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- /**************************************************************************/
- /* core_string_names.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef CORE_STRING_NAMES_H
- #define CORE_STRING_NAMES_H
- #include "core/string/string_name.h"
- class CoreStringNames {
- inline static CoreStringNames *singleton = nullptr;
- public:
- static void create() { singleton = memnew(CoreStringNames); }
- static void free() {
- memdelete(singleton);
- singleton = nullptr;
- }
- _FORCE_INLINE_ static CoreStringNames *get_singleton() { return singleton; }
- const StringName free_ = StaticCString::create("free"); // free would conflict with C++ keyword.
- const StringName changed = StaticCString::create("changed");
- const StringName script = StaticCString::create("script");
- const StringName script_changed = StaticCString::create("script_changed");
- const StringName _iter_init = StaticCString::create("_iter_init");
- const StringName _iter_next = StaticCString::create("_iter_next");
- const StringName _iter_get = StaticCString::create("_iter_get");
- const StringName get_rid = StaticCString::create("get_rid");
- const StringName _to_string = StaticCString::create("_to_string");
- const StringName _custom_features = StaticCString::create("_custom_features");
- const StringName x = StaticCString::create("x");
- const StringName y = StaticCString::create("y");
- const StringName z = StaticCString::create("z");
- const StringName w = StaticCString::create("w");
- const StringName r = StaticCString::create("r");
- const StringName g = StaticCString::create("g");
- const StringName b = StaticCString::create("b");
- const StringName a = StaticCString::create("a");
- const StringName position = StaticCString::create("position");
- const StringName size = StaticCString::create("size");
- const StringName end = StaticCString::create("end");
- const StringName basis = StaticCString::create("basis");
- const StringName origin = StaticCString::create("origin");
- const StringName normal = StaticCString::create("normal");
- const StringName d = StaticCString::create("d");
- const StringName h = StaticCString::create("h");
- const StringName s = StaticCString::create("s");
- const StringName v = StaticCString::create("v");
- const StringName r8 = StaticCString::create("r8");
- const StringName g8 = StaticCString::create("g8");
- const StringName b8 = StaticCString::create("b8");
- const StringName a8 = StaticCString::create("a8");
- const StringName call = StaticCString::create("call");
- const StringName call_deferred = StaticCString::create("call_deferred");
- const StringName bind = StaticCString::create("bind");
- const StringName notification = StaticCString::create("notification");
- const StringName property_list_changed = StaticCString::create("property_list_changed");
- };
- #define CoreStringName(m_name) CoreStringNames::get_singleton()->m_name
- #endif // CORE_STRING_NAMES_H
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