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- /**************************************************************************/
- /* joypad_osx.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef JOYPAD_OSX_H
- #define JOYPAD_OSX_H
- #ifdef MACOS_10_0_4
- #include <IOKit/hidsystem/IOHIDUsageTables.h>
- #else
- #include <Kernel/IOKit/hidsystem/IOHIDUsageTables.h>
- #endif
- #include <ForceFeedback/ForceFeedback.h>
- #include <ForceFeedback/ForceFeedbackConstants.h>
- #include <IOKit/hid/IOHIDLib.h>
- #include "main/input_default.h"
- struct rec_element {
- IOHIDElementRef ref;
- IOHIDElementCookie cookie;
- uint32_t usage;
- int min;
- int max;
- struct Comparator {
- bool operator()(const rec_element p_a, const rec_element p_b) const { return p_a.usage < p_b.usage; }
- };
- };
- struct joypad {
- IOHIDDeviceRef device_ref;
- Vector<rec_element> axis_elements;
- Vector<rec_element> button_elements;
- Vector<rec_element> hat_elements;
- int id = 0;
- bool offset_hat = false;
- io_service_t ffservice = 0; /* Interface for force feedback, 0 = no ff */
- FFCONSTANTFORCE ff_constant_force;
- FFDeviceObjectReference ff_device = nullptr;
- FFEffectObjectReference ff_object = nullptr;
- uint64_t ff_timestamp = 0;
- LONG *ff_directions = nullptr;
- FFEFFECT ff_effect;
- DWORD *ff_axes = nullptr;
- void add_hid_elements(CFArrayRef p_array);
- void add_hid_element(IOHIDElementRef p_element);
- bool has_element(IOHIDElementCookie p_cookie, Vector<rec_element> *p_list) const;
- bool config_force_feedback(io_service_t p_service);
- bool check_ff_features();
- int get_hid_element_state(rec_element *p_element) const;
- void free();
- joypad();
- };
- class JoypadOSX {
- enum {
- JOYPADS_MAX = 16,
- };
- private:
- InputDefault *input;
- IOHIDManagerRef hid_manager;
- Vector<joypad> device_list;
- bool have_device(IOHIDDeviceRef p_device) const;
- bool configure_joypad(IOHIDDeviceRef p_device_ref, joypad *p_joy);
- int get_joy_index(int p_id) const;
- int get_joy_ref(IOHIDDeviceRef p_device) const;
- void poll_joypads() const;
- void config_hid_manager(CFArrayRef p_matching_array) const;
- void joypad_vibration_start(int p_id, float p_magnitude, float p_duration, uint64_t p_timestamp);
- void joypad_vibration_stop(int p_id, uint64_t p_timestamp);
- public:
- void process_joypads();
- void _device_added(IOReturn p_res, IOHIDDeviceRef p_device);
- void _device_removed(IOReturn p_res, IOHIDDeviceRef p_device);
- JoypadOSX();
- ~JoypadOSX();
- };
- #endif // JOYPAD_OSX_H
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