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- /*************************************************************************/
- /* resource_saver_png.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "resource_saver_png.h"
- #include "core/image.h"
- #include "core/os/file_access.h"
- #include "core/project_settings.h"
- #include "scene/resources/texture.h"
- #include <png.h>
- static void _write_png_data(png_structp png_ptr, png_bytep data, png_size_t p_length) {
- FileAccess *f = (FileAccess *)png_get_io_ptr(png_ptr);
- f->store_buffer((const uint8_t *)data, p_length);
- }
- Error ResourceSaverPNG::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
- Ref<ImageTexture> texture = p_resource;
- ERR_FAIL_COND_V(!texture.is_valid(), ERR_INVALID_PARAMETER);
- ERR_EXPLAIN("Can't save empty texture as PNG");
- ERR_FAIL_COND_V(!texture->get_width() || !texture->get_height(), ERR_INVALID_PARAMETER);
- Ref<Image> img = texture->get_data();
- Error err = save_image(p_path, img);
- if (err == OK) {
- }
- return err;
- };
- Error ResourceSaverPNG::save_image(const String &p_path, const Ref<Image> &p_img) {
- Ref<Image> img = p_img->duplicate();
- if (img->is_compressed())
- img->decompress();
- ERR_FAIL_COND_V(img->is_compressed(), ERR_INVALID_PARAMETER);
- png_structp png_ptr;
- png_infop info_ptr;
- png_bytep *row_pointers;
- /* initialize stuff */
- png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
- ERR_FAIL_COND_V(!png_ptr, ERR_CANT_CREATE);
- info_ptr = png_create_info_struct(png_ptr);
- ERR_FAIL_COND_V(!info_ptr, ERR_CANT_CREATE);
- if (setjmp(png_jmpbuf(png_ptr))) {
- ERR_FAIL_V(ERR_CANT_OPEN);
- }
- //change this
- Error err;
- FileAccess *f = FileAccess::open(p_path, FileAccess::WRITE, &err);
- if (err) {
- ERR_FAIL_V(err);
- }
- png_set_write_fn(png_ptr, f, _write_png_data, NULL);
- /* write header */
- if (setjmp(png_jmpbuf(png_ptr))) {
- ERR_FAIL_V(ERR_CANT_OPEN);
- }
- int pngf = 0;
- int cs = 0;
- switch (img->get_format()) {
- case Image::FORMAT_L8: {
- pngf = PNG_COLOR_TYPE_GRAY;
- cs = 1;
- } break;
- case Image::FORMAT_LA8: {
- pngf = PNG_COLOR_TYPE_GRAY_ALPHA;
- cs = 2;
- } break;
- case Image::FORMAT_RGB8: {
- pngf = PNG_COLOR_TYPE_RGB;
- cs = 3;
- } break;
- case Image::FORMAT_RGBA8: {
- pngf = PNG_COLOR_TYPE_RGB_ALPHA;
- cs = 4;
- } break;
- default: {
- if (img->detect_alpha()) {
- img->convert(Image::FORMAT_RGBA8);
- pngf = PNG_COLOR_TYPE_RGB_ALPHA;
- cs = 4;
- } else {
- img->convert(Image::FORMAT_RGB8);
- pngf = PNG_COLOR_TYPE_RGB;
- cs = 3;
- }
- }
- }
- int w = img->get_width();
- int h = img->get_height();
- png_set_IHDR(png_ptr, info_ptr, w, h,
- 8, pngf, PNG_INTERLACE_NONE,
- PNG_COMPRESSION_TYPE_BASE, PNG_FILTER_TYPE_BASE);
- png_write_info(png_ptr, info_ptr);
- /* write bytes */
- if (setjmp(png_jmpbuf(png_ptr))) {
- memdelete(f);
- ERR_FAIL_V(ERR_CANT_OPEN);
- }
- PoolVector<uint8_t>::Read r = img->get_data().read();
- row_pointers = (png_bytep *)memalloc(sizeof(png_bytep) * h);
- for (int i = 0; i < h; i++) {
- row_pointers[i] = (png_bytep)&r[i * w * cs];
- }
- png_write_image(png_ptr, row_pointers);
- memfree(row_pointers);
- /* end write */
- if (setjmp(png_jmpbuf(png_ptr))) {
- memdelete(f);
- ERR_FAIL_V(ERR_CANT_OPEN);
- }
- png_write_end(png_ptr, NULL);
- memdelete(f);
- /* cleanup heap allocation */
- png_destroy_write_struct(&png_ptr, &info_ptr);
- return OK;
- }
- bool ResourceSaverPNG::recognize(const RES &p_resource) const {
- return (p_resource.is_valid() && p_resource->is_class("ImageTexture"));
- }
- void ResourceSaverPNG::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
- if (Object::cast_to<Texture>(*p_resource)) {
- p_extensions->push_back("png");
- }
- }
- ResourceSaverPNG::ResourceSaverPNG() {
- Image::save_png_func = &save_image;
- };
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