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- /*************************************************************************/
- /* gibberish_stream.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef GIBBERISH_STREAM_H
- #define GIBBERISH_STREAM_H
- #if 0
- #include "scene/resources/audio_stream.h"
- #include "scene/resources/sample_library.h"
- class AudioStreamGibberish : public AudioStream {
- OBJ_TYPE( AudioStreamGibberish, AudioStream );
- enum {
- FP_BITS = 12,
- FP_LEN = (1<<12),
- };
- bool active;
- bool paused;
- float xfade_time;
- float pitch_scale;
- float pitch_random_scale;
- Vector<Ref<Sample> > _samples;
- Vector<int> _rand_pool;
- int rand_idx;
- _FORCE_INLINE_ int randomize();
- struct Playback {
- int idx;
- uint64_t fp_pos;
- float scale;
- };
- Playback playback[2];
- int active_voices;
- Ref<SampleLibrary> phonemes;
- protected:
- virtual int get_channel_count() const;
- virtual bool mix(int32_t *p_buffer, int p_frames);
- static void _bind_methods();
- public:
- void set_phonemes(const Ref<SampleLibrary>& p_phonemes);
- Ref<SampleLibrary> get_phonemes() const;
- virtual void play();
- virtual void stop();
- virtual bool is_playing() const;
- virtual void set_paused(bool p_paused);
- virtual bool is_paused(bool p_paused) const;
- virtual void set_loop(bool p_enable);
- virtual bool has_loop() const;
- virtual float get_length() const;
- virtual String get_stream_name() const;
- virtual int get_loop_count() const;
- virtual float get_pos() const;
- virtual void seek_pos(float p_time);
- virtual UpdateMode get_update_mode() const;
- virtual void update();
- void set_xfade_time(float p_xfade);
- float get_xfade_time() const;
- void set_pitch_scale(float p_scale);
- float get_pitch_scale() const;
- void set_pitch_random_scale(float p_random_scale);
- float get_pitch_random_scale() const;
- AudioStreamGibberish();
- };
- #endif
- #endif // GIBBERISH_STREAM_H
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