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- /**************************************************************************/
- /* root_motion_editor_plugin.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef ROOT_MOTION_EDITOR_PLUGIN_H
- #define ROOT_MOTION_EDITOR_PLUGIN_H
- #include "editor/editor_inspector.h"
- #include "editor/editor_spin_slider.h"
- #include "editor/property_selector.h"
- #include "scene/animation/animation_tree.h"
- class EditorPropertyRootMotion : public EditorProperty {
- GDCLASS(EditorPropertyRootMotion, EditorProperty);
- Button *assign;
- Button *clear;
- NodePath base_hint;
- ConfirmationDialog *filter_dialog;
- Tree *filters;
- void _confirmed();
- void _node_assign();
- void _node_clear();
- protected:
- static void _bind_methods();
- void _notification(int p_what);
- public:
- virtual void update_property();
- void setup(const NodePath &p_base_hint);
- EditorPropertyRootMotion();
- };
- class EditorInspectorRootMotionPlugin : public EditorInspectorPlugin {
- GDCLASS(EditorInspectorRootMotionPlugin, EditorInspectorPlugin);
- public:
- virtual bool can_handle(Object *p_object);
- virtual void parse_begin(Object *p_object);
- virtual bool parse_property(Object *p_object, Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, int p_usage);
- virtual void parse_end();
- };
- #endif // ROOT_MOTION_EDITOR_PLUGIN_H
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