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- /*************************************************************************/
- /* event_stream.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* http://www.godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2016 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef EVENT_STREAM_H
- #define EVENT_STREAM_H
- #include "resource.h"
- #include "servers/audio_server.h"
- class EventStreamPlayback : public Reference {
- OBJ_TYPE(EventStreamPlayback,Reference);
- class InternalEventStream : public AudioServer::EventStream {
- public:
- AudioMixer *_get_mixer(){ return get_mixer(); }
- EventStreamPlayback *playback;
- virtual void update(uint64_t p_usec) {
- playback->_update(get_mixer(),p_usec);
- }
- virtual ~InternalEventStream() {}
- };
- InternalEventStream estream;
- RID stream;
- bool playing;
- protected:
- virtual AudioMixer* _get_mixer() { return estream._get_mixer(); }
- virtual Error _play()=0;
- virtual bool _update(AudioMixer* p_mixer, uint64_t p_usec)=0;
- virtual void _stop()=0;
- public:
- virtual Error play();
- virtual void stop();
- virtual bool is_playing() const;
- virtual void set_paused(bool p_paused)=0;
- virtual bool is_paused() const=0;
- virtual void set_loop(bool p_loop)=0;
- virtual bool is_loop_enabled() const=0;
- virtual int get_loop_count() const=0;
- virtual float get_pos() const=0;
- virtual void seek_pos(float p_time)=0;
- virtual void set_volume(float p_vol)=0;
- virtual float get_volume() const=0;
- virtual void set_pitch_scale(float p_pitch_scale)=0;
- virtual float get_pitch_scale() const=0;
- virtual void set_tempo_scale(float p_tempo_scale)=0;
- virtual float get_tempo_scale() const=0;
- virtual void set_channel_volume(int p_channel,float p_volume)=0;
- virtual float get_channel_volume(int p_channel) const=0;
- virtual float get_last_note_time(int p_channel) const=0;
- EventStreamPlayback();
- ~EventStreamPlayback();
- };
- class EventStream : public Resource {
- OBJ_TYPE(EventStream,Resource);
- OBJ_SAVE_TYPE( EventStream ); //children are all saved as EventStream, so they can be exchanged
- public:
- virtual Ref<EventStreamPlayback> instance_playback()=0;
- virtual String get_stream_name() const=0;
- virtual float get_length() const=0;
- virtual int get_channel_count() const=0;
- EventStream();
- };
- #endif // EVENT_STREAM_H
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