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- /**************************************************************************/
- /* dictionary.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef DICTIONARY_H
- #define DICTIONARY_H
- #include "core/string/ustring.h"
- #include "core/templates/list.h"
- #include "core/variant/array.h"
- class Variant;
- struct DictionaryPrivate;
- class Dictionary {
- mutable DictionaryPrivate *_p;
- void _ref(const Dictionary &p_from) const;
- void _unref() const;
- public:
- void get_key_list(List<Variant> *p_keys) const;
- Variant get_key_at_index(int p_index) const;
- Variant get_value_at_index(int p_index) const;
- Variant &operator[](const Variant &p_key);
- const Variant &operator[](const Variant &p_key) const;
- const Variant *getptr(const Variant &p_key) const;
- Variant *getptr(const Variant &p_key);
- Variant get_valid(const Variant &p_key) const;
- Variant get(const Variant &p_key, const Variant &p_default) const;
- Variant get_or_add(const Variant &p_key, const Variant &p_default);
- bool set(const Variant &p_key, const Variant &p_value);
- int size() const;
- bool is_empty() const;
- void clear();
- void sort();
- void merge(const Dictionary &p_dictionary, bool p_overwrite = false);
- Dictionary merged(const Dictionary &p_dictionary, bool p_overwrite = false) const;
- bool has(const Variant &p_key) const;
- bool has_all(const Array &p_keys) const;
- Variant find_key(const Variant &p_value) const;
- bool erase(const Variant &p_key);
- bool operator==(const Dictionary &p_dictionary) const;
- bool operator!=(const Dictionary &p_dictionary) const;
- bool recursive_equal(const Dictionary &p_dictionary, int recursion_count) const;
- uint32_t hash() const;
- uint32_t recursive_hash(int recursion_count) const;
- void operator=(const Dictionary &p_dictionary);
- void assign(const Dictionary &p_dictionary);
- const Variant *next(const Variant *p_key = nullptr) const;
- Array keys() const;
- Array values() const;
- Dictionary duplicate(bool p_deep = false) const;
- Dictionary recursive_duplicate(bool p_deep, int recursion_count) const;
- void set_typed(uint32_t p_key_type, const StringName &p_key_class_name, const Variant &p_key_script, uint32_t p_value_type, const StringName &p_value_class_name, const Variant &p_value_script);
- bool is_typed() const;
- bool is_typed_key() const;
- bool is_typed_value() const;
- bool is_same_typed(const Dictionary &p_other) const;
- bool is_same_typed_key(const Dictionary &p_other) const;
- bool is_same_typed_value(const Dictionary &p_other) const;
- uint32_t get_typed_key_builtin() const;
- uint32_t get_typed_value_builtin() const;
- StringName get_typed_key_class_name() const;
- StringName get_typed_value_class_name() const;
- Variant get_typed_key_script() const;
- Variant get_typed_value_script() const;
- void make_read_only();
- bool is_read_only() const;
- const void *id() const;
- Dictionary(const Dictionary &p_base, uint32_t p_key_type, const StringName &p_key_class_name, const Variant &p_key_script, uint32_t p_value_type, const StringName &p_value_class_name, const Variant &p_value_script);
- Dictionary(const Dictionary &p_from);
- Dictionary();
- ~Dictionary();
- };
- #endif // DICTIONARY_H
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