (mm.is_valid()) {
- if (drag) {
- if (edited_margin >= 0) {
- float new_margin = 0;
- if (snap_mode != SNAP_GRID) {
- if (edited_margin == 0) {
- new_margin = prev_margin + (mm->get_position().y - drag_from.y) / draw_zoom;
- } else if (edited_margin == 1) {
- new_margin = prev_margin - (mm->get_position().y - drag_from.y) / draw_zoom;
- } else if (edited_margin == 2) {
- new_margin = prev_margin + (mm->get_position().x - drag_from.x) / draw_zoom;
- } else if (edited_margin == 3) {
- new_margin = prev_margin - (mm->get_position().x - drag_from.x) / draw_zoom;
- } else {
- ERR_PRINT("Unexpected edited_margin");
- }
- if (snap_mode == SNAP_PIXEL) {
- new_margin = Math::round(new_margin);
- }
- } else {
- Vector2 pos_snapped = snap_point(mtx.affine_inverse().xform(mm->get_position()));
- Rect2 rect_rounded = Rect2(rect.position.round(), rect.size.round());
- if (edited_margin == 0) {
- new_margin = pos_snapped.y - rect_rounded.position.y;
- } else if (edited_margin == 1) {
- new_margin = rect_rounded.size.y + rect_rounded.position.y - pos_snapped.y;
- } else if (edited_margin == 2) {
- new_margin = pos_snapped.x - rect_rounded.position.x;
- } else if (edited_margin == 3) {
- new_margin = rect_rounded.size.x + rect_rounded.position.x - pos_snapped.x;
- } else {
- ERR_PRINT("Unexpected edited_margin");
- }
- }
- if (new_margin < 0) {
- new_margin = 0;
- }
- static Side side[4] = { SIDE_TOP, SIDE_BOTTOM, SIDE_LEFT, SIDE_RIGHT };
- if (node_ninepatch) {
- node_ninepatch->set_patch_margin(side[edited_margin], new_margin);
- }
- if (res_stylebox.is_valid()) {
- res_stylebox->set_texture_margin(side[edited_margin], new_margin);
- }
- } else {
- Vector2 new_pos = mtx.affine_inverse().xform(mm->get_position());
- if (snap_mode == SNAP_PIXEL) {
- new_pos = new_pos.snappedf(1);
- } else if (snap_mode == SNAP_GRID) {
- new_pos = snap_point(new_pos);
- }
- if (creating) {
- rect = Rect2(drag_from, Size2());
- rect.expand_to(new_pos);
- _apply_rect(rect);
- texture_preview->queue_redraw();
- texture_overlay->queue_redraw();
- return;
- }
- switch (drag_index) {
- case 0: {
- Vector2 p = rect_prev.get_end();
- rect = Rect2(p, Size2());
- rect.expand_to(new_pos);
- _apply_rect(rect);
- } break;
- case 1: {
- Vector2 p = rect_prev.position + Vector2(0, rect_prev.size.y);
- rect = Rect2(p, Size2(rect_prev.size.x, 0));
- rect.expand_to(new_pos);
- _apply_rect(rect);
- } break;
- case 2: {
- Vector2 p = rect_prev.position + Vector2(0, rect_prev.size.y);
- rect = Rect2(p, Size2());
- rect.expand_to(new_pos);
- _apply_rect(rect);
- } break;
- case 3: {
- Vector2 p = rect_prev.position;
- rect = Rect2(p, Size2(0, rect_prev.size.y));
- rect.expand_to(new_pos);
- _apply_rect(rect);
- } break;
- case 4: {
- Vector2 p = rect_prev.position;
- rect = Rect2(p, Size2());
- rect.expand_to(new_pos);
- _apply_rect(rect);
- } break;
- case 5: {
- Vector2 p = rect_prev.position;
- rect = Rect2(p, Size2(rect_prev.size.x, 0));
- rect.expand_to(new_pos);
- _apply_rect(rect);
- } break;
- case 6: {
- Vector2 p = rect_prev.position + Vector2(rect_prev.size.x, 0);
- rect = Rect2(p, Size2());
- rect.expand_to(new_pos);
- _apply_rect(rect);
- } break;
- case 7: {
- Vector2 p = rect_prev.position + Vector2(rect_prev.size.x, 0);
- rect = Rect2(p, Size2(0, rect_prev.size.y));
- rect.expand_to(new_pos);
- _apply_rect(rect);
- } break;
- }
- }
- texture_preview->queue_redraw();
- texture_overlay->queue_redraw();
- }
- }
- Ref<InputEventMagnifyGesture> magnify_gesture = p_input;
- if (magnify_gesture.is_valid()) {
- _zoom_on_position(draw_zoom * magnify_gesture->get_factor(), magnify_gesture->get_position());
- }
- Ref<InputEventPanGesture> pan_gesture = p_input;
- if (pan_gesture.is_valid()) {
- hscroll->set_value(hscroll->get_value() + hscroll->get_page() * pan_gesture->get_delta().x / 8);
- vscroll->set_value(vscroll->get_value() + vscroll->get_page() * pan_gesture->get_delta().y / 8);
- }
- }
- void TextureRegionEditor::_pan_callback(Vector2 p_scroll_vec, Ref<InputEvent> p_event) {
- p_scroll_vec /= draw_zoom;
- hscroll->set_value(hscroll->get_value() - p_scroll_vec.x);
- vscroll->set_value(vscroll->get_value() - p_scroll_vec.y);
- }
- void TextureRegionEditor::_zoom_callback(float p_zoom_factor, Vector2 p_origin, Ref<InputEvent> p_event) {
- _zoom_on_position(draw_zoom * p_zoom_factor, p_origin);
- }
- void TextureRegionEditor::_scroll_changed(float) {
- if (updating_scroll) {
- return;
- }
- draw_ofs.x = hscroll->get_value();
- draw_ofs.y = vscroll->get_value();
- texture_preview->queue_redraw();
- texture_overlay->queue_redraw();
- }
- void TextureRegionEditor::_set_snap_mode(int p_mode) {
- snap_mode = (SnapMode)p_mode;
- hb_grid->set_visible(snap_mode == SNAP_GRID);
- if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) {
- _update_autoslice();
- }
- texture_overlay->queue_redraw();
- }
- void TextureRegionEditor::_set_snap_off_x(float p_val) {
- snap_offset.x = p_val;
- texture_overlay->queue_redraw();
- }
- void TextureRegionEditor::_set_snap_off_y(float p_val) {
- snap_offset.y = p_val;
- texture_overlay->queue_redraw();
- }
- void TextureRegionEditor::_set_snap_step_x(float p_val) {
- snap_step.x = p_val;
- texture_overlay->queue_redraw();
- }
- void TextureRegionEditor::_set_snap_step_y(float p_val) {
- snap_step.y = p_val;
- texture_overlay->queue_redraw();
- }
- void TextureRegionEditor::_set_snap_sep_x(float p_val) {
- snap_separation.x = p_val;
- texture_overlay->queue_redraw();
- }
- void TextureRegionEditor::_set_snap_sep_y(float p_val) {
- snap_separation.y = p_val;
- texture_overlay->queue_redraw();
- }
- void TextureRegionEditor::_zoom_on_position(float p_zoom, Point2 p_position) {
- if (p_zoom < min_draw_zoom || p_zoom > max_draw_zoom) {
- return;
- }
- float prev_zoom = draw_zoom;
- draw_zoom = p_zoom;
- Point2 ofs = p_position;
- ofs = ofs / prev_zoom - ofs / draw_zoom;
- draw_ofs = (draw_ofs + ofs).round();
- texture_preview->queue_redraw();
- texture_overlay->queue_redraw();
- }
- void TextureRegionEditor::_zoom_in() {
- _zoom_on_position(draw_zoom * 1.5, texture_overlay->get_size() / 2.0);
- }
- void TextureRegionEditor::_zoom_reset() {
- _zoom_on_position(1.0, texture_overlay->get_size() / 2.0);
- }
- void TextureRegionEditor::_zoom_out() {
- _zoom_on_position(draw_zoom / 1.5, texture_overlay->get_size() / 2.0);
- }
- void TextureRegionEditor::_apply_rect(const Rect2 &p_rect) {
- if (node_sprite_2d) {
- node_sprite_2d->set_region_rect(p_rect);
- } else if (node_sprite_3d) {
- node_sprite_3d->set_region_rect(p_rect);
- } else if (node_ninepatch) {
- node_ninepatch->set_region_rect(p_rect);
- } else if (res_stylebox.is_valid()) {
- res_stylebox->set_region_rect(p_rect);
- } else if (res_atlas_texture.is_valid()) {
- res_atlas_texture->set_region(p_rect);
- }
- }
- void TextureRegionEditor::_update_rect() {
- rect = _get_edited_object_region();
- }
- void TextureRegionEditor::_update_autoslice() {
- autoslice_is_dirty = false;
- autoslice_cache.clear();
- const Ref<Texture2D> object_texture = _get_edited_object_texture();
- if (object_texture.is_null()) {
- return;
- }
- for (int y = 0; y < object_texture->get_height(); y++) {
- for (int x = 0; x < object_texture->get_width(); x++) {
- if (object_texture->is_pixel_opaque(x, y)) {
- bool found = false;
- for (Rect2 &E : autoslice_cache) {
- Rect2 grown = E.grow(1.5);
- if (grown.has_point(Point2(x, y))) {
- E.expand_to(Point2(x, y));
- E.expand_to(Point2(x + 1, y + 1));
- x = E.position.x + E.size.x - 1;
- bool merged = true;
- while (merged) {
- merged = false;
- bool queue_erase = false;
- for (List<Rect2>::Element *F = autoslice_cache.front(); F; F = F->next()) {
- if (queue_erase) {
- autoslice_cache.erase(F->prev());
- queue_erase = false;
- }
- if (F->get() == E) {
- continue;
- }
- if (E.grow(1).intersects(F->get())) {
- E.expand_to(F->get().position);
- E.expand_to(F->get().position + F->get().size);
- if (F->prev()) {
- F = F->prev();
- autoslice_cache.erase(F->next());
- } else {
- queue_erase = true;
- // Can't delete the first rect in the list.
- }
- merged = true;
- }
- }
- }
- found = true;
- break;
- }
- }
- if (!found) {
- Rect2 new_rect(x, y, 1, 1);
- autoslice_cache.push_back(new_rect);
- }
- }
- }
- }
- cache_map[object_texture->get_rid()] = autoslice_cache;
- }
- void TextureRegionEditor::_notification(int p_what) {
- switch (p_what) {
- case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
- if (!EditorSettings::get_singleton()->check_changed_settings_in_group("editors/panning")) {
- break;
- }
- [[fallthrough]];
- }
- case NOTIFICATION_READY: {
- panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
- } break;
- case NOTIFICATION_ENTER_TREE: {
- get_tree()->connect("node_removed", callable_mp(this, &TextureRegionEditor::_node_removed));
- hb_grid->set_visible(snap_mode == SNAP_GRID);
- if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) {
- _update_autoslice();
- }
- } break;
- case NOTIFICATION_EXIT_TREE: {
- get_tree()->disconnect("node_removed", callable_mp(this, &TextureRegionEditor::_node_removed));
- } break;
- case NOTIFICATION_THEME_CHANGED: {
- texture_preview->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SNAME("TextureRegionPreviewBG"), EditorStringName(EditorStyles)));
- texture_overlay->add_theme_style_override(SceneStringName(panel), get_theme_stylebox(SNAME("TextureRegionPreviewFG"), EditorStringName(EditorStyles)));
- zoom_out->set_button_icon(get_editor_theme_icon(SNAME("ZoomLess")));
- zoom_reset->set_button_icon(get_editor_theme_icon(SNAME("ZoomReset")));
- zoom_in->set_button_icon(get_editor_theme_icon(SNAME("ZoomMore")));
- } break;
- case NOTIFICATION_VISIBILITY_CHANGED: {
- if (snap_mode == SNAP_AUTOSLICE && is_visible() && autoslice_is_dirty) {
- _update_autoslice();
- }
- if (!is_visible()) {
- EditorSettings::get_singleton()->set_project_metadata("texture_region_editor", "snap_offset", snap_offset);
- EditorSettings::get_singleton()->set_project_metadata("texture_region_editor", "snap_step", snap_step);
- EditorSettings::get_singleton()->set_project_metadata("texture_region_editor", "snap_separation", snap_separation);
- EditorSettings::get_singleton()->set_project_metadata("texture_region_editor", "snap_mode", snap_mode);
- }
- } break;
- case NOTIFICATION_WM_WINDOW_FOCUS_IN: {
- // This happens when the user leaves the Editor and returns,
- // they could have changed the textures, so the cache is cleared.
- cache_map.clear();
- _edit_region();
- } break;
- }
- }
- void TextureRegionEditor::_node_removed(Node *p_node) {
- if (p_node == node_sprite_2d || p_node == node_sprite_3d || p_node == node_ninepatch) {
- _clear_edited_object();
- hide();
- }
- }
- void TextureRegionEditor::_clear_edited_object() {
- if (node_sprite_2d) {
- node_sprite_2d->disconnect(SceneStringName(texture_changed), callable_mp(this, &TextureRegionEditor::_texture_changed));
- }
- if (node_sprite_3d) {
- node_sprite_3d->disconnect(SceneStringName(texture_changed), callable_mp(this, &TextureRegionEditor::_texture_changed));
- }
- if (node_ninepatch) {
- node_ninepatch->disconnect(SceneStringName(texture_changed), callable_mp(this, &TextureRegionEditor::_texture_changed));
- }
- if (res_stylebox.is_valid()) {
- res_stylebox->disconnect_changed(callable_mp(this, &TextureRegionEditor::_texture_changed));
- }
- if (res_atlas_texture.is_valid()) {
- res_atlas_texture->disconnect_changed(callable_mp(this, &TextureRegionEditor::_texture_changed));
- }
- node_sprite_2d = nullptr;
- node_sprite_3d = nullptr;
- node_ninepatch = nullptr;
- res_stylebox = Ref<StyleBoxTexture>();
- res_atlas_texture = Ref<AtlasTexture>();
- }
- void TextureRegionEditor::edit(Object *p_obj) {
- _clear_edited_object();
- if (p_obj) {
- node_sprite_2d = Object::cast_to<Sprite2D>(p_obj);
- node_sprite_3d = Object::cast_to<Sprite3D>(p_obj);
- node_ninepatch = Object::cast_to<NinePatchRect>(p_obj);
- bool is_resource = false;
- if (Object::cast_to<StyleBoxTexture>(p_obj)) {
- res_stylebox = Ref<StyleBoxTexture>(p_obj);
- is_resource = true;
- }
- if (Object::cast_to<AtlasTexture>(p_obj)) {
- res_atlas_texture = Ref<AtlasTexture>(p_obj);
- is_resource = true;
- }
- if (is_resource) {
- Object::cast_to<Resource>(p_obj)->connect_changed(callable_mp(this, &TextureRegionEditor::_texture_changed));
- } else {
- p_obj->connect(SceneStringName(texture_changed), callable_mp(this, &TextureRegionEditor::_texture_changed));
- }
- _edit_region();
- }
- texture_preview->queue_redraw();
- texture_overlay->queue_redraw();
- popup_centered_ratio(0.5);
- request_center = true;
- }
- Ref<Texture2D> TextureRegionEditor::_get_edited_object_texture() const {
- if (node_sprite_2d) {
- return node_sprite_2d->get_texture();
- }
- if (node_sprite_3d) {
- return node_sprite_3d->get_texture();
- }
- if (node_ninepatch) {
- return node_ninepatch->get_texture();
- }
- if (res_stylebox.is_valid()) {
- return res_stylebox->get_texture();
- }
- if (res_atlas_texture.is_valid()) {
- return res_atlas_texture->get_atlas();
- }
- return Ref<Texture2D>();
- }
- Rect2 TextureRegionEditor::_get_edited_object_region() const {
- Rect2 region;
- if (node_sprite_2d) {
- region = node_sprite_2d->get_region_rect();
- } else if (node_sprite_3d) {
- region = node_sprite_3d->get_region_rect();
- } else if (node_ninepatch) {
- region = node_ninepatch->get_region_rect();
- } else if (res_stylebox.is_valid()) {
- region = res_stylebox->get_region_rect();
- } else if (res_atlas_texture.is_valid()) {
- region = res_atlas_texture->get_region();
- }
- const Ref<Texture2D> object_texture = _get_edited_object_texture();
- if (region == Rect2() && object_texture.is_valid()) {
- region = Rect2(Vector2(), object_texture->get_size());
- }
- return region;
- }
- void TextureRegionEditor::_texture_changed() {
- if (!is_visible()) {
- return;
- }
- _edit_region();
- }
- void TextureRegionEditor::_edit_region() {
- const Ref<Texture2D> object_texture = _get_edited_object_texture();
- if (object_texture.is_null()) {
- _set_grid_parameters_clamping(false);
- _zoom_reset();
- hscroll->hide();
- vscroll->hide();
- texture_preview->queue_redraw();
- texture_overlay->queue_redraw();
- return;
- }
- CanvasItem::TextureFilter filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS;
- if (node_sprite_2d) {
- filter = node_sprite_2d->get_texture_filter_in_tree();
- } else if (node_sprite_3d) {
- StandardMaterial3D::TextureFilter filter_3d = node_sprite_3d->get_texture_filter();
- switch (filter_3d) {
- case StandardMaterial3D::TEXTURE_FILTER_NEAREST:
- filter = CanvasItem::TEXTURE_FILTER_NEAREST;
- break;
- case StandardMaterial3D::TEXTURE_FILTER_LINEAR:
- filter = CanvasItem::TEXTURE_FILTER_LINEAR;
- break;
- case StandardMaterial3D::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS:
- filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS;
- break;
- case StandardMaterial3D::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS:
- filter = CanvasItem::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS;
- break;
- case StandardMaterial3D::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC:
- filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS_ANISOTROPIC;
- break;
- case StandardMaterial3D::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC:
- filter = CanvasItem::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS_ANISOTROPIC;
- break;
- default:
- // fallback to project default
- filter = CanvasItem::TEXTURE_FILTER_PARENT_NODE;
- break;
- }
- } else if (node_ninepatch) {
- filter = node_ninepatch->get_texture_filter_in_tree();
- }
- // occurs when get_texture_filter_in_tree reaches the scene root
- if (filter == CanvasItem::TEXTURE_FILTER_PARENT_NODE) {
- SubViewport *root = EditorNode::get_singleton()->get_scene_root();
- if (root != nullptr) {
- Viewport::DefaultCanvasItemTextureFilter filter_default = root->get_default_canvas_item_texture_filter();
- // depending on default filter, set filter to match, otherwise fall back on nearest w/ mipmaps
- switch (filter_default) {
- case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST:
- filter = CanvasItem::TEXTURE_FILTER_NEAREST;
- break;
- case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR:
- filter = CanvasItem::TEXTURE_FILTER_LINEAR;
- break;
- case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS:
- filter = CanvasItem::TEXTURE_FILTER_LINEAR_WITH_MIPMAPS;
- break;
- case DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS:
- default:
- filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS;
- break;
- }
- } else {
- filter = CanvasItem::TEXTURE_FILTER_NEAREST_WITH_MIPMAPS;
- }
- }
- texture_preview->set_texture_filter(filter);
- texture_preview->set_texture_repeat(CanvasItem::TEXTURE_REPEAT_DISABLED);
- if (cache_map.has(object_texture->get_rid())) {
- autoslice_cache = cache_map[object_texture->get_rid()];
- autoslice_is_dirty = false;
- } else {
- if (is_visible() && snap_mode == SNAP_AUTOSLICE) {
- _update_autoslice();
- } else {
- autoslice_is_dirty = true;
- }
- }
- // Avoiding clamping with mismatched min/max.
- _set_grid_parameters_clamping(false);
- const Size2 tex_size = object_texture->get_size();
- sb_off_x->set_min(-tex_size.x);
- sb_off_x->set_max(tex_size.x);
- sb_off_y->set_min(-tex_size.y);
- sb_off_y->set_max(tex_size.y);
- sb_step_x->set_max(tex_size.x);
- sb_step_y->set_max(tex_size.y);
- sb_sep_x->set_max(tex_size.x);
- sb_sep_y->set_max(tex_size.y);
- _set_grid_parameters_clamping(true);
- sb_off_x->set_value(snap_offset.x);
- sb_off_y->set_value(snap_offset.y);
- sb_step_x->set_value(snap_step.x);
- sb_step_y->set_value(snap_step.y);
- sb_sep_x->set_value(snap_separation.x);
- sb_sep_y->set_value(snap_separation.y);
- _update_rect();
- texture_preview->queue_redraw();
- texture_overlay->queue_redraw();
- }
- Vector2 TextureRegionEditor::snap_point(Vector2 p_target) const {
- if (snap_mode == SNAP_GRID) {
- p_target.x = Math::snap_scalar_separation(snap_offset.x, snap_step.x, p_target.x, snap_separation.x);
- p_target.y = Math::snap_scalar_separation(snap_offset.y, snap_step.y, p_target.y, snap_separation.y);
- }
- return p_target;
- }
- void TextureRegionEditor::_bind_methods() {
- ClassDB::bind_method(D_METHOD("_update_rect"), &TextureRegionEditor::_update_rect);
- }
- TextureRegionEditor::TextureRegionEditor() {
- set_title(TTR("Region Editor"));
- set_ok_button_text(TTR("Close"));
- // A power-of-two value works better as a default grid size.
- snap_offset = EditorSettings::get_singleton()->get_project_metadata("texture_region_editor", "snap_offset", Vector2());
- snap_step = EditorSettings::get_singleton()->get_project_metadata("texture_region_editor", "snap_step", Vector2(8, 8));
- snap_separation = EditorSettings::get_singleton()->get_project_metadata("texture_region_editor", "snap_separation", Vector2());
- snap_mode = (SnapMode)(int)EditorSettings::get_singleton()->get_project_metadata("texture_region_editor", "snap_mode", SNAP_NONE);
- panner.instantiate();
- panner->set_callbacks(callable_mp(this, &TextureRegionEditor::_pan_callback), callable_mp(this, &TextureRegionEditor::_zoom_callback));
- VBoxContainer *vb = memnew(VBoxContainer);
- add_child(vb);
- HBoxContainer *hb_tools = memnew(HBoxContainer);
- vb->add_child(hb_tools);
- hb_tools->add_child(memnew(Label(TTR("Snap Mode:"))));
- snap_mode_button = memnew(OptionButton);
- hb_tools->add_child(snap_mode_button);
- snap_mode_button->add_item(TTR("None"), 0);
- snap_mode_button->add_item(TTR("Pixel Snap"), 1);
- snap_mode_button->add_item(TTR("Grid Snap"), 2);
- snap_mode_button->add_item(TTR("Auto Slice"), 3);
- snap_mode_button->select(snap_mode);
- snap_mode_button->connect(SceneStringName(item_selected), callable_mp(this, &TextureRegionEditor::_set_snap_mode));
- hb_grid = memnew(HBoxContainer);
- hb_tools->add_child(hb_grid);
- hb_grid->add_child(memnew(VSeparator));
- hb_grid->add_child(memnew(Label(TTR("Offset:"))));
- sb_off_x = memnew(SpinBox);
- sb_off_x->set_step(1);
- sb_off_x->set_suffix("px");
- sb_off_x->connect(SceneStringName(value_changed), callable_mp(this, &TextureRegionEditor::_set_snap_off_x));
- hb_grid->add_child(sb_off_x);
- sb_off_y = memnew(SpinBox);
- sb_off_y->set_step(1);
- sb_off_y->set_suffix("px");
- sb_off_y->connect(SceneStringName(value_changed), callable_mp(this, &TextureRegionEditor::_set_snap_off_y));
- hb_grid->add_child(sb_off_y);
- hb_grid->add_child(memnew(VSeparator));
- hb_grid->add_child(memnew(Label(TTR("Step:"))));
- sb_step_x = memnew(SpinBox);
- sb_step_x->set_min(0);
- sb_step_x->set_step(1);
- sb_step_x->set_suffix("px");
- sb_step_x->connect(SceneStringName(value_changed), callable_mp(this, &TextureRegionEditor::_set_snap_step_x));
- hb_grid->add_child(sb_step_x);
- sb_step_y = memnew(SpinBox);
- sb_step_y->set_min(0);
- sb_step_y->set_step(1);
- sb_step_y->set_suffix("px");
- sb_step_y->connect(SceneStringName(value_changed), callable_mp(this, &TextureRegionEditor::_set_snap_step_y));
- hb_grid->add_child(sb_step_y);
- hb_grid->add_child(memnew(VSeparator));
- hb_grid->add_child(memnew(Label(TTR("Separation:"))));
- sb_sep_x = memnew(SpinBox);
- sb_sep_x->set_min(0);
- sb_sep_x->set_step(1);
- sb_sep_x->set_suffix("px");
- sb_sep_x->connect(SceneStringName(value_changed), callable_mp(this, &TextureRegionEditor::_set_snap_sep_x));
- hb_grid->add_child(sb_sep_x);
- sb_sep_y = memnew(SpinBox);
- sb_sep_y->set_min(0);
- sb_sep_y->set_step(1);
- sb_sep_y->set_suffix("px");
- sb_sep_y->connect(SceneStringName(value_changed), callable_mp(this, &TextureRegionEditor::_set_snap_sep_y));
- hb_grid->add_child(sb_sep_y);
- hb_grid->hide();
- // Restore grid snap parameters.
- _set_grid_parameters_clamping(false);
- sb_off_x->set_value(snap_offset.x);
- sb_off_y->set_value(snap_offset.y);
- sb_step_x->set_value(snap_step.x);
- sb_step_y->set_value(snap_step.y);
- sb_sep_x->set_value(snap_separation.x);
- sb_sep_y->set_value(snap_separation.y);
- // Default the zoom to match the editor scale, but don't dezoom on editor scales below 100% to prevent pixel art from looking bad.
- draw_zoom = MAX(1.0f, EDSCALE);
- max_draw_zoom = 128.0f * MAX(1.0f, EDSCALE);
- min_draw_zoom = 0.01f * MAX(1.0f, EDSCALE);
- texture_preview = memnew(PanelContainer);
- vb->add_child(texture_preview);
- texture_preview->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- texture_preview->set_clip_contents(true);
- texture_preview->connect(SceneStringName(draw), callable_mp(this, &TextureRegionEditor::_texture_preview_draw));
- texture_overlay = memnew(Panel);
- texture_preview->add_child(texture_overlay);
- texture_overlay->set_focus_mode(Control::FOCUS_CLICK);
- texture_overlay->connect(SceneStringName(draw), callable_mp(this, &TextureRegionEditor::_texture_overlay_draw));
- texture_overlay->connect(SceneStringName(gui_input), callable_mp(this, &TextureRegionEditor::_texture_overlay_input));
- texture_overlay->connect(SceneStringName(focus_exited), callable_mp(panner.ptr(), &ViewPanner::release_pan_key));
- HBoxContainer *zoom_hb = memnew(HBoxContainer);
- texture_overlay->add_child(zoom_hb);
- zoom_hb->set_begin(Point2(5, 5));
- zoom_out = memnew(Button);
- zoom_out->set_flat(true);
- zoom_out->set_tooltip_text(TTR("Zoom Out"));
- zoom_out->connect(SceneStringName(pressed), callable_mp(this, &TextureRegionEditor::_zoom_out));
- zoom_hb->add_child(zoom_out);
- zoom_reset = memnew(Button);
- zoom_reset->set_flat(true);
- zoom_reset->set_tooltip_text(TTR("Zoom Reset"));
- zoom_reset->connect(SceneStringName(pressed), callable_mp(this, &TextureRegionEditor::_zoom_reset));
- zoom_hb->add_child(zoom_reset);
- zoom_in = memnew(Button);
- zoom_in->set_flat(true);
- zoom_in->set_tooltip_text(TTR("Zoom In"));
- zoom_in->connect(SceneStringName(pressed), callable_mp(this, &TextureRegionEditor::_zoom_in));
- zoom_hb->add_child(zoom_in);
- vscroll = memnew(VScrollBar);
- vscroll->set_anchors_and_offsets_preset(Control::PRESET_RIGHT_WIDE);
- vscroll->set_step(0.001);
- vscroll->connect(SceneStringName(value_changed), callable_mp(this, &TextureRegionEditor::_scroll_changed));
- texture_overlay->add_child(vscroll);
- hscroll = memnew(HScrollBar);
- hscroll->set_anchors_and_offsets_preset(Control::PRESET_BOTTOM_WIDE);
- hscroll->set_step(0.001);
- hscroll->connect(SceneStringName(value_changed), callable_mp(this, &TextureRegionEditor::_scroll_changed));
- texture_overlay->add_child(hscroll);
- }
- ////////////////////////
- bool EditorInspectorPluginTextureRegion::can_handle(Object *p_object) {
- return Object::cast_to<Sprite2D>(p_object) || Object::cast_to<Sprite3D>(p_object) || Object::cast_to<NinePatchRect>(p_object) || Object::cast_to<StyleBoxTexture>(p_object) || Object::cast_to<AtlasTexture>(p_object);
- }
- void EditorInspectorPluginTextureRegion::_region_edit(Object *p_object) {
- texture_region_editor->edit(p_object);
- }
- bool EditorInspectorPluginTextureRegion::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
- if ((p_type == Variant::RECT2 || p_type == Variant::RECT2I)) {
- if (((Object::cast_to<Sprite2D>(p_object) || Object::cast_to<Sprite3D>(p_object) || Object::cast_to<NinePatchRect>(p_object) || Object::cast_to<StyleBoxTexture>(p_object)) && p_path == "region_rect") || (Object::cast_to<AtlasTexture>(p_object) && p_path == "region")) {
- Button *button = EditorInspector::create_inspector_action_button(TTR("Edit Region"));
- button->set_button_icon(texture_region_editor->get_editor_theme_icon(SNAME("RegionEdit")));
- button->connect(SceneStringName(pressed), callable_mp(this, &EditorInspectorPluginTextureRegion::_region_edit).bind(p_object));
- add_property_editor(p_path, button, true);
- }
- }
- return false; //not exclusive
- }
- EditorInspectorPluginTextureRegion::EditorInspectorPluginTextureRegion() {
- texture_region_editor = memnew(TextureRegionEditor);
- EditorNode::get_singleton()->get_gui_base()->add_child(texture_region_editor);
- }
- TextureRegionEditorPlugin::TextureRegionEditorPlugin() {
- Ref<EditorInspectorPluginTextureRegion> inspector_plugin;
- inspector_plugin.instantiate();
- add_inspector_plugin(inspector_plugin);
- }
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