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- /**************************************************************************/
- /* array.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef ARRAY_H
- #define ARRAY_H
- #include "core/typedefs.h"
- #include <climits>
- class Variant;
- class ArrayPrivate;
- class Object;
- class StringName;
- class Callable;
- class Array {
- mutable ArrayPrivate *_p;
- void _unref() const;
- public:
- struct ConstIterator {
- _FORCE_INLINE_ const Variant &operator*() const;
- _FORCE_INLINE_ const Variant *operator->() const;
- _FORCE_INLINE_ ConstIterator &operator++();
- _FORCE_INLINE_ ConstIterator &operator--();
- _FORCE_INLINE_ bool operator==(const ConstIterator &p_other) const { return element_ptr == p_other.element_ptr; }
- _FORCE_INLINE_ bool operator!=(const ConstIterator &p_other) const { return element_ptr != p_other.element_ptr; }
- _FORCE_INLINE_ ConstIterator(const Variant *p_element_ptr, Variant *p_read_only = nullptr) :
- element_ptr(p_element_ptr), read_only(p_read_only) {}
- _FORCE_INLINE_ ConstIterator() {}
- _FORCE_INLINE_ ConstIterator(const ConstIterator &p_other) :
- element_ptr(p_other.element_ptr), read_only(p_other.read_only) {}
- _FORCE_INLINE_ ConstIterator &operator=(const ConstIterator &p_other) {
- element_ptr = p_other.element_ptr;
- read_only = p_other.read_only;
- return *this;
- }
- private:
- const Variant *element_ptr = nullptr;
- Variant *read_only = nullptr;
- };
- struct Iterator {
- _FORCE_INLINE_ Variant &operator*() const;
- _FORCE_INLINE_ Variant *operator->() const;
- _FORCE_INLINE_ Iterator &operator++();
- _FORCE_INLINE_ Iterator &operator--();
- _FORCE_INLINE_ bool operator==(const Iterator &p_other) const { return element_ptr == p_other.element_ptr; }
- _FORCE_INLINE_ bool operator!=(const Iterator &p_other) const { return element_ptr != p_other.element_ptr; }
- _FORCE_INLINE_ Iterator(Variant *p_element_ptr, Variant *p_read_only = nullptr) :
- element_ptr(p_element_ptr), read_only(p_read_only) {}
- _FORCE_INLINE_ Iterator() {}
- _FORCE_INLINE_ Iterator(const Iterator &p_other) :
- element_ptr(p_other.element_ptr), read_only(p_other.read_only) {}
- _FORCE_INLINE_ Iterator &operator=(const Iterator &p_other) {
- element_ptr = p_other.element_ptr;
- read_only = p_other.read_only;
- return *this;
- }
- operator ConstIterator() const {
- return ConstIterator(element_ptr, read_only);
- }
- private:
- Variant *element_ptr = nullptr;
- Variant *read_only = nullptr;
- };
- Iterator begin();
- Iterator end();
- ConstIterator begin() const;
- ConstIterator end() const;
- void _ref(const Array &p_from) const;
- Variant &operator[](int p_idx);
- const Variant &operator[](int p_idx) const;
- void set(int p_idx, const Variant &p_value);
- const Variant &get(int p_idx) const;
- int size() const;
- bool is_empty() const;
- void clear();
- bool operator==(const Array &p_array) const;
- bool operator!=(const Array &p_array) const;
- bool recursive_equal(const Array &p_array, int recursion_count) const;
- uint32_t hash() const;
- uint32_t recursive_hash(int recursion_count) const;
- void operator=(const Array &p_array);
- void assign(const Array &p_array);
- void push_back(const Variant &p_value);
- _FORCE_INLINE_ void append(const Variant &p_value) { push_back(p_value); } //for python compatibility
- void append_array(const Array &p_array);
- Error resize(int p_new_size);
- Error insert(int p_pos, const Variant &p_value);
- void remove_at(int p_pos);
- void fill(const Variant &p_value);
- Variant front() const;
- Variant back() const;
- Variant pick_random() const;
- void sort();
- void sort_custom(const Callable &p_callable);
- void shuffle();
- int bsearch(const Variant &p_value, bool p_before = true) const;
- int bsearch_custom(const Variant &p_value, const Callable &p_callable, bool p_before = true) const;
- void reverse();
- int find(const Variant &p_value, int p_from = 0) const;
- int find_custom(const Callable &p_callable, int p_from = 0) const;
- int rfind(const Variant &p_value, int p_from = -1) const;
- int rfind_custom(const Callable &p_callable, int p_from = -1) const;
- int count(const Variant &p_value) const;
- bool has(const Variant &p_value) const;
- void erase(const Variant &p_value);
- void push_front(const Variant &p_value);
- Variant pop_back();
- Variant pop_front();
- Variant pop_at(int p_pos);
- Array duplicate(bool p_deep = false) const;
- Array recursive_duplicate(bool p_deep, int recursion_count) const;
- Array slice(int p_begin, int p_end = INT_MAX, int p_step = 1, bool p_deep = false) const;
- Array filter(const Callable &p_callable) const;
- Array map(const Callable &p_callable) const;
- Variant reduce(const Callable &p_callable, const Variant &p_accum) const;
- bool any(const Callable &p_callable) const;
- bool all(const Callable &p_callable) const;
- bool operator<(const Array &p_array) const;
- bool operator<=(const Array &p_array) const;
- bool operator>(const Array &p_array) const;
- bool operator>=(const Array &p_array) const;
- Variant min() const;
- Variant max() const;
- const void *id() const;
- void set_typed(uint32_t p_type, const StringName &p_class_name, const Variant &p_script);
- bool is_typed() const;
- bool is_same_typed(const Array &p_other) const;
- bool is_same_instance(const Array &p_other) const;
- uint32_t get_typed_builtin() const;
- StringName get_typed_class_name() const;
- Variant get_typed_script() const;
- void make_read_only();
- bool is_read_only() const;
- static Array create_read_only();
- Array(const Array &p_base, uint32_t p_type, const StringName &p_class_name, const Variant &p_script);
- Array(const Array &p_from);
- Array();
- ~Array();
- };
- #endif // ARRAY_H
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