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- /**************************************************************************/
- /* audio_effect_panner.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "audio_effect_panner.h"
- void AudioEffectPannerInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) {
- float lvol = CLAMP(1.0 - base->pan, 0, 1);
- float rvol = CLAMP(1.0 + base->pan, 0, 1);
- for (int i = 0; i < p_frame_count; i++) {
- p_dst_frames[i].left = p_src_frames[i].left * lvol + p_src_frames[i].right * (1.0 - rvol);
- p_dst_frames[i].right = p_src_frames[i].right * rvol + p_src_frames[i].left * (1.0 - lvol);
- }
- }
- Ref<AudioEffectInstance> AudioEffectPanner::instantiate() {
- Ref<AudioEffectPannerInstance> ins;
- ins.instantiate();
- ins->base = Ref<AudioEffectPanner>(this);
- return ins;
- }
- void AudioEffectPanner::set_pan(float p_cpanume) {
- pan = p_cpanume;
- }
- float AudioEffectPanner::get_pan() const {
- return pan;
- }
- void AudioEffectPanner::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_pan", "cpanume"), &AudioEffectPanner::set_pan);
- ClassDB::bind_method(D_METHOD("get_pan"), &AudioEffectPanner::get_pan);
- ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "pan", PROPERTY_HINT_RANGE, "-1,1,0.01"), "set_pan", "get_pan");
- }
- AudioEffectPanner::AudioEffectPanner() {
- pan = 0;
- }
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