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- /**************************************************************************/
- /* emws_peer.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef EMWS_PEER_H
- #define EMWS_PEER_H
- #ifdef JAVASCRIPT_ENABLED
- #include "core/error_list.h"
- #include "core/io/packet_peer.h"
- #include "core/ring_buffer.h"
- #include "emscripten.h"
- #include "packet_buffer.h"
- #include "websocket_peer.h"
- extern "C" {
- typedef void (*WSOnOpen)(void *p_ref, char *p_protocol);
- typedef void (*WSOnMessage)(void *p_ref, const uint8_t *p_buf, int p_buf_len, int p_is_string);
- typedef void (*WSOnClose)(void *p_ref, int p_code, const char *p_reason, int p_is_clean);
- typedef void (*WSOnError)(void *p_ref);
- extern int godot_js_websocket_create(void *p_ref, const char *p_url, const char *p_proto, WSOnOpen p_on_open, WSOnMessage p_on_message, WSOnError p_on_error, WSOnClose p_on_close);
- extern int godot_js_websocket_send(int p_id, const uint8_t *p_buf, int p_buf_len, int p_raw);
- extern int godot_js_websocket_buffered_amount(int p_id);
- extern void godot_js_websocket_close(int p_id, int p_code, const char *p_reason);
- extern void godot_js_websocket_destroy(int p_id);
- }
- class EMWSPeer : public WebSocketPeer {
- GDCIIMPL(EMWSPeer, WebSocketPeer);
- private:
- int peer_sock;
- WriteMode write_mode;
- PoolVector<uint8_t> _packet_buffer;
- PacketBuffer<uint8_t> _in_buffer;
- uint8_t _is_string;
- int _out_buf_size;
- public:
- Error read_msg(const uint8_t *p_data, uint32_t p_size, bool p_is_string);
- void set_sock(int p_sock, unsigned int p_in_buf_size, unsigned int p_in_pkt_size, unsigned int p_out_buf_size);
- virtual int get_available_packet_count() const;
- virtual Error get_packet(const uint8_t **r_buffer, int &r_buffer_size);
- virtual Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
- virtual int get_max_packet_size() const { return _packet_buffer.size(); };
- virtual int get_current_outbound_buffered_amount() const;
- virtual void close(int p_code = 1000, String p_reason = "");
- virtual bool is_connected_to_host() const;
- virtual IP_Address get_connected_host() const;
- virtual uint16_t get_connected_port() const;
- virtual WriteMode get_write_mode() const;
- virtual void set_write_mode(WriteMode p_mode);
- virtual bool was_string_packet() const;
- virtual void set_no_delay(bool p_enabled);
- EMWSPeer();
- ~EMWSPeer();
- };
- #endif // JAVASCRIPT_ENABLED
- #endif // EMWS_PEER_H
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