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- /*************************************************************************/
- /* world.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "world.h"
- #include "scene/3d/camera.h"
- #include "scene/3d/visibility_notifier.h"
- #include "scene/3d/spatial_indexer.h"
- #include "scene/scene_string_names.h"
- #include "octree.h"
- #include "camera_matrix.h"
- struct SpatialIndexer {
- Octree<VisibilityNotifier> octree;
- struct NotifierData {
- AABB aabb;
- OctreeElementID id;
- };
- Map<VisibilityNotifier*,NotifierData> notifiers;
- struct CameraData {
- Map<VisibilityNotifier*,uint64_t> notifiers;
- };
- Map<Camera*,CameraData> cameras;
- enum {
- VISIBILITY_CULL_MAX=32768
- };
- Vector<VisibilityNotifier*> cull;
- bool changed;
- uint64_t pass;
- uint64_t last_frame;
- void _notifier_add(VisibilityNotifier* p_notifier,const AABB& p_rect) {
- ERR_FAIL_COND(notifiers.has(p_notifier));
- notifiers[p_notifier].aabb=p_rect;
- notifiers[p_notifier].id = octree.create(p_notifier,p_rect);
- changed=true;
- }
- void _notifier_update(VisibilityNotifier* p_notifier,const AABB& p_rect) {
- Map<VisibilityNotifier*,NotifierData>::Element *E=notifiers.find(p_notifier);
- ERR_FAIL_COND(!E);
- if (E->get().aabb==p_rect)
- return;
- E->get().aabb=p_rect;
- octree.move(E->get().id,E->get().aabb);
- changed=true;
- }
- void _notifier_remove(VisibilityNotifier* p_notifier) {
- Map<VisibilityNotifier*,NotifierData>::Element *E=notifiers.find(p_notifier);
- ERR_FAIL_COND(!E);
- octree.erase(E->get().id);
- notifiers.erase(p_notifier);
- List<Camera*> removed;
- for (Map<Camera*,CameraData>::Element*F=cameras.front();F;F=F->next()) {
- Map<VisibilityNotifier*,uint64_t>::Element*G=F->get().notifiers.find(p_notifier);
- if (G) {
- F->get().notifiers.erase(G);
- removed.push_back(F->key());
- }
- }
- while(!removed.empty()) {
- p_notifier->_exit_camera(removed.front()->get());
- removed.pop_front();
- }
- changed=true;
- }
- void _add_camera(Camera* p_camera) {
- ERR_FAIL_COND(cameras.has(p_camera));
- CameraData vd;
- cameras[p_camera]=vd;
- changed=true;
- }
- void _update_camera(Camera* p_camera) {
- Map<Camera*,CameraData>::Element *E= cameras.find(p_camera);
- ERR_FAIL_COND(!E);
- changed=true;
- }
- void _remove_camera(Camera* p_camera) {
- ERR_FAIL_COND(!cameras.has(p_camera));
- List<VisibilityNotifier*> removed;
- for(Map<VisibilityNotifier*,uint64_t>::Element *E=cameras[p_camera].notifiers.front();E;E=E->next()) {
- removed.push_back(E->key());
- }
- while(!removed.empty()) {
- removed.front()->get()->_exit_camera(p_camera);
- removed.pop_front();
- }
- cameras.erase(p_camera);
- }
- void _update(uint64_t p_frame) {
- if (p_frame==last_frame)
- return;
- last_frame=p_frame;
- if (!changed)
- return;
- for (Map<Camera*,CameraData>::Element *E=cameras.front();E;E=E->next()) {
- pass++;
- Camera *c=E->key();
- Vector<Plane> planes = c->get_frustum();
- int culled = octree.cull_convex(planes,cull.ptr(),cull.size());
- VisibilityNotifier**ptr=cull.ptr();
- List<VisibilityNotifier*> added;
- List<VisibilityNotifier*> removed;
- for(int i=0;i<culled;i++) {
- //notifiers in frustum
- Map<VisibilityNotifier*,uint64_t>::Element *H=E->get().notifiers.find(ptr[i]);
- if (!H) {
- E->get().notifiers.insert(ptr[i],pass);
- added.push_back(ptr[i]);
- } else {
- H->get()=pass;
- }
- }
- for (Map<VisibilityNotifier*,uint64_t>::Element *F=E->get().notifiers.front();F;F=F->next()) {
- if (F->get()!=pass)
- removed.push_back(F->key());
- }
- while(!added.empty()) {
- added.front()->get()->_enter_camera(E->key());
- added.pop_front();
- }
- while(!removed.empty()) {
- E->get().notifiers.erase(removed.front()->get());
- removed.front()->get()->_exit_camera(E->key());
- removed.pop_front();
- }
- }
- changed=false;
- }
- SpatialIndexer() {
- pass=0;
- last_frame=0;
- changed=false;
- cull.resize(VISIBILITY_CULL_MAX);
- }
- };
- void World::_register_camera(Camera* p_camera) {
- #ifndef _3D_DISABLED
- indexer->_add_camera(p_camera);
- #endif
- }
- void World::_update_camera(Camera* p_camera){
- #ifndef _3D_DISABLED
- indexer->_update_camera(p_camera);
- #endif
- }
- void World::_remove_camera(Camera* p_camera){
- #ifndef _3D_DISABLED
- indexer->_remove_camera(p_camera);
- #endif
- }
- void World::_register_notifier(VisibilityNotifier* p_notifier,const AABB& p_rect){
- #ifndef _3D_DISABLED
- indexer->_notifier_add(p_notifier,p_rect);
- #endif
- }
- void World::_update_notifier(VisibilityNotifier* p_notifier,const AABB& p_rect){
- #ifndef _3D_DISABLED
- indexer->_notifier_update(p_notifier,p_rect);
- #endif
- }
- void World::_remove_notifier(VisibilityNotifier* p_notifier){
- #ifndef _3D_DISABLED
- indexer->_notifier_remove(p_notifier);
- #endif
- }
- void World::_update(uint64_t p_frame) {
- #ifndef _3D_DISABLED
- indexer->_update(p_frame);
- #endif
- }
- RID World::get_space() const {
- return space;
- }
- RID World::get_scenario() const{
- return scenario;
- }
- RID World::get_sound_space() const{
- return sound_space;
- }
- void World::set_environment(const Ref<Environment>& p_environment) {
- environment=p_environment;
- if (environment.is_valid())
- VS::get_singleton()->scenario_set_environment(scenario,environment->get_rid());
- else
- VS::get_singleton()->scenario_set_environment(scenario,RID());
- }
- Ref<Environment> World::get_environment() const {
- return environment;
- }
- PhysicsDirectSpaceState *World::get_direct_space_state() {
- return PhysicsServer::get_singleton()->space_get_direct_state(space);
- }
- void World::_bind_methods() {
- ObjectTypeDB::bind_method(_MD("get_space"),&World::get_space);
- ObjectTypeDB::bind_method(_MD("get_scenario"),&World::get_scenario);
- ObjectTypeDB::bind_method(_MD("get_sound_space"),&World::get_sound_space);
- ObjectTypeDB::bind_method(_MD("set_environment","env:Environment"),&World::set_environment);
- ObjectTypeDB::bind_method(_MD("get_environment:Environment"),&World::get_environment);
- ObjectTypeDB::bind_method(_MD("get_direct_space_state:PhysicsDirectSpaceState"),&World::get_direct_space_state);
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT,"environment",PROPERTY_HINT_RESOURCE_TYPE,"Environment"),_SCS("set_environment"),_SCS("get_environment"));
- }
- World::World() {
- space = PhysicsServer::get_singleton()->space_create();
- scenario = VisualServer::get_singleton()->scenario_create();
- sound_space = SpatialSoundServer::get_singleton()->space_create();
- PhysicsServer::get_singleton()->space_set_active(space,true);
- #ifdef _3D_DISABLED
- indexer = NULL;
- #else
- indexer = memnew( SpatialIndexer );
- #endif
- }
- World::~World() {
- PhysicsServer::get_singleton()->free(space);
- VisualServer::get_singleton()->free(scenario);
- SpatialSoundServer::get_singleton()->free(sound_space);
- #ifndef _3D_DISABLED
- memdelete( indexer );
- #endif
- }
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