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- /**************************************************************************/
- /* oa_hash_map.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef OA_HASH_MAP_H
- #define OA_HASH_MAP_H
- #include "core/math/math_funcs.h"
- #include "core/os/memory.h"
- #include "core/templates/hashfuncs.h"
- /**
- * A HashMap implementation that uses open addressing with Robin Hood hashing.
- * Robin Hood hashing swaps out entries that have a smaller probing distance
- * than the to-be-inserted entry, that evens out the average probing distance
- * and enables faster lookups. Backward shift deletion is employed to further
- * improve the performance and to avoid infinite loops in rare cases.
- *
- * The entries are stored inplace, so huge keys or values might fill cache lines
- * a lot faster.
- *
- * Only used keys and values are constructed. For free positions there's space
- * in the arrays for each, but that memory is kept uninitialized.
- *
- * The assignment operator copy the pairs from one map to the other.
- */
- template <typename TKey, typename TValue,
- typename Hasher = HashMapHasherDefault,
- typename Comparator = HashMapComparatorDefault<TKey>>
- class OAHashMap {
- private:
- TValue *values = nullptr;
- TKey *keys = nullptr;
- uint32_t *hashes = nullptr;
- uint32_t capacity = 0;
- uint32_t num_elements = 0;
- static const uint32_t EMPTY_HASH = 0;
- _FORCE_INLINE_ uint32_t _hash(const TKey &p_key) const {
- uint32_t hash = Hasher::hash(p_key);
- if (hash == EMPTY_HASH) {
- hash = EMPTY_HASH + 1;
- }
- return hash;
- }
- _FORCE_INLINE_ uint32_t _get_probe_length(uint32_t p_pos, uint32_t p_hash) const {
- uint32_t original_pos = p_hash % capacity;
- return (p_pos - original_pos + capacity) % capacity;
- }
- _FORCE_INLINE_ void _construct(uint32_t p_pos, uint32_t p_hash, const TKey &p_key, const TValue &p_value) {
- memnew_placement(&keys[p_pos], TKey(p_key));
- memnew_placement(&values[p_pos], TValue(p_value));
- hashes[p_pos] = p_hash;
- num_elements++;
- }
- bool _lookup_pos(const TKey &p_key, uint32_t &r_pos) const {
- uint32_t hash = _hash(p_key);
- uint32_t pos = hash % capacity;
- uint32_t distance = 0;
- while (true) {
- if (hashes[pos] == EMPTY_HASH) {
- return false;
- }
- if (distance > _get_probe_length(pos, hashes[pos])) {
- return false;
- }
- if (hashes[pos] == hash && Comparator::compare(keys[pos], p_key)) {
- r_pos = pos;
- return true;
- }
- pos = (pos + 1) % capacity;
- distance++;
- }
- }
- void _insert_with_hash(uint32_t p_hash, const TKey &p_key, const TValue &p_value) {
- uint32_t hash = p_hash;
- uint32_t distance = 0;
- uint32_t pos = hash % capacity;
- TKey key = p_key;
- TValue value = p_value;
- while (true) {
- if (hashes[pos] == EMPTY_HASH) {
- _construct(pos, hash, key, value);
- return;
- }
- // not an empty slot, let's check the probing length of the existing one
- uint32_t existing_probe_len = _get_probe_length(pos, hashes[pos]);
- if (existing_probe_len < distance) {
- SWAP(hash, hashes[pos]);
- SWAP(key, keys[pos]);
- SWAP(value, values[pos]);
- distance = existing_probe_len;
- }
- pos = (pos + 1) % capacity;
- distance++;
- }
- }
- void _resize_and_rehash(uint32_t p_new_capacity) {
- uint32_t old_capacity = capacity;
- // Capacity can't be 0.
- capacity = MAX(1u, p_new_capacity);
- TKey *old_keys = keys;
- TValue *old_values = values;
- uint32_t *old_hashes = hashes;
- num_elements = 0;
- keys = static_cast<TKey *>(Memory::alloc_static(sizeof(TKey) * capacity));
- values = static_cast<TValue *>(Memory::alloc_static(sizeof(TValue) * capacity));
- hashes = static_cast<uint32_t *>(Memory::alloc_static(sizeof(uint32_t) * capacity));
- for (uint32_t i = 0; i < capacity; i++) {
- hashes[i] = 0;
- }
- if (old_capacity == 0) {
- // Nothing to do.
- return;
- }
- for (uint32_t i = 0; i < old_capacity; i++) {
- if (old_hashes[i] == EMPTY_HASH) {
- continue;
- }
- _insert_with_hash(old_hashes[i], old_keys[i], old_values[i]);
- old_keys[i].~TKey();
- old_values[i].~TValue();
- }
- Memory::free_static(old_keys);
- Memory::free_static(old_values);
- Memory::free_static(old_hashes);
- }
- void _resize_and_rehash() {
- _resize_and_rehash(capacity * 2);
- }
- public:
- _FORCE_INLINE_ uint32_t get_capacity() const { return capacity; }
- _FORCE_INLINE_ uint32_t get_num_elements() const { return num_elements; }
- bool is_empty() const {
- return num_elements == 0;
- }
- void clear() {
- for (uint32_t i = 0; i < capacity; i++) {
- if (hashes[i] == EMPTY_HASH) {
- continue;
- }
- hashes[i] = EMPTY_HASH;
- values[i].~TValue();
- keys[i].~TKey();
- }
- num_elements = 0;
- }
- void insert(const TKey &p_key, const TValue &p_value) {
- if (num_elements + 1 > 0.9 * capacity) {
- _resize_and_rehash();
- }
- uint32_t hash = _hash(p_key);
- _insert_with_hash(hash, p_key, p_value);
- }
- void set(const TKey &p_key, const TValue &p_data) {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- if (exists) {
- values[pos] = p_data;
- } else {
- insert(p_key, p_data);
- }
- }
- /**
- * returns true if the value was found, false otherwise.
- *
- * if r_data is not nullptr then the value will be written to the object
- * it points to.
- */
- bool lookup(const TKey &p_key, TValue &r_data) const {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- if (exists) {
- r_data = values[pos];
- return true;
- }
- return false;
- }
- const TValue *lookup_ptr(const TKey &p_key) const {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- if (exists) {
- return &values[pos];
- }
- return nullptr;
- }
- TValue *lookup_ptr(const TKey &p_key) {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- if (exists) {
- return &values[pos];
- }
- return nullptr;
- }
- _FORCE_INLINE_ bool has(const TKey &p_key) const {
- uint32_t _pos = 0;
- return _lookup_pos(p_key, _pos);
- }
- void remove(const TKey &p_key) {
- uint32_t pos = 0;
- bool exists = _lookup_pos(p_key, pos);
- if (!exists) {
- return;
- }
- uint32_t next_pos = (pos + 1) % capacity;
- while (hashes[next_pos] != EMPTY_HASH &&
- _get_probe_length(next_pos, hashes[next_pos]) != 0) {
- SWAP(hashes[next_pos], hashes[pos]);
- SWAP(keys[next_pos], keys[pos]);
- SWAP(values[next_pos], values[pos]);
- pos = next_pos;
- next_pos = (pos + 1) % capacity;
- }
- hashes[pos] = EMPTY_HASH;
- values[pos].~TValue();
- keys[pos].~TKey();
- num_elements--;
- }
- /**
- * reserves space for a number of elements, useful to avoid many resizes and rehashes
- * if adding a known (possibly large) number of elements at once, must be larger than old
- * capacity.
- **/
- void reserve(uint32_t p_new_capacity) {
- ERR_FAIL_COND(p_new_capacity < capacity);
- _resize_and_rehash(p_new_capacity);
- }
- struct Iterator {
- bool valid;
- const TKey *key;
- TValue *value = nullptr;
- private:
- uint32_t pos;
- friend class OAHashMap;
- };
- Iterator iter() const {
- Iterator it;
- it.valid = true;
- it.pos = 0;
- return next_iter(it);
- }
- Iterator next_iter(const Iterator &p_iter) const {
- if (!p_iter.valid) {
- return p_iter;
- }
- Iterator it;
- it.valid = false;
- it.pos = p_iter.pos;
- it.key = nullptr;
- it.value = nullptr;
- for (uint32_t i = it.pos; i < capacity; i++) {
- it.pos = i + 1;
- if (hashes[i] == EMPTY_HASH) {
- continue;
- }
- it.valid = true;
- it.key = &keys[i];
- it.value = &values[i];
- return it;
- }
- return it;
- }
- OAHashMap(const OAHashMap &p_other) {
- (*this) = p_other;
- }
- void operator=(const OAHashMap &p_other) {
- if (capacity != 0) {
- clear();
- }
- _resize_and_rehash(p_other.capacity);
- for (Iterator it = p_other.iter(); it.valid; it = p_other.next_iter(it)) {
- set(*it.key, *it.value);
- }
- }
- OAHashMap(uint32_t p_initial_capacity = 64) {
- // Capacity can't be 0.
- capacity = MAX(1u, p_initial_capacity);
- keys = static_cast<TKey *>(Memory::alloc_static(sizeof(TKey) * capacity));
- values = static_cast<TValue *>(Memory::alloc_static(sizeof(TValue) * capacity));
- hashes = static_cast<uint32_t *>(Memory::alloc_static(sizeof(uint32_t) * capacity));
- for (uint32_t i = 0; i < capacity; i++) {
- hashes[i] = EMPTY_HASH;
- }
- }
- ~OAHashMap() {
- for (uint32_t i = 0; i < capacity; i++) {
- if (hashes[i] == EMPTY_HASH) {
- continue;
- }
- values[i].~TValue();
- keys[i].~TKey();
- }
- Memory::free_static(keys);
- Memory::free_static(values);
- Memory::free_static(hashes);
- }
- };
- #endif // OA_HASH_MAP_H
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