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- /**************************************************************************/
- /* video_stream_gdnative.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef VIDEO_STREAM_GDNATIVE_H
- #define VIDEO_STREAM_GDNATIVE_H
- #include "../gdnative.h"
- #include "core/os/file_access.h"
- #include "scene/resources/texture.h"
- #include "scene/resources/video_stream.h"
- struct VideoDecoderGDNative {
- const godot_videodecoder_interface_gdnative *interface;
- String plugin_name;
- Vector<String> supported_extensions;
- VideoDecoderGDNative() :
- interface(nullptr),
- plugin_name("none") {}
- VideoDecoderGDNative(const godot_videodecoder_interface_gdnative *p_interface) :
- interface(p_interface),
- plugin_name(p_interface->get_plugin_name()) {
- _get_supported_extensions();
- }
- private:
- void _get_supported_extensions() {
- supported_extensions.clear();
- int num_ext;
- const char **supported_ext = interface->get_supported_extensions(&num_ext);
- for (int i = 0; i < num_ext; i++) {
- supported_extensions.push_back(supported_ext[i]);
- }
- }
- };
- class VideoDecoderServer {
- private:
- Vector<VideoDecoderGDNative *> decoders;
- Map<String, int> extensions;
- static VideoDecoderServer *instance;
- public:
- static VideoDecoderServer *get_instance() {
- return instance;
- }
- const Map<String, int> &get_extensions() {
- return extensions;
- }
- void register_decoder_interface(const godot_videodecoder_interface_gdnative *p_interface) {
- VideoDecoderGDNative *decoder = memnew(VideoDecoderGDNative(p_interface));
- int index = decoders.size();
- for (int i = 0; i < decoder->supported_extensions.size(); i++) {
- extensions[decoder->supported_extensions[i]] = index;
- }
- decoders.push_back(decoder);
- }
- VideoDecoderGDNative *get_decoder(const String &extension) {
- if (extensions.size() == 0 || !extensions.has(extension)) {
- return nullptr;
- }
- return decoders[extensions[extension]];
- }
- VideoDecoderServer() {
- instance = this;
- }
- ~VideoDecoderServer() {
- for (int i = 0; i < decoders.size(); i++) {
- memdelete(decoders[i]);
- }
- decoders.clear();
- instance = nullptr;
- }
- };
- class VideoStreamPlaybackGDNative : public VideoStreamPlayback {
- GDCLASS(VideoStreamPlaybackGDNative, VideoStreamPlayback);
- Ref<ImageTexture> texture;
- bool playing;
- bool paused;
- Vector2 texture_size;
- void *mix_udata;
- AudioMixCallback mix_callback;
- int num_channels;
- float time;
- bool seek_backward;
- int mix_rate;
- double delay_compensation;
- float *pcm;
- int pcm_write_idx;
- int samples_decoded;
- void cleanup();
- void update_texture();
- protected:
- String file_name;
- FileAccess *file;
- const godot_videodecoder_interface_gdnative *interface;
- void *data_struct;
- public:
- VideoStreamPlaybackGDNative();
- ~VideoStreamPlaybackGDNative();
- void set_interface(const godot_videodecoder_interface_gdnative *p_interface);
- bool open_file(const String &p_file);
- virtual void stop();
- virtual void play();
- virtual bool is_playing() const;
- virtual void set_paused(bool p_paused);
- virtual bool is_paused() const;
- virtual void set_loop(bool p_enable);
- virtual bool has_loop() const;
- virtual float get_length() const;
- virtual float get_playback_position() const;
- virtual void seek(float p_time);
- virtual void set_audio_track(int p_idx);
- //virtual int mix(int16_t* p_buffer,int p_frames)=0;
- virtual Ref<Texture> get_texture() const;
- virtual void update(float p_delta);
- virtual void set_mix_callback(AudioMixCallback p_callback, void *p_userdata);
- virtual int get_channels() const;
- virtual int get_mix_rate() const;
- };
- class VideoStreamGDNative : public VideoStream {
- GDCLASS(VideoStreamGDNative, VideoStream);
- String file;
- int audio_track;
- protected:
- static void
- _bind_methods();
- public:
- void set_file(const String &p_file);
- String get_file();
- virtual void set_audio_track(int p_track);
- virtual Ref<VideoStreamPlayback> instance_playback();
- VideoStreamGDNative() {}
- };
- class ResourceFormatLoaderVideoStreamGDNative : public ResourceFormatLoader {
- public:
- virtual RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_no_subresource_cache = false);
- virtual void get_recognized_extensions(List<String> *p_extensions) const;
- virtual bool handles_type(const String &p_type) const;
- virtual String get_resource_type(const String &p_path) const;
- };
- #endif // VIDEO_STREAM_GDNATIVE_H
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