godot_main_osx.mm 3.3 KB

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  1. /**************************************************************************/
  2. /* godot_main_osx.mm */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "main/main.h"
  31. #include "os_osx.h"
  32. #include <string.h>
  33. #include <unistd.h>
  34. int main(int argc, char **argv) {
  35. int first_arg = 1;
  36. const char *dbg_arg = "-NSDocumentRevisionsDebugMode";
  37. printf("arguments\n");
  38. for (int i = 0; i < argc; i++) {
  39. if (strcmp(dbg_arg, argv[i]) == 0)
  40. first_arg = i + 2;
  41. printf("%i: %s\n", i, argv[i]);
  42. };
  43. #ifdef DEBUG_ENABLED
  44. // lets report the path we made current after all that
  45. char cwd[4096];
  46. getcwd(cwd, 4096);
  47. printf("Current path: %s\n", cwd);
  48. #endif
  49. OS_OSX os;
  50. Error err;
  51. if (os.open_with_filename != "") {
  52. char *argv_c = (char *)malloc(os.open_with_filename.utf8().size());
  53. memcpy(argv_c, os.open_with_filename.utf8().get_data(), os.open_with_filename.utf8().size());
  54. err = Main::setup(argv[0], 1, &argv_c);
  55. free(argv_c);
  56. } else {
  57. err = Main::setup(argv[0], argc - first_arg, &argv[first_arg]);
  58. }
  59. if (err == ERR_HELP) { // Returned by --help and --version, so success.
  60. return 0;
  61. } else if (err != OK) {
  62. return 255;
  63. }
  64. if (Main::start())
  65. os.run(); // it is actually the OS that decides how to run
  66. Main::cleanup();
  67. return os.get_exit_code();
  68. };