script_language.h 19 KB

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  1. /**************************************************************************/
  2. /* script_language.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef SCRIPT_LANGUAGE_H
  31. #define SCRIPT_LANGUAGE_H
  32. #include "core/doc_data.h"
  33. #include "core/io/resource.h"
  34. #include "core/object/script_instance.h"
  35. #include "core/templates/pair.h"
  36. #include "core/templates/rb_map.h"
  37. #include "core/templates/safe_refcount.h"
  38. #include "core/variant/typed_array.h"
  39. class ScriptLanguage;
  40. template <typename T>
  41. class TypedArray;
  42. typedef void (*ScriptEditRequestFunction)(const String &p_path);
  43. class ScriptServer {
  44. enum {
  45. MAX_LANGUAGES = 16
  46. };
  47. static ScriptLanguage *_languages[MAX_LANGUAGES];
  48. static int _language_count;
  49. static bool languages_ready;
  50. static Mutex languages_mutex;
  51. static thread_local bool thread_entered;
  52. static bool scripting_enabled;
  53. static bool reload_scripts_on_save;
  54. struct GlobalScriptClass {
  55. StringName language;
  56. String path;
  57. StringName base;
  58. };
  59. static HashMap<StringName, GlobalScriptClass> global_classes;
  60. static HashMap<StringName, Vector<StringName>> inheriters_cache;
  61. static bool inheriters_cache_dirty;
  62. public:
  63. static ScriptEditRequestFunction edit_request_func;
  64. static void set_scripting_enabled(bool p_enabled);
  65. static bool is_scripting_enabled();
  66. _FORCE_INLINE_ static int get_language_count() { return _language_count; }
  67. static ScriptLanguage *get_language(int p_idx);
  68. static ScriptLanguage *get_language_for_extension(const String &p_extension);
  69. static Error register_language(ScriptLanguage *p_language);
  70. static Error unregister_language(const ScriptLanguage *p_language);
  71. static void set_reload_scripts_on_save(bool p_enable);
  72. static bool is_reload_scripts_on_save_enabled();
  73. static void thread_enter();
  74. static void thread_exit();
  75. static void global_classes_clear();
  76. static void add_global_class(const StringName &p_class, const StringName &p_base, const StringName &p_language, const String &p_path);
  77. static void remove_global_class(const StringName &p_class);
  78. static void remove_global_class_by_path(const String &p_path);
  79. static bool is_global_class(const StringName &p_class);
  80. static StringName get_global_class_language(const StringName &p_class);
  81. static String get_global_class_path(const String &p_class);
  82. static StringName get_global_class_base(const String &p_class);
  83. static StringName get_global_class_native_base(const String &p_class);
  84. static void get_global_class_list(List<StringName> *r_global_classes);
  85. static void get_inheriters_list(const StringName &p_base_type, List<StringName> *r_classes);
  86. static void save_global_classes();
  87. static void init_languages();
  88. static void finish_languages();
  89. static bool are_languages_initialized();
  90. static bool thread_is_entered();
  91. };
  92. class PlaceHolderScriptInstance;
  93. class Script : public Resource {
  94. GDCLASS(Script, Resource);
  95. OBJ_SAVE_TYPE(Script);
  96. protected:
  97. // Scripts are reloaded via the Script Editor when edited in Godot,
  98. // the LSP server when edited in a connected external editor, or
  99. // through EditorFileSystem::_update_script_documentation when updated directly on disk.
  100. virtual bool editor_can_reload_from_file() override { return false; }
  101. void _notification(int p_what);
  102. static void _bind_methods();
  103. friend class PlaceHolderScriptInstance;
  104. virtual void _placeholder_erased(PlaceHolderScriptInstance *p_placeholder) {}
  105. Variant _get_property_default_value(const StringName &p_property);
  106. TypedArray<Dictionary> _get_script_property_list();
  107. TypedArray<Dictionary> _get_script_method_list();
  108. TypedArray<Dictionary> _get_script_signal_list();
  109. Dictionary _get_script_constant_map();
  110. void _set_debugger_break_language();
  111. public:
  112. virtual void reload_from_file() override;
  113. virtual bool can_instantiate() const = 0;
  114. virtual Ref<Script> get_base_script() const = 0; //for script inheritance
  115. virtual StringName get_global_name() const = 0;
  116. virtual bool inherits_script(const Ref<Script> &p_script) const = 0;
  117. virtual StringName get_instance_base_type() const = 0; // this may not work in all scripts, will return empty if so
  118. virtual ScriptInstance *instance_create(Object *p_this) = 0;
  119. virtual PlaceHolderScriptInstance *placeholder_instance_create(Object *p_this) { return nullptr; }
  120. virtual bool instance_has(const Object *p_this) const = 0;
  121. virtual bool has_source_code() const = 0;
  122. virtual String get_source_code() const = 0;
  123. virtual void set_source_code(const String &p_code) = 0;
  124. virtual Error reload(bool p_keep_state = false) = 0;
  125. #ifdef TOOLS_ENABLED
  126. virtual Vector<DocData::ClassDoc> get_documentation() const = 0;
  127. virtual String get_class_icon_path() const = 0;
  128. virtual PropertyInfo get_class_category() const;
  129. #endif // TOOLS_ENABLED
  130. // TODO: In the next compat breakage rename to `*_script_*` to disambiguate from `Object::has_method()`.
  131. virtual bool has_method(const StringName &p_method) const = 0;
  132. virtual bool has_static_method(const StringName &p_method) const { return false; }
  133. virtual int get_script_method_argument_count(const StringName &p_method, bool *r_is_valid = nullptr) const;
  134. virtual MethodInfo get_method_info(const StringName &p_method) const = 0;
  135. virtual bool is_tool() const = 0;
  136. virtual bool is_valid() const = 0;
  137. virtual bool is_abstract() const = 0;
  138. virtual ScriptLanguage *get_language() const = 0;
  139. virtual bool has_script_signal(const StringName &p_signal) const = 0;
  140. virtual void get_script_signal_list(List<MethodInfo> *r_signals) const = 0;
  141. virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const = 0;
  142. virtual void update_exports() {} //editor tool
  143. virtual void get_script_method_list(List<MethodInfo> *p_list) const = 0;
  144. virtual void get_script_property_list(List<PropertyInfo> *p_list) const = 0;
  145. virtual int get_member_line(const StringName &p_member) const { return -1; }
  146. virtual void get_constants(HashMap<StringName, Variant> *p_constants) {}
  147. virtual void get_members(HashSet<StringName> *p_constants) {}
  148. virtual bool is_placeholder_fallback_enabled() const { return false; }
  149. virtual Variant get_rpc_config() const = 0;
  150. Script() {}
  151. };
  152. class ScriptCodeCompletionCache {
  153. static ScriptCodeCompletionCache *singleton;
  154. public:
  155. static ScriptCodeCompletionCache *get_singleton() { return singleton; }
  156. ScriptCodeCompletionCache();
  157. virtual ~ScriptCodeCompletionCache() {}
  158. };
  159. class ScriptLanguage : public Object {
  160. GDCLASS(ScriptLanguage, Object)
  161. protected:
  162. static void _bind_methods();
  163. public:
  164. virtual String get_name() const = 0;
  165. /* LANGUAGE FUNCTIONS */
  166. virtual void init() = 0;
  167. virtual String get_type() const = 0;
  168. virtual String get_extension() const = 0;
  169. virtual void finish() = 0;
  170. /* EDITOR FUNCTIONS */
  171. struct Warning {
  172. int start_line = -1, end_line = -1;
  173. int leftmost_column = -1, rightmost_column = -1;
  174. int code;
  175. String string_code;
  176. String message;
  177. };
  178. struct ScriptError {
  179. String path;
  180. int line = -1;
  181. int column = -1;
  182. String message;
  183. };
  184. enum TemplateLocation {
  185. TEMPLATE_BUILT_IN,
  186. TEMPLATE_EDITOR,
  187. TEMPLATE_PROJECT
  188. };
  189. enum ScriptNameCasing {
  190. SCRIPT_NAME_CASING_AUTO,
  191. SCRIPT_NAME_CASING_PASCAL_CASE,
  192. SCRIPT_NAME_CASING_SNAKE_CASE,
  193. SCRIPT_NAME_CASING_KEBAB_CASE,
  194. };
  195. struct ScriptTemplate {
  196. String inherit = "Object";
  197. String name;
  198. String description;
  199. String content;
  200. int id = 0;
  201. TemplateLocation origin = TemplateLocation::TEMPLATE_BUILT_IN;
  202. String get_hash() const {
  203. return itos(origin) + inherit + name;
  204. }
  205. };
  206. void get_core_type_words(List<String> *p_core_type_words) const;
  207. virtual void get_reserved_words(List<String> *p_words) const = 0;
  208. virtual bool is_control_flow_keyword(const String &p_string) const = 0;
  209. virtual void get_comment_delimiters(List<String> *p_delimiters) const = 0;
  210. virtual void get_doc_comment_delimiters(List<String> *p_delimiters) const = 0;
  211. virtual void get_string_delimiters(List<String> *p_delimiters) const = 0;
  212. virtual Ref<Script> make_template(const String &p_template, const String &p_class_name, const String &p_base_class_name) const { return Ref<Script>(); }
  213. virtual Vector<ScriptTemplate> get_built_in_templates(const StringName &p_object) { return Vector<ScriptTemplate>(); }
  214. virtual bool is_using_templates() { return false; }
  215. virtual bool validate(const String &p_script, const String &p_path = "", List<String> *r_functions = nullptr, List<ScriptError> *r_errors = nullptr, List<Warning> *r_warnings = nullptr, HashSet<int> *r_safe_lines = nullptr) const = 0;
  216. virtual String validate_path(const String &p_path) const { return ""; }
  217. virtual Script *create_script() const = 0;
  218. #ifndef DISABLE_DEPRECATED
  219. virtual bool has_named_classes() const = 0;
  220. #endif
  221. virtual bool supports_builtin_mode() const = 0;
  222. virtual bool supports_documentation() const { return false; }
  223. virtual bool can_inherit_from_file() const { return false; }
  224. virtual int find_function(const String &p_function, const String &p_code) const = 0;
  225. virtual String make_function(const String &p_class, const String &p_name, const PackedStringArray &p_args) const = 0;
  226. virtual bool can_make_function() const { return true; }
  227. virtual Error open_in_external_editor(const Ref<Script> &p_script, int p_line, int p_col) { return ERR_UNAVAILABLE; }
  228. virtual bool overrides_external_editor() { return false; }
  229. virtual ScriptNameCasing preferred_file_name_casing() const { return SCRIPT_NAME_CASING_SNAKE_CASE; }
  230. // Keep enums in sync with:
  231. // scene/gui/code_edit.h - CodeEdit::CodeCompletionKind
  232. enum CodeCompletionKind {
  233. CODE_COMPLETION_KIND_CLASS,
  234. CODE_COMPLETION_KIND_FUNCTION,
  235. CODE_COMPLETION_KIND_SIGNAL,
  236. CODE_COMPLETION_KIND_VARIABLE,
  237. CODE_COMPLETION_KIND_MEMBER,
  238. CODE_COMPLETION_KIND_ENUM,
  239. CODE_COMPLETION_KIND_CONSTANT,
  240. CODE_COMPLETION_KIND_NODE_PATH,
  241. CODE_COMPLETION_KIND_FILE_PATH,
  242. CODE_COMPLETION_KIND_PLAIN_TEXT,
  243. CODE_COMPLETION_KIND_MAX
  244. };
  245. // scene/gui/code_edit.h - CodeEdit::CodeCompletionLocation
  246. enum CodeCompletionLocation {
  247. LOCATION_LOCAL = 0,
  248. LOCATION_PARENT_MASK = 1 << 8,
  249. LOCATION_OTHER_USER_CODE = 1 << 9,
  250. LOCATION_OTHER = 1 << 10,
  251. };
  252. struct CodeCompletionOption {
  253. CodeCompletionKind kind = CODE_COMPLETION_KIND_PLAIN_TEXT;
  254. String display;
  255. String insert_text;
  256. Color font_color;
  257. Ref<Resource> icon;
  258. Variant default_value;
  259. Vector<Pair<int, int>> matches;
  260. Vector<Pair<int, int>> last_matches = { { -1, -1 } }; // This value correspond to an impossible match
  261. int location = LOCATION_OTHER;
  262. String theme_color_name;
  263. CodeCompletionOption() {}
  264. CodeCompletionOption(const String &p_text, CodeCompletionKind p_kind, int p_location = LOCATION_OTHER, const String &p_theme_color_name = "") {
  265. display = p_text;
  266. insert_text = p_text;
  267. kind = p_kind;
  268. location = p_location;
  269. theme_color_name = p_theme_color_name;
  270. }
  271. TypedArray<int> get_option_characteristics(const String &p_base);
  272. void clear_characteristics();
  273. TypedArray<int> get_option_cached_characteristics() const;
  274. private:
  275. TypedArray<int> charac;
  276. };
  277. virtual Error complete_code(const String &p_code, const String &p_path, Object *p_owner, List<CodeCompletionOption> *r_options, bool &r_force, String &r_call_hint) { return ERR_UNAVAILABLE; }
  278. enum LookupResultType {
  279. LOOKUP_RESULT_SCRIPT_LOCATION,
  280. LOOKUP_RESULT_CLASS,
  281. LOOKUP_RESULT_CLASS_CONSTANT,
  282. LOOKUP_RESULT_CLASS_PROPERTY,
  283. LOOKUP_RESULT_CLASS_METHOD,
  284. LOOKUP_RESULT_CLASS_SIGNAL,
  285. LOOKUP_RESULT_CLASS_ENUM,
  286. LOOKUP_RESULT_CLASS_TBD_GLOBALSCOPE,
  287. LOOKUP_RESULT_CLASS_ANNOTATION,
  288. LOOKUP_RESULT_MAX
  289. };
  290. struct LookupResult {
  291. LookupResultType type;
  292. Ref<Script> script;
  293. String class_name;
  294. String class_member;
  295. String class_path;
  296. int location;
  297. };
  298. virtual Error lookup_code(const String &p_code, const String &p_symbol, const String &p_path, Object *p_owner, LookupResult &r_result) { return ERR_UNAVAILABLE; }
  299. virtual void auto_indent_code(String &p_code, int p_from_line, int p_to_line) const = 0;
  300. virtual void add_global_constant(const StringName &p_variable, const Variant &p_value) = 0;
  301. virtual void add_named_global_constant(const StringName &p_name, const Variant &p_value) {}
  302. virtual void remove_named_global_constant(const StringName &p_name) {}
  303. /* MULTITHREAD FUNCTIONS */
  304. //some VMs need to be notified of thread creation/exiting to allocate a stack
  305. virtual void thread_enter() {}
  306. virtual void thread_exit() {}
  307. /* DEBUGGER FUNCTIONS */
  308. struct StackInfo {
  309. String file;
  310. String func;
  311. int line;
  312. };
  313. virtual String debug_get_error() const = 0;
  314. virtual int debug_get_stack_level_count() const = 0;
  315. virtual int debug_get_stack_level_line(int p_level) const = 0;
  316. virtual String debug_get_stack_level_function(int p_level) const = 0;
  317. virtual String debug_get_stack_level_source(int p_level) const = 0;
  318. virtual void debug_get_stack_level_locals(int p_level, List<String> *p_locals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0;
  319. virtual void debug_get_stack_level_members(int p_level, List<String> *p_members, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0;
  320. virtual ScriptInstance *debug_get_stack_level_instance(int p_level) { return nullptr; }
  321. virtual void debug_get_globals(List<String> *p_globals, List<Variant> *p_values, int p_max_subitems = -1, int p_max_depth = -1) = 0;
  322. virtual String debug_parse_stack_level_expression(int p_level, const String &p_expression, int p_max_subitems = -1, int p_max_depth = -1) = 0;
  323. virtual Vector<StackInfo> debug_get_current_stack_info() { return Vector<StackInfo>(); }
  324. virtual void reload_all_scripts() = 0;
  325. virtual void reload_scripts(const Array &p_scripts, bool p_soft_reload) = 0;
  326. virtual void reload_tool_script(const Ref<Script> &p_script, bool p_soft_reload) = 0;
  327. /* LOADER FUNCTIONS */
  328. virtual void get_recognized_extensions(List<String> *p_extensions) const = 0;
  329. virtual void get_public_functions(List<MethodInfo> *p_functions) const = 0;
  330. virtual void get_public_constants(List<Pair<String, Variant>> *p_constants) const = 0;
  331. virtual void get_public_annotations(List<MethodInfo> *p_annotations) const = 0;
  332. struct ProfilingInfo {
  333. StringName signature;
  334. uint64_t call_count;
  335. uint64_t total_time;
  336. uint64_t self_time;
  337. uint64_t internal_time;
  338. };
  339. virtual void profiling_start() = 0;
  340. virtual void profiling_stop() = 0;
  341. virtual void profiling_set_save_native_calls(bool p_enable) = 0;
  342. virtual int profiling_get_accumulated_data(ProfilingInfo *p_info_arr, int p_info_max) = 0;
  343. virtual int profiling_get_frame_data(ProfilingInfo *p_info_arr, int p_info_max) = 0;
  344. virtual void frame();
  345. virtual bool handles_global_class_type(const String &p_type) const { return false; }
  346. virtual String get_global_class_name(const String &p_path, String *r_base_type = nullptr, String *r_icon_path = nullptr) const { return String(); }
  347. virtual ~ScriptLanguage() {}
  348. };
  349. VARIANT_ENUM_CAST(ScriptLanguage::ScriptNameCasing);
  350. extern uint8_t script_encryption_key[32];
  351. class PlaceHolderScriptInstance : public ScriptInstance {
  352. Object *owner = nullptr;
  353. List<PropertyInfo> properties;
  354. HashMap<StringName, Variant> values;
  355. HashMap<StringName, Variant> constants;
  356. ScriptLanguage *language = nullptr;
  357. Ref<Script> script;
  358. public:
  359. virtual bool set(const StringName &p_name, const Variant &p_value) override;
  360. virtual bool get(const StringName &p_name, Variant &r_ret) const override;
  361. virtual void get_property_list(List<PropertyInfo> *p_properties) const override;
  362. virtual Variant::Type get_property_type(const StringName &p_name, bool *r_is_valid = nullptr) const override;
  363. virtual void validate_property(PropertyInfo &p_property) const override {}
  364. virtual bool property_can_revert(const StringName &p_name) const override { return false; }
  365. virtual bool property_get_revert(const StringName &p_name, Variant &r_ret) const override { return false; }
  366. virtual void get_method_list(List<MethodInfo> *p_list) const override;
  367. virtual bool has_method(const StringName &p_method) const override;
  368. virtual int get_method_argument_count(const StringName &p_method, bool *r_is_valid = nullptr) const override {
  369. if (r_is_valid) {
  370. *r_is_valid = false;
  371. }
  372. return 0;
  373. }
  374. virtual Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
  375. virtual void notification(int p_notification, bool p_reversed = false) override {}
  376. virtual Ref<Script> get_script() const override { return script; }
  377. virtual ScriptLanguage *get_language() override { return language; }
  378. Object *get_owner() override { return owner; }
  379. void update(const List<PropertyInfo> &p_properties, const HashMap<StringName, Variant> &p_values); //likely changed in editor
  380. virtual bool is_placeholder() const override { return true; }
  381. virtual void property_set_fallback(const StringName &p_name, const Variant &p_value, bool *r_valid = nullptr) override;
  382. virtual Variant property_get_fallback(const StringName &p_name, bool *r_valid = nullptr) override;
  383. virtual const Variant get_rpc_config() const override { return Variant(); }
  384. PlaceHolderScriptInstance(ScriptLanguage *p_language, Ref<Script> p_script, Object *p_owner);
  385. ~PlaceHolderScriptInstance();
  386. };
  387. #endif // SCRIPT_LANGUAGE_H