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- struct DecalData {
- highp mat4 xform; //to decal transform
- highp vec3 inv_extents;
- mediump float albedo_mix;
- highp vec4 albedo_rect;
- highp vec4 normal_rect;
- highp vec4 orm_rect;
- highp vec4 emission_rect;
- highp vec4 modulate;
- mediump float emission_energy;
- uint mask;
- mediump float upper_fade;
- mediump float lower_fade;
- mediump mat3x4 normal_xform;
- mediump vec3 normal;
- mediump float normal_fade;
- };
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